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know I'm dumb... really... but what am I missing here - (apart form a screw or two...)
I've never developed an app for a mobile device in my life, but every time I look into it, it seems so incredibly... complicated.
Suppose I want to build a simple app that asks you to enter your name, click a button, and it will say Hello to you.
SO... my question then is: what else (avoiding sledgehammers) do I need to do to wrap this up as an open cross-platform app for smartphones? Or am I barking up the wrong tree (in the wrong forest, even)...?
Hi all, I have just joined ios development course in Toronto in Cestar College of Business, Health and Technology. In my knowledge core java is basic for these both. What is the major difference between both these courses. I mean what are the main modules included in these courses. Expecting your replies. Thank you.
You joined a course that didn't started with pointing out the different approaches of different platforms? Demand your money back! Now!
In iOS the main development is based on Objective-C or Swift (both C-like languages) and not on Java. Even in Android Java used as a language and not as a platform (means no Java libraries presented as part of the development environment).
If you want to target all (most) mobile platforms you should look for cross-platform development tools, like Xamarin Studio or Cordova...
However - I would advise you to take slow steps if this is your first time as developer...Learn basic things unrelated to platform, and then target a single platform and only then go multi-platform...
Skipper: We'll fix it. Alex: Fix it? How you gonna fix this? Skipper: Grit, spit and a whole lotta duct tape.
I have question about testing my web application in window phone. i was made one application in Asp.net(c#) in this application i use Canvas Control for users digital signature. my application working fine in Android and i-phone application . Now i want to test this application on window phone . so there is any way to test application in window phone from my Visual Studio 2012 or any Emulator for that.
I’m developing a responsive website to one of my client, while working in local host is there any tool to test responsiveness instead of checking responsive after website is hosted in server.
Also provide method of testing.
I am developing an app for Windows Phone 8.1 by using XALM and C# within a Windows Universal Project.
My problem is that the background images of the buttons do not correctly scale.
I want to use an image as the background of a button and the image should always scale to maximum size of the button, but keep the correct ratio (a circle shall always look like a circle and not like an ellipse!).
then the image is not cut and looks OK, but only on 16:9 devices such as Lumia 640 XL.
On 15:9 devices auch as Lumia 520 there is a distortion: a circle looks like an elipse!
The image is not correctly scaled: the aspect ratio is not perserved!