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First Posted 8 Sep 2003
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Magic Square

By | 8 Sep 2003 | Article
Calculating Magic Square In Any Order Using Standard Template Library (STL)

Sample Image - Magic_Square.jpg

Introduction

Magic square is an ancient mathematical problem that many people try to solve. May be you see it in some magazines or your teacher might have introduced it in a class.

Details

A magic square is an arrangement of numbers from 1 to n2 in an [n x n] matrix, with each number occurring exactly once, and such that the sum of the entries of any row, any column, or any main diagonal is the same.

It is not hard to show that this sum must be  n [ ( n2 + 1) / 2 ]. If we use this formula for that example output which is below, for [5x5] matrix; 5 [ ( 52 + 1 ) / 2 ] = 65.

17 24 1 8 15 65
23 5 7 14 16 65
4 6 13 20 22 65
10 12 19 21 3 65
11 18 25 2 9 65
65 65 65 65 65 65

Now, I want to show you a way to calculating magic squares in any order by using your talented computer.

Siamese method

This method is useful for calculating magic squares with odd order. It begins by placing a 1 in any location (in the center square of the top row in the above example), then incrementally placing subsequent numbers in the square one unit above and to the right. The counting is wrapped around, so that falling off the top returns on the bottom and falling off the right returns on the left. When a square is encountered which is already filled, the next number is instead placed below the previous one and the method continues as before. The method, also called de la Loubere's method.

For example, if order of square is 5, we have:

void CalculateOddMagicSquare()
{
  n=5;
  int matrix[5][5];

  int nsqr = n * n;
  int i=0, j=n/2;     // start position

  for (int k=1; k<=nsqr; ++k) 
  {
    matrix[i][j] = k;

    i--;
    j++;

    if (k%n == 0) 
    { 
      i += 2; 
      --j; 
    }
    else 
    {
      if (j==n) 
        j -= n;
      else if (i<0) 
        i += n;
    }
  }
}

Here is a very nice flash animation to show you how to fill square's cells. Thanks KIVANÇ HiKMET ANAR, for his flash.

Complete Work

Below is full source code of calculating magic squares in any order.

#include "stdafx.h"
#include <vector>

using namespace std;

void OddMagicSquare(vector<vector<int> > &matrix, int n);
void DoublyEvenMagicSquare(vector<vector<int> > &matrix, int n);
void SinglyEvenMagicSquare(vector<vector<int> > &matrix, int n);
void MagicSquare(vector<vector<int> > &matrix, int n);
void PrintMagicSquare(vector<vector<int> > &matrix, int n);

int main(int argc, char* argv[])
{
  int n;
  printf("Enter order of square: ");
  scanf("%d", &n);

  vector<vector<int> > matrix(n, vector<int> (n, 0));

  if (n<3)
  {
    printf("\nError: n must be greater than 2\n\n");
    return -1;
  }

  MagicSquare(matrix, n);  

  //Print results
  PrintMagicSquare(matrix, n);
    
  return 0;
}

void MagicSquare(vector<vector<int> > &matrix,int n)
{
  if (n%2==1)        //n is Odd
    OddMagicSquare(matrix, n);
  else          //n is even
    if (n%4==0)    //doubly even order
      DoublyEvenMagicSquare(matrix, n);
    else      //singly even order
      SinglyEvenMagicSquare(matrix, n);
}

void OddMagicSquare(vector<vector<int> > &matrix, int n)
{
  int nsqr = n * n;
  int i=0, j=n/2;     // start position

  for (int k=1; k<=nsqr; ++k) 
  {
    matrix[i][j] = k;

    i--;
    j++;

    if (k%n == 0) 
    { 
      i += 2; 
      --j; 
    }
    else 
    {
      if (j==n) 
        j -= n;
      else if (i<0) 
        i += n;
    }
  }
}

void DoublyEvenMagicSquare(vector<vector<int> > &matrix, int n)
{
  vector<vector<int> > I(n, vector<int> (n, 0));
  vector<vector<int> > J(n, vector<int> (n, 0));

  int i, j;

  //prepare I, J
  int index=1;
  for (i=0; i<n; i++)
    for (j=0; j<n; j++)
    {
      I[i][j]=((i+1)%4)/2;
      J[j][i]=((i+1)%4)/2;
      matrix[i][j]=index;
      index++;
    }

  for (i=0; i<n; i++)
    for (j=0; j<n; j++)
    {
      if (I[i][j]==J[i][j])
        matrix[i][j]=n*n+1-matrix[i][j];
    }
}

void SinglyEvenMagicSquare(vector<vector<int> > &matrix, int n)
{
  int p=n/2;

  vector<vector<int> > M(p, vector<int> (p, 0));
  MagicSquare(M, p);
  
  int i, j, k;

