Click here to Skip to main content
11,415,390 members (89,314 online)
Click here to Skip to main content

Tagged as

An Introduction to Workspaces::Git for Windows users

, 3 Apr 2014 CPOL
Rate this:
Please Sign up or sign in to vote.
How to use ::GitMachine to connect directly to code samples on CodeProject and in ::Workspaces

Moving to Git

Over the years I've used many Source Code Control systems and even now I still wake up at 2AM with cold sweats thinking about them. For years we've been using Subversion (SVN) as our SCC of choice but more and more we ran into the issues caused by a centralised Source Code Control (SCC) system: you had to be online for a start, and if your SCC server failed catastrophically it was a major issue. Pray your backups worked. Further, we were terrible at forking and merging. We just didn't bother. This meant that if you checked in code you had better be damn sure it compiled and ran, otherwise blood would be spilled.

Git is similar to SVN with one major difference: there's no master copy of the repository: each machine that is working on the repository has the complete repository history, and instead of committing all changes to one central copy you can push your changes our to different machines. When I say "complete repository history" that actually depends on what branches each machine has, but assuming they all have a copy of the master branch, and assuming everyone's up to date, everyone has everything, more or less. The convention is that you choose a repository to be a central repository (called the origin) and all updates and commits go through that repository. However, this is just a convention and allows everyone to coordinate updates via a central node. If that node fails then you simply pick another node and carry on.

The subtle difference here is that when you're working on code stored in Git you will usually have a repository on your local machine. You stage your code changes and then commit your changes to your local Git repository, and then you push those changes to the origin repository. As an aside, Visual Studio hides the details of staging your changes, so the experience is as if you were committing directly with no intermediate staging. For beginners that's usually fine but if you stick to the command line you'll have to manage staging yourself.

So you can commit (and rollback) as many changes as you want to your local repository while you are working. You could be working offline, you could be committing broken code, you could be forking and merging and going crazy. Then, when it's all working properly, you merge changes from the origin, then push your final changes in your local repository to the origin and you're done. It allows for more regular commits without worrying about breaking someone else's work. Advanced users would rebase their commits to get a more linear history, but that's a technique outside of the scope of this article.

Git for CodeProject and ::Workspaces

Many years ago we added versioning to CodeProject articles but not to the downloads associated with the articles. This was something we had been wanting to fix for a long, long time.

We didn't want to just "fix" the problem though: we wanted to make it easier to update and work with source code attached to articles. Git was rapidly becoming the de facto SCC solution for software development (and in fact for document change management in general), so we wrote ::GitMachine to serve as a backend for all code samples that go with CodeProject articles. You'll see ::GitMachine when you click the Browse Code link in the left hand nav bar of articles with code, and you can use ::GitMachine separately from CodeProject articles for your own stand-alone projects using ::Workspaces.

What ::GitMachine provides is the ability to connect directly to your (and others') code samples and to update, fork (make your own copy that's connected to the original repository), improve and share the code from within your favourite IDE. Visual Studio, XCode, Eclipse (with EGit) and RubyMine (to name a few) all support Git. The question for newcomers to Git is: Great, but how do I use it?

Using Git on Windows

For this article I'll focus on Windows, and more specifically I'm going to focus on Visual Studio 2013. However, the concepts should be identical for VS 2012 and similar in general for other Git enabled IDEs.

First, download Git for Windows. See Marco Bertschi's article Working with CodeProject Workspaces::Code for a quick rundown of installing Git on Windows.

Creating a Git repository

Second, you need a Git repository. You can either take some existing code and upload it to a Git repository (See Marco's article "Working with CodeProject Workspaces::Code) or you can clone an existing Git repository to your local machine. Note that cloning is only useful if you have permission to read and make commits to that repository, so a first step could be to fork an existing repository in order to make a copy that you own, and then to clone it.

I've created a ::Workspaces project for projects that might be fun for you guys to help out with. Within that project is a ::GitMachine instance for our WYSIWYG editor. Visit that page (you'll need to be logged on to CodeProject) and click the Fork button

Voila. You have a Git repository you can call your own. In my case I created a fork at

Connecting to an existing remote Git repository

Fire up Visual Studio, go to View | Team Explorer and the Team Explorer window will appear. Under "Local Git Repositories" choose Clone to clone a remote repository onto your local machine. Remember: you work with your local repository and then push the changes to the remote repository.

Go to the workspace you forked in the previous step and click the "Copy" icon under "Repository URL" label in the GitMachine window.

This copies the Git repository URL to your clipboard.

In Visual Studio paste this URL into the Team Explorer "Connect" window and choose a location on your local machine for the repository:

Hit the Clone button and the code will be copied to your local repository. Double click on the "WYSIWYG-Editor.sln" link in the Team Explorer to fire up that solution, then switch to the Solution Explorer to view the code.

