Click here to Skip to main content
11,647,170 members (69,873 online)
Click here to Skip to main content

Improved and Recoded RibbonMenuButton

, 5 Jun 2007 CPOL 551K 12.9K 488
Rate this:
Please Sign up or sign in to vote.
A new version with many functionalities
Screenshot - presentation.png

Introduction

First of all, thanks to everyone. I am grateful to know that people value this effort. I remember like yesterday when I was sixteen, more or less, and I saw many types of software, apps and games. For me, it was impossible to access and develop software then. I have learned a lot since, however, and I realize that it's now one million times easier to access this kind of software. Furthermore, if I can help anyone to create eye-candy apps, I've decided that they can use my code freely.

Background

I was thinking about how to make a fully customizable button and about how difficult it was changing RGB components. I decided to make RibbonColor, which has many options to operate with colors. If you play the demo app, you will understand quickly as you move the Hue, Sat and Brightness track bar. I have to admit that I have approximately 70% of the new RibbonControl library finished. However, as people are anxious to have improved code and have told me that I did not explain practically anything about my code, I've decided to do this like for dummies. So, here we go.

How to Use the Code

First of all, create a new Windows application. From the Solution Explorer, choose the option Add Existing Item. Then choose RibbonMenuButton.cs and Rebuild the project. Now, if you go to the form1 designer, in the toolbox you will have RibbonMenuButton. Drag it to the form. You will see a control without sense, but let's play with the properties. First, set properties for the RibbonMenuButton:

Screenshot - ribbonmenubuttonprops.png

When you have set the properties, add an image, set the text you want and set the font to Segoe UI if you have it. You will have something like this:

Screenshot - trialbutton.png

If you have compiled the project and you get this, the next step is to change the properties of the control. Let's see what each property represents. I recommend that you look at the button's Properties settings in the demo project:

  • Arrow: Paints an arrow ToRight or ToDown; this only paints, as the double functionality is in another property.
  • Colors: I think this doesn't need explanation; I recommend you to use the PlayGround app to choose your colors.
  • FadingSpeed: This facilitates fading between colors; choose 0 to avoid fading.
  • GroupPos: This is to make round corners on the Left, Right, Center (None), Top or Bottom.
  • ImageLocation: To put the image on the Left, Right, Top or Bottom.
  • ImageOffset: To offset from the borders.
  • MaxImageSize: To make buttons larger with a scaling image limit.
  • Radius: The corner radius.
  • ShowBase: If you want to show the BaseColor and BaseStroke color where Transparent is a color and makes fading. If set to No, it doesn't make fading.
  • SplitButton: Creates a double function button; the arrow section opens the associated ContextMenu and the other section, the main event.
  • SplitDistance: How big the arrow section button is.
  • Title: If you set this different from "", it automatically puts the title bold and under the text.
  • Text: If you have a title and want two lines of text, add \n to the text to make two lines.
  • KeepPress, IsPressed: If KeepPress is active on some buttons, when one of them is pressed, it keeps the press and the others in the containers lose the IsPress.

I have tried to crash the app, but it always works. So, I think the code is effectively error-free.

Points of Interest

If you want to learn more about these controls, I recommend that you take a look at:

  • this.Region: That's a good way to avoid matters of transparency.
  • LinearGradient With multiple colors, that makes the gradients easy.
  • MeasureString: That's a good method to position the text because you have to take away the base.OnPaint -> you have to do everything, including write the text.
  • TransformColors Method including the alpha opacity.
  • DrawArc method: As you can see, with the radius you can make smooth corners.
  • OnMouseUp: Here you can see what happens when the SplitButton is activated and IsPressed activated.
  • RibbonColor: I took the formulas from Wikipedia and Gimp. The System.Drawing.Color.GetHue, Sat and Brightness don't work well.

History

  • 5 June, 2007. 1.6 - Solved Repaint, ChangingSize and excessive CPU consumption. Added KeepPress and IsPress functionality.
  • 16 May, 2007. 1.5 - Because I had to recode everything when I learned how to use Hue, Saturation and Brightness.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

Share

About the Author

Juan Pablo G.C.
Software Developer Expediteapps
Spain Spain
I'm Electronic Engineer, I did my end degree project at Astrophysical Institute and Tech Institute. I'm HP Procurve AIS and ASE ,Microsoft 3.5 MCTS
I live in Canary Islands ,developing customized solutions

Deeply involved in Xamarin Forms LOB (including Azure Cloud with offline support, custom controls, dependencies) projects, WP8.1 & W10 projects, WPF modern styled projects. Portable libraries like portablePDF, portableOneDrive, portableReports and portablePrinting (using Google Printing API).


Web and apps showcase at:
Expediteapps


Take a look to my blog
Blog

You may also be interested in...

