Space Jumper is a touch based endless running game targeted at the AIO(All-In-One) PC. The game will provide a fun and addictive experience using the multi-touch capabilities provided by the device.
Category : Games (All-In-One Platform)
The spaceship model was created in blender. I created the tracks in the Unity engine 3.5 using the terrain editor.
Spaceship model in blender
Currently the implementation is fairly simple - the spaceship will be moving at a constant speed, on the tracks, and the tracks will be generated on a random basis either on the left, middle or the right side of the screen. The user will use touch based hand gestures to navigate the the spaceship on the tracks as depicted by mock screens below :
Gesture 1 - Left swipe
Gesture 2 - Right swipe
Gesture 2 - Vertical swipe
For implementing touch support, I will be using a Input.Touches, a 3rd party helper library for Unity3 touch (and mouse) input. It currently supports single finger inputs as well as some special gestures for pinch and rotate. Currently, multi touch support is not present.
The article will be updated with code snippets shortly.
- 18th Aug 2013: Initial post