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A class to easily generate AVI video with OpenGL and Video for Windows

By , 26 Oct 2002
 

Sample Image - AviGenerator.jpg

Introduction

CAviGenerator is a simple wrapper for the Video For Windows (VFW) library. In the back, it takes care of a numerous initialization for you and hides the library function calls so that the user can start generating movies in a minimal number of line of code and without having much knowledge about VFW.

The class main features are:

  • generation of AVI movies with any codec installed on your machine
  • no need of generating thousands of separate images,
  • simplicity of use

The class CAVIGenerator takes it's inspiration from MSDN example writeavi.c.

CAVIGenerator: A AVI Video wrapper

A simple class that make creation of AVI video easy.

Attributes

Each object contains general characteristics of the movie such as

  • the file name,
  • the frame rate, (fps)
  • the image description: BITMAPINFOHEADER
These members are declared as protected and are accessible by Set methods.

It contains also private members that are used to handle the "Video for Windows" AVI engine.

Constructors

CAVIGenerator();

Default constructor, default file name is "Untitled.avi", frame rate is 30 fps.

CAVIGenerator(LPCTSTR sFileName, CView* pView, DWORD dwRate);

In-place constructor with CView. See SetBitmapHeader(CView* pView).

CAVIGenerator(LPCTSTR sFileName, LPBITMAPINFOHEADER lpbih, DWORD dwRate);

In-place constructor with BITMAPINFOHEADER. See SetBitmapHeader(LPBITMAPINFOHEADER lpbih)

Setters and Getters

void SetFileName(const CString& _sFileName)

SetFileName sets the name of the output file. The filename extension should be .avi otherwize the creation of the AVI won't work. Checking of .avi extension is left to the user.

void SetRate(DWORD dwRate)

SetRate sets the frame rate (fps).

void SetBitmapHeader(CView* pView);

SetBitmapHeader fills in the information about the bitmap in m_bih using using from the view the view pView the width, height, 24 bit/color, and BRG. It makes sure that the width and height are both multiple of 4.

void SetBitmapHeader(LPBITMAPINFOHEADER lpbih);

SetBitmapHeader sets the bitmap info as in lpbih. It supposes that the user knows what he's doing.

LPBITMAPINFOHEADER GetBitmapHeader()

GetBitmapHeader returns a pointer to bitmap info header structure.

AVI creation Functions

HRESULT InitEngine();

InitEngine initializes the VFW engine and chooses a codec. This function has to be called before starting to grab frames. Some asserts are made to check that bitmap info has been properly initialized. It returns the last HRESULT. If something fails, the error message can be retreived using GetLastErrorMessage().

CAviGenerator avi;
HRESULT hr;

hr=avi.InitEngine();
if (FAILED(hr))
{
    AfxMessageBox(avi.GetLastErrorMessage());
    ...
}
HRESULT AddFrame(BYTE* bmBits);

AddFrame adds a frame to the movie. The data pointed by bmBits should be compatible with the bitmap description made by SetBitmapHeader. Typically with OpenGL, bmBits is the buffer read when using glReadPixels. As for InitEnginge, it returns the HRESULT.

void ReleaseEngine();

ReleaseEngine releases ressources allocated for movie and close the file.

Using CAVIGenerator

You have to follow these steps:

  1. Set the file name (optional), frame rate (optional) and bitmap info (required). If you want to grab an OpenGL screen, just send a pointer of the CView object to the SetBitmapHeader function. Alternative, the user can fill in the BITMAPINFOHEADER structure himself. Make sure that dimension of bitmap are a multiple of 4.
  2. Initialize the AVI engine calling InitEngine. A dialog box will popup to choose and fill in the parameters of the codec.
  3. For each frame: Do the drawing stuff, fill the image buffer with BRG ordering and send it to the AVI engine using AddFrame.
  4. Release ressources and close file by calling ReleaseEngine.

