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A Simple C# Global Low Level Keyboard Hook

By , 30 May 2007
 
Screenshot - key_preview.jpg

Introduction

This article discusses a class that I wrote that wraps a global low level keyboard hook. The sample hooks the A and B keys, just for demonstration.

Background

I was trying to find a way for an application that I am writing to restore itself when a combination of keys was pressed. This was born from searching around for the answer.

Using the Code

First download the source, and add globalKeyboardHook.cs to your project. Then add...

using Utilities;

... to the top of the file you are going to use it in. Next add an instance of globalKeyboardHook to your class:

globalKeyboardHook gkh = new globalKeyboardHook() ;

When a globalKeyboardHook is constructed, it automatically installs the hook, so all there is left to do is add some keys for it to watch, and define some event handlers for the KeyDown and KeyUp events. I usually do this on the main form's load event handler, like this:

private void Form1_Load(object sender, EventArgs e) {
    gkh.HookedKeys.Add(Keys.A);
    gkh.HookedKeys.Add(Keys.B);
    gkh.KeyDown += new KeyEventHandler(gkh_KeyDown);
    gkh.KeyUp += new KeyEventHandler(gkh_KeyUp);
} 

void gkh_KeyUp(object sender, KeyEventArgs e) {
    lstLog.Items.Add("Up\t" + e.KeyCode.ToString());
    e.Handled = true ;
}

void gkh_KeyDown(object sender, KeyEventArgs e) {
    lstLog.Items.Add("Down\t" + e.KeyCode.ToString());
    e.Handled = true ;
} 

Here I have chosen to watch for the A and B keys, and defined handlers for the KeyUp and KeyDown events that both log to a listbox called lstLog. So whenever the user presses the A or B keys, no matter what has focus, the application will be notified. Setting e.Handled to true makes it so no other notifications for this event go out, in the sample, this effectively stops the user from typing an A or B. This can be useful in ensuring that key combinations are not also typed out when used.

You can add hooks for as many keys as you would like, just add them like above. Don't get frustrated if you add a hook for a key and it doesn't work, many of them, like Keys.Shift show up as other more specific keys, like Keys.LShiftKey or Keys.RShiftKey. Keys.Alt shows up as Keys.LMenu or Keys.RMenu, Keys.Control shows up as Keys.LControl or Keys.RControl, just to name a few.

If you would like to hook or unhook the keyboard hook at any point, just call your globalKeyboardHook's hook and unhook methods, like so:

//unhook
gkh.unhook() 
//set the hook again
gkh.hook() 

Points of Interest

The bulk of the work in this code is done in the globalKeyboardHook class, although it is a fairly simple piece of code itself. The hardest part of doing this was finding the correct parameters for SetWindowsHookEx.

[DllImport("user32.dll")]
static extern IntPtr SetWindowsHookEx
    (int idHook, keyboardHookProc callback, IntPtr hInstance, uint threadId);

The parameters were worked out to be:

IntPtr hInstance = LoadLibrary("User32");
hhook = SetWindowsHookEx(WH_KEYBOARD_LL, hookProc, hInstance, 0);

The first parameter WH_KEYBOARD_LL is just saying that we want to hook the low level keyboard events, hookProc is the callback for the event, hInstance is a handle to User32.dll, where this event is first processed (I think). The last parameter is if you want to hook a specific thread, then you would just pass a thread id instead of using the hInstance.

History

  • 5/30/07 - First version

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

StormySpike
Software Developer
United States United States
Member
I currently work as a Software Engineer for a company in North Carolina, mainly working with C#.

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GeneralMy vote of 5memberAnotherKen15 May '13 - 20:52 
This is exactly what I needed for a project I am working with. In very little time I had it detecting a control sequence while another application had focus. Perfect. Thank you for sharing this.
QuestionUsing this class in a WPF applicationmemberVSZM14 Apr '13 - 12:47 
Hello!
 
I would like to use this class in a WPF application. I am kinda new to WPF and Winforms, can anybody give me hints about what to modify on the original class, or how to use it with WPF?
QuestionATT: Developer of (Simple-C-Global-Low-Level-Keyboard-Hook)memberDJBruteForce5 Apr '13 - 2:17 
The code does not work for Framework 4 or higher. Please update Smile | :)
 
Error at (
Marshal.GetHINSTANCE(Assembly.GetExecutingAssembly().GetModules()[0]
)
 
This needs to be replaced with:
 
GetModuleHandle(Process.GetCurrentProcess().MainModule.ModuleName)
 
and the DLL for GetModuleHandle:
 
[DllImport("kernel32.dll")]
    public static extern IntPtr GetModuleHandle(string name);
 

Good stuff.
Cheers Smile | :)
BugA callback was made on a garbage collected delegate of type ....memberMember 41208549 Jan '13 - 22:52 
Hi there,
 
you have no reference of the callback-method.
 
