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Functor as event engine

By | 8 Mar 2005 | Article
Functor implementation. Event mechanism creation.

Introduction

Functor implementation

Functor is a wrapper around function. It's useful to unify static and member function calls. Also it's profitable for event mechanism creation.

Syntax represented below works only on MSVC++ 7.1, this file have defines for 6.0 also but you won't be happy using them.

Using:

IFunctor - common interface for all functors. It has few functions:

Call() - calls bounded function,

operator () - calls Call

IsEqual(IFunctor *) - returns true if both functors are bounded with the same function.

Advanced:

IFunctor is inherited from IRefCounted

IRefCounted has these methods:

AddRef() - increments reference counter

Release() - decrements reference counter and deletes object when reference count is zero.

DecreaseRef() - decrements reference counter without deletion

GetFunctor() - overloaded function that creates functor, returns IFunctor

GetFunctor(StaticFunction) - creates static functor

GetFunctor(&obj/*CMyObj */, CMyObj::Function) - creates member functor

GetFunctor(pFunctor/*IFunctor* */) - creates member functor

Advanced:

GetFunctor returns pointer to IFunctor with zero reference counter. So AddRef and then Release will free allocated memory.

CFunctorSet - container for IFunctor*. Also derived from IFunctor, has methods:

operator +=(IFunctor*) - appends functor

operator -=(IFunctor*) - removes functor (and not only if pointers are equal: it uses IsEqual on functors)

Call - calls all functors

operator () -calls Call

Advanced:

operator +=() calls AddRef on given functor pointer

operator -=() calls Release on given functor pointer

So though GetFunctor allocates memory, CFunctorSet releases it.

Thus, in different cases  you must first AddRef and then after all Release pointer returned by GetFunctor.

Example:

    <blockquote>
        <p>
            CFunctorSet<void (*)(int)> m_vMyEvent;<br/>
            void MyStaticFn(int){}<br/>
            class CMyClass{
            public:
                void MyMemFn(int){}
            };<br/>
            m_vMyEvent+=GetFunctor(MyStaticFn);
            CMyClass obj;
            m_vMyEvent+=GetFunctor(&obj, CMyClass::MyMemFn);
            m_vMyEvent(1); //calls both functions
            m_vMyEvent-=GetFunctor(MyStaticFn); //it works 'cause operator -=() uses IsEqual
            m_vMyEvent(2); //calls only member function of CMyClass obj.
        </p>
    </blockquote>
    

Advanced:

CDeferredFunctor - intended for deferred calls in cross thread communication. Methods:

constructor - binds functor

operator =() - binds functor

Call - stores arguments

DeferredCall - calls bounded functor with stored arguments

IsCalled() - returns true if Call is already made but DeferredCall is still not

DeferredCallSaveResult() - saves result of calling

GetResult() - returns result saved by DeferredCallSaveResult

SetOnCall() - allows to set functor that will be called during Call

CRemoteFunctor - same as CDeferredFunctor but stores arguments in IStream. Methods:

constructor - binds functor

Call - stores arguments

RemoteCall - calls bounded functor with stored arguments

GetData(IStream * pStream) - copies internal stream to given

SetData(IStream * pStream, bool bRewind=true) - copies given stream to the internal, sets given stream to start optionally before copying

SetOnCall - allows to set functor that will be called during Call

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

About the Author

araud

Software Developer (Senior)

Russian Federation Russian Federation

Member

Real christian since 1997 (to be a cristian means to follow Jesus Christ)
 
Programmer since 1999
main language is C++ and I fond of it!
 
Married to beautiful and clever sister in Christ since 2001
 
Musician lead guitar - since 1995, vocal since 2004. I play neoclassic-doom-progressive-death metall.

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Generalnew comments Pinmemberaraud22:19 9 Mar '05  
GeneralBad programming PinmemberChristian Graus14:58 8 Mar '05  
GeneralRe: Bad programming Pinmemberaraud17:45 8 Mar '05  
GeneralRe: Bad programming PinmemberChristian Graus17:55 8 Mar '05  
GeneralRe: Bad programming Pinmemberaraud19:38 8 Mar '05  
GeneralHmmmm PinmemberKochise21:42 8 Mar '05  
GeneralRe: Hmmmm Pinmemberaraud23:28 8 Mar '05  
GeneralI don't believe in God... PinmemberKochise0:27 9 Mar '05  
GeneralRe: I don't believe in God... Pinmemberaraud1:08 9 Mar '05  
GeneralHey :) PinmemberKochise1:53 9 Mar '05  
GeneralRe: Hmmmm PinmemberChristian Graus12:58 9 Mar '05  
GeneralRe: Bad programming PinmemberChristian Graus12:56 9 Mar '05  
GeneralRe: Bad programming Pinmemberaraud20:52 9 Mar '05  
GeneralRe: Bad programming PinmemberChristian Graus9:34 10 Mar '05  
GeneralRe: Bad programming Pinmemberaraud20:56 10 Mar '05  
GeneralRe: Bad programming PinmemberChristian Graus11:02 14 Mar '05  
GeneralGood programming Pinmemberaraud20:16 14 Mar '05  
GeneralRe: Good programming PinmemberChristian Graus10:11 15 Mar '05  
GeneralRe: Good programming Pinmemberaraud18:44 15 Mar '05  
Christian Graus wrote:
To reiterate - I have no intention of hiding behind denominations, or 'great men of faith', I'm just standing on what the Bible says
 
ok, you're doing quite right staying on your own point of view to bible, someone else's faith is not your own, this is good. You are saved since your hope is on Jesus Christ. But Jesus built the Church for all cristians. And it would be better to choose a good one(that stays on bible, teaches bible and acts like bible says) and start visiting it. It's easy to find this church - they're preaching on streets. Remember what you're saying about convention! Without following a good church faith convention you will be looking as I do with no convention in my code Wink | ;) .
 
"7 You shall have no other gods before me. 8 You shall not make an images in order to bow down to them or serve them. 11 You shall not take the name of the LORD your God in vain. 12 Observe the sabbath day 16 Honor your father and your mother, that your days may be prolonged. 17 You shall not kill. 18 Neither shall you commit adultery. 19 Neither shall you steal. 20 Neither shall you bear false witness against your neighbor. 21 Neither shall you covet anything that's your neighbor's." Your God
GeneralRe: Good programming PinmemberChristian Graus12:21 16 Mar '05  
GeneralCode is very hard to read! PinmemberDon Clugston13:22 8 Mar '05  
GeneralRe: Code is very hard to read! Pinmemberaraud17:58 8 Mar '05  
GeneralRe: Code is very hard to read! PinmemberCP Visitor6:45 9 Mar '05  
GeneralRe: Code is very hard to read! Pinmemberaraud20:11 9 Mar '05  
Generalgood idea! PinmemberWoR8:04 8 Mar '05  

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