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Sample Image - AquaButton.png

Introduction

You can learn a lot about .NET Windows Forms programming by building a custom control. There are several books on the topic, but you'll soon find yourself reaching for Google to answer questions about Forms, GDI+, and Visual Studio you don't even know how to ask. When you find answers, they will be frustratingly incomplete.

What better way to learn?

That's how it went for me when I wrote Aqua Button. Since this was a learning project and I wasn't bound by practicality, I set out to build a button that looks and feels like push buttons in Apple Mac OS X. Apple's user interface is called Aqua�, and it's alive with transparent, colorful controls. Aqua buttons and Windows buttons have some things in common, but they also have several rather large differences:

So, it's safe to say that AquaButton won't satisfy Windows interface guidelines. But it may help you make that leap from using Windows Forms controls to designing and building your own custom controls.

Drawing the 3D button

AquaButton has a 3D look with text shadows, button shadows, and highlights. While it may be possible to recreate this look with GDI+ in OnPaint, I took the easier path and created the button bitmaps in Photoshop. I used PixelJerk's Photoshop action to create my initial source bitmap, then removed the background layer and merged the remaining layers to make the button partially transparent. I sliced that bitmap into three segments: a left end cap (left.png), a right end cap (right.png), and a single-pixel column from the middle (fill.png). Each time AquaButton paints itself, it uses DrawImage to quickly draw the two end caps, and FillRectangle to fill in the body. This means that you can set the width of AquaButton, but not the height.

If you need taller or thinner buttons, replace the source bitmaps with your own, then set the ButtonHeight class constant to the height of your bitmap. If your bitmaps have a shadow, set the ButtonShadowOffset class constant so that it specifies the distance from the bottom of the button to the bottom of the image. AquaButton uses this last constant to center the label on the button.

Aqua buttons are aqua-colored when they are the default button (specified with the Form.AcceptButton property). Non-default buttons draw in grayscale. I didn't need to manage separate source bitmaps just to draw the button in grayscale -- it's easy enough to draw the button in grayscale using GDI+ ImageAttributes. AquaButton declares ImageAttribute and ColorMatrix variables for each state:

   protected ImageAttributes iaDefault, iaNormal;

   protected ColorMatrix cmDefault, cmNormal;

I setup the image attributes and color matrices in InitializeGraphics. I use the cmDefault color matrix to make the button lighter (you'll see why in a minute, when I explain how I use gamma correction to simulate the pulse effect):

   // lighten the default image by reducing opacity

   cmDefault = new ColorMatrix();
   cmDefault.Matrix33 = 0.5f;
   iaDefault = new ImageAttributes();
   iaDefault.SetColorMatrix( cmDefault, ColorMatrixFlag.Default,
                             ColorAdjustType.Bitmap );

and I use the cmNormal color matrix to desaturate and lighten the image:

   // desaturate the normal image

   cmNormal = new ColorMatrix();
   cmNormal.Matrix00 = 1/3f;
   cmNormal.Matrix01 = 1/3f;
   cmNormal.Matrix02 = 1/3f;
   cmNormal.Matrix10 = 1/3f;
   cmNormal.Matrix11 = 1/3f;
   cmNormal.Matrix12 = 1/3f;
   cmNormal.Matrix20 = 1/3f;
   cmNormal.Matrix21 = 1/3f;
   cmNormal.Matrix22 = 1/3f;

   // lighten the normal image by reducing opacity

   cmNormal.Matrix33 = 0.5f;

   iaNormal = new ImageAttributes();
   iaNormal.SetColorMatrix( cmNormal, ColorMatrixFlag.Default, 
     ColorAdjustType.Bitmap );

Now all I have to do is draw the three button bitmaps (left.png, right.png, and fill.png) using iaDefault or iaNormal, which is a parameter to DrawButtonState:

   protected virtual void DrawButtonState (Graphics g, ImageAttributes ia)
   {
      TextureBrush tb;

      // Draw the left end cap

      g.DrawImage( imgLeft, rcLeft, 0, 0, imgLeft.Width, imgLeft.Height, 
                  GraphicsUnit.Pixel, ia );

      // Draw the right end cap

      g.DrawImage( imgRight, rcRight, 0, 0, imgRight.Width, imgRight.Height, 
                  GraphicsUnit.Pixel, ia );

      // Draw the middle

      tb = new TextureBrush( imgFill, new Rectangle( 0, 0, 
                                   imgFill.Width, imgFill.Height ), ia );
      tb.WrapMode = WrapMode.Tile;  

      g.FillRectangle ( tb, imgLeft.Width, 0, 
                        this.Width - (imgLeft.Width + imgRight.Width), 
                        imgFill.Height);

      tb.Dispose( );
   }

That's all there is to drawing AquaButton in it's basic states. With just a little more code, we can extend this to make AquaButton pulse.

Making the button pulse

Aqua buttons pulse with a glow that seems to originate inside the button. I considered using a GIF-like animation with a sequence of bitmaps showing the button in several intermediate states of illumination, controlled by a timer. While this would allow me to create realistic lighting in Photoshop, I would need many intermediate bitmaps to create a fluid animation.

I decided instead to use Gamma Correction, a simpler technique that sacrifices some lighting quality. Earlier I showed you how I lightened up the default and normal button images using a ColorMatrix. I did this so that I can use gamma correction to draw lighter (1.8 gamma) and darker (0.7 gamma) versions of the image using gamma correction. Change PulseGammaMin and PulseGammaMax if these look too light or dark.

