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Yet Another C#-style Delegate Class in Standard C++

, 6 Jan 2006
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This article describes a C#-style delegate class completely written in standard C++.


Delegates and events are definitely cool features of .NET/C# and there are already many attempts to simulate them in standard C++. The Delegate class described in this article tries to provide a complete and easy to use solution for using delegates in standard C++. Your feedback is welcome.

Design Goals

There are already several good delegate implementations on CodeProject. However, there is still no solution good enough for broad developers. For example, some implementations do not support multicast delegates (which is a must for events), some implementations do not support function objects (functors), some implementations are hard to use (syntax). So the design goals of my Deletgate class are:

  • Support all C++ callable entities, including static functions, member functions and functors.
  • Support single-cast and multicast in one Delegate class, so users don't have to implement multicast functionalities themselves.
  • Easy to understand and use.


1. Using delegates

#include "AcfDelegate.h"
using namespace Acf;

static void H() { ... }

class Foo {
    void G() { ... }

class Foo2 {
    void operator()(int n) { ... }

// Create delegate a which attaches to a static function
Delegate<void ()> a(&H);
assert(a == &H);

// Create delegate b which attaches
// to an instance and a member function
Foo foo;
Delegate<void ()> b(&foo, &Foo::G);
assert(b == std::make_pair(&foo, &Foo::G);

// Create delegate c from a
Delegate<void ()> c = a;
assert(c == &H);

// Create delegate d which attaches to a function object
Delegate<void (int)> d(Foo2());

// Call delegates

// Combine/remove delegates
d += &H;
d += std::make_pair(&foo, &Foo::G);
d -= std::make_pair(&foo, &Foo::G);
d -= &H;

2. Using events

class Button {
    Delegate<void ()> Click;

Button btn;
btn.Click += &F;
btn.Click += std::make_pair(&o, &MyObj::G);
btn.Click -= std::make_pair(&o, &MyObj::G);

3. Using events (advanced)

You may want more control on how event handlers are managed and fired, for example, you care about thread safety.

class Button {
    Delegate<void ()> click;
    Mutex mutex;

    template <class T>
    void add_Click(const T& h) {
        ScopedLock lock(this->mutex);
        this->click += h;
    template <class T>
    void remove_Click(const T& h) {
        ScopedLock lock(this->mutex);
        this->click -= h;

    void OnClick() { if (this->click) this->click(); }

btn.add_Click(std::make_pair(&o, &MyObj::G));

Delegate Class

namespace Acf {

template <class TSignature>
class Delegate; // no body

template <class R, class T1, class T2, ..., class TN>
class Delegate<R (T1, T2, ..., TN)> {
// Constructor/Destructor
    template <class TFunctor>
    Delegate(const TFunctor& f);
    template <class TPtr, class TFunctionPtr>
    Delegate(const TPtr& obj, const TFunctionPtr& mfp);
    Delegate(const Delegate& d);

// Properties
    bool IsEmpty() const;
    bool IsMulticast() const;

// Methods
    template <class TFunctor>
    void Add(const TFunctor& f);
    template <class TPtr, class TFunctionPtr>
    void Add(const TPtr& obj, const TFunctionPtr& mfp);

    template <class TFunctor>
    bool Remove(const TFunctor& f);
    template <class TPtr, class TFunctionPtr>
    bool Remove(const TPtr& obj, const TFunctionPtr& mfp);

    void Clear();

// Operators
    operator bool() const;
    bool operator!() const;

    template <class TFunctor>
    Delegate& operator=(const TFunctor& f);
    Delegate& operator=(const Delegate& d);

    template <class TFunctor>
    Delegate& operator+=(const TFunctor& f);

    template <class TFunctor>
    friend Delegate operator+(const Delegate& d, const TFunctor& f);
    template <class TFunctor>
    friend Delegate operator+(const TFunctor& f, const Delegate& d);

    template <class TFunctor>
    Delegate& operator-=(const TFunctor& f);

    template <class TFunctor>
    Delegate operator-(const TFunctor& f) const;

    template <class TFunctor>
    friend bool operator==(const Delegate& d, const TFunctor& f);
    template <class TFunctor>
    friend bool operator==(const TFunctor& f, const Delegate& d);

    template <class TFunctor>
    friend bool operator!=(const Delegate& d, const TFunctor& f);
    template <class TFunctor>
    friend bool operator!=(const TFunctor& f, const Delegate& d);