After:
public delegate int keyboardHookProc(int code, int wParam, ref keyboardHookStruct lParam);
 
just add a new line with:
private keyboardHookProc _keyboardHookProc;
 
And in function "hook" you have to change code to:
hInstance = LoadLibrary("User32");
_keyboardHookProc = new keyboardHookProc(hookProc);
hhook = SetWindowsHookEx(WH_KEYBOARD_LL, _keyboardHookProc, hInstance, 0);
 
with these changes the delegate won't be garbage collected
BugI need helpmemberMember 97217003 Jan '13 - 1:18 
I was using it till while. And suddenly it stopped working. Any keys that are hook will not get to application they should. For example if i use ur demo program and try to type "A" here it will get in listbox but not here. I tried redownloading the source files again and just program still same problem.
GeneralRe: I need helpmemberJean Meyblum9 Jan '13 - 20:49 
Try to replace
e.Handled = true;
by
e.Handled = false;
in the events functions.
GeneralThx for Nice ArticlememberiHUPPz Rwt7 Sep '12 - 8:26 
It's good A Simple C# I hope this will be fun Big Grin | :-D
QuestionAnti Virus - Because of Set Windows Hookmemberaces277 Sep '12 - 3:50 
1 . Usually Anti Viruses are not happy to see Set Windows Hook
This code expecially using the paramater "0" attaches itself to all the threads , which probably is not a good thing. Please provide your opinion.
The only change that I have done is to add all the alphabets.
 
I was trying to add other language characters as well.
Please explain as to how that may be achieved.
 
Thanks.
Question32 Bit / 64 Bitmemberaces277 Sep '12 - 3:47 
Please explain how this would behave for a 32 bit Windows system and a 64 bit system.
Will a build compiled in a 32 bit system work on a 64 bit machine and vice versa ?
Any other points to consider.
Questionhow to avoid repeated pressing of a keymemberIgorBogomolov6 Sep '12 - 11:16 
only I have a question: how to avoid repeated pressing of a key.
I need only one pressing
GeneralMy vote of 5memberIgorBogomolov6 Sep '12 - 11:13 
thanks, it was very useful to me
Bugnot stablememberMartype2.028 Aug '12 - 22:54 
it stops working after some key strokes have been made. i do the following to get a double press event for the control button:
 
DateTime ctrlPressedOnce = DateTime.MinValue;
 
void gkh_KeyDown(object sender, KeyEventArgs e)
       {
           if (e.KeyCode == Keys.LControlKey)
           {
               TimeSpan ctrlActionSpan = DateTime.Now - ctrlPressedOnce;
 
               if (ctrlPressedOnce == DateTime.MinValue)
                   ctrlPressedOnce = DateTime.Now;
               else if (ctrlActionSpan.Seconds == 0 && ctrlActionSpan.Milliseconds < 500)
               {
                    ctrlPressedOnce = DateTime.MinValue;
                    MessageBox.Show("OK");
               }
               else
               {
                   ctrlPressedOnce = DateTime.MinValue;
               }
           }
           else
           {
               ctrlPressedOnce = DateTime.MinValue;
           }
 
           e.Handled = true;
       }
 
the first time i double tap my control button all works fine. but the second or sometimes the third time the gkh_KeyDown event simply is not fired anymore. please fix this.
GeneralAdding Modifier Key Handling using GetKeyStatememberjonegerton20 Aug '12 - 21:55 
Modifier handling can be added to work on the global hook by adding GetKeyState to the globalKeyboardHook class.
 
This can be done in such a way the KeyEventArgs passed in the events have their Control, Alt and Shift properties correctly set.
 
I've blogged on how to do this, including a full version of globalKeyboardHook with the extra code built in, here.
GeneralRe: Adding Modifier Key Handling using GetKeyStatememberVSZM14 Apr '13 - 13:22 
Thank you Sir!
 
