I searched the internet for a long time for some algorithm to display a "Text on a Path", but I only fond the Batik SVG Toolkit. It's a Java project for displaying SVG. SVG has the ability to display "Text on a Path", but I only needed the Text on Path functionality.
So, I started recollecting my old math education, and coded the first lines to calculate the angle of defined position on a path.
Do you remember a²+b²=c²? That is the base to solve this problem. You need two points on a straight line.
Private Function GetAngle(ByVal _point1 As PointF, _
ByVal _point2 As PointF) As Decimal
Dim c As Decimal
c = Math.Sqrt((_point2.X - _point1.X) ^ 2 + _
(_point2.Y - _point1.Y) ^ 2)
'Oh yeah good old math a²+b²=c²
If c = 0 Then
End If 'We must change the side where the triangle is
If _point1.X > _point2.X Then
Return Math.Asin((_point1.Y - _point2.Y) / c) * _
180 / Math.PI - 180
Return Math.Asin((_point2.Y - _point1.Y) / c) * _
180 / Math.PI
Using the code
You can use the
TextOnPath class to get a bitmap with the text on the given path.
The path must be set as
PathData. You can also the the
Above) and the align the text (
Dim _points(5) As PointF
Dim _top As TextOnPath.TextOnPath = New TextOnPath.TextOnPath
Dim _gp As GraphicsPath = New GraphicsPath
_points(0) = New PointF(81, 183)
_points(1) = New PointF(321, 305)
_points(2) = New PointF(333, 622)
_points(3) = New PointF(854, 632)
_points(4) = New PointF(864, 153)
_points(5) = New PointF(562, 224)
_top.PathDataTOP = _gp.PathData
_top.FontTOP = New Font("Microsoft Sans Serif", _
_top.FillColorTOP = Color.Black
_top.ColorTOP = Color.White
_top.TextTOP = "Text on path goes around a path"
_top.ShowPath = True
_top.PathAlignTOP = TextOnPath.PathAlign.Center
_top.LetterSpacePercentage = 100
_top.TextPathPosition = TextOnPath.TextPosition.CenterPath
Dim oBitmap as Bitmap
oBitmap = _top.TextOnPathBitmap
You can also get the new path data as an SVG string, so you can use it in HTML with Adobe SVG Viewer, or in Corel Draw or Adobe Illustrator.
Dim _svg As String
_svg = _top.GetSVG(1024, 768)
Points of interest
If someone has ideas to optimize this code, please contact me, and sorry for the bad English and the short description. This is my first article, and I'm still learning.
- Version 1.0 released.
- Version 1.01 released (
PathPoint calculation optimized).