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Precise duration measurement

By , 27 Dec 1999
 
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  • Here is a simple class used to measure the duration of functions or code parts (from some microseconds to milliseconds) using the Windows high precision timer.

    This class is very easy to use. The following code measure the duration of the Foo function:

        CDuration timer;
    
        timer.Start();
        Foo();
        timer.Stop();
    
        cout << "Foo duration: " << timer.GetDuration()/1000.0 << " milliseconds" << endl;
    

    The GetDuration() method returns the number of microseconds between calls to Start() and Stop(). This value depends on the precision of the internal timer. In a multitasking operating system like Windows, it is difficult to make very accurate duration measurement. Thus, measurement less than a few milliseconds will be correct, but longer measurement could have a difference of a tenth of a millisecond or more because of tasks switching.

    The constructor implements a calibration procedure so the following code will return 0 milliseconds:

        CDuration dur;
    
        dur.Start();
        dur.Stop();
    
        cout << "Zero duration: " << dur.GetDuration()/1000.0 << " milliseconds" << endl;
    

    If you really need no task switching during a long time, you could increment the process and thread priority in the Start() method and decrement it in Stop() .

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    About the Author

    Laurent Guinnard
    Switzerland Switzerland
    Member
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    GeneralTerrific.. but could use a few small functionsmemberhannahb3 Aug '06 - 6:14 
    Did almost everything I needed except for a live duration check.
     

    inline double CDuration::GetDurationLive(void) const
    {
    LARGE_INTEGER liTempStop;
    QueryPerformanceCounter(&liTempStop);
    return (double)(liTempStop.QuadPart-m_liStart.QuadPart-m_llCorrection)*1000000.0 / m_llFrequency;
    }

     
    As well if you put the constructor code in a Reset function, you can reuse the object over and over. Very awesome.. thanks.

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