Introduction
A hack to replicate MFC's CWaitCursor class in C#.
Background
I found that the using keyword in C# has two uses:
- The
using directive, which we all know.
- The
using statement, which is v. cool. This gave me the idea for this article.
Using the code
Basically, the using statement declares that for a variable, Dispose is always called at the end of the statement block.
This is a good thing. By writing a class that implements IDispose, we can have destructor-like semantics that allow us to clean up after ourselves. This is useful in many scenarios; this article describes one such use.
We will start with our requirements. We want to be able to write code like this:
using ( new CWaitCursor() )
{
}
Just to make things a bit more interesting, we will start by writing a class that displays any System.Windows.Forms.Cursor. It saves the current cursor, displays the specified cursor, then in the Dispose method, it switches back to the saved cursor. This is really quite simple, and looks something like this:
using System.Windows.Forms;
namespace Common
{
internal class CCursor : IDisposable
{
private Cursor saved = null;
public CCursor( Cursor newCursor )
{
saved = Cursor.Current;
Cursor.Current = newCursor;
}
public void Dispose()
{
Cursor.Current = saved;
}
}
}
Our CWaitCursor class just derives from this code, specifying the Cursors.WaitCursor:
internal class CWaitCursor : CCursor
{
public CWaitCursor() : base( Cursors.WaitCursor ) {}
}
And we're done! The cursor is guaranteed to be cleaned up however we exit the using statement.
Points of Interest
The using statement is good; it should be used everywhere (IMHO) because it gives us some control over disposal of our objects.
I use it a lot in GDI stuff. For example:
using ( Brush brush = new SolidBrush( colour ) )
Graphics.FillRectangle( brush, rect );
History
Version 1: 2004 March 3.
I built my first computer, a Sinclair ZX80, on my 11th birthday in 1980.
In 1992, I completed my Computer Science degree and built my first PC.
I discovered C# and .NET 1.0 Beta 1 in late 2000 and loved them immediately.
I have been writing concurrent software professionally, using multi-processor machines, since 1995.
In real life, I have spent 3 years travelling abroad,
I have held a UK Private Pilots Licence for 20 years,
and I am a PADI Divemaster.
I now live near idyllic Bournemouth in England.
If you would like help with multithreading, please contact me via my website:
I can work 'virtually' anywhere!