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Smartphone Programming Competition

Smartphone programming competition. Let's help others get started

Post an article on mobile development on Code Project, and win a Code Project t-shirt and mug!

Every day more and more developers are moving to the mobile platforms. Help them get a start by sharing what you've learned. We'll giveaway 3 mugs and and 3 T-shirts to the best 3 articles posted before Mar 4.

Anything goes: iPhone, Windows Phone 7, Blackberry, WebOS, Android, you name it.

The contest begins January 21st 2011 and runs until March 4th 2011.

Here's How

  1. Create an article or share blog entry on mobile development on Code Project
  2. Make sure you tag your article / blog entry with the "Mobile" tag

At the end of the contest, we will choose from the highest rated articles and announce a winner who will receive a Code Project t-shirt and mug!

What You Could Win

A Code Project t-shirt and mug!

The Rules

  1. Must be an article or blog entry related to mobile development
  2. Must tag article / blog entry with Mobile tag

Conditions of Entry | Current winners list

Latest articles

by Android on Intel
This first installment introduces essential concepts and categories of game engines and middleware to help narrow your choice, including SDK versus Android Native Development Kit (NDK) development.
by KarstenK
How to start in Metal on iOS.
by Android on Intel
This technical case study reviews the challenges that the developers faced when porting the latest version of SSX to the Intel® platform code named Bay Trail while remaining true to the original spirit of the game.
by Android on Intel
In this whitepaper, we will be going through the steps necessary to build the WebRTC source code from Google in order to run their sample AppRTC/WebRTC application.
by Android on Intel
SEAndroid is now the overall framework for implementing SELinux mandatory access control (MAC) and middleware mandatory access control (MMAC) on Android.
by Android on Intel
RenderScript is a scripting language on Android. You can use it to write high performance graphics rendering and raw computational code.


 
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