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Sound Activated Recorder with Spectrogram in C#

By , 27 Jan 2008
 
SoundCatcher

Introduction

This project demonstrates an implementation of the waterfall spectrogram and use of statistical data to trigger events in near real-time. This code is an elaboration of my previous submission (SoundViewer). This demonstration utilizes the Wave classes developed by Ianier Munoz.

Using the Code

Audio is supplied by the default input device which is typically the microphone. Events are triggered when audio amplitude exceeds the desired threshold value, which can be set under Options on the menu bar. To make this more useful, I've added functionality to save the stream to disk which results in a nice sound activated recorder.

Points of Interest

In order to draw the spectrogram fast enough to allow for near real-time operation, I needed to write directly to memory using unsafe code.

// lock image
PixelFormat format = canvas.PixelFormat;
BitmapData data = 
    canvas.LockBits(new Rectangle(0, 0, width, height), ImageLockMode.ReadOnly, format);
int stride = data.Stride;
int offset = stride - width * 4;

// draw image
try
{
  unsafe
  {
    byte* pixel = (byte*)data.Scan0.ToPointer();
    // for each column
    for (int y = 0; y <= height; y++)
    {
      if (y < _fftLeftSpect.Count)
      {
        // for each row
        for (int x = 0; x < width; x++, pixel += 4)
        {
          double amplitude = ((double[])_fftLeftSpect[_fftLeftSpect.Count - y - 1])
                [(int)(((double)(_fftLeft.Length) / (double)(width)) * x)];
          double color = GetColor(min, max, range, amplitude);
          pixel[0] = (byte)0;
          pixel[1] = (byte)color;
          pixel[2] = (byte)0;
          pixel[3] = (byte)255;
        }
        pixel += offset;
      }
    }
  }
}
catch (Exception ex)
{
  Console.WriteLine(ex.ToString());
}

// unlock image
canvas.UnlockBits(data);

I noticed that the results vary wildly depending on the hardware and associated drivers being used.

Some things I'd like to experiment with further when I get the time:

  1. Use of frequency domain to produce "motion" detector equivalent
  2. Use of spectrogram in sound identification
  3. Improving performance/robustness

History

  • 01/16/2008: Created

License

This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)

About the Author

Jeff Morton
Systems / Hardware Administrator
United States United States
No Biography provided

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QuestionHelp for operation on a modulated signalmembergalbandrea14-Apr-13 22:13 
Bug"В экземпляре объекта не задана ссылка на объект." [modified]memberMember 99607234-Apr-13 1:54 
Questionis there a way to select the iinput device (directx name ?)memberpatrick zuili17-Mar-13 18:34 
Generalamazing onememberMember 810718412-Jan-13 5:07 
GeneralMy vote of 5memberjavcastaalm23-Nov-12 9:08 
GeneralThanksmemberLeviButler3-Nov-12 13:27 
GeneralMy vote of 5memberMember 806726522-May-12 0:47 
Questiondraw spectrogram with a wav file.memberjacky_zz4-Feb-12 18:27 
QuestionLocking up when closing if there is activity [modified]memberprogrammerdon17-Jan-12 5:46 
QuestionObject reference not set to an instance of an objectmemberdeepak thomas5-Dec-11 4:01 
AnswerRe: Object reference not set to an instance of an objectmemberdeepak thomas5-Dec-11 6:57 
QuestionSound Catcher freezes on Exit in Win 7 32-bitmemberMember 836994911-Nov-11 11:13 
AnswerRe: Sound Catcher freezes on Exit in Win 7 32-bitmemberTimothy Ayodele14-Jan-12 1:54 
QuestionPlease how can i make the recording every 1 hourmemberTimothy Ayodele2-Nov-11 7:26 
QuestionVote 5memberserega4675-Aug-11 0:41 
GeneralIn VB.NETmemberemicroxxx23-May-11 2:55 
GeneralMy vote of 5groupabdillahi26-Apr-11 22:23 
QuestionHow can i save output to .txt ?memberstefan_brato27-Nov-10 16:48 
QuestionSpectrogram DisappearsmemberGeoNav12-Jul-10 18:26 
QuestionGPLv2memberMember 42771197-Jul-10 10:00 
QuestionHow to generate wave-form if we have the byte-array with us.memberMark0211-Mar-10 23:06 
GeneralIntegration TimememberGeoNav17-Feb-10 4:17 
GeneralSound EqualizermemberBazKhan25-Jan-10 19:34 
GeneralAmplitude -sound loudnessmemberginwithlime9-Jan-10 4:10 
GeneralRe: Amplitude -sound loudnessmemberJeff Morton9-Jan-10 5:36 

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