I've developped an application in C++ with Visual studio 10.
My program need to generate a huge quantity of small object (size = 12 Kb)in memory.
I want my program to manage the memory when the process run out of memory.
So I've implement a try/catch bloc to intercept this event. Then I free the memory and I tell the user that the operation is canceled.
But it seems in this case that the virtual memory is released not.