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First Posted 10 Jul 2002
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A Simple Win32 Window Wrapper Class

By | 11 Jul 2002 | Article
How to make a Win32 application object oriented, without using MFC.

Introduction

I like object-oriented programming. In my professional C++ career, I have used nothing but MFC. So, when I want to make a good ole' fashioned Win32/SDK application, I cringe at the thought of not using the OO paradigm. If you're like me and you want to get away from the old C programming style, here is some code that will help you write your own window wrapper class.

Where are all of the examples?

It's nearly impossible to find good examples of a window wrapper class. None of my game development books have one. None of my general Windows programming books do either. Conducting a Google search only gave me one good example, Creating a Win32 Window Wrapper Class. You would think more people would be doing this. Unfortunately, there aren't more examples because its not easy to get it working.

The main problem

When you create a WNDCLASSEX structure you need to give the structure a pointer to your window procedure in the lpfnWndProc member. The window procedure is a callback, a special kind of function called directly by Windows when needed.

To make callbacks work correctly, strict typedefs are defined in the Windows header files. If you try to use a class member as a callback, the compiler will give you an error, saying that the member prototype does not match the required typedef.

The solution

To get around this compiler error, we need to make the window procedure static. From this static method we then call another method of the class to actually handle the messages.

To call the message handler of the correct window, we need to get the pointer of the window class using the SetWindowLong and GetWindowLong API functions. We send the this pointer to the window procedure via the CreateWindow function's LPVOID lpParam // window-creation data parameter.

When the WM_NCCREATE message is received, the window procedure sets the window long value to the pointer and is then able to call the correct message handler.

class CBaseWindow
{
public:
    // there are more members and methods
    // but you can look at the code to see them

    // static message handler to put in WNDCLASSEX structure
    static LRESULT CALLBACK stWinMsgHandler(HWND hwnd, 
                UINT uMsg, WPARAM wParam, LPARAM lParam);
protected:
    // the real message handler
    virtual LRESULT CALLBACK WinMsgHandler(HWND hwnd, 
                UINT uMsg, WPARAM wParam, LPARAM lParam)=0;

    // returns a pointer the window (stored as the WindowLong)
    inline static CBaseWindow *GetObjectFromWindow(HWND hWnd)
    {
        return (CBaseWindow *)GetWindowLong(hWnd, GWL_USERDATA);
    }
};

LRESULT CALLBACK CBaseWindow::stWinMsgHandler(HWND hwnd, 
                   UINT uMsg, WPARAM wParam, LPARAM lParam)
{
    CBaseWindow* pWnd;

    if (uMsg == WM_NCCREATE)
    {
        // get the pointer to the window from
        // lpCreateParams which was set in CreateWindow
        SetWindowLong(hwnd, GWL_USERDATA, 
           (long)((LPCREATESTRUCT(lParam))->lpCreateParams));
    }

    // get the pointer to the window
    pWnd = GetObjectFromWindow(hwnd);

    // if we have the pointer, go to the message handler of the window
    // else, use DefWindowProc
    if (pWnd)
        return pWnd->WinMsgHandler(hwnd, uMsg, wParam, lParam);
    else
        return DefWindowProc(hwnd, uMsg, wParam, lParam);
}

BOOL CBaseWindow::Create(DWORD dwStyles, RECT* rect)
{ 
    // Create the window

    // send the this pointer as the window creation parameter
    m_hwnd = CreateWindow(szClassName, szWindowTitle, dwStyles, 
        rect->left, rect->top, rect->right - rect->left, 
        rect->bottom - rect->top, NULL, NULL, hInstance, 
        (void *)this);

    return (m_hwnd != NULL);
}

Conclusion

Although, the demo (and source) is a very simple and crude example of what you can do with a window wrapper class, I hope it will help make your Win32 programming projects easier to understand and your code more reusable.

If you can find more information on this subject, I would gladly add a links section to the article.

Credit where credit is due

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

About the Author

Jason Henderson

Software Developer (Senior)

United States United States

Member

I live in the middle of no where in Illinois, USA. I am married and have four children.

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GeneralRe: Wont Compile, Cant get it to work PinmemberJason Henderson2:39 3 May '04  
GeneralRe: Wont Compile, Cant get it to work PinmemberLonelyTower21:01 12 May '05  
GeneralMDI error!!!! Pinmembermzmzmz17:43 12 Mar '04  
Generalvery fine Pinmemberskaanji14:43 10 Oct '03  
Generalexactly what I needed! PinmemberScott Miller13:57 6 Jun '03  
GeneralRe: exactly what I needed! PinmemberJason Henderson16:47 6 Jun '03  
GeneralRe: exactly what I needed! PinmemberGroba2:49 10 Oct '06  
Just amazing.. I put "window wrapper c++" to google in quest for "I'd like to know how they did it class-wise" and this popped as the first candidate. Just amazing, I was looking for exactly this. Keep up the good mind-reading work Wink | ;)
Generalgrreat stuff, I got it working but... PinmemberGnosticMan12:32 4 Mar '03  
Generalwindow Pinsussnoahb20:45 24 Feb '03  
GeneralJust some thoughts Pinmembermatsik0:17 5 Dec '02  
GeneralRe: Just some thoughts PinmemberJason Henderson3:08 5 Dec '02  
GeneralRe: Just some thoughts PinmemberGMorris4:06 23 May '05  
GeneralInteresting... PinmemberHockey18:10 19 Oct '02  
GeneralRe: Interesting... Pinmemberskaanji14:48 10 Oct '03  
GeneralRe: Interesting... PinmemberHockey22:20 10 Oct '03  
GeneralTake a look at jlWindows Pinmemberukuk16:53 4 Oct '02  
GeneralExcellent! PinsussAnonymous22:48 19 Sep '02  
GeneralRe: Not quite right PinmemberJörgen Sigvardsson13:24 11 Jul '02  
GeneralRe: Not quite right Pinmemberyarp19:52 11 Jul '02  
GeneralRe: Not quite right PinmemberJason Henderson3:08 12 Jul '02  
GeneralRe: Not quite right PinmemberS van Leent4:36 13 Jul '02  
GeneralRe: Not quite right PinmemberJason Henderson3:44 12 Jul '02  

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