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Simple Random Number Generation

By , 18 Mar 2011
 

Introduction

Random number generation is tricky business. Good random number generation algorithms are tricky to invent. Code implementing the algorithms is tricky to test. And code using random number generators is tricky to test. This article will describe SimpleRNG, a very simple random number generator. The generator uses a well-tested algorithm and is quite efficient. Because it is so simple, it is easy to drop into projects and easy to debug into.

SimpleRNG can be used to generate random unsigned integers and double values with several statistical distributions:

  • Beta
  • Cauchy
  • Chi square
  • Exponential
  • Inverse gamma
  • Laplace (double exponential)
  • Normal
  • Student t
  • Uniform
  • Weibull

Why Not Just Use the .NET Random Number Generator?

For many applications, it hardly matters what random number generator you use, and the one included in the .NET runtime would be the most convenient. However, sometimes it helps to have your own random number generator. Here are some examples.

  1. When debugging, it's convenient to have full access to the random number generator. You may want to examine the internal state of the generator, and it helps if that state is small. Also, it may be helpful to change the generator temporarily, making the output predictable to help debug code that uses the generator.
  2. Sometimes it is necessary to compare the output of programs written in different languages. For example, at my work we often take prototype code that was written in R and rewrite it in C++ to make it more efficient. If both programs use their own library's random number generator, the outputs are not directly comparable. But if both programs use the same algorithm, such as the one used here, the results might be directly comparable. (The results still might not match due to other differences.)
  3. The statistical quality of the built-in generator might not be adequate for some tasks. Also, the attributes of the generator could change without notice when you apply a service pack.

Background

George Marsaglia is one of the leading experts in random number generation. He's come up with some simple algorithms that nevertheless produce high quality output. The generator presented here, SimpleRNG, uses Marsaglia's MWC (multiply with carry) algorithm. The algorithm is mysterious but very succinct. The algorithm passes Marsaglia's DIEHARD battery of tests, the acid test suite for random number generators.

The heart of SimpleRNG is three lines of code. Here is the method that generates uniformly distributed unsigned integers.

private static uint GetUint()
{
    m_z = 36969 * (m_z & 65535) + (m_z >> 16);
    m_w = 18000 * (m_w & 65535) + (m_w >> 16);
    return (m_z << 16) + m_w;
}

Here m_w and m_z are unsigned integers, the only member variables of the class. It's not at all obvious why this code should produce quality random numbers, but it does.

The unsigned integer is then turned into a double in the open interval (0, 1). ("Open" means that the end points are not included; the method will not return 0 or 1, only numbers in between.)

public static double GetUniform()
{
    // 0 <= u < 2^32
    uint u = GetUint();
    // The magic number below is 1/(2^32 + 2).
    // The result is strictly between 0 and 1.
    return (u + 1.0) * 2.328306435454494e-10;
}

Using the Code

The SimpleRNG class has two seeds. These have default values, or they can be specified by calling SetSeed() with one or two arguments. These arguments must be non-zero; if an argument is zero, it is replaced by the default value. Some may prefer to throw an exception in this case rather than silently fix the problem. There is also an option to set the seed values from the system clock using SetSeedFromSystemTime(). Once the class is initialized, there is only one public method to call, GetUniform().

Points of Interest

The code to test SimpleRNG is more complicated than SimpleRNG itself. The test code included as a demo uses a statistical test, the Kolmogorov-Smirnov test, to confirm that the output of the generator has the expected statistical properties. If this test were applied repeatedly with ideal random input, the test would fail on average once in every thousand applications. This is highly unusual in software testing: the test should fail occasionally! That's statistics for you. Don't be alarmed if the test fails. Try again with another seed and it will most likely pass. The test is good enough to catch most coding errors since a bug would likely result in the test failing far more often. The test code also uses RunningStat, a class for accurately computing sample mean and variance as values accumulate.

Further Reading

For more information on random number generation, particularly on subtle things that can go wrong, see the CodeProject article Pitfalls in Random Number Generation. If you are using C++, see Random number generation using C++ TR1.

History

  • 11th April, 2008: Initial post
  • 13th April, 2008: Revised article to explain why this generator might be preferable to the built-in generator
  • 30th September, 2008: Added further reading section
  • 4th October, 2008: Fixed two bugs based on reader feedback. Now seeds cannot be 0, and GetUniform cannot return 0.
  • 22nd October, 2008: Added methods for generating normal (Gaussian) and exponential random samples
  • 19th February, 2010: Fixed incompatibility with Marsaglia's MWC algorithm
  • 30th April, 2010: Added methods for new distributions, extended the test code
  • 27th July, 2010: Updated article
  • 6th January, 2011: Updated article and download files
  • 16th March, 2011: Updated article and download files per Craig McQueen‘s comment regarding the lower bits of the core generator

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

John D. Cook
United States United States
Member
I am an independent consultant in software development and applied mathematics. I help companies learn from their data to make better decisions.
 