Comments and Discussions

 
Questionneed vb.net 3.5 version Pin
Masood1234516-Dec-12 22:03
memberMasood1234516-Dec-12 22:03 
GeneralMy vote of 5 Pin
Kanasz Robert27-Sep-12 8:35
mvpKanasz Robert27-Sep-12 8:35 
GeneralRe: My vote of 5 Pin
Juan Pablo G.C.2-Oct-12 0:37
memberJuan Pablo G.C.2-Oct-12 0:37 
SuggestionBUGS FIX (when Radius less than 2 and TextAlign not work) Pin
xitour7-May-12 20:57
memberxitour7-May-12 20:57 
GeneralRe: BUGS FIX (when Radius less than 2 and TextAlign not work) Pin
Juan Pablo G.C.8-May-12 21:31
memberJuan Pablo G.C.8-May-12 21:31 
GeneralMy vote of 5 Pin
Don_Hard5-Jun-11 3:05
memberDon_Hard5-Jun-11 3:05 
GeneralMy vote of 5 Pin
hadre11-May-11 20:36
memberhadre11-May-11 20:36 
GeneralMy vote of 5 Pin
Anirudha_baba28-Jan-11 2:43
memberAnirudha_baba28-Jan-11 2:43 
GeneralDownload - Refactored w/ Lot's of Bug fixes and Performance Improvments Pin
Tom Guinther26-Nov-10 6:25
memberTom Guinther26-Nov-10 6:25 
GeneralRibbon button Pin
Viktor_BVP15-Nov-10 3:02
memberViktor_BVP15-Nov-10 3:02 
GeneralMy vote of 5 Pin
Viktor_BVP15-Nov-10 3:00
memberViktor_BVP15-Nov-10 3:00 
GeneralMy vote of 5 Pin
Heaven20203-Nov-10 10:12
memberHeaven20203-Nov-10 10:12 
GeneralBrilliant :) Pin
Ant210010-Sep-10 12:39
memberAnt210010-Sep-10 12:39 
GeneralMy vote of 5 Pin
Member 32887887-Aug-10 8:42
memberMember 32887887-Aug-10 8:42 
GeneralMy vote of 5 Pin
pebeeye28-Jul-10 17:23
memberpebeeye28-Jul-10 17:23 
GeneralText Aligned Don't work Pin
sepel5-Apr-09 21:50
membersepel5-Apr-09 21:50 
GeneralExtremely Awesome Work Pin
Xmen 9-Mar-09 23:54
member Xmen 9-Mar-09 23:54 
QuestionWhat about licence then Pin
BastianPL23-Jan-09 3:28
memberBastianPL23-Jan-09 3:28 
QuestionGreat! And how about glowing one? Pin
Hugo Tomas23-Dec-08 23:36
memberHugo Tomas23-Dec-08 23:36 
GeneralColors, ForeColor Pin
Infinity99922-Dec-08 2:37
memberInfinity99922-Dec-08 2:37 
GeneralThank you so much for your amazing posts - I have few questions Pin
Wael Salman19-Dec-08 1:35
memberWael Salman19-Dec-08 1:35 
GeneralSome properties did not work :( [modified] Pin
Trung D8-Aug-08 20:49
memberTrung D8-Aug-08 20:49 
GeneralRe: Fix the bugs Pin
xitour7-May-12 20:52
memberxitour7-May-12 20:52 
public class RibbonMenuButton : Button
{
#region About Constructor
public RibbonMenuButton()
{
this.SetStyle(ControlStyles.SupportsTransparentBackColor |
ControlStyles.UserPaint |
ControlStyles.ResizeRedraw |
ControlStyles.DoubleBuffer, true);
this.SetStyle(ControlStyles.Opaque, false);
this.FlatAppearance.BorderSize = 0;
this.FlatStyle = FlatStyle.Flat;
this.BackColor = Color.Transparent;

timer1.Interval = 5;
timer1.Tick += new EventHandler(timer1_Tick);

}
protected override void OnCreateControl()
{
base.OnCreateControl();
A0 = ColorBase.A;
R0 = ColorBase.R;
G0 = ColorBase.G;
B0 = ColorBase.B;
_colorStroke = _baseStroke;

Rectangle r = new Rectangle(new Point(-1, -1), new Size(this.Width + _radius, this.Height + _radius));
#region Transform to SmoothRectangle Region
if (this.Size != null)
{
GraphicsPath pathregion = new GraphicsPath();
DrawArc(r, pathregion);
this.Region = new Region(pathregion);
}
#endregion
}
#endregion

#region About Image Settings
private e_imagelocation _imagelocation;
public enum e_imagelocation
{
Top, Bottom, Left, Right, None
}
public e_imagelocation ImageLocation
{
get { return _imagelocation; }
set { _imagelocation = value; this.Refresh(); }
}
private int _imageoffset;
public int ImageOffset
{
get { return _imageoffset; }
set { _imageoffset = value; }
}
private Point _maximagesize;
public Point MaxImageSize
{
get { return _maximagesize; }
set { _maximagesize = value; }
}

#endregion

#region About Button Settings
private e_showbase _showbase;
private e_showbase _tempshowbase;
public enum e_showbase
{
Yes, No
}
public e_showbase ShowBase
{
get { return _showbase; }
set { _showbase = value; this.Refresh(); }
}
private int _radius = 6;
public int Radius
{
get { return _radius; }
set
{
if (value > 0)
{
_radius = value;
}else{
_radius = 2;
}
this.Refresh();
}
}
private e_groupPos _grouppos;
public enum e_groupPos
{
None, Left, Center, Right, Top, Bottom
}
public e_groupPos GroupPos
{
get { return _grouppos; }
set { _grouppos = value; this.Refresh(); }
}

private e_arrow _arrow;
public enum e_arrow
{
None, ToRight, ToDown
}
public e_arrow Arrow
{
get { return _arrow; }
set { _arrow = value; this.Refresh(); }
}
private e_splitbutton _splitbutton;
public enum e_splitbutton
{
No, Yes
}
public e_splitbutton SplitButton
{
get { return _splitbutton; }
set { _splitbutton = value; this.Refresh(); }
}
private int _splitdistance = 0;
public int SplitDistance
{
get { return _splitdistance; }
set { _splitdistance = value; this.Refresh(); }
}
private string _title = "";
public string Title
{
get { return _title; }
set { _title = value; this.Refresh(); }
}
private bool _keeppress = false;
public bool KeepPress
{
get { return _keeppress; }
set { _keeppress = value; }
}
private bool _ispressed = false;
public bool IsPressed
{
get { return _ispressed; }
set { _ispressed = value; }
}


#endregion

#region Menu Pos
private Point _menupos = new Point(0, 0);
public Point MenuPos
{
get { return _menupos; }
set { _menupos = value; }
}
#endregion

#region Colors
private Color _baseColor = Color.FromArgb(186, 209, 240);
private Color _onColor = Color.FromArgb(255, 214, 78);
private Color _pressColor = Color.FromArgb(255, 128, 0);

private Color _baseStroke = Color.FromArgb(152, 187, 213);
private Color _onStroke = Color.FromArgb(196, 177, 118);
private Color _pressStroke = Color.FromArgb(128, 64, 0);
private Color _colorStroke = Color.FromArgb(255, 255, 255);
private int A0, R0, G0, B0;

public Color ColorBase
{
get { return _baseColor; }
set
{
_baseColor = value;
R0 = _baseColor.R;
B0 = _baseColor.B;
G0 = _baseColor.G;
A0 = _baseColor.A;
RibbonColor hsb = new RibbonColor(_baseColor);
if (hsb.BC < 50)
{
hsb.SetBrightness(60);
}
else
{
hsb.SetBrightness(30);
}
if (_baseColor.A > 0)
_baseStroke = Color.FromArgb(100, hsb.GetColor());
else
_baseStroke = Color.FromArgb(0, hsb.GetColor());
this.Refresh();
}
}
public Color ColorOn
{
get { return _onColor; }
set
{
_onColor = value;

