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First Posted 19 Nov 2003
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Base64 Encoder/Decoder in C#

By wchvic | 19 Nov 2003
An implementation of Base64 encoding/decoding in C#
10 votes, 25.0%
1
2 votes, 5.0%
2
1 vote, 2.5%
3
7 votes, 17.5%
4
20 votes, 50.0%
5
3.25/5 - 40 votes
μ 3.37, σa 3.00 [?]

Introduction

The code implements the encoding and decoding mechanism of Base64, which is widely used in e-Mail encoding and also .NET Viewstate encoding.

Background

It is written based on RFC 1341, using VS.NET 2003.

Notes

I didn't implement filtering and inserting carriage return and newline etc.

Code Listing

Encoder source

using System;

namespace TestBase64
{
  /// <summary>
  /// Summary description for Base64Encoder.
  /// </summary>
  public class Base64Encoder
  {
    byte[] source;
    int length,length2;
    int blockCount;
    int paddingCount;
    public Base64Encoder(byte[] input)
    {
      source=input;
      length=input.Length;
      if((length % 3)==0)
      {
        paddingCount=0;
        blockCount=length/3;
      }
      else
      {
        paddingCount=3-(length % 3);//need to add padding
        blockCount=(length+paddingCount) / 3;
      }
      length2=length+paddingCount;//or blockCount *3
    }

    public char[] GetEncoded()
    {
      byte[] source2;
      source2=new byte[length2];
      //copy data over insert padding
      for (int x=0; x<length2;x++)
      {
        if (x<length)
        {
          source2[x]=source[x];
        }
        else
        {
          source2[x]=0;
        }
      }
      
      byte b1, b2, b3;
      byte temp, temp1, temp2, temp3, temp4;
      byte[] buffer=new byte[blockCount*4];
      char[] result=new char[blockCount*4];
      for (int x=0;x<blockCount;x++)
      {
        b1=source2[x*3];
        b2=source2[x*3+1];
        b3=source2[x*3+2];

        temp1=(byte)((b1 & 252)>>2);//first

        temp=(byte)((b1 & 3)<<4);
        temp2=(byte)((b2 & 240)>>4);
        temp2+=temp; //second

        temp=(byte)((b2 & 15)<<2);
        temp3=(byte)((b3 & 192)>>6);
        temp3+=temp; //third

        temp4=(byte)(b3 & 63); //fourth

        buffer[x*4]=temp1;
        buffer[x*4+1]=temp2;
        buffer[x*4+2]=temp3;
        buffer[x*4+3]=temp4;

      }

      for (int x=0; x<blockCount*4;x++)
      {
        result[x]=sixbit2char(buffer[x]);
      }

      //covert last "A"s to "=", based on paddingCount
      switch (paddingCount)
      {
        case 0:break;
        case 1:result[blockCount*4-1]='=';break;
        case 2:result[blockCount*4-1]='=';
          result[blockCount*4-2]='=';
          break;
        default:break;
      }
      return result;
    }

    private char sixbit2char(byte b)
    {
      char[] lookupTable=new char[64]
          {  'A','B','C','D','E','F','G','H','I','J','K','L','M',
            'N','O','P','Q','R','S','T','U','V','W','X','Y','Z',
            'a','b','c','d','e','f','g','h','i','j','k','l','m',
            'n','o','p','q','r','s','t','u','v','w','x','y','z',
            '0','1','2','3','4','5','6','7','8','9','+','/'};

      if((b>=0) &&(b<=63))
      {
        return lookupTable[(int)b];
      }
      else
      {
        //should not happen;
        return ' ';
      }
    }
  }
}

Decoder source

using System;

namespace TestBase64
{
  /// <summary>
  /// Summary description for Base64Decoder.
  /// </summary>
  public class Base64Decoder
  {
    char[] source;
    int length, length2, length3;
    int blockCount;
    int paddingCount;
    public Base64Decoder(char[] input)
    {
      int temp=0;
      source=input;
      length=input.Length;

