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Best Mobile Article of June 2014

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by Android on Intel
This first installment introduces essential concepts and categories of game engines and middleware to help narrow your choice, including SDK versus Android Native Development Kit (NDK) development.
by KarstenK
How to start in Metal on iOS.
by Android on Intel
In the conclusion of this two-part series, I detail the best 3D game engine and middleware solutions for Android* tablets, including free, open source, and proprietary options. I also note which have native support for x86 Intel® processors.
by Android on Intel
In this article we will take a look at Android* SQLite API and helper classes for database creation and maintenance.
by Android on Intel
In this whitepaper, we will be going through the steps necessary to build the WebRTC source code from Google in order to run their sample AppRTC/WebRTC application.
by Android on Intel
libGDX is an open-source, cross-platform game development framework for Windows*, Linux*, Mac OS X*, Android, iOS*, and Blackberry* platforms and WebGL-enabled browsers.


 
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