Loading and Saving XML to and from a TreeView Control






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Details of how to load XML into a TreeView, and how to save XML to disk from a TreeView.
Introduction
This article will demonstrate how to populate a Windows Forms TreeView
control from an XML file, as well as provides two methods to serialize the TreeView
back to XML.
Background
There are probably a thousand ways out on the 'net to do this. I know I've downloaded control after control, and I've seen hundreds of different techniques for doing this. This is, to date, the simplest way of doing this I've come across, and it doesn't require adding any controls to your project. You only need a couple of methods, and you're ready to go. Since there tend to be discrepancies on "best practices" with regards to XML serialization, I've included two common, and efficient methods for doing so.
Getting Started
If you download the working sample, you'll be able to immediately run the application and see how the methods work. I've included an examples.xml file for use in testing the application. Keep in mind that I've only done the barest of exception handling in the demo project. You'll want to ensure you include the following references in your application:
using System.Xml;
using System.Text;
using System.IO;
De-Serializing XML
XML is a great format. I mean, it's just text, after all, put together in a hierarchical fashion. .NET has been helpful (albeit a bit over-heady) in providing methods for loading and iterating through XML documents. The following methods will open an XML file, and populate each node into a TreeView
control:
//Open the XML file, and start to populate the treeview
private void populateTreeview()
{
OpenFileDialog dlg = new OpenFileDialog();
dlg.Title = "Open XML Document";
dlg.Filter = "XML Files (*.xml)|*.xml";
dlg.FileName = Application.StartupPath + "\\..\\..\\example.xml";
if (dlg.ShowDialog() == DialogResult.OK)
{
try
{
//Just a good practice -- change the cursor to a
//wait cursor while the nodes populate
this.Cursor = Cursors.WaitCursor;
//First, we'll load the Xml document
XmlDocument xDoc = new XmlDocument();
xDoc.Load(dlg.FileName);
//Now, clear out the treeview,
//and add the first (root) node
treeView1.Nodes.Clear();
treeView1.Nodes.Add(new
TreeNode(xDoc.DocumentElement.Name));
TreeNode tNode = new TreeNode();
tNode = (TreeNode)treeView1.Nodes[0];
//We make a call to addTreeNode,
//where we'll add all of our nodes
addTreeNode(xDoc.DocumentElement, tNode);
//Expand the treeview to show all nodes
treeView1.ExpandAll();
}
catch(XmlException xExc)
//Exception is thrown is there is an error in the Xml
{
MessageBox.Show(xExc.Message);
}
catch(Exception ex) //General exception
{
MessageBox.Show(ex.Message);
}
finally
{
this.Cursor = Cursors.Default; //Change the cursor back
}
}
}
//This function is called recursively until all nodes are loaded
private void addTreeNode(XmlNode xmlNode, TreeNode treeNode)
{
XmlNode xNode;
TreeNode tNode;
XmlNodeList xNodeList;
if (xmlNode.HasChildNodes) //The current node has children
{
xNodeList = xmlNode.ChildNodes;
for(int x=0; x<=xNodeList.Count-1; x++)
//Loop through the child nodes
{
xNode = xmlNode.ChildNodes[x];
treeNode.Nodes.Add(new TreeNode(xNode.Name));
tNode = treeNode.Nodes[x];
addTreeNode(xNode, tNode);
}
}
else //No children, so add the outer xml (trimming off whitespace)
treeNode.Text = xmlNode.OuterXml.Trim();
}
That's all it takes to load an XML file into a TreeView
. The form will look something like this:
While I'd like to take full credit for it, I can't, since MSDN has a similar example that does the same thing. However, the two methods below for serializing the XML back to file format are all mine.
Serializing the TreeView
Using a StreamWriter
There are purists out there who won't want to use this method. .NET provides developers with an XmlTextWriter
which has methods inside that will dump formatted XML tags to a file. The bottom line is, it's all text, folks. How it gets there isn't as important as the fact that it got there. So, that in mind, I've provided methods for using a Streamwriter
here, and below, methods for using an XmlTextWriter
. Honestly, there is probably less actual code required to use the XmlTextWriter
, so I suggest using whichever you're most comfortable with.
//We use this in the export and the saveNode
//functions, though it's only instantiated once.
private StreamWriter sr;
public void exportToXml(TreeView tv, string filename)
{
sr = new StreamWriter(filename, false, System.Text.Encoding.UTF8);
//Write the header
sr.WriteLine("<?xml version=\"1.0\" encoding=\"utf-8\" ?>");
//Write our root node
sr.WriteLine("<" + treeView1.Nodes[0].Text + ">");
foreach (TreeNode node in tv.Nodes)
{
saveNode(node.Nodes);
}
//Close the root node
sr.WriteLine("</" + treeView1.Nodes[0].Text + ">");
sr.Close();
}
private void saveNode(TreeNodeCollection tnc)
{
foreach (TreeNode node in tnc)
{
//If we have child nodes, we'll write
//a parent node, then iterrate through
//the children
if (node.Nodes.Count > 0)
{
sr.WriteLine("<" + node.Text + ">");
saveNode(node.Nodes);
sr.WriteLine("</" + node.Text + ">");
}
else //No child nodes, so we just write the text
sr.WriteLine(node.Text);
}
}
Using an XmlTextWriter
The following methods do exactly the same thing as above, only using an XmlTextWriter
instead of a StreamWriter
:
//We use this in the exportToXml2 and the saveNode2
//functions, though it's only instantiated once.
private XmlTextWriter xr;
public void exportToXml2(TreeView tv, string filename)
{
xr = new XmlTextWriter(filename, System.Text.Encoding.UTF8);
xr.WriteStartDocument();
//Write our root node
xr.WriteStartElement(treeView1.Nodes[0].Text);
foreach (TreeNode node in tv.Nodes)
{
saveNode2(node.Nodes);
}
//Close the root node
xr.WriteEndElement();
xr.Close();
}
private void saveNode2(TreeNodeCollection tnc)
{
foreach (TreeNode node in tnc)
{
//If we have child nodes, we'll write
//a parent node, then iterrate through
//the children
if (node.Nodes.Count > 0)
{
xr.WriteStartElement(node.Text);
saveNode2(node.Nodes);
xr.WriteEndElement();
}
else //No child nodes, so we just write the text
{
xr.WriteString(node.Text);
}
}
}
That's all there is to it.
Points of Interest
The methods I used above are barebones. What I mean by this is that no attributes will be saved during serialization, only node names and text. This is rather easy to overcome, but you'll need to modify the serialization a bit to allow it to do so. This is probably most easily done using the XmlTextWriter
serialization methods.