MvvmCross is a truly cross-platform MVVM C# framework.
This series of articles will walk you through the use of
MvvmCross to produce a first simple app - a
Beyond this first walkthrough, there are many other things that
MvvmCross can do - but this article will just stick to the basics for now!
MvvmCross is now 18 months old.
- This article is about v3 - code-named Hot Tuna.
Using the Code
The code for this article can be found here.
MvvmCross v3 is quite awkward at the moment - you need to setup Microsoft SDKs, Xamarin 2.0 products and some strange Portable Class Library (PCL) hacks.
This setup is documented here.
This setup is changing in the next few weeks - official Xamarin PCL support is coming - I will update this article when the new simpler steps arrive.
In this first Model-View-ViewModel project, we’ll aim to create a simple single screen cross-platform application for calculating the tip at a restaurant.
Here's a sketch of where we hope to end up:
The goals of this first application are all about introducing:
- the general structure of
- some of the code elements required in all
- how data-binding support on
Xamarin.iOS (the products formerly known as Mono for Android and MonoTouch)
Within this guide, we won't attempt to provide any introduction to the Apple, Google, Microsoft, and Xamarin products and platforms - there are plenty of guides available already for all of those. Instead, we'll focus instead on pure, unadulterated
- 22nd March, 2013 - First submission