Just what I needed Smile | :)
QuestionHow to hook combination of keys, not one by one ?memberNithrouS1 Aug '12 - 12:01 
For example LControl + Printscreen, but only combination.
GeneralMy vote of 4memberBurak Tunçbilek27 Jul '12 - 10:06 
thank you
Suggestionsuggestion for improvementmemberChristoph Strehle12 May '12 - 7:15 
To avoid problems with the GC you should keep a reference to the delegate.
Something like:
 
 75          keyboardHookProc proc;
 76          public void hook() {
 77              IntPtr hInstance = LoadLibrary("User32");
 78              proc = new keyboardHookProc(hookProc);
 79              hhook = SetWindowsHookEx(WH_KEYBOARD_LL, proc, hInstance, 0);
 
Otherwise an CallbackOnCollectedDelegate exception can occur.
Questionabout the Shift+A does not workmemberlsh201113 Nov '11 - 21:07 
sir,If I want to hook combination key,such as Shift+A,
the setup code gkh.HookedKeys.Add(Keys.A & Keys.Control);
does't work, please help me.
GeneralMy vote of 5memberAdelino Araújo10 Nov '11 - 3:03 
works on c# 2010 express, simple to use, thanks
GeneralMy vote of 5membermr_Prankster16 Aug '11 - 4:25 
Thanks)
QuestionCan it run without the .NET frameworkmemberaces2723 Jul '11 - 21:02 
Hi ,
Is it possible to run this without the .NET framework installed on the Windows system.
 
If not , then let us think of alternates.
A low level hook should be pretty compatible every place.
QuestionHow to send small letters with SHIFT key using SendKeys.Send? [modified]memberShrish Pandit26 Mar '11 - 4:58 
I am unable to send small letters using SendKeys.Send() with SHIFT modifier key pressed. My app needs (for example) if the user presses K button "a" should be sent and if he presses SHIFT+K, "b" should be sent. The code is:
 
void gkh_KeyDown(object sender, KeyEventArgs e)
{
	if (e.KeyCode == Keys.K)
	{
		if (Control.ModifierKeys == Keys.Shift)
			SendKeys.Send("b");
		else
			SendKeys.Send("a");
	}
        e.Handled == true;   
}
 
But it sends "B" (Capital letter) instead of "b", that is the SHIFT key changes the sent keystroke "b" to uppercase. This happens even after adding Keys.Shift to the hook.
 
I tried many approaches including using e.SupressKeyPress, SendKeys("b".toLower()) and putting above code in KeyUp event but in vein.
 
Pls help me, I am very frustated, my application developement is struck at this point.
modified on Saturday, March 26, 2011 11:19 AM

GeneralKey Modifiers - Shift and Symbolsmemberaces2724 Mar '11 - 21:19 
Hi ,
Can you please give some light on how to use this to make is case sensitive and
also to detect symbols like " , .;: / ? etc.
 
Tried using ASCII value , but e.Modifier , e.Shift are always None.
 
And No Idea how to approach for the special symbol keys , and to get the ones Shift + numbers.
 
Minor modifications or guidelines , please provide any insight.
 
Thanks
 
Aces J
AnswerRe: Key Modifiers - Shift and Symbols [modified]memberShrish Pandit25 Mar '11 - 15:52 
For detecting symbols you can use key codes like Keys.Oemcomma, Keys.OemQuestion etc. Visual Studio's intellisense feature automatically pops a drop-down menu showing you possible key codes as you type "Keys." Number keys are Keys.D0 to Keys.D9

To find key code of a particular key, put following code in KeyDown event.
 
void gkh_KeyDown(object sender, KeyEventArgs e)
{
	MessageBox.Show(e.KeyCode.ToString());
}
 
For combination of keys with modifier keys (like SHIFT+A, CTRL+H etc), you can use following code.
 
if (Control.ModifierKeys == Keys.Shift)
{
	if (e.KeyCode==Keys.A)
		//Do something.
	if (e.KeyCode==Keys.B)
		//Do something else.
}
 
If there is only one key to be checked, use AND (&) operator instead of using two if statements.
 
Similarly you can check for Keys.Control & Keys.Alt
 
For detecting Capital Keys you have to check them with SHIFT modifier key as above.
 
Hope this helps.
modified on Friday, March 25, 2011 10:18 PM

QuestionModifiers?memberf r i s c h24 Mar '11 - 11:09 
They seem not to be working. It always says Modifiers None even if i am holding Shift/Ctrl/Alt.

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