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Comments and Discussions
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Thank you for your reply. I do find that I get depracation warnings related to the use of various buffer functions. If I don't want to switch the depracation warnings off it means I have to resolve these issues.
Is it not possible for a "out of the box" VS2005 build to be made available?
Thanks.
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I am working with Greek Unicode characters on Vista. I discovered that on Vista, when the "Current language for the non-unicode programs" is set to English, the Unicode menus with Greek characters appear truncated i.e. the words have been cut at the end, with whole words missing some times.
BCMenu predates the release of MS Vista, and digging into the code I discovered that it has a function with the name
Win32Type IsShellType()
which determines the OS type that is used. As it predates Vista, when is run on Vista it defaults to WINNT3! And this causes all the problems. I have changed the function so when run under MS Vista (or any future versions MS Windows) it returns WINXP as the OS type. This has solved the problem of the truncated menu width.
Now all the tests when run on a 32bit Vista installation. The change most probably will work also for Vist 64-bit.
I include the changed code of the function for your reference:
Win32Type IsShellType()
{
Win32Type ShellType;
DWORD winVer;
OSVERSIONINFO *osvi;
winVer=GetVersion();
if(winVer<0x80000000){/*NT */
osvi= (OSVERSIONINFO *)malloc(sizeof(OSVERSIONINFO));
if (osvi!=NULL){
memset(osvi,0,sizeof(OSVERSIONINFO));
osvi->dwOSVersionInfoSize=sizeof(OSVERSIONINFO);
GetVersionEx(osvi);
if(osvi->dwMajorVersion==3L)ShellType=WinNT3;
else if(osvi->dwMajorVersion==4L)ShellType=WinNT4;
else if(osvi->dwMajorVersion==5L&&osvi->dwMinorVersion==0L)ShellType=Win2000;
else if(osvi->dwMajorVersion==5L&&osvi->dwMinorVersion==1L)ShellType=WinXP;
else if(osvi->dwMajorVersion==6L&&osvi->dwMinorVersion==0L)ShellType=WinXP; //- Windows Vista
else ShellType=WinXP; //- For future versions of Windows default to WinXP
free(osvi);
}
}
else if (LOBYTE(LOWORD(winVer))<4)
ShellType=Win32s;
else{
ShellType=Win95;
osvi= (OSVERSIONINFO *)malloc(sizeof(OSVERSIONINFO));
if (osvi!=NULL){
memset(osvi,0,sizeof(OSVERSIONINFO));
osvi->dwOSVersionInfoSize=sizeof(OSVERSIONINFO);
GetVersionEx(osvi);
if(osvi->dwMajorVersion==4L&&osvi->dwMinorVersion==10L)ShellType=Win98;
else if(osvi->dwMajorVersion==4L&&osvi->dwMinorVersion==90L)ShellType=WinME;
free(osvi);
}
}
return ShellType;
}
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In Demo "BCDialogMenu303".Although the LoadToolbar() function is called , but there wasn't any toolbar show on the dialog. why?
...
m_menu.LoadMenu(IDR_MYTYPE);
m_menu.LoadToolbar(IDR_MAINFRAME);
m_menu.LoadToolbar(IDR_TOOLBAR);
SetMenu(&m_menu);
...
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how to store the data in the database using an mfc AppWizard
vivek rai
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Hello,
Do you know of an web article describing how somebody can imitate the painting of the highlighted menu items background?
1. highlighted menu items in normal applications running on Microsoft Vista (e.g NotePad ) have a nice blue background
2. highlighted menu items in Office 2007 (on Windows XP and Windows Vista, doesn't matter, the menu looks the same) have a nice "reflecting light" orange gradient.
By reading various articles, I've seen two approaches:
- Use themes API functions like DrawThemeBackground(). Is this possible for menus ?
Or
- Use gradient API functions like GradientFill() with GRADIENT_FILL_RECT_V?
In this case, by applying this function twice with different limiting colors for the first half and the second half of the button would produce something aproximating the "reflecting light" gradient we are seeing in Office 2007)
I would like to know how the Microsoft programmers implemented these menus.
Thanks a lot.
-- modified at 19:58 Sunday 1st April, 2007
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Hi
Any idea of how theme support can be added to the menus.
menus looks better on vista & worth utilising them.
Regards
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Any update on this request?
Andy
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I'm not able to append/insert top level menu item using the POPUP flag. This behaviour works fine with CMenu, and when i use ....
BOOL InsertMenu( UINT nPosition, UINT nFlags, UINT_PTR nIDNewItem = 0, LPCTSTR lpszNewItem = NULL );
with nIDNewItem as 0, BCMenu assumes it as a separator, instead of a top level item.
Please help me with this.
Thanks.
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Hi
Let me say thanks first for this wonderful help .
I am using this code to my SDI application. I am using 3.03 version of bcmenu.
I am facing the problem appling the true color bitmap strip at menubar. My strip background color is RGB(192,192,192) and Even i ve set the function SetBitmapbackground(RGB(192,192,192)). But still it is not showing the transparent background colors of menubar
Thx
ND
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have created an owner drawn menu item and done required drawing in the
DrawItem function. The drawing code works as I expected bu the problems is a
box appearing outside the menu. how can I remove it? please see the following
pictured to see the output.
http://static.flickr.com/98/248788817_5aca6ca4f1_o.jpg[^]
-Sarath.
