Click here to Skip to main content
Click here to Skip to main content
Go to top

Add GIF-animation to your MFC and ATL projects with the help of CPictureEx and CPictureExWnd

, 23 Nov 2001
Rate this:
Please Sign up or sign in to vote.
A class for displaying animated GIFs and more. MFC and ATL versions available!

Sample Image

Introduction

Class CPictureEx was written for an MFC-project t

hat required support for banners in JPEG and GIF formats. Static banners weren't hard to display using the OleLoadPicture function and the IPicture interface, but dealing with animated GIFs was a whole different story.

Having rummaged through numerous Internet-links, I discovered that there's only one free option available - a COM-object by George Tersaakov on CodeGuru. Unfortunately, it had problems with displaying some of my test GIFs. Of course, I could buy a third-party library, but in that case, I would pay for an extra functionality (which I didn't actually need). I decided to give it a try and write my own class. The basic idea was to split a GIF into separate frames and display the frames with the familiar combination of OleLoadPicture and IPicture. After thoroughly reading through specifications of GIF87a and GIF89a, I wrote the class that I bring to your attention. Note that CPictureEx can display not only GIFs (including animated GIFs) but also JPEG, BMP, WMF, ICO and CUR (that is, everything that OleLoadPicture knows of). Later on, I wrote an ATL-version of the class.

How you use the MFC-version (CPictureEx)

Add a static text or a Picture control to your dialog (group box will do the trick as well); change the ID of that control to something like IDC_MYPICTURE; use the ClassWizard to associate a member variable (for example, m_Picture) with the control added, Category - Control, Variable type - CStatic; in your dialog's header file, replace the variable type from CStatic to CPictureEx (don't forget to #include "PictureEx.h" and add PictureEx.h and PictureEx.cpp to your project); in OnInitDialog (or anywhere you fancy), add these lines:

if (m_Picture.Load(_T("mypicture.gif")))
    m_Picture.Draw();

Sit back and enjoy the animation Smile | :)

You can also treat CPicture as a standard CStatic, and manually create it (you'll have to, if your host window is not a dialog) by calling CPictureEx::Create(), and then CPictureEx::Load and CPictureEx::Draw.

How you use the ATL-version (CPictureExWnd)

To use the ATL-version (CPictureExWnd), follow the same steps, but instead of using ClassWizard, manually add a variable of type CPictureExWnd in your class and add the following code to your WM_INITDIALOG handler function:

HWND hWnd = GetDlgItem(IDC_MYPIC);
if (hWnd) m_wndBanner.SubclassWindow(hWnd);

After that, you can call CPictureExWnd::Load() and CPictureExWnd::Draw(). Of course, you can also call CPictureExWnd::Create directly - CPictureExWnd is just another window with some extra functionality in its window procedure.

Interface functions

  • BOOL Load(...) - loads a GIF and prepares an object for drawing;
  • BOOL Draw() - draws the picture or continues animation;
  • void Stop() - stops animation;
  • void UnLoad() - stops animation and releases all resources;
  • void SetBkColor(COLORREF) - sets the fill color for transparent areas;
  • COLORREF GetBkColor() - gets the current fill color;
  • BOOL IsGIF() - TRUE if the current picture is a GIF;
  • BOOL IsAnimatedGIF() - TRUE if the current picture is an animated GIF;
  • BOOL IsPlaying() - TRUE if an animation is being shown for the current picture;
  • SIZE GetSize() - returns the picture's dimensions;
  • int GetFrameCount() - returns the number of frames in the current picture;
  • BOOL GetPaintRect(RECT *lpRect) - returns the current painting rectangle;
  • BOOL SetPaintRect(const RECT *lpRect) - sets the current painting rectangle;

CPictureEx[Wnd]::Load is available in three versions:

BOOL Load(LPCTSTR szFileName);

This version loads a picture from the file szFileName. The function's return type indicates the success of the loading.

BOOL Load(HGLOBAL hGlobal, DWORD dwSize);

This Load gets a handle to the global memory block, allocated with GlobalAlloc and GMEM_MOVEABLE flag. The function does not free the memory, so don't forget to GlobalFree it. The return value indicates the success of the loading.

