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I am trying to compile the Modeler project that you have posted, but am getting some missing file messages. The files are:
'Dxerr8.h': No such file or directory
'D3dx8mesh.h': No such file or directory
'd3d8.h': No such file or directory
I did get a couple of zip file corrupted messages from Internet Explorer when trying to open it directly, but the unzip utility did not report any problems after I saved it locally. Those files are not listed in the unzip file listing.
Your help is appreciated.
Dave
Dave
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Hello,
I'm building a image time series histogram analizer project and need some code that can draw 3D histogram from concrete data array 256X128.
I'll try to use your code, if I can.
Will be happy to take some advice from you, but for this moment I'm going to download your code.
best regards,
Georgi
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Hi,
I just try to compile and:
--------------------Configuration: Modeler - Win32 Debug--------------------
Making help file...
hlp\Modeler.hpj(1) : error:
Microsoft (R) Help Compiler
HCRTF 4.03.0002
Copyright (c) Microsoft Corp 1990 - 1995. All rights reserved.
modeler.hpj
HC5011: Error: modeler.hpj :
Cannot open the file "E:\Program Files\Microsoft Visual Studio 6 Pro\VC98\MFC\Include\afxhelp.hm."
Compiling...
StdAfx.cpp
d:\ltk\tech\vs 3d\modeler_src\modeler\stdafx.h(64) : fatal error C1083: Cannot open include file: 'g:\All\Test Projects\Modeler\TipDlg.h': No such file or directory
Error executing cl.exe.
Modeler.exe - 3 error(s), 0 warning(s)
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the problem is the paths to the files (E:\Program Files\Microsoft Visual Studio 6 Pro\VC98\MFC\Include\afxhelp.hm,'g:\All\Test Projects\Modeler\TipDlg.h'). Make sure that you find those paths in the app and change them accordingly. I know there's a problem with the one in the help file (as I mentioned in the article), and I'm sure you should be able to find the other one. Those are the paths are the ones as they were on my machine. Also, this was made using VC6, and I used the 'Tip of the Day' component from the 'Gallery', which is what the TipDlg.h is referring to. I really hope this helps you in any way. If you're still having problems, let me know and I'll actually open up my code and try to help as much as I can. Good Luck!!
My articles
www.stillwaterexpress.com
BlackDice
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Solution For
HC5011: Error: modeler.hpj :
Cannot open the file "E:\Program Files\Microsoft Visual Studio 6 Pro\VC98\MFC\Include\afxhelp.hm."
Solution:
Go to "hlp" folder in the Source code folder "Modeler". Double click on "Modeler.hpj" Click on "Map..." button on the GUI. There you edit the path of "AFXHELP.hm" file according to your system file path. Now click on "Save and Compile" button.
Thats it. The above error gone.
For the other one,
StdAfx.cpp
d:\ltk\tech\vs 3d\modeler_src\modeler\stdafx.h(64) : fatal error C1083: Cannot open include file: 'g:\All\Test Projects\Modeler\TipDlg.h': No such file or directory
Solution:
Go to "StdAfx.h" and edit the path of "TipDlg.h" , Simply replace the whole line with " #include "TipDlg.h"
Now try to compile now. It should work. If you still getting errors please get to me.
Anki NI
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Hi again,
I could not find this file 'libci.lib' on my computer. It is not a part of VS .NET 2003 or of your project. Following error mesage:
LINK : fatal error LNK1104: cannot open file 'libci.lib'
Could you tell me where this file can be downloaded or how can I buid the library?
Thanks!
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It's been solved:
Project -> Properties -> (Configuration: All Configurations) -> Linker -> Input -> Ignore Specific Library: libci.lib
That was a typical .NET 2003 problem and it may be so that all .NET 2003 user will be seized.
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Hi,
thanks for this great code!
I have one question: Is there a possibility to select an object inserted before last object, in order to translate/rotate him again? Probably not direct on the frame, but somewhere in source code? This would be very interesting, so could we get a realy little 3D modeler!
greeting, kenan.
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Can you give me some advice about how to begin a Directx project?
buaa_chenx@hotmail.com
thanks~~
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Well, this was just something to be done using MFC. Actually you wouldn't want to use MFC for any real stuff, like games because MFC will slow it down. Basically you'd create a window (the windows way), create a device, (which will also be your window) then do your stuff. It's kinda hard (for me anyway) starting out, but once you get a sense of how things are set up, it's easy to just keep the code you need and start off with that base code for every project
If it's broken, I probably did it
bdiamond
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can you please explane to me how can I draw ball at the centar of box
how can i now the x,y,x ???
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wich directx 9??? which you work with
becouse i don't have the same class i have 8.1
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you can download the newer DirectX 9.0b library free from microsoft at MSDN.Microsoft.com
If it's broken, I probably did it
bdiamond
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but I work in visual studio 6
I try to work with directx 9 in visual studio 6 it's not work
thank you
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I did this project in Visual Studio 6. you have to also make sure that you put the correct libraries in your additional libraries setting for your project options and also make sure you put the [your path]\dxsdk\include folder in your settings for additional include directories (under Tools->Options) and bring it to the top of the list.
If it's broken, I probably did it
bdiamond
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why don't you give us some pieces of code to explain ??
that could be more useful that reading your entiere sources...
TOXCCT >>> GEII power
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as you probably saw at the end of my article, I didn't plan on doing any updating of this program. However, you are absolutely right in my providing more examples of the code. I will do that. Give me a couple of days to put together some examples and I will modify the article. When I do, I will put another reply to your post here. I appreciate ANY feedback, and I hope that you were able to get SOMETHING from it.
If it's broken, I probably did it
bdiamond
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Sorry, I can't email you back right now, so I hope you'll get this message. The best book I've seen so far is 'The Zen of Direct3D Game Programming'. Another one I have is 'Programming Role-Playing games with DirectX'. They don't teach you how to use MFC with it, but once you learn how to put it in a window, you can put it in any window. I first integrated it with an 'About' box I made with my company's logo spinning around in the picture box. I've also heard about a book called 'Inside Direct3D' that is supposed to be very good, and 'Game Programming Gems' - a series of about 4 books. Hope this helps. Thanks for the compliments!!
If it's broken, I probably did it
bdiamond
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than you man I am astudent and I have to learn it so fast can you give me some link's that can help me to learn it ,
sorry about my English !!!
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the best I can tell you is to go to Gamasutra (I think it's Gamasutra.com) or www.Gamedev.net. Other than that I think you should go to www.Google.com and do a search on DirectX
If it's broken, I probably did it
bdiamond
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Awesome! I'm downloading it right now to have a look at it... this is EXACTLY what I need though, I'm a total newbie to DirectX.
Thanks for writin!
JMAN
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no problem. i'm glad somebody is using it. I've had almost 3000 viewers now, and only 11 people have rated it. I don't know how many have downloaded it, but I hope somebody finds it useful.
If it's broken, I probably did it
bdiamond
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good to see a brotha codin...thought i was alone dawg!
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