"Great hopes make everything great possible" - Benjamin Franklin
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Hi,
I set xp_draw_3D_bitmaps=FALSE and xp_drawmode=BCMENU_DRAWMODE_ORIGINAL in BCMenu.cpp . then the backcolor of menu is gray.
ButI set xp_draw_3D_bitmaps=FALSE and xp_drawmode=BCMENU_DRAWMODE_ORIGINAL in BCMenu.cpp of your MDI example ,the backcolor of menu is white.
why the backcolor of menu is different while same set?
how to set backcolor of menu to white. could you help me?
my application is under vc++6.0 + windows xp
Any help will definitely be apprecicated.
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I've resolve this question.
you may change backcolor of menu in BCMenu::DrawItem_Win9xNT2000() or BCMenu::DrawItem_WinXP() function.change the value of m_clrBack variable to change the backcolor of menu.
I'm thankful to the author for supporting us a such good class.
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Hi.
I have some problem in VC++ 2005.
When i use this command, the return value is true:
UNIT rt = menu->GetMenuItemCount();
But when i use these functions(here is some examples):
GetMenuText(pos, tmp, MF_BYPOSITION); //error: Unhandled exception at 0x004788f3 in App.exe: 0xC0000005: Access violation reading location 0xcdcdcdcd. At "string=m_MenuList[id]->GetString();" in your code
GetMenuItemID(pos); // value of this function always is "-1"
GetMenuString(pos, tmp, MF_BYPOSITION);//this function always L""
Why? I am wrong in use params or the library can not work in VC++ 2005?
Please help me.
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Hi,
i think there are 2 possible problems:
- you wrote:
UNIT rt = menu->GetMenuItemCount();
GetMenuText(pos, tmp, MF_BYPOSITION);
GetMenuItemID(pos);
GetMenuString(pos, tmp, MF_BYPOSITION);
but the correct code probably is
UNIT rt = menu->GetMenuItemCount();
menu->GetMenuText(pos, tmp, MF_BYPOSITION);
menu->GetMenuItemID(pos);
menu->GetMenuString(pos, tmp, MF_BYPOSITION);
- probably the 'pos' variable is more bigger than total menu count.
Sorry for my english, but i'm italian.
bye
GianGian (Marco)
-- modified at 4:13 Thursday 29th June, 2006
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I tried using truecolor bitmap. but it is not show image on menu.
Please anwser to me....
Go for it!!
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Hi dalgoo,
for use a truecolor bitmap in the menu is needed to replace all 'ILC_COLORDDB' with 'ILC_COLOR32' in the image list creation.
Sorry if my english is not perfect, but i'm Italian.
bye, ciao
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The trick to true color images is how you create the image list you load. At first it seemed obvious that you would do the following:
m_TrayImages.Create (IDB_TRAY_IMAGES, 16, ILC_COLOR24|ILC_MASK, RGB(255,0,255));
However, this method loads the bitmap using the half-tone palette which reeks havoc on the colors! The solution is to create the imagelist first then add the bitmap:
m_TrayImages.Create (16, 16, ILC_COLOR24|ILC_MASK, 0,0);
CBitmap bmp;
bmp.LoadBitmap(IDB_TRAY_IMAGES);
COLORREF rgbTransparentColor = RGB(255,0,255);
m_TrayImages.Add(&bmp, rgbTransparentColor);
That is it!
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Is there a way to modify the code so that the tops of the menus such as the File, Edit, and Tools menus (for example) to display like the XP sytle?
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Is it possible to set my own disabled image for menu item, like SetDisabledImageList in CToolBarCtrl
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Just checked version 3.03
Looks like its already has what i need (color disable images)
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I currently use the BCMenu system and it shows my 16 x 16 toolbar images against the relevant menu items.
A user has provided me with some 32 x 32 images (256 colours) that he would like me to consider using for my toolbar. I am happy to try but have concerns about what will happen to my menu items.
Has anyone done this kind of thing before?
Please clarify.
Andrew
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I could not make a menu item MF_GRAYED
In dialog mode ,
I use BCMENU as main and single menu ,
It run OK,
but ,
I could not make a menu item grayed while CMenu will do.
I add code as below in InitDialog function
m_menu.LoadMenu(IDR_MYMENU);
m_menu.EnableMenuItem(ID_VLINK_CLOSE,MF_GRAYED);
......
it won't work, why?
or I should change it in other function?
Hello,
pleasure to meet you.
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And I test these code in your example,
edit menu ID as your menu ID,
and tried a submenu mode ,
it still can not work! just as nothing happened?
Hello,
pleasure to meet you.
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I've discover that if I remove the 'ON_COMMAND( ..., ... )' for an menu item, this one will appear disabled, and then do not send any message when clicked etc..
Is there a way to not getting in charge of adding such command in message map ? I explain myself, I buid dynamicly my menu and so i can't add the ON_COMMAND. I resolve this by using ON_COMMAND_EX_RANGE but I dislike that...
I'm pretty new to MFC...
Sorry if this question appear dumb... but ...
Tx,
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I created BCMenu instance with several popup items in main menu and noticed that items with submenu has not the same size as other menu items.
See example screenshoot
How to fix this problem?
Sincerely Yours,
RadioShark
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General News Suggestion Question Bug Answer Joke Rant Admin
Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages.
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This class implements an owner drawn menu class that mimics the menu style used in XP, Office and Visual C++
| Type | Article |
| Licence | CPOL |
| First Posted | 18 Nov 1999 |
| Views | 758,244 |
| Downloads | 13,613 |
| Bookmarked | 263 times |
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