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Licence CPOL
First Posted 19 Feb 2003
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MFC classes for multiple monitors

By | 27 Aug 2003 | Article
Class wrappers around the Win32 multi-monitor API

Sample Image - multimon.jpg

Introduction

Awhile back I decided to write a screensaver application as a way to pick up MFC. After I got my first implementation up and running I shipped it off to a friend. Well the first thing he noted was a a glaring bug: he uses multiple monitors and my screen saver only showed up on one.

After some scouring of the internet and research into MSDN I was able to to get the screensaver running on multiple monitors by using some API calls the were introduced with Windows 98/2000. This project is a couple of small MFC classes that wrap the multi-monitor API.

These classes can be safely used on Windows 95/NT4 as well. On those platforms, they just provide the properties of the one and only monitor.

Background

Eveyrything you ever wanted to know about the API for multiple monitors is described in a very well written article by David Campbell in the June 1997 issue of MSJ.

The API itself is simple and straightforward. It has some new constants to pass to GetSystemMetrics and a couple methods to enumerate all of the monitors currently attached to the system and get the properties of a given monitor.

All of the types and functions are defined by the platform SDK in the file multimon.h . If you #define WINVER to be greater than 0x400 you don't need to link to multimon.h, as the API gets defined in windef.h for Windows 98 and later targeted builds. Multimon.h also provides some stub functions that allow calls to be safely made on Windows 95/NT4 machines. These wrappers interrogate the runtime OS and either make fall-through calls into the actual API or return the propeties of the one (and only) monitor on those older platforms.

The multi monitor classes take care of including multimon.h correctly depending on the value of WINVER.

Using the code

CMointor is a basic MFC class that allows you to safely use the multi-monitor API on any Win32 platform. 

There are three classes in this library:

CMonitors represents the collection of monitors currently attached to the system and wraps the EnumDisplayMonitors API function.

//CMonitors' interface
CMonitor GetMonitor( const int index ) const;
int GetCount() const; 

//returns the monitor closest to the specified item
static CMonitor GetNearestMonitor( const LPRECT lprc );
static CMonitor GetNearestMonitor( const POINT pt );
static CMonitor GetNearestMonitor( const CWnd* pWnd );

//is the specificed item visible on any monitor
static BOOL IsOnScreen( const POINT pt );
static BOOL IsOnScreen( const CWnd* pWnd );
static BOOL IsOnScreen( const LPRECT lprc );

//returns the rectangle encompassing all monitors
static void GetVirtualDesktopRect( LPRECT lprc );

//determines whether the given handle is a valid monitor handle
static BOOL IsMonitor( const HMONITOR hMonitor );
static CMonitor GetPrimaryMonitor();
static BOOL AllMonitorsShareDisplayFormat();

static int GetMonitorCount();

CMonitor is a wrapper around an HMONITOR handle (returned from EnumDisplayMonitors) and the GetMonitorInfo function. With CMonitor you can get at the characteristics of a given monitor.

//The interface of CMonitor            
void Attach( const HMONITOR hMonitor );
HMONITOR Detach();

void ClipRectToMonitor( LPRECT lprc, <BR>                        const BOOL UseWorkAreaRect = FALSE ) const;
void CenterRectToMonitor( LPRECT lprc, <BR>                          const BOOL UseWorkAreaRect = FALSE ) const;
void CenterWindowToMonitor( CWnd* const pWnd,<BR>                            const BOOL UseWorkAreaRect = FALSE ) const;

//creates a device context for the monitor - the client is responsible for <BR>// DeleteDC
HDC CreateDC() const;

void GetMonitorRect( LPRECT lprc ) const;
//the work area is the monitor rect minus the start bar
void GetWorkAreaRect( LPRECT lprc ) const;

void GetName( CString& string ) const;

int GetBitsPerPixel() const;

//determines if the specified item on the monitor
BOOL IsOnMonitor( const POINT pt ) const;
BOOL IsOnMonitor( const CWnd* pWnd ) const;
BOOL IsOnMonitor( const LPRECT lprc ) const;

BOOL IsPrimaryMonitor() const;
BOOL IsMonitor() const;
        

CMonitorDC is a CDC derived class that represents a monitor specific device context. I haven't really gone to far with this class but it seemed like a logical part of the library.  