RibbonColor hsb = new RibbonColor(_onColor);
if (hsb.BC < 50)
{
hsb.SetBrightness(60);
}
else
{
hsb.SetBrightness(30);
}
if (_baseStroke.A > 0)
_onStroke = Color.FromArgb(100, hsb.GetColor());
else
_onStroke = Color.FromArgb(0, hsb.GetColor());
this.Refresh();
}
}
public Color ColorPress
{
get { return _pressColor; }
set
{
_pressColor = value;

RibbonColor hsb = new RibbonColor(_pressColor);
if (hsb.BC < 50)
{
hsb.SetBrightness(60);
}
else
{
hsb.SetBrightness(30);
}
if (_baseStroke.A > 0)
_pressStroke = Color.FromArgb(100, hsb.GetColor());
else
_pressStroke = Color.FromArgb(0, hsb.GetColor());
this.Refresh();

}
}
public Color ColorBaseStroke
{
get { return _baseStroke; }
set { _baseStroke = value; }
}
public Color ColorOnStroke
{
get { return _onStroke; }
set { _onStroke = value; }
}
public Color ColorPressStroke
{
get { return _pressStroke; }
set { _pressStroke = value; }
}
public Color GetColorIncreased(Color color, int h, int s, int b)
{
RibbonColor _color = new RibbonColor(color);
int ss = _color.GetSaturation();
float vc = b + _color.GetBrightness();
float hc = h + _color.GetHue();
float sc = s + ss;


_color.VC = vc;
_color.HC = hc;
_color.SC = sc;

return _color.GetColor();


}

public Color GetColor(int A, int R, int G, int B)
{
if (A + A0 > 255) { A = 255; } else { A = A + A0; }
if (R + R0 > 255) { R = 255; } else { R = R + R0; }
if (G + G0 > 255) { G = 255; } else { G = G + G0; }
if (B + B0 > 255) { B = 255; } else { B = B + B0; }

return Color.FromArgb(A, R, G, B);
}
#endregion

protected override void OnPaint(PaintEventArgs pevent)
{
#region Variables & Conf
Graphics g = pevent.Graphics;
g.SmoothingMode = SmoothingMode.HighQuality;
g.InterpolationMode = InterpolationMode.High;
Rectangle r = new Rectangle(new Point(-1, -1), new Size(this.Width + _radius, this.Height + _radius));
#endregion

#region Paint
GraphicsPath path = new GraphicsPath();
Rectangle rp = new Rectangle(new Point(0, 0), new Size(this.Width - 1, this.Height - 1));
DrawArc(rp, path);
FillGradients(g, path);
DrawImage(g);
DrawString(g);
DrawArrow(g);
#endregion
}

protected override void OnResize(EventArgs e)
{
Rectangle r = new Rectangle(new Point(-1, -1), new Size(this.Width + _radius, this.Height + _radius));
if (this.Size != null)
{
GraphicsPath pathregion = new GraphicsPath();
DrawArc(r, pathregion);
this.Region = new Region(pathregion);
}
base.OnResize(e);
}

#region Paint Methods
public void FillGradients(Graphics gr, GraphicsPath pa)
{
int origin = this.Height / 3; int end = this.Height; int oe = (end - origin) / 2;
LinearGradientBrush lgbrush; Rectangle rect;
if (_showbase == e_showbase.Yes)
{
rect = new Rectangle(new Point(0, 0), new Size(this.Width - 1, this.Height - 1));
pa = new GraphicsPath();
DrawArc(rect, pa);
lgbrush = new LinearGradientBrush(rect, Color.Transparent, Color.Transparent, LinearGradientMode.Vertical);

#region Main Gradient
float[] pos = new float[4];
pos[0] = 0.0F; pos[1] = 0.3F; pos[2] = 0.35F; pos[3] = 1.0F;
Color[] colors = new Color[4];
if (i_mode == 0)
{
colors[0] = GetColor(0, 35, 24, 9);
colors[1] = GetColor(0, 13, 8, 3);
colors[2] = Color.FromArgb(A0, R0, G0, B0);
colors[3] = GetColor(0, 28, 29, 14);
}
else
{
colors[0] = GetColor(0, 0, 50, 100);
colors[1] = GetColor(0, 0, 0, 30);
colors[2] = Color.FromArgb(A0, R0, G0, B0);
colors[3] = GetColor(0, 0, 50, 100);
}
ColorBlend mix = new ColorBlend();
mix.Colors = colors;
mix.Positions = pos;
lgbrush.InterpolationColors = mix;
gr.FillPath(lgbrush, pa);
#endregion

#region Fill Band
rect = new Rectangle(new Point(0, 0), new Size(this.Width, this.Height / 3));
pa = new GraphicsPath(); int _rtemp = _radius; _radius = _rtemp - 1;
DrawArc(rect, pa);
if (A0 > 80)
{
gr.FillPath(new SolidBrush(Color.FromArgb(60, 255, 255, 255)), pa);
}
_radius = _rtemp;
#endregion

#region SplitFill
if (_splitbutton == e_splitbutton.Yes & mouse)
{
FillSplit(gr);
}
#endregion

#region Shadow
if (i_mode == 2)
{
rect = new Rectangle(1, 1, this.Width - 2, this.Height);
pa = new GraphicsPath();
DrawShadow(rect, pa);
gr.DrawPath(new Pen(Color.FromArgb(50, 20, 20, 20), 2.0F), pa);

}
else
{
rect = new Rectangle(1, 1, this.Width - 2, this.Height - 1);
pa = new GraphicsPath();
DrawShadow(rect, pa);
if (A0 > 80)
{
gr.DrawPath(new Pen(Color.FromArgb(100, 250, 250, 250), 3.0F), pa);
}
}
#endregion

