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C# Speech to Text

, 7 May 2012 CPOL 131.8K 42.4K 95
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This article describes how to handle and use the SpeechRecognitionEngine class that is shipped with and since .NET 3.0.

speech to text application

Introduction

The purpose of this article is it to give you a small insight of the capabilities of the System.Speech assembly. In detail, the usage of the SpeechRecognitionEngine class. The MSDN documentation of the class can be found here.

Background

I read several articles about how to use Text to Speech, but as I wanted to find out how to do it the opposite way, I realized that there is a lack of easily understandable articles covering this theme, so I decided to write a very basic one on my own and share my experiences with you.

The Solution

So now let's start. First of all you need to reference the System.Speech assembly in your application located in the GAC.

gac

This is the only reference needed containing the following namespaces and its classes. The System.Speech.Recognition namespace contains the Windows Desktop Speech technology types for implementing speech recognition.

  • System.Speech.AudioFormat
  • System.Speech.Recognition
  • System.Speech.Recognition.SrgsGrammar
  • System.Speech.Synthesis
  • System.Speech.Synthesis.TtsEngine

Before you can use SpeechRecognitionEngine, you have to set up several properties and invoke some methods: in this case I guess, code sometimes says more than words ...

// the recognition engine
SpeechRecognitionEngine speechRecognitionEngine = null;

// create the engine with a custom method (i will describe that later)
speechRecognitionEngine = createSpeechEngine("de-DE");

// hook to the needed events
speechRecognitionEngine.AudioLevelUpdated += 
  new EventHandler<AudioLevelUpdatedEventArgs>(engine_AudioLevelUpdated);
speechRecognitionEngine.SpeechRecognized += 
  new EventHandler<SpeechRecognizedEventArgs>(engine_SpeechRecognized);

// load a custom grammar, also described later
loadGrammarAndCommands();

// use the system's default microphone, you can also dynamically
// select audio input from devices, files, or streams.
speechRecognitionEngine.SetInputToDefaultAudioDevice();

// start listening in RecognizeMode.Multiple, that specifies
// that recognition does not terminate after completion.
speechRecognitionEngine.RecognizeAsync(RecognizeMode.Multiple);

In detail now, the function createSpeechEngine(string preferredCulture). The standard constructor and its overloads are the following:

  • SpeechRecognitionEngine(): Initializes a new instance using the default speech recognizer for the system.
  • SpeechRecognitionEngine(CultureInfo): Initializes a new instance using the default speech recognizer for a specified locale.
  • SpeechRecognitionEngine(RecognizerInfo): Initializes a new instance using the information in a RecognizerInfo object to specify the recognizer to use.
  • SpeechRecognitionEngine(String): Initializes a new instance of the class with a string parameter that specifies the name of the recognizer to use.

The reason why I was creating a custom function for instantiating the class is that I wanted to add the possibility to choose the language that the engine is using. If the desired language is not installed, then the default language (Windows Desktop Language) is used. Preventing an exception while choosing a not installed package. Hint: You can install further language packs to choose a different CultureInfo that is used by the SpeechRecognitionEnginge but as far as I know, it is only supported on Win7 Ultimate/Enterprise.

private SpeechRecognitionEngine createSpeechEngine(string preferredCulture)
{
    foreach (RecognizerInfo config in SpeechRecognitionEngine.InstalledRecognizers())
    {
        if (config.Culture.ToString() == preferredCulture)
        {
            speechRecognitionEngine = new SpeechRecognitionEngine(config);
            break;
        }
    }

    // if the desired culture is not installed, then load default
    if (speechRecognitionEngine == null)
    {
        MessageBox.Show("The desired culture is not installed " + 
            "on this machine, the speech-engine will continue using "
            + SpeechRecognitionEngine.InstalledRecognizers()[0].Culture.ToString() + 
            " as the default culture.", "Culture " + preferredCulture + " not found!");
        speechRecognitionEngine = new SpeechRecognitionEngine();
    }

    return speechRecognitionEngine;
}

The next step is it to set up the used Grammar that is loaded by the SpeechRecognitionEngine. In our case, we create a custom text file that contains key-value pairs of texts wrapped in the custom class SpeechToText.Word because I wanted to extend the usability of the program and give you a little showcase on what is possible with SAPI. That is interesting because in doing so, we are able to associate texts or even commands to a recognized word. Here is the wrapper class SpeechToText.Word.

