ART vs Dalvik - Introducing the New Android x86 Runtime
Getting Intel® Mobile Development Kit working with Nexus Player (FUGU)
Peach Pellen, CTO of Black Gate Games talks about her background, her work with Black Gate Games, and what projects she’s working on at the moment.
This Unity resource page on the Intel® Developer Zone is your central location for support of x86 within the Unity game engine.
This blog covers some Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel.
This paper describes how to create an x86 player app using the NexPlayer SDK.