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CPianoCtrl - A Display Piano Control

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14 Mar 2008MIT5 min read 208.8K   5K   65   66
An article about using the CPianoCtrl class

Introduction

A few months ago, I wrote a Code Project article about a class wrapper library I created for the low-level Windows MIDI API. To demonstrate my library, I created a simple application that included a piano display for playing the notes via the mouse. As it turns out, there was some interest in the piano control itself. Unfortunately, for a variety of reasons, the piano control I had created for that project wasn't suited for general use, so I decided to write the control over completely from scratch so that it can be used in many different contexts.

The CPianoCtrl and CPianoCtrlListener Classes

The CPianoCtrl class represents a keyboard piano display. It is a custom control derived from the MFC CWnd class. It displays an interactive keyboard which allows you to play notes with the mouse. By itself, the control doesn't produce any sound. It's up to you to connect a CPianoCtrl object to a sound source. This is done through the CPianoCtrlListener class.

The CPianoCtrlListener is an abstract class. Derived classes can attach themselves to a CPianoCtrl object. When a note is played or released, the CPianoCtrl object will notify all of its listeners that a note event has taken place. For example, a CPianoCtrlListener derived class could respond to an event by playing a MIDI note corresponding to the note played on a CPianoCtrl object it is registered with.

Keys on a CPianoCtrl object can be activated directly by calling the NoteOn and NoteOff functions. This can be useful when you want to turn on and off notes on the keyboard by a means other than the mouse. For example, you could parse a MIDI file and have the notes on the keyboard play to the notes in the file. Furthermore, since you can change the color of the keys that are being played, each MIDI track could have its own color.

Note Range and Characteristics

The CPianoCtrl class can have up to 128 keys (0 - 127). The range is set with the Initialize method or the SetNoteRange method. You specify the lowest note of the range and the highest note of the range. The lowest note must be less than the highest note and both the lowest note and the highest note must be natural. This is an important point that bears repeating: The lowest note and the highest note on the keyboard must be natural. This limitation has to do with avoiding situations in which a black key is the lowest or highest note. In such cases, there would be a white key fragment leftover. This would not be impossible to deal with. However, it makes things easier and clearer to simply avoid this situation altogether.

Notes are represented by integer values. The number 0 is considered a C note. As you go up from 0, you are ascending the chromatic scale. Therefore, 0 equals C, 1 equals C#, 2 equals D, etc. After you've reached the B note (the first B note is number 11), the scale starts over from C.

A CPianoCtrl can be displayed in one of three ways: Vertical left, vertical right, and horizontal. Vertical left displays the control vertically with the keys facing to the right, vertical right displays the control vertically with the keys facing left, and horizontal displays the control horizontally. The mode of display is determined by passing a constant to a control's constructor. Those constants are VERTICAL_LEFT, VERTICAL_RIGHT, and HORIZONTAL.

Using the CPianoCtrl Class

To use the CPianoCtrl class in a dialog based application, perform the following steps:

  1. In the resource editor, place a custom control onto the dialog box.
  2. Set the class name in the custom control's property box to match the CPianoCtrl's class name.
  3. Add a CPianoCtrl instance variable to the dialog class.
  4. Add a DDX_Control call in the DoDataExchange method in the dialog class. For example, if your dialog class was named CPianoDlg, the CPianoCtrl variable was named m_PianoCtrl, and the Id for the control was IDC_PIANOCTRL, you would place the following in the dialog class' DoDataExchange function:

    C++
    void CPianoDlg::DoDataExchange(CDataExchange* pDX)
    {
        CDialog::DoDataExchange(pDX);
        //{{AFX_DATA_MAP(CPianoDlg)
            // NOTE: the ClassWizard will add DDX and DDV calls here
        //}}AFX_DATA_MAP
        DDX_Control(pDX, IDC_PIANOCTRL, m_PianoCtrl);
    }
  5. In the dialog class' OnInitDialog function, initialize the CPianoCtrl object by calling its initialize function. Here, you will pass the desired note range and optionally the note-on color.

To use the control dynamically within a dialog box or within a window, perform the following steps:

  1. Add a CPianoCtrl instance variable to your class. This can be a pointer to a CPianoCtrl object, but if so, you will need to allocate memory for it before using it and deallocate its memory after you are done with it.
  2. Call the CPianoCtrl object's Create function. Here, you will pass the parent window, the CPianoCtrl's position and size, its Id, and optionally its window style.
  3. Call the CPianoCtrl object's Initialize function. Here, you will pass the desired note range and optionally the note-on color.

The Demonstration Project

The VC++ demonstration project allows you to interact with three CPianoCtrl controls. You can change their range dynamically. Also, you can change the color used to indicate that a note is being played. You will notice that as you click on the keys you will not hear any sound. That's because the control by itself does not produce a sound. It must be connected to a sound source. If you would like to see an example of this, check out my updated MIDI wrapper article. In that demonstration application, I derive a class from the CPianoCtrl class specifically designed to work with my MIDI library and play MIDI notes.

