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INI Reader / Writer Class for MFC and ANSI C++ ( Windows \ Linux )By Ludvik JerabekObject based INI file editing in Windows and Linux. |
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This is a total re-write of the code written in 2005. Originally the data structures underlying the CIniFile object were MFC CList objects. This was extremely inefficient when dealing with huge ini files. People contacted me about a version which would work in Ansi C++\STL. After posting a version which would compile without MFC under an Ansi C++\STL compiler, it became quite obvious that there should be another revision which would get rid of the slow (MFC)CList or (STL)std::list. The new versions of CIniFile use the std::map which greatly improve the efficiency. When used in a MFC project CStrings should either be cast to (LPCTSTR) or the GetString() member of CString should be used when passing CStrings to CIniFile functions. The CIniFile class stores strings as std::wstring or std::string depending on whether you are compiling your MFC project Unicode or Multibyte. During my testing, CString when used with std::map<CString,Object*> performed horribly which is why std::wstring and std::string are used internally. Previous versions which used CString internally have been removed since the current CIniFile class works fine in MFC projects. Support for streams was recently added.
The CIniClass can be used in MFC. However when passing CString types to CIniFile functions, it is necessary to call the CString::GetSting() method or cast the CString to (LPCTSTR). The following examples will be demonstrated below:
CIniFile under Linux CIniFile under Windows To help with understanding how to use the code, many versions have been provided for download. The following downloads are provided:
CIniFile (Code Blocks Project) CIniFile (Visual Studio 6.0 Project) CIniFile in Windows MFC (Visual Studio 6.0 Project) CIniFile (Visual Studio .NET 2005 Project) CIniFile in Windows MFC (Visual Studio .NET 2005 Project) If you don't want entire projects, a source only version is available for download. Please see the section on "Using the source in a Windows MFC project". This explains what changes need to be made when using pre-compiled headers.
During testing on Ubuntu Linux 9.10 running on a Lenovo T60 w\2gb ram, CIniFile could generate an ini file holding 10000 sections with 100 keys per section and write it to disk in ~1 second. After increasing the keys per section to 1000, the file was generated in ~3 seconds. The file was 10,000,000 lines long and was roughly 140mb in size. Reading the data back from file into memory was in the same ball park. The same test was performed in an MFC project. The results were not quite as impressive taking around 3 seconds for the prior and 40 for the latter test. The sections and keys were written in the format below for both tests.
[Section0]
Key0=KeyValue
Key1=KeyValue
Key2=KeyValue
...
[Section1]
Key0=KeyValue
Key1=KeyValue
Key2=KeyValue
...
Note: The CIniFile class currently supports (STL) std::wstring or std::string.
The typedef of CIniFile changes depending whether or not _UNICODE is defined. If _UNICODE is defined in your project, the CIniFile typedef is a CIniFileW if _UNICODE is not defined, then CIniFile typedef is a CIniFileA object. CIniFileW uses std::wstring for the support of wide characters. See the following preprocessor directives:
// Additional defines
#ifdef _UNICODE
#define INI_TOKEN_A INI_TOKEN_UNICODE
#define INI_TOKEN_B INI_TOKEN_UNICODE
#define INI_EMPTY INI_EMPTY_UNICODE
typedef CIniFileW CIniFile;
typedef CIniSectionW CIniSection;
typedef CIniKeyW CIniKey;
typedef PCINIW PCINI;
typedef PCINIKEYW PCINIKEY;
typedef PCINISECW PCINISEC;
typedef KeyMapW KeyMap;
typedef SecMapW SecMap;
#else
#define INI_TOKEN_A INI_TOKEN_ANSI
#define INI_TOKEN_B INI_TOKEN_ANSI
#define INI_EMPTY INI_EMPTY_ANSI
typedef CIniFileA CIniFile;
typedef CIniSectionA CIniSection;
typedef CIniKeyA CIniKey;
typedef PCINIA PCINI;
typedef PCINIKEYA PCINIKEY;
typedef PCINISECA PCINISEC;
typedef KeyMapA KeyMap;
typedef SecMapA SecMap;
#endif
The CIniFile library under Visual Studio expects that _WIN32 is defined at compile time. Since windows doesn't support strcasecmp or wcscasecmp defining _WIN32 switches the functions to the respective windows versions. These functions are used by std::map to provide for a case insensitive key value. See the following preprocessor directives:
struct ci_less_a
{
bool operator() (const std::string & s1, const std::string & s2) const
{
#ifndef _WIN32
return strcasecmp(s1.c_str(), s2.c_str()) < 0;
#else
return _stricmp(s1.c_str(), s2.c_str()) < 0;
#endif
}
};
struct ci_less_w
{
bool operator() (const std::wstring & s1, const std::wstring & s2) const
{
#ifndef _WIN32
return wcscasecmp(s1.c_str(), s2.c_str()) < 0;
#else
return _wcsicmp(s1.c_str(), s2.c_str()) < 0;
#endif
}
};
Defines of interest:
_TRACE_CINIFILE - If defined, enables call tracing to standard output_UNICODE - If defined, the CIniFile will be defined as CIniFileW instead of CIniFileA _FORCE_UNIX_LINEFEED - If defined, when _WIN32 is defined (WINDOWS) the default linefeed CRLF is overridden to CR _FORCE_WINDOWS_LINEFEED - If defined, when _WIN32 is not defined (*NIX) the default linefeed CR is overridden to CRLF Currently the CIniFile is designed to read most ini files. Ini Sections should start with "[" and end with a "]". Whitespace between "[" and "]" will be trimmed. For example, the section defined below would be interpreted as "SECTION" not " SECTION ".
