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AlphaBlending

By | 12 Dec 2005 | Article
This articles illustrates alpha-blending two bitmaps.

AlphaBlending

Introduction

This code snippet shows how to alpha-blend two bitmaps by using the linear interpolation formula.

Background

Using the code

Here is a function which can be used in OnPaint() or OnDraw(). Actually, in the sample project, I didn't prepare a function, I put the code directly in the OnPaint() method. In this function, the new blended bitmap is placed on a second bitmap. You can implement the code and create a third bitmap for the new bitmap if you need.

The second parameter, double blend, must be in [0,1). This number is for the first bitmap, and the second number is 1-blend for the second bitmap.

void CAlphaBlendingDlg::AlphaBlend(CDC *pDC, double blend) 
{
    BITMAP bmpX,bmpY;
    
    CBitmap bmp1,bmp2;
    bmp2.LoadBitmap(IDB_BITMAP2);
    bmp1.LoadBitmap(IDB_BITMAP1);

    bmp1.GetBitmap(&bmpX);
    UINT* bmpBuffer=(UINT*) GlobalAlloc(GPTR, 
                            bmpX.bmWidthBytes * bmpX.bmHeight);
    bmp1.GetBitmapBits(bmpX.bmWidthBytes * bmpX.bmHeight, bmpBuffer);

    bmp2.GetBitmap(&bmpY);
    UINT* bmpBuffer2=(UINT*) GlobalAlloc(GPTR, 
                             bmpY.bmWidthBytes * bmpY.bmHeight);
    bmp2.GetBitmapBits(bmpY.bmWidthBytes * bmpY.bmHeight, bmpBuffer2);

    int nSize = bmpY.bmWidth * bmpY.bmHeight;

    for (int i = 0; i < nSize; i++)
    {
        int abR = (int) (GetR(bmpBuffer[i]) * blend + 
                        (1-blend) * GetR(bmpBuffer2[i]));
        int abG = (int) (GetG(bmpBuffer[i]) * blend + 
                        (1-blend) * GetG(bmpBuffer2[i]));
        int abB = (int) (GetB(bmpBuffer[i]) * blend + 
                        (1-blend) * GetB(bmpBuffer2[i]));

        bmpBuffer2[i] = RGB(abB, abG, abR);
    }

    bmp2.SetBitmapBits(bmpX.bmWidthBytes * bmpX.bmHeight, bmpBuffer2);

    CDC memdc;
    memdc.CreateCompatibleDC(pDC);
    memdc.SelectObject(bmp2);
    pDC->BitBlt(10,10,bmpX.bmWidthBytes, 
                bmpX.bmHeight, &memdc, 0, 0, SRCCOPY);

    GlobalFree((HGLOBAL)bmpBuffer);
    GlobalFree((HGLOBAL)bmpBuffer2);
    memdc.DeleteDC();
}

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

About the Author

Ozge Colak

Software Developer
Ibtech
Turkey Turkey

Member

mathematician-programmer

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Comments and Discussions

 
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QuestionHow to alpha-blend three (or more) bitmaps? PinmemberTee Moore22:30 4 Dec '07  
AnswerRe: How to alpha-blend three (or more) bitmaps? Pinmemberengelbert20:00 16 Jan '08  
GeneralVery cool article! PinmemberSavior9991:48 23 Nov '06  
GeneralYou forgot to cap each color PinmemberCBasicNet21:52 12 Dec '05  
GeneralRe: You forgot to cap each color - No, they are capped PinmemberOzge Colak0:27 13 Dec '05  

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