Plug-in Architecture To Work in WinForms MVC + WPF MVVM + ASP.Net MVC + Mobile (Xamarin MVC/PhoneGap MVC) + Win 10 Universal App MVC
This Article will help you in Getting Started with Intel Realsense 3D Technology
This Unity resource page on the Intel® Developer Zone is your central location for support of x86 within the Unity game engine.
This blog covers some Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel.
ART vs Dalvik - Introducing the New Android x86 Runtime
This paper describes how to create an x86 player app using the NexPlayer SDK.