
What this is about?
The first class, FolderDiff , gets differences between files in a folder and in all subfolders and raises an event for each file. It looks for different file sizes and missing files or folders.
The second class, FolderSync , uses the events raised by the first one and reacts as defined by a default behavior.
Additionally, there is a class which copies directories recursively. It's used by FolderSync to copy missing folders.
Why?
There are maybe many reasons to have a program to synchronize two folders. It's possible to use it as a very simple backup program, to avoid needing to copy all data on every backup. A little like a incremental backup. You may also find it useful if you have a portable MP3 or OGG (Yes! Ogg Vorbis! It's free !!!! OpenSource rules !!!) player. You can create a mirror of the player on your disk and then synchronize instead of always making the same changes in both places.
How?
The three classes, FolderDiff, FolderSync, RecursiveCopy, are in the FolderSynchronisation namespace. To get the differences between two folders:
void GetDifferencies()
{
FolderDiff fDiff = new FolderDiff(@"C:\folder1", @"C:\folder2");
fDiff.CompareEvent += new FolderSynchronisation.CompareDelegate(Compared);
fDiff.Compare(); }
private void Compared(ComparisonResult result,
System.IO.FileSystemInfo[] sysInfo, bool isAFolder)
{
}
To synchronize two folders you must first specify the default actions for:
- Files with different sizes
- Files or folders missing in the first folder
- Files or folders missing in the second folder
Like this for example:
FileActions defSize = FileActions.OverwriteNewer;
FileActions defMissing1 = FileActions.Ask;
FileActions defMissing2 = FileActions.Ignore;
Then you have to create the
FolderSync:
FolderSync fSync = new FolderSync(@"C:\Folder1", @"C:\Folder2",
defMissing2, defMissing1, defSize);
Then you need to catch the events:
fSync.AskWhatToDo +=
new FolderSynchronisation.AskWhatToDoDelegate(
AskUserEvent_Handler);
fSync.ErrorEvent += new FolderSynchronisation.ErrorDelegate(
ErrorEvent_Handler);
To catch these events:
private void ErrorEvent_Handler(Exception e, string[] fileNames)
{
MessageBox.Show("Exception " + e.Message +
" was thrown.\nAdditional Data:\n"
+ fileNames[0] + "\n" + fileNames[1],"Exception",
MessageBoxButtons.OK, MessageBoxIcon.Error);
}
private FileActions AskUserEvent_Handler(
System.IO.FileSystemInfo[] files, bool isADir,
int missingIndex)
{
AskActionForm askForm = new AskActionForm(files, isADir, missingIndex);
askForm.ShowDialog(this); return askForm.DialogResult; }Finally, the
Sync() method must be called to start the synchronisation.
fSync.Sync();
What else?
The first version of this program (which will never be published, because that's some kind of things I prefer you not to know about...) never really worked and had a horrible structure. Its FolderDiff class only scanned one dir which rendered it unable to find missing folders in this dir. When I saw what was necessary to correct those errors, I decided to begin from scratch, which became this code.
When?
I really don't remember how long the coding has taken, so here are the release dates (just one for now):
- June 13th 2004 - First version