#region SplitLine

if (_splitbutton == e_splitbutton.Yes)
{
if (_imagelocation == e_imagelocation.Top)
{
switch (i_mode)
{
case 1:
gr.DrawLine(new Pen(_onStroke), new Point(1, this.Height - _splitdistance), new Point(this.Width - 1, this.Height - _splitdistance));
break;
case 2:
gr.DrawLine(new Pen(_pressStroke), new Point(1, this.Height - _splitdistance), new Point(this.Width - 1, this.Height - _splitdistance));
break;
default:
break;
}
}
else if (_imagelocation == e_imagelocation.Left)
{
switch (i_mode)
{
case 1:
gr.DrawLine(new Pen(_onStroke), new Point(this.Width - _splitdistance, 0), new Point(this.Width - _splitdistance, this.Height));
break;
case 2:
gr.DrawLine(new Pen(_pressStroke), new Point(this.Width - _splitdistance, 0), new Point(this.Width - _splitdistance, this.Height));
break;
default:
break;
}
}

}
#endregion

rect = new Rectangle(new Point(0, 0), new Size(this.Width - 1, this.Height - 1));
pa = new GraphicsPath();
DrawArc(rect, pa);
gr.DrawPath(new Pen(_colorStroke, 0.9F), pa);

pa.Dispose(); lgbrush.Dispose();


}
}

int offsetx = 0, offsety = 0, imageheight = 0, imagewidth = 0;
public void DrawImage(Graphics gr)
{
if (this.Image != null)
{
offsety = _imageoffset; offsetx = _imageoffset;
if (_imagelocation == e_imagelocation.Left | _imagelocation == e_imagelocation.Right)
{
imageheight = this.Height - offsety * 2;
if (imageheight > _maximagesize.Y & _maximagesize.Y != 0)
{ imageheight = _maximagesize.Y; }
imagewidth = (int)((Convert.ToDouble(imageheight) / this.Image.Height) * this.Image.Width);
}
else if (_imagelocation == e_imagelocation.Top | _imagelocation == e_imagelocation.Bottom)
{
imagewidth = this.Width - offsetx * 2;
if (imagewidth > _maximagesize.X & _maximagesize.X != 0)
{ imagewidth = _maximagesize.X; }
imageheight = (int)((Convert.ToDouble(imagewidth) / this.Image.Width) * this.Image.Height);

}
switch (_imagelocation)
{
case e_imagelocation.Left:
gr.DrawImage(this.Image, new Rectangle(offsetx, offsety, imagewidth, imageheight));
break;
case e_imagelocation.Right:
gr.DrawImage(this.Image, new Rectangle(this.Width - imagewidth - offsetx, offsety, imagewidth, imageheight));
break;
case e_imagelocation.Top:
offsetx = this.Width / 2 - imagewidth / 2;
gr.DrawImage(this.Image, new Rectangle(offsetx, offsety, imagewidth, imageheight));
break;
case e_imagelocation.Bottom:
gr.DrawImage(this.Image, new Rectangle(offsetx, this.Height - imageheight - offsety, imagewidth, imageheight));
break;
default:
break;
}
}
}

public void DrawString(Graphics gr)
{
if (this.Text != "")
{
int textwidth = (int)gr.MeasureString(this.Text, this.Font).Width;
int textheight = (int)gr.MeasureString(this.Text, this.Font).Height;

int extraoffset = 0;
Font fontb = new Font(this.Font, FontStyle.Bold);
if (_title != "")
{
extraoffset = textheight / 2;
}

string s1 = this.Text; string s2 = "";
int jump = this.Text.IndexOf("\\n");

if (jump != -1)
{
s2 = s1.Substring(jump + 3); s1 = s1.Substring(0, jump);
}

#region Calc Color Brightness
RibbonColor __color = new RibbonColor(Color.FromArgb(R0, G0, B0));
RibbonColor forecolor = new RibbonColor(this.ForeColor);
Color _forecolor;

if (__color.GetBrightness() > 50)
{
forecolor.BC = 1;
forecolor.SC = 80;
}
else
{
forecolor.BC = 99;
forecolor.SC = 20;
}
_forecolor = forecolor.GetColor();
#endregion

if (this.Image == null)
{
switch (this.TextAlign)
{
case ContentAlignment.BottomCenter:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, this.Height - textheight - 1));
break;
case ContentAlignment.BottomLeft:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(1, this.Height - textheight - 1));
break;
case ContentAlignment.BottomRight:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width - textwidth - 1, this.Height - textheight - 1));
break;
case ContentAlignment.MiddleCenter:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, this.Height / 2 - textheight / 2 - 1));
break;
case ContentAlignment.MiddleLeft:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(1, this.Height / 2 - textheight / 2 - 1));
break;
case ContentAlignment.MiddleRight:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width - textwidth - 1, this.Height / 2 - textheight / 2 - 1));
break;
case ContentAlignment.TopCenter:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, 1));
break;
case ContentAlignment.TopLeft:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(1, 1));
break;
case ContentAlignment.TopRight:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width - textwidth - 1, 1));
break;
default:
break;
}
}else{
switch (_imagelocation)
{
case e_imagelocation.Left:
if (this.Title != "")
{
gr.DrawString(this.Title, fontb, new SolidBrush(_forecolor), new PointF(offsetx + imagewidth + 4, this.Font.Size / 2));
gr.DrawString(s1, this.Font, new SolidBrush(_forecolor), new PointF(offsetx + imagewidth + 4, 2 * this.Font.Size + 1));
gr.DrawString(s2, this.Font, new SolidBrush(_forecolor), new PointF(offsetx + imagewidth + 4, 3 * this.Font.Size + 4));
}
else
{
gr.DrawString(s1, this.Font, new SolidBrush(_forecolor), new PointF(offsetx + imagewidth + 4, this.Height / 2 - this.Font.Size + 1));
}

break;
case e_imagelocation.Right:
gr.DrawString(this.Title, fontb, new SolidBrush(_forecolor), new PointF(offsetx, this.Height / 2 - this.Font.Size + 1 - extraoffset));
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(offsetx, extraoffset + this.Height / 2 - this.Font.Size + 1));
break;
case e_imagelocation.Top:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, offsety + imageheight));
break;
case e_imagelocation.Bottom:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, this.Height - imageheight - textheight - 1));
break;
case e_imagelocation.None:
gr.DrawString(this.Text, this.Font, new SolidBrush(_forecolor), new PointF(this.Width / 2 - textwidth / 2 - 1, this.Height / 2 - textheight / 2 - 1));
break;
default:
break;
}
}
fontb.Dispose();