And you're are done! Here's some demo pseudo-code:

CAVIGenerator AviGen;	// generator
BYTE* bmBits;	// image buffer
HRESULT hr;

AviGen.SetRate(20);	// set 20fps
AviGen.SetBitmapHeader(GetActiveView());	// get bitmap info out of the view
hr=AviGen.InitEngine()	// start engine
if (FAILED(hr))
{
    AfxMessageBox(avi.GetLastErrorMessage());
    goto Cleaning;
}

LPBITMAPINFOHEADER lpbih=AviGen.GetBitmapInfo(); // getting bitmap info

// allocating memory for bmBits
bmBits=new BYTE[3 /* BRG*/ * lpbih->biWidth* lpbih->biHeight];	
for (int i=0;i<100;i++)	// make 100 frames
{
	// TODO pust your draw code here.	
	 /* Draw code where bmBits is filled. 
	 For example, to read OpenGL buffer, put 
	 glReadPixels(0,0,lpbih->biWidth,lpbih->biHeight, 
                       GL_BGR_EXT,GL_UNSIGNED_BYTE,bmBits); */ 

	// adding frame and continue if OK
	hr=AviGen.AddFrame(bmBits);
	if (FAILED(hr))
	{
	    AfxMessageBox(avi.GetLastErrorMessage());
	    goto Cleaning;
	}
}
	
// cleaning memory	
Cleaning:
AviGen.ReleaseEngine(); // releasing ressources
delete[] bmBits;	// release ressources

Adding CAVIGenerator to your project

  1. Add AVIGenerator.h and AVIGenerator.cpp to your project.

Non-MFC Applications

If you want to use CAviGenerator without MFC, undefine _AVIGENERATOR_MFC in AviGenerator.h. It will disable MFC function calls.

Demo project

A simple MFC SDI application that shows a cube and triangle rotating using OpenGL. When selecting the menu item Avi Generation->Generate..., you start to create a 100 frames AVI movie.

OpenGL drawing code is copy-pasted from lesson 5 of NeHe Productions.

Update History

  • 21.10.2002 Ported to non-MFC application, added HRESULT handling
  • 11.8.2001 Other bug fixed. Thanks to Dick W Augustsson.
  • 11.2.2001 Bug fixed in setting bitmap header biSizeImage field. Thanks to David.
  • 10.8.2001 Bug fixed in ~CAviGenerator and in example above (LPBITMAPINFOHEADER lpbih not initialized).
  • 10.5.2001 Bug fixed in CAVIGenerator::SetBitmapHeader(LPBITMAPINFOHEADER lpbih) function. Thanks to Lori Gardi.

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

About the Author

Jonathan de Halleux
Engineer
United States United States
Member
Jonathan de Halleux is Civil Engineer in Applied Mathematics. He finished his PhD in 2004 in the rainy country of Belgium. After 2 years in the Common Language Runtime (i.e. .net), he is now working at Microsoft Research on Pex (http://research.microsoft.com/pex).

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GeneralMy vote of 5memberManmohan2929 Aug '12 - 4:50 
GeneralMy vote of 5memberbwrtjhp27 Jul '10 - 16:27 
GeneralMy vote of 5memberNickolas10119 Jul '10 - 16:16 
QuestionSET DEFAULT COMPRESS SETTINGmemberDarvox3 Dec '08 - 1:08 
GeneralThanksmemberNathan Cramp28 Sep '08 - 0:35 
QuestionHow to make it work for DivX6.6.1 Codec ?memberSkywalker200824 May '07 - 6:51 
Hi,
 
It is really a cool view. But it seems not work well in generating AVI using DivX 6.6.1 Codec. The AVIStreamWrite() returned a AVIERR_BADFORMAT.
 