namespace SpeechToText
{
   public class Word
   {           
       public Word() { }
       public string Text { get; set; }          // the word to be recognized by the engine
       public string AttachedText { get; set; }  // the text associated with the recognized word
       public bool IsShellCommand { get; set; }  // flag determining whether this word is an command or not
   }
}

Here is the method to set up the Choices used by the Grammar. In the foreach loop, we create and insert the Word classes and store them for later usage in a lookup List<Word>. Afterwards we insert the parsed words into the Choices class and finally build the Grammar by using a GrammarBuilder and load it synchronously with the SpeechRecognitionEngine. You could also simply add strings to the choices class by hand or load a predefined XML-file. Now our engine is ready to recognize the predefined words.

private void loadGrammarAndCommands()
{
    try
    {
        Choices texts = new Choices();
        string[] lines = File.ReadAllLines(Environment.CurrentDirectory + "\\example.txt");
        foreach (string line in lines)
        {
            // skip commentblocks and empty lines..
            if (line.StartsWith("--") || line == String.Empty) continue;

            // split the line
            var parts = line.Split(new char[] { '|' });

            // add word to the list for later lookup or execution
            words.Add(new Word() { Text = parts[0], AttachedText = parts[1], 
                      IsShellCommand = (parts[2] == "true") });

            // add the text to the known choices of the speech-engine
            texts.Add(parts[0]);
        }
        Grammar wordsList = new Grammar(new GrammarBuilder(texts));
        speechRecognitionEngine.LoadGrammar(wordsList);
    }
    catch (Exception ex)
    {
        throw ex;
    }
}

To start the SpeechRecognitionEngine, we call SpeechRecognitionEngine.StartRecognizeAsync(RecognizeMode.Multiple). This means that the recognizer continues performing asynchronous recognition operations until the RecognizeAsyncCancel() or RecognizeAsyncStop() method is called. To retrieve the result of an asynchronous recognition operation, attach an event handler to the recognizer's SpeechRecognized event. The recognizer raises this event whenever it successfully completes a synchronous or asynchronous recognition operation.

// attach eventhandler
speechRecognitionEngine.SpeechRecognized += 
  new EventHandler<SpeechRecognizedEventArgs>(engine_SpeechRecognized);

// start recognition
speechRecognitionEngine.RecognizeAsync(RecognizeMode.Multiple);

// Recognized-event 
void engine_SpeechRecognized(object sender, SpeechRecognizedEventArgs e)
{
    txtSpoken.Text += "\r" + getKnownTextOrExecute(e.Result.Text);
    scvText.ScrollToEnd();
}

And here comes the gimmick of this application, when the engine recognizes one of our predefined words, we decide whether to return the associated text, or to execute a shell command. This is done in the following function:

private string getKnownTextOrExecute(string command)
{
    try
    {   // use a little bit linq for our lookup list ...
        var cmd = words.Where(c => c.Text == command).First();

        if (cmd.IsShellCommand)
        {
            Process proc = new Process();
            proc.EnableRaisingEvents = false;
            proc.StartInfo.FileName = cmd.AttachedText;
            proc.Start();
            return "you just started : " + cmd.AttachedText;
        }
        else
        {
            return cmd.AttachedText;
        }
    }
    catch (Exception)
    {
        return command;
    }
}

That is it! There are plenty of other possibilities to use the SAPI for, maybe a Visual Studio plug-in for coding? Let me know what ideas you guys have! I hope you enjoyed my first article.

