Easy way to Load Image in MFC dialog






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Jun 16, 2007

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This artcle describes how to load image into dialogs easily
Introduction
This article tells how to link a bitmap image into dialog background.
How to do...?
Create a dialog based application, open the dialog.cpp file and go to OnPaint function, it looks like below coding...
void CLoad_ImageDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } }
just erase the coding (if you dont need of icon for your dialog) which is available in the paint and modify the function as below
void CLoad_ImageDlg::OnPaint() { CPaintDC dc(this); // device context for painting HBITMAP m_Bmap; CRect rect; HDC memdc; CString path,m_ifilename1,m_ifilename2; path=AfxGetApp()->m_pszHelpFilePath; for(int i=1;i<=path.GetLength();i++) { if(path.Mid(i,10)=="Load_Image") { path = path.Mid(0,i+10); break; } } m_ifilename1 = path + "\\"+"AK.bmp"; GetClientRect(&rect); m_Bmap=(HBITMAP)::LoadImage(NULL,m_ifilename1,IMAGE_BITMAP,0,0,LR_LOADFROMFILE); memdc=::CreateCompatibleDC(dc.m_hDC); ::SelectObject(memdc,m_Bmap); BitBlt(dc.m_hDC,0,0,rect.right,rect.bottom,memdc,0,0,SRCCOPY); }
the above source will get the current path of application folder and load the image from that folad into dialog.
hope that this article helps you to link image into mfc dialog that you write.
This is my first article. If there is anything missing of explanation please mail me..
my email id : ak_from_cbe@yahoo.com
History
June 16 - 2007