BOOL Load(LPCTSTR szResourceName,LPCTSTR szResourceType);

The function gets a name for the resource with a picture and a name for the type of that resource. For example:

m_Picture.Load(MAKEINTRESOURCE(IDR_MYPIC),_T("GIFTYPE"));

After loading a picture, display it with CPictureEx[Wnd]::Draw() function. If the picture is an animated GIF, the function will spawn a background thread to perform the animation; if it's a still picture, it will be displayed right away with OleLoadPicture/IPicture. You can stop the spawned thread anytime with the CPictureEx[Wnd]::Stop() function. If you want to not only stop the animation but to free all its resources, use CPictureEx[Wnd]::UnLoad() (CPictureEx[Wnd]::Load() calls UnLoad() automatically).

By default, the picture's background is filled with COLOR_3DFACE (the background color of dialog windows). If you need to change the picture's background, call CPictureEx[Wnd]::SetBkColor(COLORREF) after calling CPictureEx[Wnd]::Load().

Version history

  • 1.0 (7 Aug 2001) - initial release;
  • 1.1 (6 Sept 2001) - ATL version of the class;
  • 1.2 (31 Oct 2001) - various bugfixes:
    • Fixed a problem with loading GIFs from resources in MFC-version of the class for multi-module apps. Thanks to Ruben Avila-Carretero for finding this out.
    • Got rid of waitable timer in ThreadAnimation(), now CPictureEx[Wnd] works in Win95 too. Thanks to Alex Egiazarov and Wayne King for the idea.
    • Fixed a visual glitch when using SetBkColor. Thanks to Kwangjin Lee for finding this out.
  • 1.3 (18 Nov 2001) - a bugfix and new features:
    • Fixed a DC leak. One DC leaked per each UnLoad() (forgot to put a ReleaseDC() in the end of CPictureExWnd::PrepareDC() function).
    • Now it is possible to set a clipping rectangle using CPictureEx[Wnd]::SetPaintRect(const LPRECT) function. The LPRECT parameter tells the class what portion of a picture it should display. If the clipping rect is not set, the whole picture is shown. Thanks to Fabrice Rodriguez for the idea.
    • Added support for Stop/Draw. Now you can Stop() an animated GIF, then Draw() it again, it will continue animation from the frame it was stopped on. You can also know if a GIF is currently playing, with the help of IsPlaying() function.
    • Got rid of math.h and made m_bExitThread volatile. Thanks to Piotr Sawicki for the suggestion.

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

Share

About the Author

Oleg Bykov
Web Developer
Russian Federation Russian Federation
No Biography provided