History

Version 1.0.0.0 release.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Sperneder Patrick
Software Developer (Senior)
Austria Austria
No Biography provided

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GeneralMy vote of 5 Pin
Santhakumar Munuswamy @ Chennai22-Jul-15 3:21
professionalSanthakumar Munuswamy @ Chennai22-Jul-15 3:21 
QuestionHow can i do it with C++ Pin
Member 1180277230-Jun-15 1:31
memberMember 1180277230-Jun-15 1:31 
QuestionHow can this support Asian Languages like Urdu, Arabic, Farsi Pin
bootabashir16-Nov-14 18:56
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AnswerRe: How can this support Asian Languages like Urdu, Arabic, Farsi Pin
Sperneder Patrick23-Nov-14 21:55
professionalSperneder Patrick23-Nov-14 21:55 
Questiondidn't work in win7 Pin
michael nabil26-Jul-14 0:26
membermichael nabil26-Jul-14 0:26 
AnswerRe: didn't work in win7 Pin
Sperneder Patrick26-Jul-14 4:26
professionalSperneder Patrick26-Jul-14 4:26 
GeneralRe: didn't work in win7 Pin
michael nabil26-Jul-14 22:42
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GeneralMy vote of 4 Pin
Mehmet Emin Yalçın9-Jul-14 1:22
memberMehmet Emin Yalçın9-Jul-14 1:22 
GeneralMy vote of 4 Pin
Mehmet Emin Yalçın9-Jul-14 1:22
memberMehmet Emin Yalçın9-Jul-14 1:22 
QuestionIt do not recognize my words correctly.. :( Pin
amol_kk8-Apr-14 2:47
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AnswerRe: It do not recognize my words correctly.. :( Pin
Sperneder Patrick5-May-14 3:11
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AnswerRe: It do not recognize my words correctly.. :( Pin
Afzaal Ahmad Zeeshan26-Sep-14 2:24
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General@Sperneder-Patrick Help !! Pin
gagyy27-Feb-14 21:34
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Questionpopup error while executing Pin
Member 1056054510-Feb-14 1:28
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QuestionSpeech to Text Pin
Wheels01227-Nov-13 5:21
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AnswerRe: Speech to Text Pin
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professionalSperneder Patrick27-Nov-13 20:00 
GeneralMy vote of 5 Pin
Renju Vinod7-Nov-13 19:07
professionalRenju Vinod7-Nov-13 19:07 
GeneralMy vote of 5 Pin
ebrahim_6913-Jun-13 22:58
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QuestionDefault Commands? Pin
shuggans8-May-13 8:00
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AnswerRe: Default Commands? Pin
Sperneder Patrick13-May-13 4:38
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GeneralRe: Default Commands? Pin
shuggans13-May-13 7:05
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GeneralRe: Default Commands? Pin
Sperneder Patrick13-May-13 19:27
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QuestionWindows application and SPEECH Pin
Rahul Kumar Ghosh1-May-13 6:47
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SuggestionRe: Windows application and SPEECH Pin
Sperneder Patrick1-May-13 20:52
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GeneralRe: Windows application and SPEECH Pin
Rahul Kumar Ghosh9-Jun-13 3:37
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GeneralRe: Windows application and SPEECH Pin
Sperneder Patrick9-Jun-13 19:33
professionalSperneder Patrick9-Jun-13 19:33 
GeneralRe: Windows application and SPEECH Pin
Iunknown2128-Feb-14 15:55
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AnswerRe: Windows application and SPEECH Pin
annathor22-May-13 1:10
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Questionresult accuracy Pin
ashraf_fci8-Apr-13 13:19
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AnswerRe: result accuracy Pin
Sperneder Patrick8-Apr-13 21:43
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AnswerRe: result accuracy Pin
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QuestionHow do I run it? Pin
Nikhilesh Vaishy20-Feb-13 1:53
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AnswerRe: How do I run it? Pin
Sperneder Patrick20-Feb-13 5:03
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GeneralRe: How do I run it? Pin
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GeneralRe: How do I run it? Pin
Sperneder Patrick20-Feb-13 19:37
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GeneralRe: How do I run it? Pin
Nikhilesh Vaishy20-Feb-13 19:41
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QuestionTrain with wav Pin
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Questionı got two messages Pin
rfatcakr19-Jan-13 17:54
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AnswerRe: ı got two messages Pin
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GeneralMy vote of 5 Pin
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memberMember 963781231-Dec-12 6:05 
GeneralMy vote of 5 Pin
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QuestionQuestion Pin
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