Check out my blog or send me a note.
 

 


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QuestionParallel form of Marsagliamemberbrainsearching22 Apr '13 - 6:46 
QuestionGenerating a sequence of random numbers in parallelmemberbrainsearching22 Apr '13 - 2:00 
QuestionIs there a way to somehow reset the RNG?memberEddie Y Chen23 Oct '12 - 23:08 
AnswerRe: Is there a way to somehow reset the RNG?memberEddie Y Chen24 Oct '12 - 15:03 
GeneralMy vote of 5membersilleryxu8 Oct '12 - 23:25 
GeneralMy vote of 5memberFlorian Rappl15 Aug '12 - 2:54 
QuestionBug or not? [modified]memberMember 855191013 Aug '12 - 10:07 
AnswerRe: Bug or not?membermartinankerl22 Oct '12 - 1:32 
GeneralRe: Bug or not?memberdamon_achey26 Nov '12 - 12:22 
GeneralMy vote of 5memberSamarRizvi11 Jun '12 - 4:18 
QuestionOverflow error after converting to VBmemberJimT Utah21 Mar '12 - 4:37 
AnswerRe: Overflow error after converting to VB (Never Mind!)memberJimT Utah21 Mar '12 - 5:20 
QuestionQuick C++ portmemberTim Deveaux10 Feb '12 - 9:44 
AnswerRe: Quick C++ portmemberJohn D. Cook10 Feb '12 - 9:57 
GeneralRe: Quick C++ portmemberTim Deveaux10 Feb '12 - 10:19 
SuggestionBad seedsmemberCraig McQueen27 Oct '11 - 15:05 
GeneralRe: Bad seedsmemberHaBiX20 Jan '13 - 22:43 
QuestionUsing the dual parameter seed constructormemberGenericJoe23 Oct '11 - 12:53 
AnswerRe: Using the dual parameter seed constructormemberJohn D. Cook23 Oct '11 - 13:13 
QuestionPeriodmemberGenericJoe22 Oct '11 - 12:36 
AnswerRe: PeriodmemberJohn D. Cook22 Oct '11 - 12:41 
GeneralRe: PeriodmemberGenericJoe23 Oct '11 - 11:23 
AnswerRe: Period [modified]memberCraig McQueen27 Oct '11 - 15:00 
GeneralMy vote of 5memberbear_21 Jul '11 - 20:32 
AnswerVery Nice AlgorithmmemberK Vikas25 May '11 - 18:53 
GeneralMy vote of 5memberjim lahey18 Mar '11 - 1:20 
GeneralReally excellent [modified]memberKenJohnson8 Jan '11 - 4:57 
GeneralRe: Really excellentmemberJohn D. Cook8 Jan '11 - 5:41 
QuestionBug?memberktk681 Jan '11 - 23:19 
AnswerRe: Bug? [modified]memberJohn D. Cook6 Jan '11 - 16:15 
QuestionWhy static members?memberktk681 Jan '11 - 21:45 
GeneralNeed help using your solutionmemberKuntal_patel16 Oct '10 - 21:08 
AnswerRe: Need help using your solution [modified]memberCraig McQueen27 Oct '11 - 17:34 
GeneralSimple random number functionmember_dog2 Sep '10 - 6:16 
GeneralVery nice. Gets a 5membervictorbos4 Aug '10 - 2:26 
GeneralRe: Very nice. Gets a 5memberJohn D. Cook4 Aug '10 - 2:57 
GeneralRe: Very nice. Gets a 5membervictorbos4 Aug '10 - 3:00 
GeneralRe: Very nice. Gets a 5membervictorbos4 Aug '10 - 4:14 
GeneralRe: Very nice. Gets a 5memberJohn D. Cook4 Aug '10 - 4:59 
GeneralRe: Very nice. Gets a 5membervictorbos4 Aug '10 - 6:02 
GeneralRe: Very nice. Gets a 5memberJohn D. Cook16 Aug '10 - 5:38 
GeneralRe: Very nice. Gets a 5membervictorbos21 Aug '10 - 5:14 
GeneralMy vote of 5memberOnAClearDiskYouCanSeekForever2 Aug '10 - 19:28 
GeneralThank you, you have my five.memberKenJohnson27 Jul '10 - 20:45 
GeneralRe: Thank you, you have my five.memberJohn D. Cook28 Jul '10 - 6:44 
GeneralRuby implementation availablememberJohn D. Cook23 Jul '10 - 21:20 
Generalnot the same as Marsaglia's MWC; warning about lower 16 bits.memberlsemprini14 Feb '10 - 22:49 
GeneralRe: not the same as Marsaglia's MWC; warning about lower 16 bits. [modified]memberJohn D. Cook19 Feb '10 - 9:29 
GeneralPortabilitymembersupercat93 May '10 - 5:39 
GeneralRe: not the same as Marsaglia's MWC; warning about lower 16 bits.memberCraig McQueen22 Dec '10 - 21:10 

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