      //find how many padding are there
      for (int x=0;x<2;x++)
      {
        if(input[length-x-1]=='=')
          temp++;
      }
      paddingCount=temp;
      //calculate the blockCount;
      //assuming all whitespace and carriage returns/newline were removed.
      blockCount=length/4;
      length2=blockCount*3;
    }

    public byte[] GetDecoded()
    {
      byte[] buffer=new byte[length];//first conversion result
      byte[] buffer2=new byte[length2];//decoded array with padding

      for(int x=0;x<length;x++)
      {
        buffer[x]=char2sixbit(source[x]);
      }

      byte b, b1,b2,b3;
      byte temp1, temp2, temp3, temp4;

      for(int x=0;x<blockCount;x++)
      {
        temp1=buffer[x*4];
        temp2=buffer[x*4+1];
        temp3=buffer[x*4+2];
        temp4=buffer[x*4+3];        

        b=(byte)(temp1<<2);
        b1=(byte)((temp2 & 48)>>4);
        b1+=b;

        b=(byte)((temp2 & 15)<<4);
        b2=(byte)((temp3 & 60)>>2);
        b2+=b;

        b=(byte)((temp3 & 3)<<6);
        b3=temp4;
        b3+=b;

        buffer2[x*3]=b1;
        buffer2[x*3+1]=b2;
        buffer2[x*3+2]=b3;
      }
      //remove paddings
      length3=length2-paddingCount;
      byte[] result=new byte[length3];

      for(int x=0;x<length3;x++)
      {
        result[x]=buffer2[x];
      }

      return result;
    }

    private byte char2sixbit(char c)
    {
      char[] lookupTable=new char[64]
          {  

    'A','B','C','D','E','F','G','H','I','J','K','L','M','N',
    'O','P','Q','R','S','T','U','V','W','X','Y', 'Z',
    'a','b','c','d','e','f','g','h','i','j','k','l','m','n',
    'o','p','q','r','s','t','u','v','w','x','y','z',
    '0','1','2','3','4','5','6','7','8','9','+','/'};
      if(c=='=')
        return 0;
      else
      {
        for (int x=0;x<64;x++)
        {
          if (lookupTable[x]==c)
            return (byte)x;
        }
        //should not reach here
        return 0;
      }

    }

  }
}

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

About the Author

wchvic

Web Developer

Canada Canada

Member


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Comments and Discussions

 
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QuestionOptimized version available on Github PinmemberRamon Smits6:43 13 Jan '12  
GeneralRe: Optimized version available on Github Pinmemberashishkum21:53 23 Jan '12  
GeneralMy vote of 5 PingroupPalanikumar310:26 12 Aug '11  
GeneralGood, but throws System.OutOfMemoryException when processing large data Pinmemberjoujoukinder5:15 27 Apr '11  
GeneralMy vote of 5 PinmemberJason Newland18:34 8 Apr '11  
GeneralMy vote of 2 PinmemberToli Cuturicu9:31 22 Oct '10  
GeneralRe: My vote of 2 PinmemberJason Newland18:38 8 Apr '11  
GeneralVery inefficient encoder PinmemberAndyKernahan0:06 30 Jun '07  
GeneralRe: Very inefficient encoder PinmemberTimmMartin4:56 27 Feb '08  
GeneralC#.NET Window applicaiton Pinmembercrish_fn9:41 21 Feb '07  
Generaldecoding is broken if there are linefeeds Pinmemberno_way21:08 20 Feb '07  
GeneralThanks for the code PinmemberWillStay4:18 7 Oct '06  
GeneralReally useful in mail subject decoding PinmemberK.V.Raja5:07 22 Aug '06  
JokeReliable than .NET version! Thanks Pinmembermeraydin21:31 21 Jun '06  
GeneralRe: Reliable than .NET version! Thanks PinmemberSenFo11:01 24 Jan '07  
GeneralVery Useful - especially if you want to implement a base 64 encoder for URL Pinmembermonkeydispenser2:44 17 Mar '06  
GeneralDoes not work with email attachments PinmemberTom W.4:47 3 May '04  
General8Bit decoding/encoding PinmemberAndre Colbiornsen23:40 25 Nov '03  
GeneralConvert.ToBase64String && Convert.FromBase64String Will do this Pinsussmsraju20:12 20 Nov '03  
GeneralRe: Convert.ToBase64String && Convert.FromBase64String Will do this Pinmemberwchvic22:11 20 Nov '03  
GeneralRe: Convert.ToBase64String && Convert.FromBase64String Will do this Pinmemberhspc5:12 18 May '04  
GeneralRe: Convert.ToBase64String && Convert.FromBase64String Will do this PinmemberSenFo9:27 24 Jan '07  
GeneralUseful. :) PinmemberJon Rista19:25 20 Nov '03  
GeneralRe: Useful. :) Pinmemberwchvic19:32 20 Nov '03  
GeneralRe: Useful. :) Pinmemberdog_spawn6:47 21 Nov '03  

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