}
}

public void DrawArc(Rectangle re, GraphicsPath pa)
{
int _radiusX0Y0 = _radius, _radiusXFY0 = _radius, _radiusX0YF = _radius, _radiusXFYF = _radius;
switch (_grouppos)
{
case e_groupPos.Left:
_radiusXFY0 = 1; _radiusXFYF = 1;
break;
case e_groupPos.Center:
_radiusX0Y0 = 1; _radiusX0YF = 1; _radiusXFY0 = 1; _radiusXFYF = 1;
break;
case e_groupPos.Right:
_radiusX0Y0 = 1; _radiusX0YF = 1;
break;
case e_groupPos.Top:
_radiusX0YF = 1; _radiusXFYF = 1;
break;
case e_groupPos.Bottom:
_radiusX0Y0 = 1; _radiusXFY0 = 1;
break;
}
pa.AddArc(re.X, re.Y, _radiusX0Y0, _radiusX0Y0, 180, 90);
pa.AddArc(re.Width - _radiusXFY0, re.Y, _radiusXFY0, _radiusXFY0, 270, 90);
pa.AddArc(re.Width - _radiusXFYF, re.Height - _radiusXFYF, _radiusXFYF, _radiusXFYF, 0, 90);
pa.AddArc(re.X, re.Height - _radiusX0YF, _radiusX0YF, _radiusX0YF, 90, 90);
pa.CloseFigure();

}

public void DrawShadow(Rectangle re, GraphicsPath pa)
{
int _radiusX0Y0 = _radius, _radiusXFY0 = _radius, _radiusX0YF = _radius, _radiusXFYF = _radius;
switch (_grouppos)
{
case e_groupPos.Left:
_radiusXFY0 = 1; _radiusXFYF = 1;
break;
case e_groupPos.Center:
_radiusX0Y0 = 1; _radiusX0YF = 1; _radiusXFY0 = 1; _radiusXFYF = 1;
break;
case e_groupPos.Right:
_radiusX0Y0 = 1; _radiusX0YF = 1;
break;
case e_groupPos.Top:
_radiusX0YF = 1; _radiusXFYF = 1;
break;
case e_groupPos.Bottom:
_radiusX0Y0 = 1; _radiusXFY0 = 1;
break;
}
pa.AddArc(re.X, re.Y, _radiusX0Y0, _radiusX0Y0, 180, 90);
pa.AddArc(re.Width - _radiusXFY0, re.Y, _radiusXFY0, _radiusXFY0, 270, 90);
pa.AddArc(re.Width - _radiusXFYF, re.Height - _radiusXFYF, _radiusXFYF, _radiusXFYF, 0, 90);
pa.AddArc(re.X, re.Height - _radiusX0YF, _radiusX0YF, _radiusX0YF, 90, 90);
pa.CloseFigure();

}

public void DrawArrow(Graphics gr)
{
int _size = 1;

RibbonColor __color = new RibbonColor(Color.FromArgb(R0, G0, B0));
RibbonColor forecolor = new RibbonColor(this.ForeColor);
Color _forecolor;

if (__color.GetBrightness() > 50)
{
forecolor.BC = 1;
forecolor.SC = 80;
}
else
{
forecolor.BC = 99;
forecolor.SC = 20;
}
_forecolor = forecolor.GetColor();

switch (_arrow)
{
case e_arrow.ToDown:
if (_imagelocation == e_imagelocation.Left)
{
Point[] points = new Point[3];
points[0] = new Point(this.Width - 8 * _size - _imageoffset, this.Height / 2 - _size / 2);
points[1] = new Point(this.Width - 2 * _size - _imageoffset, this.Height / 2 - _size / 2);
points[2] = new Point(this.Width - 5 * _size - _imageoffset, this.Height / 2 + _size * 2);
gr.FillPolygon(new SolidBrush(_forecolor), points);
}
else if (_imagelocation == e_imagelocation.Top)
{
Point[] points = new Point[3];
points[0] = new Point(this.Width / 2 + 8 * _size - _imageoffset, this.Height - _imageoffset - 5 * _size);
points[1] = new Point(this.Width / 2 + 2 * _size - _imageoffset, this.Height - _imageoffset - 5 * _size);
points[2] = new Point(this.Width / 2 + 5 * _size - _imageoffset, this.Height - _imageoffset - 2 * _size);
gr.FillPolygon(new SolidBrush(_forecolor), points);
}
break;
case e_arrow.ToRight:
if (_imagelocation == e_imagelocation.Left)
{
int arrowxpos = this.Width - _splitdistance + 2 * _imageoffset;
Point[] points = new Point[3];
points[0] = new Point(arrowxpos + 4, this.Height / 2 - 4 * _size);
points[1] = new Point(arrowxpos + 8, this.Height / 2);
points[2] = new Point(arrowxpos + 4, this.Height / 2 + 4 * _size);
gr.FillPolygon(new SolidBrush(_forecolor), points);
}
break;
default:
break;
}

}

public void FillSplit(Graphics gr)
{
Color _tranp = Color.FromArgb(200, 255, 255, 255);
int x1 = this.Width - _splitdistance; int x2 = 0;
int y1 = this.Height - _splitdistance; int y2 = 0;
SolidBrush btransp = new SolidBrush(_tranp);
#region Horizontal
if (_imagelocation == e_imagelocation.Left)
{
if (xmouse < this.Width - _splitdistance & mouse) //Small button
{
Rectangle _r = new Rectangle(x1 + 1, 1, this.Width - 2, this.Height - 1);
GraphicsPath p = new GraphicsPath();
int _rtemp = _radius; _radius = 4;
DrawArc(_r, p);
_radius = _rtemp;
gr.FillPath(btransp, p);

}
else if (mouse) //Big Button
{
Rectangle _r = new Rectangle(x2 + 1, 1, this.Width - _splitdistance - 1, this.Height - 1);
GraphicsPath p = new GraphicsPath();
int _rtemp = _radius; _radius = 4;
DrawArc(_r, p);
_radius = _rtemp;
gr.FillPath(btransp, p);
}