[ SECTION ]
...
...
...
Ini Key\Value pairs should have a key value separated by an "=" to the right of the key value. Key values are also trimmed to remove whitespace. For example the key defined below would be interpreted as "MyKeyValue=SomeData". The resulting key would be "MyKeyValue" and value would be "SomeData".
[ SECTION ]
MyKeyValue =SomeData
...
...
Ini key values however are not trimmed and whitespace is preserved. For example the key defined below would be interpreted as "MyIniKey= SomeDataWithSpaces ". The resulting key would be "MyKeyValue" and value would be " SomeDataWithSpaces ".
[ SECTION ]
MyKeyValue = SomeDataWithSpaces
...
...
The following examples will show std::string for function arguments. Using CIniFileA or CIniFileW will result in the usage of std::string or std::wstring respectively. The typedef of CIniFile is based on the preprocessor directive _UNICODE. The constructors and destructors of the CIniSection and CIniKey object are private. The CIniFile class is responsible for creating CIniSection objects. The CIniSection object is responsible for creating CIniKey objects. This encapsulation prevents someone from deleting internally managed pointers. Each child class has a pointer to the parent object. CIniKey has a pointer to its parent CIniSection. CIniSection has a pointer back to the CIniObject it is associated with.
// Methods of CIniFile
// Used to save the data back to the file or your choice. Returns true if saved
bool CIniFile::Save( const std::string& fileName );
// Used to save the ini data to an output stream
bool CIniFile::Save( std::ostream& output );
// Loads the data in the ini file into the IniFile object,
// Returns true if loaded, false if failed to open file
// If bMerge is passed true, ini data will be merged into the existing ini object.
// Merger overwrite similar section key values
bool CIniFile::Load( const std::string& fileName , bool bMerge = false );
// Loads data from an input stream which contains ini data.
// If bMerge is passed true, ini data will be merged into the
// existing ini object. Merger overwrite similar section key values
void Load( std::istream& input , bool bMerge = false );
// Returns a const ref to the internal section map
// ( can be used to get number of sections or enumerate them )
// See section on "Using CIniFile::GetSections and CIniSection::GetKeys"
const SecMap& GetSections() const;
// Methods of CIniSection
// Adds a key to the CIniSection object,
// returns a CIniKey pointer to the new or existing object
CIniKey* AddKey( std::string sKeyName );
// Removes a single key by pointer
void RemoveKey( CIniKey* pKey );
// Removes a single key by string
void RemoveKey( std::string sKey );
// Removes all the keys in the section
void RemoveAllKeys( );
// Returns a CIniKey pointer to the key by name, NULL if it was not found
CIniKey* GetKey( std::string sKeyName ) const;
// Returns a const ref to the internal key map
// ( can be used to get number of keys or enumerate them )
// See section on "Using CIniFile::GetSections and CIniSection::GetKeys"
const KeyMap& GetKeys() const;
// Returns a KeyValue at a certain section
std::string GetKeyValue( std::string sKey ) const;
// Sets a KeyValuePair at a certain section
void SetKeyValue( std::string sKey, std::string sValue );
// Sets the section name, returns true on success, fails if the section
// name sSectionName already exists
bool SetSectionName( std::string sSectionName );
// Returns the section name [sectionname]
std::string GetSectionName() const;
// Methods of CIniKey
// Sets the string "value" of key=value
void SetValue( std::string sValue );
// Returns the string "value" of the key=value
std::string GetValue() const;
// Sets the key name, returns true on success,
// fails if the key name sKeyName already exists in the parent section
bool SetKeyName( std::string sKeyName );
// Returns the string "key" of key=value
std::string GetKeyName() const;
// Operator overloads for ostream
std::ostream& operator<<(std::ostream& output, CIniFile& obj);
// Operator overloads for istream
std::istream& operator>>(std::istream& input, CIniFile& obj);
// Used to manipulate CIniFile input behavior. Allows >> to merge rather than overwrite.
std::istream& operator>>(std::istream& input, CIniMerge merger)
The following code will demonstrate how to use the GetSection and GetKeys functions.
