Click here to Skip to main content
Click here to Skip to main content

A programming model to use a thread pool

By , 30 Sep 2000
 
  • Download source files - 3 Kb
  • Download demo project - 24 Kb
  • Introduction

    On many occasions we need to utilize mutiple threads to boost the system performance. The logic for each thread is almost the same, but we need to manage these threads. If the system is busy, we create more threads, otherwise we kill some thread to avoid the extra overhead.

    I have done a couple of projects involving the multiple-thread management. At last I decided to write a class to wrap this machenism. This class can dynamically allocate threads and assign jobs to these worker threads. You derive your own classes and you do not need to know the underlying machanism to handle the mutiple threading and synchronization between these threads. However, you need to make your worker classes thread safe since your objects may be assigned to different threads each time.

    The another thing I want to demonstrate is the using the feature of IOCompletion Port. I found that it is amazing easy and useful, especially when used as a way to transfer data between threads.

    Usage

    To use the thread pool class you need to derive your worker class from IWorker and your job class from IJobDesc. The processing logic must be embedded within the member function IWorker::ProcessJob(IJobDesc* pJob). After you are finished, you can declare a thread pool like this:

    CThreadPool pool;
    pool.Start(6, 10);
    //do some other jobs here
    pool.Stop();
    

    The Start function has two parameters. The first argument is the minimum number of the worker threads this thread pool object should spawn. The second argument indicates the maximum number of worker thread within this thread pool. If the thread pool is very busy working on the assigned jobs it will automatically spawn more worker threads. On the other hand, when the thread pool is idle some threads will be removed from the pool. Fine-tune these two parameters to get the best performance.

    To assign jobs to the thread pool for processing, simply call the function

    pool.ProcessJob(pJob, pWorker);
    

    You must make sure that your derived worker class is thread-safe since a worker instance may be on multiple threads simultaneously. You have no control as to whether the process is on the same thread as the last time or not.

    Note

    If the processing takes a very long time, when you call Stop(), the processing may not finished immediately. The Stop() function will wait for a maximum of 2 minutes and then return. This function has an optional argument. If this argument is set to true, the function will terminate these worker threads anyway. If this argument is set to false, these worker threads will not get terminated harshly and still live. Under this situation, you have to take care that the worker object may not exist after calling Stop() and you will get an access violation error if you attempt to access them.

    The job object must be generated on the heap using new operator. After the process ends it will automatically deleted by the framework.

    License

    This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

    A list of licenses authors might use can be found here

    About the Author

    Sherwood Hu
    United States United States
    Member
    No Biography provided

    Sign Up to vote   Poor Excellent
    Add a reason or comment to your vote: x
    Votes of 3 or less require a comment

    Comments and Discussions

     
    Hint: For improved responsiveness ensure Javascript is enabled and choose 'Normal' from the Layout dropdown and hit 'Update'.
    You must Sign In to use this message board.
    Search this forum  
        Spacing  Noise  Layout  Per page   
    GeneralA question about CCriticalSectionmemberSeanQA28 Oct '08 - 20:26 
    GeneralWhen the menber function "Stop" is used twice and morememberSeanQA28 Oct '08 - 20:24 
    GeneralComment on design...memberNigel de Costa4 Sep '06 - 23:02 
    GeneralRe: Comment on design...memberalexquisi27 Mar '07 - 23:01 
    Generalhave memory leaks!memberpcbirdwang3 Aug '05 - 14:43 
    GeneralATL Server provides its own thread pool classmemberAlexander Gräf6 May '04 - 4:10 
    GeneralRemoveThreads bugmemberLAT26 Jul '03 - 9:44 
    GeneralRe: RemoveThreads bugmemberLAT27 Jul '03 - 0:54 
    Sorry,
    Spaces seem to be wiped out in my previous message so it's quite difficult to read.
     
    unsigned int CThreadPool::WorkerProc(void* p)
    {
     
       {
       ...
       bool bBusy = false;
       ...
     
       while(::GetQueuedCompletionStatus(IoPort, &pN1, &pN2, &pOverLapped, INFINITE ))
       {
             if(pOverLapped == (OVERLAPPED*)0xFFFFFFFE)
             {
                if(bBusy == false)
                {
                TRACE1("Server remove thread ID %d\n", threadId);
                pServer->RemoveThread(threadId);
                break;
                }
     
                else
                   TRACE1("Server remove thread ID %d BUSY\n", threadId);
     
             }
     
             else if(pOverLapped == (OVERLAPPED*)0xFFFFFFFF)
             {
             break;
             }
     
             else
             {
             ...
             bBusy = true;
             pIWorker->ProcessJob(pIJob);
             bBusy = false;
             ....
          }
     
       }
    }

     
    Always look on the bright side of life.
    GeneralRe: RemoveThreads bugmemberWREY27 Jun '04 - 6:46 
    GeneralLinker could not find "pthreadVC.lib"memberWREY29 Aug '02 - 23:12 
    GeneralBug fixed!memberXSimon25 Aug '02 - 16:27 
    GeneralOther considerationsmemberBill Wilson21 Nov '01 - 11:48 
    GeneralRe: Other considerationsmemberBill Wilson6 Dec '01 - 5:46 
    GeneralRe: Other considerationsmemberBill Wilson6 Dec '01 - 6:05 
    GeneralThis is more like a hack than a clean solutionmemberzoly29 Jan '01 - 8:19 
    GeneralIOCP on Win16 based OSessussJim Murphy4 Oct '00 - 4:42 
    GeneralRe: IOCP on Win16 based OSesmemberconnex22 Apr '01 - 5:03 
    QuestionIs there any benefit using 'struct' instead of 'class' to define the interface?sussAnonymous26 Sep '00 - 8:36 
    AnswerRe: Is there any benefit using 'struct' instead of 'class' to define the interface?sussSherwood26 Sep '00 - 10:51 
    AnswerRe: Is there any benefit using 'struct' instead of 'class' to define the interface?sussMarius Cabas1 Oct '00 - 20:26 

    General General    News News    Suggestion Suggestion    Question Question    Bug Bug    Answer Answer    Joke Joke    Rant Rant    Admin Admin   

    Permalink | Advertise | Privacy | Mobile
    Web04 | 2.6.130516.1 | Last Updated 1 Oct 2000
    Article Copyright 2000 by Sherwood Hu
    Everything else Copyright © CodeProject, 1999-2013
    Terms of Use
    Layout: fixed | fluid