
|
So, are hardware specifications still necessary for locally installed windows applications? Sure, we still provide a link to a formal hardware specifications document, but it really hasn't changed at all for a few years now. Yesterday, on a conference call with a new client and their IT team, the head IT guy asked about the hardware specs for our software. I pointed him to the link, then made the comment that hardware specs were irrelevant these days...you would have thought I had insulted the guy!
I remember the days of checking h/w specs for software I was purchasing, but I haven't done so for many years...but then again, I guess it depends on what type of software you want to run. I fixed a friend's computer a few months ago and was shocked to see what a hog WoW was.
"Go forth into the source" - Neal Morse
|
|
|
|

|
Your app may require a minimum screen size below which it becomes almost useless.
Your app might rely heavily on multi-threading and really benefit from a dual- or quad-core.
Your app might rely on special hardware or interfaces; e.g. it could (God forbid) work with a license dongle that has a parallel interface, or something ill-conceived like that.
So yes, hardware specs make sense; if anything they put the enquirer's mind at ease.
|
|
|
|

|
They're still relevant for graphics intensive applications (e.g. video games). Those are applications. But for most applications probably not (beyond what Luc mentioned anyways).
|
|
|
|