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DSGraphEdit: A Reasonable Facsimile of Microsoft's GraphEdit in .NET

By , 19 Dec 2007
 
DSGraphEditDemo

Introduction

DSGraphEdit is a library to easily add functionality similar to Microsoft's venerable GraphEdit to your .NET applications. Most of the functionality has been recreated with a few new bells and whistles to aid in the debugging of DirectShow software.

Background

GraphEdit is a utility that comes with the DirectShow SDK (later moved to the Windows SDK) that is a visual tool for creating and testing filter graphs for media playback. One of the more powerful functions of GraphEdit is its ability to hook into a filter graph running in an external application via the ROT (Running Object Table). However, doing so tends to be frustrating as it frequently crashes and only provides limited functionality while connected to a remote graph. Another drawback of GraphEdit is that it is closed source and can't be freely redistributed with your own software. DSGraphEdit uses DirectShowLib, Media Foundation .NET (for the Enhanced Video Renderer) and DaggerLib. DaggerLib is a library that aids in the visual construction and execution of DAGs (Direct Acyclic Graphs) for flow-based programming. It will be covered in more detail in future articles.

Using the Code

To use DSGraphEdit in your own application, add a reference to the DaggerLib.DSGraphEdit.dll file found in the lib directory and add the namespace to the form:

//add namespace    

using DaggerLib.DSGraphEdit;

DaggerLib.DSGraphedit provides three controls:

  • DSGraphEditPanel: the workspace for viewing and manipulating a Filter Graph.ed.
  • DSFiltersPanel: a panel that maintains a tree of DirectShow filters registered on your system.
  • DSGraphEditForm: an all-in-one dialog of DSGraphEditPanel and DSFiltersPanel to make testing easier.

DSGraphEditPanel

Constructing a DSGraphEditPanel

DSGraphEditPanel can be created in four different ways:

  1. // construct a DSGraphEditPanel with an empty IFilterGraph
    
    DSGraphEditPanel dsGraphEditPanel = new DSGraphEditPanel();
  2. // construct a DSGraphEditPanel from an existing IFilterGraph
    
    IFilterGraph myFilterGraph = (IFilterGraph)new FilterGraph();
    ...
    // do something with myFilterGraph
    
    ...
    DSGraphEditPanel dsGraphEditPanel = new DSGraphEditPanel(myFilterGraph);
  3. // construct a DSGraphEditPanel from a *.grf file
    
    // Grf files are files that are created by GraphEdit or from a call 
    
    // to DSGraphEditPanel.SaveFilterGraph(string filename). 
    
    // Also, constructing a DSGraphEditPanel from a grf file should 
    
    // always be enclosed in a try/catch block because 
    
    // it may want some filters that are not registered on your system. 
    
    
    DSGraphEditPanel dsGraphEditPanel = null;
    try
    {
        dsGraphEditPanel = new DSGraphEditPanel("c:\\somegraphfile.grf");
    }
    catch (Exception ex)
    {
        // we failed, show the error
    
        MessageBox.Show(ex.Message, "Error loading graph file");
    }
  4. // attempt connection to a remote graph on the ROT via 
    
    // the DSGraphEditPanel.ConnectToRemoteGraph static method
    
    DSGraphEditPanel dsGraphEditPanel = null;
    try
    {
        dsGraphEditPanel = DSGraphEditPanel.ConnectToRemoteGraph();
    }
    catch (Exception ex)
    {
        MessageBox.Show(ex.Message, "Error connecting to remote graph");
    }
    ...
    // do something with your connected graph
    
    ...
    // disconnect from the Remote Graph
    
    dsGraphEditPanel.Dispose();
    dsGraphEditPanel = null;

The DSGraphEditPanel.ConnectToRemoteGraph() static method will prompt the user with a dialog box containing a list of IFilterGraphs that are currently registered on ROT:

Connecting to a Remote Graph

To disconnect from a Remote Graph, simply dispose of the DSGraphEditPanel with the Dispose() method. Also, similar to constructing from a *.grf file, the ConnectToRemoteGraph static method should always be enclosed in a try/catch block.

Working with DSGraphEditPanel

DSGraphEditPanel is comprised of three areas:

DSGraphEditPanel Items
The Toolbar Buttons
  • Play Button Runs the Filter Graph. The corresponding method is DSGraphEditPanel.Play().
  • Pause Button Pauses the Filter Graph. The corresponding method is DSGraphEditPanel.Pause().
  • Stop Button Stops the Filter Graph. The corresponding method is DSGraphEditPanel.Run().
  • Frame Skip Button Skips forward one frame. The corresponding method is DSGraphEditPanel.StepOneFrame().
  • Refresh Button Synchronizes the contents of the displayed graph with the Filter Graph. Use this if you think the contents of the canvas do not accurately reflect the current state of the Filter Graph. The corresponding method is DSGraphEditPanel.SyncGraphs().
  • Auto Arrange Button Auto-arranges the filters in the displayed graph. The corresponding method is DSGraphEditPanel.ArrangeNodes().
  • Disconnect All Pins Button Disconnects all pins in the Filter Graph.
  • Save Filter Graph Button Saves the Filter Graph to a *.grf file. These are compatible with Microsoft's GraphEdit. The corresponding method is DSGraphEditPanel.SaveFilterGraph(string filename).
  • Render Media File Button Renders a media file into the Filter Graph. The corresponding method is DSGraphEditPanel.RenderMediaFile(string filename).
  • Render URL Button Renders a URL (Uniform Resource Locator) into the Filter Graph. The corresponding method is DSGraphEditPanel.RenderURL(string URL).
  • Noodle Style Button Provides several styles for displaying connections between filters. The corresponding property is DSGraphEditPanel.NoodleStyle (yes, they're called Noodles):
    • Bezier: a simple bezier curve.
    • Lines: a five-segment line.
    • CircuitBoardCoarse: all right angles (uses AStar path finding).
    • CircuitBoardFine: same as CircuitBoardCoarse, but allows non-right angles.
    • Ramen: same as CircuitBoardFine, but uses splines instead of line segments
  • Graph Options Button Provides several operational and visual styles for the Filter Graph:
    • Drop Shadow: Filters and Noodles cast a drop shadow on the canvas. The corresponding property is DSGraphEditPanel.DropShadow.
    • Pin Placement: sets the pins on the Filters to be inside, outside or indented. The corresponding property is DSGraphEditPanel.PinPlacement.
    • Show Pin Names: draws the names for the pins onto the canvas. The corresponding property is DSGraphEditPanel.ShowPinNames.
    • Show/Hide Time Slider: sets the Time Slider (in)visible. The corresponding property is DSGraphEditPanel.ShowTimeSlider.
    • Modal Properties: sets if Filters show their properties in a modal dialog or directly on the canvas. The corresponding property is DSGraphEditPanel.ModalProperties.
    • Connect Intelligent: sets if the Filter Graph adds intermediate filters when it connects two pins. The corresponding property is DSGraphEditPanel.ConnectIntelligent.
    • Use Clock: enables or disables the reference clock of the Filter Graph. The corresponding property is DSGraphEditPanel.UseReferenceClock.
The Time Slider

If filterGraph has IMediaSeeking available, you can set the current playback of the graph with the Time Slider. Unlike Microsoft's GraphEdit, the Time Slider displays the current time (in hrs:mins:secs:frame format) and allows you to set the start and end positions of the media.

The Canvas

The Canvas is where the Filters are displayed as Nodes with interconnecting Noodles. Connecting pins is as easy as drag and drop, or point and click. In addition, depending on the type of Filter that is represented, the Node can have several different attributes.

If DSGraphEditPanel is set to ModalProprties = false, clicking the button will show/hide the properties for the filter inside the node. This way, you can have multiple filter properties open at once on the canvas. Otherwise, the filter properties will be shown in a modal dialog box. When viewing filter properties, clicking the Scan Interfaces button will scan the filter for all known DirectShow and Media Foundation interfaces, in addition to any interfaces in the Registry, and display them in a dialog box for your snooping pleasure.

If DSGraphEditPanel was created with the DSGraphEditPanel() or DSGraphEditPanel(string graphFileName) constructors and the filter is a Video Renderer, the video will be displayed inside the node. To detach the video into its own window, click the Detach Video Window button . Closing the detached video window will return to the video inside the Node. Also, if a Video Renderer is attached to any DVD Navigator Filter, the video window will post mouse events to the Navigator allowing interaction with DVD menus.

Unlike Microsoft's GraphEdit, DSGraphEditPanels allows you view and modify properties of DMOs (DirectX Media Objects):

DSGraphEditDemo DMO

DSFiltersPanel

DSFiltersPanel provides a searchable TreeView of all the DirectShow filters registered on the system. After DSFiltersPanel is constructed, set its AssociatedGraphPanel property to the current DSGraphEditPanel. Once a DSFilterPanel is created and associated with a DSGraphEditPanel, you can drag/drop filters onto a DSGraphEditPanel, double click them to add to the associated DSGraphEditPanel or click the Insert Filter button . DSFilterPanel also provides a property panel with all the FilterData information found in the registry:

DSFiltersPanel

Graph Navigator

The Graph Navigator provides a small overview of the current DSGraphEditPanel with a puck that shows the part of the canvas that is visible in the viewport. You can drag the puck to quickly scroll the graph to new locations.