}
#endregion

#region Vertical
else if (_imagelocation == e_imagelocation.Top)
{
if (ymouse < this.Height - _splitdistance & mouse) //Small button
{
Rectangle _r = new Rectangle(1, y1 + 1, this.Width - 1, this.Height - 1);
GraphicsPath p = new GraphicsPath();
int _rtemp = _radius; _radius = 4;
DrawArc(_r, p);
_radius = _rtemp;
gr.FillPath(btransp, p);
}
else if (mouse) //Big Button
{
Rectangle _r = new Rectangle(1, y2 + 1, this.Width - 1, this.Height - _splitdistance - 1);
GraphicsPath p = new GraphicsPath();
int _rtemp = _radius; _radius = 4;
DrawArc(_r, p);
_radius = _rtemp;
gr.FillPath(btransp, p);
}
}
#endregion
btransp.Dispose();

}
#endregion

#region About Fading
private Timer timer1 = new Timer();
int i_factor = 35;
public int FadingSpeed
{
get { return i_factor; }
set
{
if (value > -1)
{
i_factor = value;
}
}
}
int i_fR = 1; int i_fG = 1; int i_fB = 1; int i_fA = 1;
void timer1_Tick(object sender, EventArgs e)
{
#region Entering
if (i_mode == 1)
{
if (System.Math.Abs(ColorOn.R - R0) > i_factor)
{ i_fR = i_factor; }
else { i_fR = 1; }
if (System.Math.Abs(ColorOn.G - G0) > i_factor)
{ i_fG = i_factor; }
else { i_fG = 1; }
if (System.Math.Abs(ColorOn.B - B0) > i_factor)
{ i_fB = i_factor; }
else { i_fB = 1; }

if (ColorOn.R < R0)
{
R0 -= i_fR;
}
else if (ColorOn.R > R0)
{
R0 += i_fR;
}

if (ColorOn.G < G0)
{
G0 -= i_fG;
}
else if (ColorOn.G > G0)
{
G0 += i_fG;
}

if (ColorOn.B < B0)
{
B0 -= i_fB;
}
else if (ColorOn.B > B0)
{
B0 += i_fB;
}

if (ColorOn == Color.FromArgb(R0, G0, B0))
{
timer1.Stop();
}
else
{
this.Refresh();
}
}
#endregion

#region Leaving
if (i_mode == 0)
{

if (System.Math.Abs(ColorBase.R - R0) < i_factor)
{ i_fR = 1; }
else { i_fR = i_factor; }
if (System.Math.Abs(ColorBase.G - G0) < i_factor)
{ i_fG = 1; }
else { i_fG = i_factor; }
if (System.Math.Abs(ColorBase.B - B0) < i_factor)
{ i_fB = 1; }
else { i_fB = i_factor; }
if (System.Math.Abs(ColorBase.A - A0) < i_factor)
{ i_fA = 1; }
else { i_fA = i_factor; }

if (ColorBase.R < R0)
{
R0 -= i_fR;
}
else if (ColorBase.R > R0)
{
R0 += i_fR;
}
if (ColorBase.G < G0)
{
G0 -= i_fG;
}
else if (ColorBase.G > G0)
{
G0 += i_fG;
}
if (ColorBase.B < B0)
{
B0 -= i_fB;
}
else if (ColorBase.B > B0)
{
B0 += i_fB;
}
if (ColorBase.A < A0)
{
A0 -= i_fA;
}
else if (ColorBase.A > A0)
{
A0 += i_fA;
}
if (ColorBase == Color.FromArgb(A0, R0, G0, B0))
{
timer1.Stop();

}
else
{

this.Refresh();
}

}
#endregion

this.Refresh();
}
#endregion

#region Mouse Events
int i_mode = 0; //0 Entering, 1 Out,2 Press
int xmouse = 0, ymouse = 0; bool mouse = false;

protected override void OnMouseEnter(EventArgs e)
{
base.OnMouseEnter(e);
_colorStroke = ColorOnStroke;
_tempshowbase = _showbase;
_showbase = e_showbase.Yes;
i_mode = 1;
xmouse = PointToClient(Cursor.Position).X;
mouse = true;
A0 = 200;
if (i_factor == 0)
{
R0 = _onColor.R; G0 = _onColor.G; B0 = _onColor.B;
}
timer1.Start();
}

protected override void OnMouseLeave(EventArgs e)
{
base.OnMouseLeave(e);
UpdateLeave();
}

public void UpdateLeave()
{
if (_keeppress == false | (_keeppress == true & _ispressed == false))
{
_colorStroke = ColorBaseStroke;
_showbase = _tempshowbase;
i_mode = 0;
mouse = false;
if (i_factor == 0)
{
R0 = _baseColor.R; G0 = _baseColor.G; B0 = _baseColor.B;
this.Refresh();
}
else
{
timer1.Stop();
timer1.Start();
}
}
}

protected override void OnMouseDown(MouseEventArgs mevent)
{
base.OnMouseDown(mevent);
R0 = ColorPress.R; G0 = ColorPress.G; B0 = ColorPress.B;
_colorStroke = ColorPressStroke;
_showbase = e_showbase.Yes;
i_mode = 2;
xmouse = PointToClient(Cursor.Position).X;
ymouse = PointToClient(Cursor.Position).Y;
mouse = true;
}

protected override void OnMouseUp(MouseEventArgs mevent)
{
R0 = ColorOn.R; G0 = ColorOn.G; B0 = ColorOn.B;
_colorStroke = ColorOnStroke;
_showbase = e_showbase.Yes;
i_mode = 1;
mouse = true;

#region ClickSplit
if (_imagelocation == e_imagelocation.Left & xmouse > this.Width - _splitdistance & _splitbutton == e_splitbutton.Yes)
{
if (_arrow == e_arrow.ToDown)
{
if (this.ContextMenuStrip != null)
this.ContextMenuStrip.Opacity = 1.0;
this.ContextMenuStrip.Show(this, 0, this.Height);