Comments and Discussions

 
GeneralMy vote of 5 PinmemberXjkstar20-Jul-14 21:47 
QuestionMy vote of 5 PinmemberDave Calkins14-Nov-13 4:11 
Question'CStatic' : base class undefined in vs2008 PinmemberMember 1003924912-Aug-13 20:52 
GeneralMy vote of 5 PinmemberSemiEleven20-Jun-13 23:58 
GeneralMy vote of 5 Pinmemberstern_h13-May-13 5:55 
QuestionNot animating in VS2010 PinmemberShahzad Khan29-Jan-13 13:55 
AnswerRe: Not animating in VS2010 PinmemberShahzad Khan30-Jan-13 4:01 
QuestionGIF Resizing Pinmembershetkarabhijeet10-Jan-13 20:04 
Questionthe source link had broken now PinmemberBaesky2-Jan-13 20:18 
QuestionHow do I display a RawData image? PinmemberErix Chou11-Nov-12 16:51 
QuestionError LNK2001 PinmemberMember 951351614-Oct-12 18:35 
QuestionIn VS2010 not animation Pinmemberhu__yong24-Aug-12 0:18 
Questioncrash under Microsoft application verifer Pinmembersupersu3014-Aug-12 20:00 
QuestionLoad .PNG file also PinmemberJean Bruno28-Jul-12 3:33 
QuestionHow to render CPictureEx by using Gdiplus Pinmemberbibhucodeproject25-Jun-12 21:36 
GeneralMy vote of 4 Pinmemberfengyhack27-May-12 4:31 
GeneralMy vote of 1 Pinmembertyqrw22-Feb-12 11:16 
Questionwant to use it in CView but... Pinmemberyadavrahul7-Feb-12 19:00 
GeneralMy vote of 5 PinmemberAdi Shavit26-Nov-11 23:18 
QuestionLicense? Pinmemberjoerg_reichelt16-Nov-11 17:28 
QuestionThanks, this is just what I needed! PinmemberMember 771925631-Aug-11 4:34 
GeneralVS2008 PinmemberPandele Florin14-Sep-10 7:07 
GeneralRe: VS2008 Pinmemberbadguy200214-Sep-10 20:27 
QuestionGreate job, and does anybody know how to contact the author for license problem Pinmemberbadguy200213-Sep-10 16:42 
Generalgood job Pinmemberbatsword8-Sep-10 16:31 
GeneralPlay GIF once and stop Pinmembervijayvinoth16-Jul-10 21:48 
Hi,
I am using this pictureEx class in my appliaction.I am facing one pproblem.The gif file what i loaded is continously playing.I need to stop after playing once.The stop() method is not working properly.Please let me know your suggestion ASAP.Thanks in advance.
Questionhow to unload and remove the jpeg before WM_PAINT is generated Pinmemberkivanc_10-Jun-10 20:03 
AnswerRe: how to unload and remove the jpeg before WM_PAINT is generated Pinmemberkivanc_15-Jun-10 2:23 
GeneralImporting GIF as a resource in Visual C++ 6.0 Pinmembervijayvinoth13-May-10 23:28 
GeneralCImageList and CPictureEx PinmemberHoitabuam25-Jan-10 6:50 
Generalsuggestion SetCursor Pinmemberguyuewuhua9-Sep-09 19:55 
GeneralThanks PinmemberTClarke4-Aug-09 0:58 
GeneralImporting gif resources in VS2005 - Invalid File PinmemberElliot Rice3-Apr-09 5:52 
GeneralThank you! It's a great class! Pinmemberyiwenjun29-Mar-09 10:33 
GeneralThanks for this great class!!! Pinmemberczy04085-Mar-09 14:59 
QuestionLicense ? Pinmemberkosasihkho22-Feb-09 19:17 
AnswerRe: License ? Pinmemberphoen1x09322-May-10 4:28 
GeneralRe: License ? Pinmemberbadguy20026-Sep-10 23:39 
GeneralThanks for this great class!!! Pinmembercoder_kevin12-Feb-09 1:52 
QuestionHow to display a bitmap resource using PictureEx PinmemberShup12-Jun-08 13:15 
AnswerRe: How to display a bitmap resource using PictureEx PinmemberDave Streeter12-Mar-09 7:01 
GeneralRe: How to display a bitmap resource using PictureEx PinmemberShup12-Mar-09 7:24 
GeneralUseful source of progress animators gifs [modified] PinmemberPandele Florin23-Jan-08 23:59 
GeneralRe: More Pinmemberdankomil24-May-10 1:38 
QuestionAnimation Gif as Splash before start.. Pinmembershizu looi11-Sep-07 16:28 
GeneralTransparent background PinmemberShlomo21-Jun-07 7:09 
QuestionHello PinmemberSuF12348-Mar-07 1:07 
GeneralNice class, But LNK2001 occurs when use static lib PinmemberJerry.Wang30-Jan-07 0:06 
GeneralGIF doesn't animate with ShowWindow() Pinmemberbtboja31-Jul-06 22:40 
GeneralLoad More GIF one time Pinmemberbadboyyp25-Jul-06 20:53 

General General    News News    Suggestion Suggestion    Question Question    Bug Bug    Answer Answer    Joke Joke    Rant Rant    Admin Admin   

Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages.

| Advertise | Privacy | Mobile
Web03 | 2.8.140926.1 | Last Updated 24 Nov 2001
Article Copyright 2001 by Oleg Bykov
Everything else Copyright © CodeProject, 1999-2014
Terms of Service
Layout: fixed | fluid