Do you know why and how to fix it? Thanks,
Questioncan i use avigenerator in my opengl program?memberleekeng82@hotmail.com24 Apr '06 - 21:25 
Generalwhat's the differences between AVICOMPRESSOPTIONS and COMPVARSmembersthugo13 Oct '05 - 15:53 
GeneralWorking with Dev-C++memberbenthurston30 Sep '05 - 11:09 
GeneralTerrain engine recordingmemberNishant2724 Jul '05 - 3:28 
GeneralRe: Terrain engine recordingmemberVertexwahn17 Apr '06 - 12:39 
Generalusing AviGenerator with GLUTmembersalva230 May '05 - 11:10 
GeneralRe: using AviGenerator with GLUTsussseboeh8 Jun '05 - 4:07 
GeneralIts real COOL!!!memberarm2arm28 Mar '05 - 23:26 
GeneralGuidancememberChivalrous13 Apr '04 - 19:23 
GeneralRe: GuidancememberJonathan de Halleux15 Apr '04 - 22:27 
Generalurgent: Generating AVI in C# using VFWmemberch3ckmat321 Mar '04 - 23:54 
GeneralRe: urgent: Generating AVI in C# using VFWsusscadessi2 Jun '04 - 23:29 
QuestionHow to add a sound to AVI stream?memberHanney Wang15 Feb '04 - 15:32 
AnswerRe: How to add a sound to AVI stream?membereatitanddie20 Sep '07 - 10:17 
Questionhow to use one copression manually?memberphilmus2522 Jan '04 - 8:30 
AnswerRe: how to use one copression manually?memberJonathan de Halleux25 Jan '04 - 8:24 
GeneralRe: how to use one copression manually?memberBrandybuck27 Aug '04 - 3:42 
GeneralMSVC 6membermansour_ahmadian8 Jan '04 - 3:54 
GeneralRe: MSVC 6memberJonathan de Halleux15 Mar '04 - 20:28 
GeneralCompilation Errormembershlomin114 Dec '03 - 23:57 
GeneralRe: Compilation ErrormemberJonathan de Halleux16 Dec '03 - 21:24 
GeneralSaving Problem...sussRicky Chang21 Jul '03 - 23:07 
GeneralRe: This question is finally settled.^^memberRicky Chang23 Jul '03 - 18:59 
Generalopengl frame grabberingmembermahajan yogesh brijalal20 Jul '03 - 23:56 
GeneralRe: opengl frame grabberingmemberJonathan de Halleux21 Jul '03 - 1:11 
Generalow can i switch between opengl and avismembermuhammad fahad4 Jul '03 - 15:26 
GeneralRe: ow can i switch between opengl and avismemberJonathan de Halleux16 Jul '03 - 4:29 
Generalwhere can i find MPEG-2 source codememberYanguang16 Jan '03 - 14:19 
GeneralRe: where can i find MPEG-2 source codememberJonathan de Halleux27 Jan '03 - 1:39 
Questionwhat about CDialog???memberattckboy23 Dec '02 - 15:34 
AnswerCView -> CWndmemberJonathan de Halleux27 Jan '03 - 1:46 
GeneralRe: CView -&gt; CWndmembermartinezrs3 Aug '03 - 6:47 
GeneralRe: CView -&gt; CWndmemberJonathan de Halleux3 Aug '03 - 7:08 
GeneralI can't compile!!!sussAngela21 Oct '02 - 5:38 
GeneralTry updatememberJonathan de Halleux27 Oct '02 - 20:39 
Questionhow to generate video through picture files (bitmap)?memberjocelyntan17 Sep '02 - 22:28 
AnswerWalt disneymemberJonathan de Halleux15 Oct '02 - 21:14 
QuestionHow can I insert JPEG image into AVI?sussKen Varn5 Sep '02 - 10:12 
AnswerOf coursememberJonathan de Halleux5 Sep '02 - 20:41 
GeneralBitmap dimensionsussAnonymous4 Sep '02 - 2:26 
GeneralCodec and convolutionsmemberJonathan de Halleux5 Sep '02 - 3:54 
GeneralDirect3DsussAnonymous30 Aug '02 - 6:16 
GeneralYesmemberJonathan de Halleux5 Sep '02 - 3:32 
GeneralAVIStreamSetFormat() function failsmemberNC24 Jul '02 - 9:08 

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