Editing then Committing your changes

After making changes you will want to commit them to either your local repository (Commit) or your local repo and the remote repository (Commit and Push).

In the Solution Explorer right click the solution and choose Commit

This will take you to the Team Explorer. Enter in a commit message (eg "Fixed a typo") and choose the Commit action you want. In this case I'll choose Commit and Push.

The changes will be committed to your local repository and then pushed to the remote repository. The Commit window now presents options to sync your code with the remote repository or issue a Fetch (grab changes from the remote repository and store them in a local branch so you can review and merge later) or Pull command (grab changes from the remote repository and merge them into your working branch in one operation). In this instance there are no changes so we're done!


You've forked a repository, cloned it to your local machine, made changes and pushed those changes back to your fork of the original repository. The final step is to have your changes merged with the original repository.

Pull Requests

To issue a Pull Request I simply go back to my Workspace, go to the GitMachine instance and click the Pull Requests button.

Clicking that takes you to the Pull Request page where you would then select "New Pull Request".

Hit "Send Pull Request" and the request will appear on the workspace of the original repository

Clicking the Pull Requests button takes you to a page that allows you to manage your Pull Requests as well as providing instructions on what to actually do with it. In this case:

Step 1: Check out a new branch - run this from your project directory

git checkout -b codeproject-master master

Step 2: Bring in chris-maunder's changes and test

git pull master

Step 3: Merge the changes and update the server

git checkout master
git merge --no-ff codeproject-master
git push origin master

Put on your coat and hat - we're heading outside

At this point I prefer to make use of the command line. The following can be done using Visual Studio but it just feels cleaner and faster (to me) to simply pop open a Command Prompt and cut and paste the commands:

In this situation I had pending commits that caused the merge to abort. No problem: Using Team Explorer I select my master branch then Commit and Push my local changes to the remote repository. I then switch back to the codeproject-master branch created in Step 1 above.

The merge was done successfully and in Visual Studio I can see the changes. I test, confirm it's all good and the finish handling the pull request.

Note that in the final step I had to provide my CodeProject username and password (Git can be configured to cache credentials if you don't wish be asked each time).

Now when I go back to the original repository (the one we forked) I see in the Commits window an entry for the "Merge Branch" that we did, plus the Push that I had to do because I had outstanding changes, and we also see the "Fixed a Typo" commit that we did in the fork. The changes are all now back in the original repository for everyone to access the next time they Pull or Fetch.

Well done - you've forked, Clones, Pushed, issued a Pull Request, Merged, Committed and Pushed the changes back to the original repository for others to access. Code Collaboration is a beautiful thing.


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Chris Maunder
Founder CodeProject
Canada Canada
Chris is the Co-founder, Administrator, Architect, Chief Editor and Shameless Hack who wrote and runs The Code Project. He's been programming since 1988 while pretending to be, in various guises, an astrophysicist, mathematician, physicist, hydrologist, geomorphologist, defence intelligence researcher and then, when all that got a bit rough on the nerves, a web developer. He is a Microsoft Visual C++ MVP both globally and for Canada locally.

His programming experience includes C/C++, C#, SQL, MFC, ASP, ASP.NET, and far, far too much FORTRAN. He has worked on PocketPCs, AIX mainframes, Sun workstations, and a CRAY YMP C90 behemoth but finds notebooks take up less desk space.

He dodges, he weaves, and he never gets enough sleep. He is kind to small animals.

Chris was born and bred in Australia but splits his time between Toronto and Melbourne, depending on the weather. For relaxation he is into road cycling, snowboarding, rock climbing, and storm chasing.
Follow on   Twitter   Google+   LinkedIn

Comments and Discussions

QuestionHaving trouble logging in for commit Pin
Stone Free12-Jun-14 9:51
memberStone Free12-Jun-14 9:51 
QuestionMissing a step! Pin
Stone Free12-Jun-14 9:33
memberStone Free12-Jun-14 9:33 
AnswerRe: Missing a step! Pin
Stone Free27-Jun-14 2:39
memberStone Free27-Jun-14 2:39 
AnswerRe: Missing a step! Pin
Marco Bertschi28-Jun-14 10:09
protectorMarco Bertschi28-Jun-14 10:09 

General General    News News    Suggestion Suggestion    Question Question    Bug Bug    Answer Answer    Joke Joke    Rant Rant    Admin Admin   

Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages.

| Advertise | Privacy | Terms of Use | Mobile
Web01 | 2.8.150427.4 | Last Updated 4 Apr 2014
Article Copyright 2014 by Chris Maunder
Everything else Copyright © CodeProject, 1999-2015
Layout: fixed | fluid