    R operator()(T1, T2, ..., TN) const;

} // namespace Acf

The TFunctor template parameter in the Delegate class supports static functions, member functions (via std::pair class that wraps an object pointer and a member function pointer) and functors. The TPtr template parameter for member functions support plain pointers (e.g. Foo*) and smart pointers (e.g. boost::shared_ptr<Foo>).


  • You must enable runtime type information (RTTI) in your project in order to use the Delegate class.
  • The current implementation supports up to six function parameters, which should be enough for most applications (and in general it's a bad practice to have more than six parameters).
  • There are no operators == and != for comparing delegates, because they are impossible to implement correctly for functors (see boost.function).
  • The current implementation is not optimized for performance. However, it should be OK for most applications.


  • 12/24/2005: changed the exception behavior when an empty delegate is called - if the delegate return type is void, then no exception will be thrown, otherwise an InvalidCallException will be thrown.
  • 8/28/2005: initial release.


This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here


About the Author

Yingle Jia
Web Developer
China China
Yingle Jia is a software engineer located in Beijing, China. He currently works at IBM CSDL (China Software Development Lab). His interests include C++/COM/C#/.NET/XML, etc. He likes coding and writing.
He is the creator of ACF (Another C++ Framework) project. See
He also has a blog at

Comments and Discussions

QuestionA correct fix for GNU C++ compiler? PinmemberMatt HK Lo13-Aug-13 2:16 
GeneralMy vote of 5 PinmemberKenB228-Jun-10 5:49 
Generalbrilliant Pinmemberf22-Aug-08 8:38 
Generalstatuc member function [modified] Pinmemberdelaneyj26-Feb-07 22:21 
Generalcompile error with gcc Pinmemberzhangzq7128-Jun-06 22:34 
GeneralEmpty delegates Pinmemberflapflap14-Oct-05 2:36 
GeneralRe: Empty delegates PinmemberYingle Jia15-Jan-06 17:26 
GeneralSome Remarks PinmemberRoland Pibinger5-Sep-05 11:50 
GeneralRe: Some Remarks PinsussYingle Jia5-Sep-05 16:46 
GeneralRe: Some Remarks PinmemberRoland Pibinger6-Sep-05 8:41 
GeneralRe: Some Remarks PinmemberZac Howland11-Jan-06 21:51 
GeneralRe: Some Remarks PinmemberYingle Jia12-Jan-06 15:50 
GeneralRe: Some Remarks PinmemberZac Howland12-Jan-06 20:26 
GeneralRe: Some Remarks PinmemberYingle Jia15-Jan-06 17:15 
GeneralVariable Template Parameters Pinmemberarmentage1-Sep-05 7:46 
GeneralRe: Variable Template Parameters PinsussYingle Jia1-Sep-05 16:19 
GeneralRe: Variable Template Parameters Pinmemberarmentage6-Sep-05 4:29 
GeneralRe: Variable Template Parameters PinmemberZac Howland11-Jan-06 21:59 
Generalcool! PinsussPeifeng, Gu29-Aug-05 0:23 
GeneralRe: cool! Pinmemberhashimsaleem6-Jul-07 3:42 
GeneralBoost.Signals PinsitebuilderUwe Keim28-Aug-05 4:03 
GeneralRe: Boost.Signals PinsussYingle Jia28-Aug-05 4:50 
GeneralRe: Boost.Signals Pinmemberlxwde28-Aug-05 16:35 
Hi Yingle, got my 5, i'm really impressed by your ACF.
actually, boost::signal dose almost the same thing as you described here.
IMHO, boost is designed by advanced c++ developers for all standard c++ users.
Dead | X|
GeneralRe: Boost.Signals PinsussAnonymous29-Aug-05 17:20 
GeneralRe: Boost.Signals PinmemberJohn M. Drescher30-Aug-05 3:14 

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