
Introduction
CRolloverButton is a CButton derived class. It provides a button with rollover
behavior known from many webpages. The bitmaps must consist of three pictures
for the different states (using the following order normal, rollover, disabled) of the
button.
Usage of CRolloverButton
- In you resource editor create a button (do not set the 'owner draw' property).
- Use classwizard to create a
CButton object in your dialog.
- Include the "rolloverbutton.h" file in your dialog class file.
- Rename the
CButton object type to CRolloverButton.
- Call the
SetBitmaps function in order to assign your bitmap to the new button
SetBitmaps
CRolloverButton::SetBitmaps( UINT nID, int nWidth, int nHeight, COLORREF crTransparentMask )
nID - ID of a bitmap resource
nWidth - Width of one image
nHeight - Height of your image
crTransparentMask - color displayed transparently (normaly RGB(255, 255, 255) Magenta)
Example
BOOL CButtonTestDlg::OnInitDialog()
{
CDialog::OnInitDialog();
m_btn_OK.SetBitmaps(IDB_BITMAP1, 18, 20, RGB(255, 0, 255));
return TRUE;
}
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