// The code will print the [SECTIONS] and Key=Value for the ini file
CIniFile ini;
ini.Load("/tmp/inifile.ini");
// ini.GetSections().size() will return the number of ini sections in the file.
// Print all sections and keys...
for( SecMap::const_iterator itr = ini.GetSections().begin() ;
itr != ini.GetSections().end() ; itr++ )
{
// Note itr->first is the name of the section
// you can also call itr->second->GetSectionName() to get the name;
// itr->second->GetKeys().size() will return the number of keys
// associated with this section
std::cout << "[" << itr->first << "]" << std::endl;
for( KeyMap::const_iterator kitr = itr->second->GetKeys().begin() ;
kitr != itr->second->GetKeys().end() ; kitr++ )
{
// Note kitr->first is the name of the key
// you can also call kitr->second->GetName() it will return the same.
std::cout << kitr->first << "=" << kitr->second->GetValue() << std::endl;
}
}
The following code will demonstrate how to use the CIniMerge with the >> operator.
stringstream ss1;
ss1 << "[SOMESECTION]" << CIniFile::LF;
ss1 << "key1=value" << CIniFile::LF;
ss1 << "key2=value" << CIniFile::LF;
ss1 << "key3=value" << CIniFile::LF;
stringstream ss2;
ss2 << "[SOMESECTION2]" << CIniFile::LF;
ss2 << "key1=value" << CIniFile::LF;
ss2 << "key2=value" << CIniFile::LF;
ss2 << "key3=value" << CIniFile::LF;
CIniFile ini;
// Load ini using Load and stream
ini.Load( ss1 );
// Append to ini using Load and stream
// The resulting ini will be both sections
ini.Load( ss2 , true );
// Load ini using >>
// Note: The full contents of the existing ini file object
// are dumped and the ss1 data is imported.
ss1 >> ini;
// Append to ini using >>
// The resulting ini will be both sections
ss2 >> CIniMerge(ini);
// Saving ini to stream using Save()
// The following will print the entire ini to standard out.
ini.Save( std::cout );
// Saving ini to stream using <<
// The following will print the entire ini to standard out.
std::cout << ini
#include "inifile.h"
#include <iostream>
int main()
{
// Note if _UNICODE would be defined CIniFile would require wide strings.
// It is 100% valid to also use either CIniFileW or CIniFileA explicitly
CIniFile ini;
// Loading an existing INI file
ini.Load("/tmp/test.ini");
// Adding Sections
ini.AddSection("Test1");
// Adding sections and keys
ini.AddSection("Test2")->AddKey("Test2Key");
// Adding sections, keys, and values
ini.AddSection("Test3")->AddKey("Test3Key")->SetValue("Test3KeyValue");
// Getting an existing section of the ini
CIniSection* pSection = ini.GetSection("Test3");
if( pSection )
{
// Do stuff with that section
pSection->SetSectionName("Test3NewSectionName");
// Getting an existing key of the ini section
CIniKey* pKey = pSection->GetKey("Test3Key");
if( pKey )
{
pKey->SetKeyName("Test3KeyNewName");
}
}
// Getting key value using the ini function v.s getting the objects
std::cout << "KeyValue: " << ini.GetKeyValue
( "Test3NeWSECtionName" , "Test3KeyNewName" ) << std::endl;
ini.Save("/tmp/testout.ini");
return 0;
}
#include "inifile.h"
#include "tchar.h"
#include <iostream>
int _tmain()
{
// Note if _UNICODE would be defined CIniFile would require
// wide strings (Note the _T(x) macro).
