I’ve been around the game development arena for so many years now that it actually hurts if i try to think back too far , it’s always been as a hobbyist working on a string budget (and sometimes I couldn’t afford the string) so I always had to make best use of what I had and everything else, well, lets just say it’s been fun.
One thing that has piled up over the years is my massive collection of links to FREE (or nearly free) resources to help out those building games, some are assets, others are the best samples of free tutorials to either build your own or craft simple items in to much much more.
**Note – in the land of hunting for FREE do not think because it uses the word “free” that it has no restrictions, check the license (most just want attribution or mention). Be very aware of “Royalty Free” which only means it’s free to use AFTER you buy it
So without much to do and very little formatting here’s the first drop (so many links, takes time to go through them), all work (Checked as of 22 August 2013).
** Updated 19 September2013
Books, Books and more books
Game Dev Tutorials
MonoGame Tutorials & Stuff
3D Model resources
2D art, vectors, and backgrounds
Game Engines and resources
Click this NOW!!
Now this is the merest fraction of links, resources and sites I got in my library all from only one search. I’ll either add more to this list or do another post for specific things
Enjoy for now!
Long time game developer / IT maniac.
By day working as a lowly Technical Architect for a healthcare software firm, by night Masquerading as the Master Chief of ZenithMoon Studios.
At heart I'm a community developer breaking down lots of fun and curious technologies and bringing them to the masses.
I'm also a contributor to several open source projects, most notably the AdRotator advertising rotator project for Windows and Windows Phone.
After a hefty break with Windows Phone and Windows 8 I'm heading back to my XNA roots to show how beginners and current XNA devs can take their skills forward with XNA's bleak future.