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Yet Another C#-style Delegate Class in Standard C++

By | 6 Jan 2006 | Article
This article describes a C#-style delegate class completely written in standard C++.

Introduction

Delegates and events are definitely cool features of .NET/C# and there are already many attempts to simulate them in standard C++. The Delegate class described in this article tries to provide a complete and easy to use solution for using delegates in standard C++. Your feedback is welcome.

Design Goals

There are already several good delegate implementations on CodeProject. However, there is still no solution good enough for broad developers. For example, some implementations do not support multicast delegates (which is a must for events), some implementations do not support function objects (functors), some implementations are hard to use (syntax). So the design goals of my Deletgate class are:

  • Support all C++ callable entities, including static functions, member functions and functors.
  • Support single-cast and multicast in one Delegate class, so users don't have to implement multicast functionalities themselves.
  • Easy to understand and use.

Examples

1. Using delegates

#include "AcfDelegate.h"
using namespace Acf;

static void H() { ... }

class Foo {
public:
    void G() { ... }
};

class Foo2 {
public:
    void operator()(int n) { ... }
};

// Create delegate a which attaches to a static function
Delegate<void ()> a(&H);
assert(a == &H);

// Create delegate b which attaches
// to an instance and a member function
Foo foo;
Delegate<void ()> b(&foo, &Foo::G);
assert(b == std::make_pair(&foo, &Foo::G);

// Create delegate c from a
Delegate<void ()> c = a;
assert(c == &H);

// Create delegate d which attaches to a function object
Delegate<void (int)> d(Foo2());

// Call delegates
a();
d(100);

// Combine/remove delegates
d += &H;
d += std::make_pair(&foo, &Foo::G);
d -= std::make_pair(&foo, &Foo::G);
d -= &H;

2. Using events

class Button {
public:
    Delegate<void ()> Click;
};

Button btn;
btn.Click += &F;
btn.Click += std::make_pair(&o, &MyObj::G);
btn.Click();
btn.Click -= std::make_pair(&o, &MyObj::G);

3. Using events (advanced)

You may want more control on how event handlers are managed and fired, for example, you care about thread safety.

class Button {
private:
    Delegate<void ()> click;
    Mutex mutex;

public:
    template <class T>
    void add_Click(const T& h) {
        ScopedLock lock(this->mutex);
        this->click += h;
    }
    template <class T>
    void remove_Click(const T& h) {
        ScopedLock lock(this->mutex);
        this->click -= h;
    }

protected:
    void OnClick() { if (this->click) this->click(); }
};

btn.add_Click(&F);
btn.add_Click(std::make_pair(&o, &MyObj::G));

Delegate Class

namespace Acf {

template <class TSignature>
class Delegate; // no body

template <class R, class T1, class T2, ..., class TN>
class Delegate<R (T1, T2, ..., TN)> {
// Constructor/Destructor
public:
    Delegate();
    template <class TFunctor>
    Delegate(const TFunctor& f);
    template <class TPtr, class TFunctionPtr>
    Delegate(const TPtr& obj, const TFunctionPtr& mfp);
    Delegate(const Delegate& d);
    ~Delegate();

// Properties
public:
    bool IsEmpty() const;
    bool IsMulticast() const;

// Methods
public:
    template <class TFunctor>
    void Add(const TFunctor& f);
    template <class TPtr, class TFunctionPtr>
    void Add(const TPtr& obj, const TFunctionPtr& mfp);

    template <class TFunctor>
    bool Remove(const TFunctor& f);
    template <class TPtr, class TFunctionPtr>
    bool Remove(const TPtr& obj, const TFunctionPtr& mfp);

    void Clear();

// Operators
public:
    operator bool() const;
    bool operator!() const;

    template <class TFunctor>
    Delegate& operator=(const TFunctor& f);
    Delegate& operator=(const Delegate& d);

    template <class TFunctor>
    Delegate& operator+=(const TFunctor& f);

    template <class TFunctor>
    friend Delegate operator+(const Delegate& d, const TFunctor& f);
    template <class TFunctor>
    friend Delegate operator+(const TFunctor& f, const Delegate& d);

    template <class TFunctor>
    Delegate& operator-=(const TFunctor& f);

    template <class TFunctor>
    Delegate operator-(const TFunctor& f) const;

    template <class TFunctor>
    friend bool operator==(const Delegate& d, const TFunctor& f);
    template <class TFunctor>
    friend bool operator==(const TFunctor& f, const Delegate& d);

    template <class TFunctor>
    friend bool operator!=(const Delegate& d, const TFunctor& f);
    template <class TFunctor>
    friend bool operator!=(const TFunctor& f, const Delegate& d);

    R operator()(T1, T2, ..., TN) const;
};

} // namespace Acf

The TFunctor template parameter in the Delegate class supports static functions, member functions (via std::pair class that wraps an object pointer and a member function pointer) and functors. The TPtr template parameter for member functions support plain pointers (e.g. Foo*) and smart pointers (e.g. boost::shared_ptr<Foo>).

