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C# Dec 2002

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Latest articles

by Vahe Karamian
This article will cover the basics of Leap Motion integration into your Unity 3D project. We will look at the basic setup and implementation of the basics to get you started. In order for you to try the code you will need to have the Leap Motion hardware.
by John Newcombe
Presents an explanation of Datum transformations with examples shown in C#
by Sacha Barber
A brief look at using the .NET Akka framework (Akka.NET)
by Nick Polyak
Implementing powerful property bindings in plain C#
by Dominic D Williams
The power of delegates outside of events.
by Akhil Mittal
OOP: Indexers in C# (A Practical Approach)



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