Known Limitations

CMonitor and CMonitors rely on the assumption that a monitor handle does not change. This has proved to be a safe assumption empirically but isn't nessecarily a guarantee.

History

  • 02/20/2003 - Initial Release
  • 08/25/2003 - Made changes to make compatible with VC6 environment

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

Don Kackman

Team Leader
Starkey Laboratories
United States United States

Member

The first computer program I ever wrote was in BASIC on a TRS-80 Model I and it looked something like:
10 PRINT "Don is cool"
20 GOTO 10
It only went downhill from there.
 
Hey look, I've got a blog

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Comments and Discussions

 
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QuestionMultimon Code Project Licensing PinmemberDonaldJLucas17:40 17 May '09  
AnswerRe: Multimon Code Project Licensing PinmemberDon Kackman6:59 18 May '09  
QuestionRe: Multimon Code Project Licensing PinmemberDonaldJLucas19:17 18 May '09  
AnswerRe: Multimon Code Project Licensing PinmemberDon Kackman2:00 19 May '09  
GeneralDual Monitor problem PinmemberMember 469378721:00 11 Aug '08  
Questionvb.net or c# version please ? PinmemberUltraWhack9:43 12 May '08  
AnswerRe: vb.net or c# version please ? PinmemberDon Kackman1:27 5 Aug '08  
Questionmirror display Pinmemberfurry221:40 23 Apr '08  
QuestionMFC Classes Pinmemberkannettan20:49 15 Sep '06  
GeneralBits per pixel Pinmemberakorka9:39 17 Jul '06  
GeneralRe: Bits per pixel PinmemberDon Kackman11:02 17 Jul '06  
GeneralProblem Pinmemberakorka8:40 17 Jul '06  
GeneralSplitterWND question PinmemberKarl Bahr6:02 26 Nov '05  
GeneralNice classes, one fix PinmemberHans Dietrich15:48 24 Feb '05  
These are very useful classes, but there is one problem. In Monitors.cpp, you assume that GetSystemMetrics(SM_CMONITORS) will return the number of monitors that EnumDisplayMonitors() will enumerate. This is usually correct, but not always. I am working on a Win2000 system where GetSystemMetrics returns 1, but EnumDisplayMonitors finds 2! When this happens, the line
	pAddMonitor->pMonitors->SetAt( pAddMonitor->currentIndex, pMonitor );
will assert, because currentIndex will be greater than the array size.
 
I believe the reason for this is what MSDN refers to as "invisible pseudo-monitors associated with mirroring drivers". To avoid this problem, you can use the EnumDisplayDevices() API, where you can explicitly test for the flag DISPLAY_DEVICE_MIRRORING_DRIVER.
 


GeneralRe: Nice classes, one fix PinmemberDon Kackman15:18 19 Mar '05  
GeneralRe: Nice classes, one fix PinmemberHans Dietrich18:43 19 Mar '05  
GeneralRe: Nice classes, one fix PinmemberFreeDragon809:22 29 May '08  
GeneralNice! What about turning on/off the second monitor PinmemberAORD21:48 17 Feb '05  
GeneralCMonitor not defined Pinmemberbujal13:58 20 Dec '04  
GeneralRe: CMonitor not defined PinmemberDon Kackman14:13 20 Dec '04  
GeneralRe: CMonitor not defined Pinmemberbujal22:39 21 Dec '04  
GeneralLink errors when MFC statically linked PinmemberTerry7609:14 8 Sep '04  
GeneralRe: Link errors when MFC statically linked PinmemberNeville Franks10:35 8 Sep '04  
GeneralRe: Link errors when MFC statically linked PinsussAnonymous15:22 16 Nov '04  
GeneralRe: Link errors when MFC statically linked Pinmemberleemidgley2:58 19 May '07  

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