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Introduction

When I first started with network programming I was unable to get a clean networking project without all the advanced stuff, that is why I'm submitting this. This article introduces how to use UDP/IP to send and receive data between two computers in a network. This also demonstrates the use of threads to send and receive data so that the user interface doesn't get stuck while sending and receiving data. In the receive program there is a cool section which converts the received message to bit format. That is also a simple technique which anybody can understand.

Anybody can use this program in a fair manner. And if you want to add more advanced features feel free to ask. I'm also going to submit a TCP/IP VC++.NET version of this program so that it may be more useful to you.

Background

This program uses UdpClient to send and receive data. This means that it uses the User Datagram Protocol to communicate. The main advantage of UDP is that it works three times faster than TCP. But beware if you are using an unreliable network, data loss can occur.

Using UDP

When using UDP in VB.NET you must first create a UdpClient like this. Make sure you import Imports System.Net.Sockets in the project:

Dim udpClient As New UdpClient

How to send

Dim GLOIP As IPAddress 
Dim GLOINTPORT As Integer 
Dim bytCommand As Byte() = New    Byte() {}

The variables declared above are used in the code below:

GLOIP = IPAddress.Parse(txtIP.Text)
GLOINTPORT = txtPort.Text
udpClient.Connect(GLOIP, GLOINTPORT)
bytCommand = Encoding.ASCII.GetBytes(txtMessage.Text)
pRet = udpClient.Send(bytCommand, bytCommand.Length)
Console.WriteLine("No of bytes send " & pRet)

First of all, we have to assign an IP address to the GLOIP variable. In VB.NET we use IPAddress.Parse(" ") to get the IP address from a String. Of course getting the port is as simple as assigning the value.

Then we use the UdpClient.Connect(hostname as String, port as integer) to connect.

Then comes the tricky part, converting the string message to the Byte() format. Once you do this, you just have to use the UdpClient.Send() method to send the data and it will pass an integer value indicating the number of bytes send.

How to receive

Public receivingUdpClient As UdpClient
Public RemoteIpEndPoint As New _
      System.Net.IPEndPoint(System.Net.IPAddress.Any, 0)
Public ThreadReceive As System.Threading.Thread
Dim SocketNO As Integer

The variables declared above are used in the code below:

SocketNO = txtSocket.Text
receivingUdpClient = New System.Net.Sockets.UdpClient(SocketNO)
ThreadReceive = _
   New System.Threading.Thread(AddressOf ReceiveMessages)
ThreadReceive.Start()

The above code is placed wherever you want to start the receive process. The code starts the thread to receive so that the interface doesn't get stuck by waiting for the receive. The thread assigns ReceiveMessage function to do the receive process.

Here is the basic coding in the ReceiveMessage function:

Dim receiveBytes As [Byte]() = receivingUdpClient.Receive(RemoteIpEndPoint)
txtIP.Text = RemoteIpEndPoint.Address.ToString
Dim BitDet As BitArray
BitDet = New BitArray(receiveBytes)
Dim strReturnData As String = _
            System.Text.Encoding.Unicode.GetString(receiveBytes)

This code receives the message. As you can see in the coding the IPEndPoint is configured so that it will receive from any IP address. The receiving port is assigned during the thread calling time.

This also demonstrates the conversion of Byte() to String so that you can do whatever you like with the received message.

How to get the bit details

For j = 0 To BitDet.Length - 1
    If BitDet(j) = True Then
        Console.Write("1 ")
        tempStr2 = tempStr
        tempStr = " 1" + tempStr2
    Else
        Console.Write("0 ")
        tempStr2 = tempStr
        tempStr = " 0" + tempStr2
    End If
    i += 1
    If i = 8 And j <= (BitDet.Length - 1) Then
        line += 1
        i = 0
        TextBox1.Text = TextBox1.Text + tempStr
        tempStr = ""
        tempStr2 = ""
        TextBox1.Text = TextBox1.Text + vbCrLf
        If j <> (BitDet.Length - 1) Then
            TextBox1.Text = TextBox1.Text + line.ToString & ") "
            Console.WriteLine()
        End If
    End If
Next

This simple code gets the message bit pattern and pastes it in a textbox. Make sure that the Multiline property of the text box is set to True.

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Generalhow to check?? Pin
dunk.azie
18:58 29 Jul '09  
QuestionThreads Pin
Member 4619895
17:09 17 Jun '09  
GeneralThis code! Pin
Mirosta1504
10:35 18 Nov '08  
GeneralRe: This code! Pin
susindran
6:21 22 Apr '09  
GeneralRe: This code! Pin
vishal1082
15:24 30 Apr '09  
GeneralGood article Pin
findadvait
23:38 3 Nov '08  
Generalclient server transfer in VB.net Pin
sumit_87kumar
18:25 1 Jun '08  
Generalhow to receive when receiver is behind router Pin
Member 4686239
16:42 11 Feb '08  
GeneralASCII to Unicode conversion error? Pin
forcedfx
8:06 1 Feb '08  
QuestionUDP Send Receive [modified] Pin
Tom Chesley
15:52 7 Dec '07  
Generalhow to check if the data was successfully received by that IP ? Pin
sivaramireddy p
20:19 4 Dec '07  
Generalhi Pin
rakeshdasgupta
1:51 10 May '07  
GeneralInstant Messenger Pin
chse720
11:01 26 Apr '07  
QuestionImage Display on UDP receive GUI Pin
bansal vipin
1:11 1 Feb '07  
Generalclass for UDP vb.net 2005 Pin
somethingnull
23:16 8 Oct '06  
QuestionAny simple way to terminate this UDP receive thread? [modified] Pin
hungryjack.tw
6:38 2 Aug '06  
AnswerRe: Any simple way to terminate this UDP receive thread? Pin
mironagy
20:03 3 Aug '06  
QuestionLoosing Connection Pin
DannyCO
5:51 26 Jul '06  
GeneralVC++ 2005.net UDP Pin
alo_
18:28 18 Jul '06  
QuestionMultipule IP Pin
iabros
4:49 29 Jun '06  
GeneralWhat a great article Pin
Shaq312
21:41 15 May '06  
GeneralTCP/IP Pin
NeeruVerma
20:26 13 Mar '06  
QuestionThread problem? Pin
yka
11:46 22 Feb '06  
GeneralNet 2005 Pin
dpcons
14:07 7 Feb '06  
GeneralRe: Net 2005 Pin
gstarr01
12:20 13 Nov '07  


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