}
else if (_arrow == e_arrow.ToRight)
{
if (this.ContextMenuStrip != null)
{
ContextMenuStrip menu = this.ContextMenuStrip;
this.ContextMenuStrip.Opacity = 1.0;
if (this.MenuPos.Y == 0)
{
this.ContextMenuStrip.Show(this, this.Width + 2, -this.Height);
}
else
{
this.ContextMenuStrip.Show(this, this.Width + 2, this.MenuPos.Y);
}
}

}
}
else if (_imagelocation == e_imagelocation.Top & ymouse > this.Height - _splitdistance & _splitbutton == e_splitbutton.Yes)
{
if (_arrow == e_arrow.ToDown)
{
if (this.ContextMenuStrip != null)
this.ContextMenuStrip.Show(this, 0, this.Height);
}
}
#endregion
else
{
base.OnMouseUp(mevent);

#region Keep Press
if (_keeppress)
{
_ispressed = true;

try
{
foreach (Control _control in this.Parent.Controls)
{
if (typeof(RibbonMenuButton) == _control.GetType() & _control.Name != this.Name)
{
((RibbonMenuButton)(_control))._ispressed = false;
((RibbonMenuButton)(_control)).UpdateLeave();
}
}
}
catch { }


}
#endregion

}


}

protected override void OnMouseMove(MouseEventArgs mevent)
{
if (mouse & this.SplitButton == e_splitbutton.Yes)
{
xmouse = PointToClient(Cursor.Position).X;
ymouse = PointToClient(Cursor.Position).Y;
this.Refresh();
}
base.OnMouseMove(mevent);
}


#endregion
}

public class RibbonColor
{

#region Constructors
public RibbonColor(Color color)
{
rc = color.R;
gc = color.G;
bc = color.B;
ac = color.A;

HSV();
}

public RibbonColor(uint alpha, int hue, int saturation, int brightness)
{
hc = hue;
sc = saturation;
vc = brightness;
ac = alpha;

GetColor();
}
#endregion

#region Alpha
private uint ac = 0; //Alpha > -1
public uint AC { get { return ac; } set { System.Math.Min(value, 255); } }
#endregion

#region RGB
private int rc = 0, gc = 0, bc = 0; //RGB Components > -1

public int RC { get { return rc; } set { rc = System.Math.Min(value, 255); } }
public int GC { get { return gc; } set { gc = System.Math.Min(value, 255); } }
public int BC { get { return bc; } set { bc = System.Math.Min(value, 255); } }


public Color GetColor()
{

int conv;
double hue, sat, val;
int basis;

hue = (float)hc / 100.0f;
sat = (float)sc / 100.0f;
val = (float)vc / 100.0f;

if ((float)sc == 0) // Gray Colors
{
conv = (int)(255.0f * val);
rc = gc = bc = conv;
return Color.FromArgb((int)rc, (int)gc, (int)bc);
}

basis = (int)(255.0f * (1.0 - sat) * val);

switch ((int)((float)hc / 60.0f))
{
case 0:
rc = (int)(255.0f * val);
gc = (int)((255.0f * val - basis) * (hc / 60.0f) + basis);
bc = (int)basis;
break;

case 1:
rc = (int)((255.0f * val - basis) * (1.0f - ((hc % 60) / 60.0f)) + basis);
gc = (int)(255.0f * val);
bc = (int)basis;
break;

case 2:
rc = (int)basis;
gc = (int)(255.0f * val);
bc = (int)((255.0f * val - basis) * ((hc % 60) / 60.0f) + basis);
break;

case 3:
rc = (int)basis;
gc = (int)((255.0f * val - basis) * (1.0f - ((hc % 60) / 60.0f)) + basis);
bc = (int)(255.0f * val);
break;

case 4:
rc = (int)((255.0f * val - basis) * ((hc % 60) / 60.0f) + basis);
gc = (int)basis;
bc = (int)(255.0f * val);
break;

case 5:
rc = (int)(255.0f * val);
gc = (int)basis;
bc = (int)((255.0f * val - basis) * (1.0f - ((hc % 60) / 60.0f)) + basis);
break;
}
return Color.FromArgb((int)ac, (int)rc, (int)gc, (int)bc);

}

public uint GetRed()
{
return GetColor().R;
}

public uint GetGreen()
{
return GetColor().G;
}

public uint GetBlue()
{
return GetColor().B;
}

#endregion

#region HSV

private int hc = 0, sc = 0, vc = 0;

public float HC { get { return hc; } set { hc = (int)System.Math.Min(value, 359); hc = (int)System.Math.Max(hc, 0); } }
public float SC { get { return sc; } set { sc = (int)System.Math.Min(value, 100); sc = (int)System.Math.Max(sc, 0); } }
public float VC { get { return vc; } set { vc = (int)System.Math.Min(value, 100); vc = (int)System.Math.Max(vc, 0); } }

public enum C { Red, Green, Blue, None }
private int maxval = 0, minval = 0;
private C CompMax, CompMin;

private void HSV()
{
hc = this.GetHue();
sc = this.GetSaturation();
vc = this.GetBrightness();
}

public void CMax()
{
if (rc > gc)
{
if (rc < bc) { maxval = bc; CompMax = C.Blue; }
else { maxval = rc; CompMax = C.Red; }
}
else
{
if (gc < bc) { maxval = bc; CompMax = C.Blue; }
else { maxval = gc; CompMax = C.Green; }
}
}

public void CMin()
{
if (rc < gc)
{
if (rc > bc) { minval = bc; CompMin = C.Blue; }
else { minval = rc; CompMin = C.Red; }
}
else
{
if (gc > bc) { minval = bc; CompMin = C.Blue; }
else { minval = gc; CompMin = C.Green; }
}

}

public int GetBrightness() //Brightness is from 0 to 100
{
CMax(); return 100 * maxval / 255;
}

public int GetSaturation() //Saturation from 0 to 100
{
CMax(); CMin();
if (CompMax == C.None)
return 0;
else if (maxval != minval)
{
Decimal d_sat = Decimal.Divide(minval, maxval);
d_sat = Decimal.Subtract(1, d_sat);
d_sat = Decimal.Multiply(d_sat, 100);
return Convert.ToUInt16(d_sat);
}
else
{
return 0;
}