Graph Navigator

DSGraphEditForm

DSGraphEditForm allows you to take a quick peek at a Filter Graph without having to hassle with setting up a DSGraphEditPanel/DSFiltersPanel pair or using connect to a remote graph:

// create an arbitrary IFilterGraph

IFilterGraph myFilterGraph = (IFilterGraph)new FilterGraph();
...
// do something with myFilterGraph

...
// create and show the DSGraphEditForm as a modal dialog

DSGraphEditForm dsGraphEditForm = new DSGraphEditForm(myFilterGraph);
dsGraphEditForm.ShowDialog();

// dispose of it

dsGraphEditForm.Dispose();
dsGraphEditForm = null;

No muss, no fuss.

Known Issues

In order for DSGraphEditPanel.ConnectToRemoteGraph() to work on Windows Vista, you actually need to have the version of GraphEdit from the Windows SDK for Windows Vista and register the proppage.dll that comes with it. If you have the older version of GraphEdit from the previous version of the Windows SDK, it still won't work. It has to be the one from the Windows SDK for Vista. The reason for this is that Microsoft (in their infinite wisdom) removed almost all the proxy/stub pairs from Quartz.dll in Vista and moved them all into the proppage.dll file. Without the proxy/stub pairs registered, Windows can't marshal proxies from one thread apartment to another. (Shame on you, Microsoft.)

History

  • 10/30/07: Initial release of DSGraphEdit
  • 12/14/07: Version 1.1
    • The DSGraphEdit demo now uses the Weifenluo DockPanel Suite for MDI-style multiple graph editing.
    • Major optimizations to DaggerLib.UI.Windows rendering speed.
    • Full source to DaggerLib.Core and DaggerLib.UI.Windows now included in Solution.
    • Added GraphNavigator control for easier editing/browsing of large graphs.
    • Pin names are drawn inside nodes when not viewing non-modal properties.
    • Arrange Nodes now accounts for pin names that are drawn on the Canvas.
    • InitVideoWindow in VideoInternalWindow would fail when loading a Graph that had an unconnected video renderer.
    • VideoInternalWindow now supports loading graphs that contain an EVR filter.
    • SyncGraph now removes/re-routes connections.
    • VideoInternalWindow posts mouse location and mouse clicks to attached DVD Navigators for interaction with DVD menus.
    • Filter Nodes hosting a VideoInternalWindow connected to DVD Navigators now have a DVD Chapters button.
    • VideoInternalWindow now supports windowed full screen.
    • Added CanvasImage property to DSGraphEditPanel for retrieving a snapshot of the Canvas.
    • Now scans ALL interfaces Pins and Filters support (not just the DirectShow interfaces).
    • Fixed some property pages not being visible in non-modal mode.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

JohnnyLocust
Software Developer Ontier Inc
United States United States
Member
AKA Rich Insley.
 
I have over 25 years experience in programming, and I'm completely self taught. (Except for one year at California State University Fresno where I had to learn the God awful language Miranda (http://miranda.org.uk/). I've spent 10 years as a Paratrooper in the US Army during the Clinton Administration.

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QuestionRe: Fantastic Job! You Need One More Feature to Be Number One...membercarbi189712 Nov '08 - 12:30 
Hi, This sounds too good to be true. Where can the sample source code be found to compile VLC as a DirectShow source filter ? Thanks Wink | ;)
AnswerRe: Fantastic Job! You Need One More Feature to Be Number One...OpenSource VLC Sourcemembercarbi189714 Nov '08 - 6:01 
An opensource VLC DirectShow Source Filter for multiplexing captured audio/video for file writing or RTP streaming is available for download at http://www.sensoray.com/support/videoLan.htm
GeneralPhilips SPC 900 NC/00 PC Camera [modified]memberHoward Anderson23 Jun '08 - 12:49 
Hi,

I have been working with a "Philips SPC 900 NC/00 PC Camera" in several different software systems trying to understand how to handle display of the "Properties" window. I was hoping your software would be able to handle it so I could see what I was doing wrong but alas, your software "hangs" when I try to bring up the "Properties" window. You have to kill the program using the Task Manager or, if your are debugging, simply stop debugging. The statement that is hanging is this: "pp.Activate(tp.Handle, ref rect, false);", line 130 of PropertyPagePanel.cs. This behavior is also exhibited by GraphStudio which is in C++. Essentially the same problem.
 
In my software (HandyAvi), I have been using "OleCreatePropertyFrame" to bring up the window. That works and displays the "General" and "Video" tabs correctly but when the user hits the "Audio" tab, it crashes the whole application! Very annoying! (At least it doesn't "hang" so it is a little easier for the user Smile | :) )
 
These problems do not occur with other cameras so I assume Philips did something peculiar.
 
Also, the problem does not occur in GraphEdit or in GraphEditPlus (which I just bought) or in the Philips application that came with the camera so there must be some way to handle this?
 
What do we have to do to get the "SPC 900" "Properties" panel to display and behave properly?
 
