Click here to Skip to main content
Click here to Skip to main content

Tesselation of Mono Connected Non Convex Polygon

, 6 Feb 2002 CPOL
Rate this:
Please Sign up or sign in to vote.
Tesselation of mono connected non convex polygon

Sample Image - PolyTry.jpg

Introduction

A simple alternative to OpenGL polygon tesselation callback. You can focus on file triangle.h that contain the class to evaluate convexity of polygon and tesselate the polygon. No extra points are inserted. You can work only with planar polygon also in 3D.

Every suggestion in order to speed up the class and create better tesselation ('better' triangles) is appreciated.

History

  • 6th February, 2002: Initial post

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

Share

About the Author

Peppino Sbargzeguti

United States United States
No Biography provided

Comments and Discussions

 
QuestionGuareschiano anche tu? PinmemberAnonymous7-Feb-02 22:19 
AnswerRe: Guareschiano anche tu? PinmemberDieter Hammer8-Feb-02 1:04 
Peppone for President!
 
Don Camillo
GeneralRe: Guareschiano anche tu? Pinmemberpepito8-Feb-02 2:38 
GeneralRe: Guareschiano anche tu? PinmemberAnonymous10-Feb-02 23:37 

General General    News News    Suggestion Suggestion    Question Question    Bug Bug    Answer Answer    Joke Joke    Rant Rant    Admin Admin   

Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages.

| Advertise | Privacy | Terms of Use | Mobile
Web04 | 2.8.141223.1 | Last Updated 7 Feb 2002
Article Copyright 2002 by Peppino Sbargzeguti
Everything else Copyright © CodeProject, 1999-2014
Layout: fixed | fluid