  for (i=0; i<p; i++)
    for (j=0; j<p; j++)
    {
      matrix[i][j]=M[i][j];
      matrix[i+p][j]=M[i][j]+3*p*p;
      matrix[i][j+p]=M[i][j]+2*p*p;
      matrix[i+p][j+p]=M[i][j]+p*p;
    }

  if (n==2)
    return;  

  vector<int> I(p, 0);
  vector<int> J;

  for (i=0; i<p; i++)
    I[i]=i+1;

  k=(n-2)/4;
  
  for (i=1; i<=k; i++)
    J.push_back(i);

  for (i=n-k+2; i<=n; i++)
    J.push_back(i);

  int temp;
  for (i=1; i<=p; i++)
    for (j=1; j<=J.size(); j++)
    {
      temp=matrix[i-1][J[j-1]-1];
      matrix[i-1][J[j-1]-1]=matrix[i+p-1][J[j-1]-1];
      matrix[i+p-1][J[j-1]-1]=temp;
    }

  //j=1, i
  //i=k+1, k+1+p
  i=k; 
  j=0;
  temp=matrix[i][j]; matrix[i][j]=matrix[i+p][j]; matrix[i+p][j]=temp;

  j=i;
  temp=matrix[i+p][j]; matrix[i+p][j]=matrix[i][j]; matrix[i][j]=temp;
}


void PrintMagicSquare(vector<vector<int> > &matrix, int n)
{
  for (int i=0; i<n; i++) 
  {
    for (int j=0; j<n; j++)
      printf(" %3d", matrix[i][j]);

    printf("\n");
  }

  printf("\n\n");
}

Conclusion

Enjoy!

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

About the Author

A. Riazi



Iran (Islamic Republic Of) Iran (Islamic Republic Of)

Member

I was born in Shiraz, a very beautiful famous city in Iran. I started programming when I was 12 years old with GWBASIC. Since now, I worked with various programming languages from Basic, Foxpro, C/C++, Visual Basic, Pascal to MATLAB and now Visual C++.
I graduated from Iran University of Science & Technology in Communication Eng., and now work as a system programmer for a telecommunication industry.
I wrote several programs and drivers for Synthesizers, Power Amplifiers, GPIB, GPS devices, Radio cards, Data Acqusition cards and so many related devices.
I'm author of several books like Learning C (primary and advanced), Learning Visual Basic, API application for VB, Teach Yourself Object Oriented Programming (OOP) and etc.
I'm winner of January, May, August 2003 and April 2005 best article of month competetion, my articles are:

You can see list of my articles, by clicking here



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Generalthank you...... Pinmemberaravindanne5:24 24 Jan '12  
Questiona more general algorithm for generating magic squares Pinmemberashishkumar36612:15 6 Nov '11  
Questionprogram of magic square PinmemberMember 820125815:58 30 Aug '11  
Questionmagic square program Pinmembersheila mejos15:09 30 Aug '11  
Questiondomino problem PinmemberSOLR@C15:59 21 May '11  
Generalhelp me Pinmembermashmal11:47 11 Apr '11  
Generalhelp me please to expand my knowledge in programming.. Pinmembernycshoes0317:12 17 Jul '09  
Generalmagic square Pinmembersamantha0319:56 15 Jul '09  
Questionhelp me plzz Pinmemberdongky19861:41 4 Feb '09  
Questionproblem PinmemberMember 47188238:54 3 Sep '08  
GeneralHelp_Magic Square Pinmember0074:45 13 Jan '08  
QuestionCan anyone help with this program [modified] PinmemberWell Alright 200414:14 11 Jun '07  
QuestionSolvin a Magic Saquare in other method PinmemberNizar Hawat11:45 6 Jan '07  
GeneralHeLP me to solve this probLem, pLease! Pinmemberwinche2:12 9 May '06  
Generalhelp PinmemberShay00719:55 30 Mar '06  
I really am fascinated with this code, however I am new to coding, and I was wondering if you could break down the steps for me into an algorithm. Maybe that will make it easier to follow all fo the steps.
 
Thank you very much!Smile | :)
 
Shay
GeneralMagic Square Flaw PinmemberbugDanny3:56 26 Sep '05  
GeneralRe: Magic Square Flaw PinmemberA. Riazi4:10 26 Sep '05  
GeneralRe: Magic Square Flaw PinmemberbugDanny4:18 26 Sep '05  
Generalhi prof PinsussAnonymous17:24 24 Sep '05  
GeneralComplete Distributed Solution PinmemberMagicSquareJoe17:22 22 Jul '04  
GeneralYour Complete Work PinsussAnonymous14:55 15 Nov '03  
GeneralRe: Your Complete Work PinmemberAnthony_Yio21:32 21 Dec '03  
GeneralRe: Your Complete Work PinmemberGiles2:53 13 Sep '04  
GeneralRe: Your Complete Work PinsussAnonymous14:49 18 Sep '04  
QuestionCould you explain this line? PinmemberWREY13:33 10 Sep '03  

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