}

public int GetHue()
{
CMax(); CMin();

if (maxval == minval)
{
return 0;
}
else if (CompMax == C.Red)
{
if (gc >= bc)
{
Decimal d1 = Decimal.Divide((gc - bc), (maxval - minval));
return Convert.ToUInt16(60 * d1);
}
else
{
Decimal d1 = Decimal.Divide((bc - gc), (maxval - minval));
d1 = 60 * d1;
return Convert.ToUInt16(360 - d1);
}
}
else if (CompMax == C.Green)
{
if (bc >= rc)
{
Decimal d1 = Decimal.Divide((bc - rc), (maxval - minval));
d1 = 60 * d1;
return Convert.ToUInt16(120 + d1);
}
else
{
Decimal d1 = Decimal.Divide((rc - bc), (maxval - minval));
d1 = 60 * d1;
return Convert.ToUInt16(120 - d1);
}


}
else if (CompMax == C.Blue)
{
if (rc >= gc)
{
Decimal d1 = Decimal.Divide((rc - gc), (maxval - minval));
d1 = 60 * d1;
return Convert.ToUInt16(240 + d1);
}
else
{
Decimal d1 = Decimal.Divide((gc - rc), (maxval - minval));
d1 = 60 * d1;
return Convert.ToUInt16(240 - d1);
}
}
else
{
return 0;
}
} //Hue from 0 to 100

#endregion

#region Methods

public bool IsDark()
{
if (BC > 50)
{
return false;
}
else
{
return true;
}
}

public void IncreaseBrightness(int val)
{
this.VC = this.VC + val;

}

public void SetBrightness(int val)
{
this.VC = val;

}

public void IncreaseHue(int val)
{
this.HC = this.HC + val;

}

public void SetHue(int val)
{
this.HC = val;

}

public void IncreaseSaturation(int val)
{
this.SC = this.SC + val;

}

public void SetSaturation(int val)
{
this.SC = val;

}

public Color IncreaseHSV(int h, int s, int b)
{
this.HC = this.HC + h;
this.SC = this.SC + s;
this.VC = this.VC + b;
return GetColor();
}

#endregion

}
GeneralTab key press Pin
piyush74198205-May-08 20:21
memberpiyush74198205-May-08 20:21 
Generalstrip menu does not work by me Pin
trupik27-Feb-08 20:14
membertrupik27-Feb-08 20:14 
GeneralFound a bug on right clicking a button... [modified] Pin
Octopod10-Jan-08 5:50
memberOctopod10-Jan-08 5:50 
Generalso cool Pin
JackChen19877-Jan-08 22:11
memberJackChen19877-Jan-08 22:11 
GeneralI'm confused Pin
tcsoccerman4-Dec-07 13:49
membertcsoccerman4-Dec-07 13:49 
GeneralAnother CPU bug Pin
Jordiproatec29-Nov-07 2:30
memberJordiproatec29-Nov-07 2:30 
General3 bug fixes (includin CPU issues) Pin
gpgemini13-Oct-07 11:01
membergpgemini13-Oct-07 11:01 
GeneralTextAlign requests are ignored Pin
GrantM2-Oct-07 10:19
memberGrantM2-Oct-07 10:19 
QuestionHow to unable a RibbonMenuButton? Pin
ivanchain@hotmail.com16-Sep-07 14:43
memberivanchain@hotmail.com16-Sep-07 14:43 
GeneralHi, about the icons Pin
ivanchain@hotmail.com11-Sep-07 3:44
memberivanchain@hotmail.com11-Sep-07 3:44 
GeneralRe: Hi, about the icons Pin
Alpha Nerd24-May-08 7:32
memberAlpha Nerd24-May-08 7:32 
GeneralUsing this button as toolstripbutton Pin
Vincent_ws10-Sep-07 17:09
memberVincent_ws10-Sep-07 17:09 
Generalmissing Ribbon Menu Pin
Kamalmostofi31-Aug-07 11:40
memberKamalmostofi31-Aug-07 11:40 
AnswerRe: missing Ribbon Menu Pin
qien15-Oct-07 22:32
memberqien15-Oct-07 22:32 
QuestionImage clipping Pin
joncle12312-Aug-07 7:50
memberjoncle12312-Aug-07 7:50 
GeneralCPU problems Pin
Roey C4-Aug-07 11:05
memberRoey C4-Aug-07 11:05 
GeneralRe: CPU problems Pin
Roey C4-Aug-07 11:07
memberRoey C4-Aug-07 11:07 
QuestionIsPressed = true paint bug [modified] Pin
alleph26-Jul-07 9:51
memberalleph26-Jul-07 9:51 
QuestionBug? Pin
jdem26-Jul-07 5:33
memberjdem26-Jul-07 5:33 
Generalabout Office 2007 UI Licence Pin
alleph24-Jul-07 21:43
memberalleph24-Jul-07 21:43 
AnswerRe: about Office 2007 UI Licence Pin
Praded5-Aug-07 3:26
memberPraded5-Aug-07 3:26 
Generalmistake ,deadliness Pin
qingtianyu911-Jul-07 19:43
memberqingtianyu911-Jul-07 19:43 
Generalthe code.. Pin
Seishin#19-Jun-07 5:00
memberSeishin#19-Jun-07 5:00 
GeneralRe: the code.. [modified] Pin
Mario M.16-Sep-07 5:15
memberMario M.16-Sep-07 5:15 
GeneralIcons Pin
shawn3219-Jun-07 2:31
membershawn3219-Jun-07 2:31 
GeneralRe: Icons Pin
Juan Pablo G.C.19-Jun-07 4:20
memberJuan Pablo G.C.19-Jun-07 4:20 
GeneralCustomer Border Form Pin
cdemez11-Jun-07 21:34
membercdemez11-Jun-07 21:34 

General General    News News    Suggestion Suggestion    Question Question    Bug Bug    Answer Answer    Joke Joke    Rant Rant    Admin Admin   

Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages.

| Advertise | Privacy | Terms of Use | Mobile
Web01 | 2.8.150804.2 | Last Updated 5 Jun 2007
Article Copyright 2007 by Juan Pablo G.C.
Everything else Copyright © CodeProject, 1999-2015
Layout: fixed | fluid