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Best Mobile article of August 2012

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by Android on Intel
This first installment introduces essential concepts and categories of game engines and middleware to help narrow your choice, including SDK versus Android Native Development Kit (NDK) development.
by KarstenK
How to start in Metal on iOS.
by Android on Intel
This technical case study reviews the challenges that the developers faced when porting the latest version of SSX to the Intel® platform code named Bay Trail while remaining true to the original spirit of the game.
by Android on Intel
In this whitepaper, we will be going through the steps necessary to build the WebRTC source code from Google in order to run their sample AppRTC/WebRTC application.
by Android on Intel
SEAndroid is now the overall framework for implementing SELinux mandatory access control (MAC) and middleware mandatory access control (MMAC) on Android.
by Android on Intel
RenderScript is a scripting language on Android. You can use it to write high performance graphics rendering and raw computational code.


 
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