The fifth article in a series to discuss Unity 3D and how to get started with your own 3D projects.
First time users of Intel® HAXM can occasionally run into situations where they are not sure if their Android* emulator is in fact using HAXM technology. This article will provide the necessary steps to verify that you are in fact using HAXM technology.
Code Example of Power/Performance Optimization on Android* Using Intel® Intrinsics
The Murl Engine is a fresh and free solution for cross-platform development. It is focused on games and multimedia applications and is currently supporting Android, iOS, Windows, OS X and Linux* platforms.
The following sessions are created specifically for Android developers who want to package their APPS to support Android x86-based devices:
This sample demonstrates how to load and use these different formats with OpenGL ES* on Android.