I hope you find this control useful. Please let me know if you have any suggestions, bug reports, or would just like to tell me how you are using the control. Take care!

History

  • 1st March, 2003 - Added the ability to display control vertically
  • 14th March, 2008 - Updated source code and demo project, changed license to MIT

License

This article, along with any associated source code and files, is licensed under The MIT License


Written By
United States United States
Aside from dabbling in BASIC on his old Atari 1040ST years ago, Leslie's programming experience didn't really begin until he discovered the Internet in the late 90s. There he found a treasure trove of information about two of his favorite interests: MIDI and sound synthesis.

After spending a good deal of time calculating formulas he found on the Internet for creating new sounds by hand, he decided that an easier way would be to program the computer to do the work for him. This led him to learn C. He discovered that beyond using programming as a tool for synthesizing sound, he loved programming in and of itself.

Eventually he taught himself C++ and C#, and along the way he immersed himself in the ideas of object oriented programming. Like many of us, he gotten bitten by the design patterns bug and a copy of GOF is never far from his hands.

Now his primary interest is in creating a complete MIDI toolkit using the C# language. He hopes to create something that will become an indispensable tool for those wanting to write MIDI applications for the .NET framework.

Besides programming, his other interests are photography and playing his Les Paul guitars.

Comments and Discussions

 
Questioncan the CPianoDlg combo OnSelChange event be accessed in the CPianoCtrl.cpp Pin
hansrajlal31-Mar-10 0:57
hansrajlal31-Mar-10 0:57 
GeneralPlayByEar Application Pin
Gopalakrishna Palem10-Jun-09 9:19
Gopalakrishna Palem10-Jun-09 9:19 
QuestionWhy can not play? Pin
Jeff Shi9-Jun-08 19:44
Jeff Shi9-Jun-08 19:44 
QuestionLicense update? Pin
yogbert4225-Feb-08 23:44
yogbert4225-Feb-08 23:44 
AnswerRe: License update? Pin
Leslie Sanford14-Mar-08 6:04
Leslie Sanford14-Mar-08 6:04 
Generalcode in c++ Pin
Ashraf Gillani24-May-07 23:57
Ashraf Gillani24-May-07 23:57 
GeneralAccess violation crash Pin
MTaunton1-Nov-05 21:44
MTaunton1-Nov-05 21:44 
GeneralRe: Access violation crash Pin
Leslie Sanford2-Nov-05 5:43
Leslie Sanford2-Nov-05 5:43 
GeneralRe: Access violation crash Pin
Leslie Sanford2-Nov-05 7:47
Leslie Sanford2-Nov-05 7:47 
GeneralRe: Access violation crash Pin
MTaunton2-Nov-05 10:54
MTaunton2-Nov-05 10:54 
GeneralMIDI API for Python Pin
wyleu12-Aug-04 11:33
wyleu12-Aug-04 11:33 
GeneralRe: MIDI API for Python Pin
Leslie Sanford12-Aug-04 19:56
Leslie Sanford12-Aug-04 19:56 
GeneralRe: MIDI API for Python Pin
wyleu12-Aug-04 21:17
wyleu12-Aug-04 21:17 
GeneralRe: MIDI API for Python Pin
Leslie Sanford13-Aug-04 7:51
Leslie Sanford13-Aug-04 7:51 
Generalstrange error... Pin
scoroop25-May-04 23:34
scoroop25-May-04 23:34 
when i added your control to my projecti got one strange error: c:\[path]\PianoCtrl.cpp(684): fatal error C1010: unexpected end of file while looking for precompiled header directive
i haven't changed either PianoCtrl.cpp or PianoCtrl.h
i'm a newbie so it's probably something trivial...
GeneralRe: strange error... Pin
Leslie Sanford26-May-04 3:46
Leslie Sanford26-May-04 3:46 
GeneralRe: strange error... Pin
scoroop26-May-04 14:12
scoroop26-May-04 14:12 
GeneralRe: strange error... Pin
scoroop27-May-04 12:46
scoroop27-May-04 12:46 
GeneralRe: strange error... Pin
Leslie Sanford27-May-04 22:21
Leslie Sanford27-May-04 22:21 
GeneralRe: strange error... Pin
scoroop28-May-04 0:35
scoroop28-May-04 0:35 
GeneralRe: strange error... Pin
Leslie Sanford28-May-04 6:15
Leslie Sanford28-May-04 6:15 
GeneralRe: strange error... Pin
scoroop28-May-04 7:56
scoroop28-May-04 7:56 
GeneralSuggestion--Add Velocity Pin
jim_henry24-May-04 20:04
jim_henry24-May-04 20:04 
QuestionCritical Section? Pin
Andrew Phillips10-Mar-03 17:19
Andrew Phillips10-Mar-03 17:19 
AnswerRe: Critical Section? Pin
Leslie Sanford11-Mar-03 7:03
Leslie Sanford11-Mar-03 7:03 

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