Thanks,
 
Howard
 
Howard C. Anderson
HTTP://www.astroshow.com
modified on Monday, June 23, 2008 6:58 PM

GeneralRe: Philips SPC 900 NC/00 PC CameramemberHoward Anderson23 Jun '08 - 13:21 
Oh-oh.
 
I just tried my application on XP and it works. I compiled on Vista and the problem occurs in Vista. When I run the executable (without recompiling) it runs fine on XP without crashing when I hit the "Audio" tab.
 
So what was that you were saying about proxies in Vista? I have latest stuff installed on Vista. What else do I have to do I wonder?
 
I need the application to work on XP AND Vista... I don't want to have to tell the users to install other "proxy" stuff or whatever. It needs to be self-contained so that it installs and works.
 
Thanks,
 
Howard
 
Howard C. Anderson
HTTP://www.astroshow.com

QuestionHow to run in x86 mode on x64 VistamemberMr. Baz19 Mar '08 - 9:19 
I'm using Vista x64 and DSGraphEdit launches in 64-bit mode, but the filters I need to use are 32-bit only. Is there a way I can launch DSGraphEdit in 32-bit mode?
GeneralFurther readings [modified]memberKlatoo12 Jan '08 - 1:28 
Hi,
 
I'm new to the whole subject and would like to read a bit more about it as I have to admit that I don't have a clou Roll eyes | :rolleyes:
 
I got currently a problem on my PC that I can not view videos, but hear the sound, and if I start your program everything works magically (only if I load also a film to render).
 
I'm surer there is an easy? explanation to it, but don't have the necessary knowledge yet to find the problem.
 
So - do you have any recommendation on books or articles I could read to learn more about
the subject?
 
Look really forward for any recommendation,
 
Best regards
 
Chris
 
modified on Sunday, January 27, 2008 5:41:52 PM

Questionwhere to Questions about DaggerLib code?memberBryanWilkins7 Jan '08 - 8:38 
How/where can I post questions concerning the DaggerLib code?
 
Is there an easy way to make the daggerlib graphs top down? Instead of left right?
AnswerRe: where to Questions about DaggerLib code?memberJohnnyLocust8 Jan '08 - 21:55 
BryanWilkins wrote:
How/where can I post questions concerning the DaggerLib code?

 
You can email me at JohnnyLocust@gmail.com
 

BryanWilkins wrote:
Is there an easy way to make the daggerlib graphs top down? Instead of left right?

 
I'll work on that this week. In DaggerUINode.cs, UpdatePaths, UpdateTargetRegions, UpdateRegion, and CreateBackImage have to be extended to allow for vertical alignment, plus DaggerNoodle.cs has to be changed. If you let me know what you're trying to achieve, I may be able to help you. I made DaggerLib to be able to create flow based visual languages as seamless as possible.
GeneralRe: where to Questions about DaggerLib code?memberotakucode10 Jan '11 - 15:01 
I found your article here while looking for some library or code showing some stuff for making precisely the type of application you do here (except, nothing to do with DirectShow). I looked through many others, but your Daggerlib looks perfect! Do you happen to have a web page dedicated to it? I would love to make sure I've got the latest and greatest code. Do you update this project when you make changes just to Daggerlib?
 
I would really recommend that you write an article about Daggerlib specifically. It looks wonderful and fills a niche that doesn't seem to be handled by anything else on CodeProject as far as I can tell. I haven't gotten into the code yet, but I am very much looking forward to it as your screenshots make it look like exactly what I was looking for! (Even down to using triangular "pins" rather than squares... something I've found hard to find)
QuestionCapturing Audio from the Windows Media Player at the back end to feed into a volume mixer and feed to speakers and headphones [modified]memberGrizzlyDoug20 Dec '07 - 18:53 
I like your project. It has some good ideas. I have a volume mixer that I have put together programmatically using C++ and MFC, which captures music from an mp3 file and feeds it to the audio mixer filter as an input. It also has three microphones as inputs, and a set of speakers as well as two pairs of headsets as outputs. So it has 4 inputs and three outputs. That was my first shot at building a filtergraph to capture audio. I want to take it one step further and capture audio from the Windows Media Player in place of the mp3 file to feed as an input to the audio mixer. Does anyone know how to capture the audio from the back end of the WMP just before it goes out to the sound renderer? I tried using a moniker for rendered output and that didn't work. I also tried using a moniker for the sound card to feed into the audiomixer, and I didn't get very far. Is there a better strategy that I should be using, or are there filters out there that capture the wmp audio from audio CDs as well as video DVDs, that might help me in solving this problem. I'm trying to keep it generic as far as the audio, so I want to capture the audio further down the line where it has been converted to a standard format, such as a wave or some other standard format, just before it goes to the sound renderer. Any help in the form of code samples would be greatly appreciated.
 
Thanks in advance!
GrizMan
modified on Friday, December 21, 2007 10:10:13 AM

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