Notes

  • You must enable runtime type information (RTTI) in your project in order to use the Delegate class.
  • The current implementation supports up to six function parameters, which should be enough for most applications (and in general it's a bad practice to have more than six parameters).
  • There are no operators == and != for comparing delegates, because they are impossible to implement correctly for functors (see boost.function).
  • The current implementation is not optimized for performance. However, it should be OK for most applications.

History

  • 12/24/2005: changed the exception behavior when an empty delegate is called - if the delegate return type is void, then no exception will be thrown, otherwise an InvalidCallException will be thrown.
  • 8/28/2005: initial release.

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

About the Author

Yingle Jia

Web Developer

China China

Member

Yingle Jia is a software engineer located in Beijing, China. He currently works at IBM CSDL (China Software Development Lab). His interests include C++/COM/C#/.NET/XML, etc. He likes coding and writing.
 
He is the creator of ACF (Another C++ Framework) project. See http://acfproj.sourceforge.net/.
 
He also has a blog at http://blogs.wwwcoder.com/yljia/


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Comments and Discussions

 
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GeneralMy vote of 5 PinmemberKenB24:49 28 Jun '10  
Generalbrilliant Pinmemberf27:38 2 Aug '08  
Generalstatuc member function [modified] Pinmemberdelaneyj21:21 26 Feb '07  
Generalcompile error with gcc Pinmemberzhangzq7121:34 28 Jun '06  
GeneralEmpty delegates Pinmemberflapflap1:36 14 Oct '05  
GeneralRe: Empty delegates PinmemberYingle Jia16:26 15 Jan '06  
GeneralSome Remarks PinmemberRoland Pibinger10:50 5 Sep '05  
GeneralRe: Some Remarks PinsussYingle Jia15:46 5 Sep '05  
GeneralRe: Some Remarks PinmemberRoland Pibinger7:41 6 Sep '05  
GeneralRe: Some Remarks PinmemberZac Howland20:51 11 Jan '06  
Yingle Jia wrote:
1. It's impossible to have a better syntax in current C++. The original syntax is Delegate0, Delegate1, Delegate2, .... However many people do not like it. The function signature is probably the best we can do (at least it has a clear separation of return value and parameters).

 
Just realize that some compilers don't support this syntax (this is why Boost and other implementations for TR1 of STL offer 2 versions of the fuction template).
 
Yingle Jia wrote:
3. People really asked about comparsion to other delegate implementations (boost.signal, or others delegate classes on CodeProject). It's a good topic, I will try when I update this article later.

 
Boost is a good one to compare your implementation to since there is a strong liklihood that much of the work done by Boost will end up in the next version of the Standard C++ Libraries. If your implementation is more efficient and/or robust, you may want to tweak it a bit (to meet their coding standards) and submit it for review.
 
If you decide to become a software engineer, you are signing up to have a 1/2" piece of silicon tell you exactly how stupid you really are for 8 hours a day, 5 days a week
 
Zac
GeneralRe: Some Remarks PinmemberYingle Jia14:50 12 Jan '06  
GeneralRe: Some Remarks PinmemberZac Howland19:26 12 Jan '06  
GeneralRe: Some Remarks PinmemberYingle Jia16:15 15 Jan '06  
GeneralVariable Template Parameters Pinmemberarmentage6:46 1 Sep '05  
GeneralRe: Variable Template Parameters PinsussYingle Jia15:19 1 Sep '05  
GeneralRe: Variable Template Parameters Pinmemberarmentage3:29 6 Sep '05  
GeneralRe: Variable Template Parameters PinmemberZac Howland20:59 11 Jan '06  
Generalcool! PinsussPeifeng, Gu23:23 28 Aug '05  
GeneralRe: cool! Pinmemberhashimsaleem2:42 6 Jul '07  
GeneralBoost.Signals PinsitebuilderUwe Keim3:03 28 Aug '05  
GeneralRe: Boost.Signals PinsussYingle Jia3:50 28 Aug '05  
GeneralRe: Boost.Signals Pinmemberlxwde15:35 28 Aug '05  
GeneralRe: Boost.Signals PinsussAnonymous16:20 29 Aug '05  
GeneralRe: Boost.Signals PinmemberJohn M. Drescher2:14 30 Aug '05  

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