This is how it works. AquaButton starts a timer to invalidate itself every 70 milliseconds (PulseInterval). On each timer tick, AquaButton uses gamma correction to draw itself progressively lighter or darker, with almost seamless transitions. My first attempt looked more like blinking than pulsing -- the button bounced almost immediately from light to dark. So I added logic to slow the lighting change as it approaches min or max gamma. If you're not happy with the way it looks, tune the PulseGammaShift, PulseGammaReductionThreshold, and PulseGammaShiftReduction constants. Here is the gamma shift logic from TimeOnTick:

if ((gamma - Button.PulseGammaMin < Button.PulseGammaReductionThreshold ) || 
    (Button.PulseGammaMax - gamma < Button.PulseGammaReductionThreshold ))
    gamma += gammaShift * Button.PulseGammaShiftReduction;
else
    gamma += gammaShift;

if ( gamma <= Button.PulseGammaMin || gamma >= Button.PulseGammaMax )
    gammaShift = -gammaShift;

Now all we have to do is update the ImageAttributes with the new gamma value and repaint the button. In Aqua, only the default button pulses, so I just need to update iaDefault:

iaDefault.SetGamma( gamma, ColorAdjustType.Bitmap );

Invalidate( );
Update( );

Supporting Visual Design

AquaButton exposes several properties to support the Visual Studio designer:

AquaButton also shadows several properties from System.Windows.Forms.Control:

I also wrote a custom designer, Wildgrape.Aqua.Controls.ButtonDesigner, to filter out properties that don't make sense for AquaButton: AllowDrop, BackColor, BackgroundImage, ContextMenu, FlatStyle, ForeColor, Image, ImageAlign, ImageIndex, ImageList, Size, and TextAlign. I did this to simplify visual design, but I did not bother to shadow them to prevent callers from setting them in code.

Extending AquaButton

I've already mentioned a few ways to customize AquaButton. If you're looking for a learning project, here are a few ideas.

AquaButton looks like an Aqua button, but behaves differently when it comes to selection. You could extend AquaButton to implement these missing behaviors to make AquaButton more faithful to the Aqua look and feel:

Or you could go the other way and make AquaButton behave more like .NET Windows Forms buttons:

I'm interested to see how you extend AquaButton. I would be happy to post your enhancements here and give you credit.

References

  1. CodeProject, www.codeproject.com
  2. GotDotNet, www.gotdotnet.com
  3. Microsoft .NET Windows Forms news groups, microsoft.public.dotnet.windowsforms and microsoft.public.dotnet.windowsforms.controls
  4. Microsoft Developer Network, msdn.microsoft.com
  5. Apple Computer, Aqua, www.apple.com/macosx/technologies/aqua.html
  6. Apple Computer, Aqua Human Interface Guidelines, developer.apple.com/techpubs/macosx/Essentials/AquaHIGuidelines/
  7. Charles Petzold, Programming Microsoft Windows with C#, Microsoft Press, 2002
  8. Richard L. Weeks, .NET Windows Forms Custom Controls, SAMS Publishing, 2002
  9. Ted Faison, Component-Based Development with Visual C#, M&T Books, 2002
  10. Andrew Troelsen, C# and the .NET Platform, Apress, 2001

Credits

AquaButton is an independent creation and has not been authorized, sponsored, or otherwise approved by Apple Computer, Inc. Aqua is a trademark of Apple Computer, Inc.

Revisions

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 FirstPrevNext
Questionvista compatibility Pin
shash4evr
22:09 11 May '07  
AnswerRe: vista compatibility Pin
Alpha Nerd
9:19 2 May '08  
NewsRefer MAC-UI suite for better improvement Pin
Henry Jane
17:40 7 Jun '06  
GeneralRe: Refer MAC-UI suite for better improvement Pin
Checkov
0:48 18 Sep '09  
GeneralCan't set the widthe when SizeToLabel is false Pin
Dave Midgley
5:15 26 Feb '06  
GeneralRe: Can't set the widthe when SizeToLabel is false Pin
ReallyTallPaul
13:18 25 May '09  
Questionhow do I implement this in my application Pin
guyrobertbastien
16:36 29 Nov '05  
GeneralWhat a great control. Added some functions and became the best i have ever found Pin
mayprog
10:54 15 Nov '05  
GeneralRe: What a great control. Added some functions and became the best i have ever found Pin
mayprog
11:47 15 Nov '05  
GeneralRe: What a great control. Added some functions and became the best i have ever found Pin
rsmseymou
7:15 16 Jan '06  
QuestionRe: What a great control. Added some functions and became the best i have ever found Pin
Bruno R. Figueiredo
1:34 1 Feb '06  
GeneralRe: What a great control. Added some functions and became the best i have ever found Pin
babamara
6:19 5 Jul '08  
GeneralClick event is called twice Pin
Kisilevich Slava
4:49 9 Oct '05  
GeneralWhy it hasn't a mousemove behave? Pin
ryowu
17:49 20 Sep '05  
GeneralThis buttom is really great Pin
Diogo Alves
6:03 1 Aug '05  
Generalstrange behaviour when created on top of a transparent panel Pin
luozhan1
20:16 16 Mar '05  
GeneralDisable color Pin
gabis
21:45 12 Feb '05  
GeneralSizable Pin
hunterb
17:37 10 Feb '05  
GeneralRe: Sizable Pin
timtam54
16:14 28 Jul '06  
GeneralAqua buttoms with tab's forms Pin
new_eng_07
5:02 25 Jan '05  
Generalwow it looks great ! Pin
^^o000o^^
6:46 22 Dec '04  
GeneralDemo just crashes Pin
Johnnyfartpants
21:06 10 Dec '04  
GeneralRe: Demo just crashes Pin
Johnnyfartpants
21:34 10 Dec '04  
GeneralRe: Demo just crashes Pin
Anonymous
4:23 14 Jul '05  
GeneralDeriving from AquaButton Pin
sydneyos
11:27 6 Aug '04  


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