// It is 100% valid to also use either CIniFileW or CIniFileA explicitly
CIniFile ini;
ini.Load(_T("C:\\temp\\testout.ini"));
// Adding Sections
ini.AddSection(_T("Test1"));
// Adding sections and keys
ini.AddSection(_T("Test2"))->AddKey(_T("Test2Key"));
// Adding sections, keys, and values
ini.AddSection(_T("Test3"))->AddKey(_T("Test3Key"))->SetValue(_T("Test3KeyValue"));
// Getting an existing section of the ini
CIniSection* pSection = ini.GetSection(_T("Test3"));
if( pSection )
{
// Do stuff with that section
pSection->SetSectionName(_T("Test3NewSectionName"));
// Getting an existing key of the ini section
CIniKey* pKey = pSection->GetKey(_T("Test3Key"));
if( pKey )
{
pKey->SetKeyName(_T("Test3KeyNewName"));
}
}
// Getting key value using the ini function v.s getting the objects
std::cout << _T("KeyValue: ") << ini.GetKeyValue
( _T("Test3NeWSECtionName") , _T("Test3KeyNewName") ) << std::endl;
ini.Save(_T("C:\\temp\\testout.ini"));
return 0;
}
#include "stdafx.h"
#include "inifile_mfc_vs.h"
#include "inifile.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// The one and only application object
CWinApp theApp;
using namespace std;
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
int nRetCode = 0;
// initialize MFC and print and error on failure
if (!AfxWinInit(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), 0))
{
// TODO: change error code to suit your needs
_tprintf(_T("Fatal Error: MFC initialization failed\n"));
nRetCode = 1;
}
else
{
// Using CString
CString fileToSave = _T("C:\\temp\\testout.ini");
// Note if _UNICODE would be defined CIniFile would require
// wide strings (Note the _T(x) macro).
// It is 100% valid to also use either CIniFileW or CIniFileA explicitly
// Works Unicode or Multibyte
CIniFile ini;
// Load an existing INI
ini.Load(_T("C:\\temp\\testout.ini"));
// Adding Sections
ini.AddSection(_T("Test1"));
// Adding sections and keys
ini.AddSection(_T("Test2"))->AddKey(_T("Test2Key"));
// Adding sections, keys, and values
ini.AddSection(_T("Test3"))->AddKey(_T("Test3Key"))->
SetValue(_T("Test3KeyValue"));
// Getting an existing section of the ini
CIniSection* pSection = ini.GetSection(_T("Test3"));
if( pSection )
{
// Do stuff with that section
pSection->SetSectionName(_T("Test3NewSectionName"));
// Getting an existing key of the ini section
CIniKey* pKey = pSection->GetKey(_T("Test3Key"));
if( pKey )
{
pKey->SetKeyName(_T("Test3KeyNewName"));
}
}
// Getting key value using the ini function v.s getting the objects
_tprintf(_T("KeyValue: %s\n"),
ini.GetKeyValue( _T("Test3NeWSECtionName") , _T("Test3KeyNewName") ) );
// Note you must call GetString() to make the conversion
ini.Save(fileToSave.GetString());
}
return nRetCode;
}
#include "stdafx.h"
#include "inifile_mb_wide_mfc_vc6.h"
#include "inifile.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// The one and only application object
CWinApp theApp;
using namespace std;
int _tmain(int argc, TCHAR* argv[], TCHAR* envp[])
{
int nRetCode = 0;
// initialize MFC and print and error on failure
if (!AfxWinInit(::GetModuleHandle(NULL), NULL, ::GetCommandLine(), 0))
{
// TODO: change error code to suit your needs
cerr << _T("Fatal Error: MFC initialization failed") << endl;
nRetCode = 1;
}
else
{
// Using CString
CString fileToSave = "C:\\temp\\testout.ini";
CIniFile ini;
// Adding Sections
ini.AddSection("Test1");
// Adding sections and keys
ini.AddSection("Test2")->AddKey("Test2Key");
// Adding sections, keys, and values
ini.AddSection("Test3")->AddKey("Test3Key")->SetValue("Test3KeyValue");
// Getting an existing section of the ini
CIniSection* pSection = ini.GetSection("Test3");
if( pSection )
{
// Do stuff with that section
pSection->SetSectionName("Test3NewSectionName");
// Getting an existing key of the ini section
CIniKey* pKey = pSection->GetKey("Test3Key");
if( pKey )
{
pKey->SetKeyName("Test3KeyNewName");
}
}
// Getting key value using the ini function v.s getting the objects
std::cout << "KeyValue: " << ini.GetKeyValue
( "Test3NeWSECtionName" , "Test3KeyNewName" ) << std::endl;
// Note to use CString in VC6 you must cast to LPCTSTR
// since GetString() is not available
ini.Save((LPCTSTR)fileToSave);
}
return nRetCode;
}
To use the Ansi C++\STL version of the code in an MFC project using pre compiled headers. The precompiled header file must be added as the first line in the cinifile.cpp. See the example below:
--------------- cinifile.cpp ---------------
#include "stdafx.h"
#include "inifile.h"
...
--------------- end of file ----------------
The #include entries in the cinifile.h file need to be moved to the precompiled header file.
#include <map> <-- Move to stdafx.h
#include <string> <-- Move to stdafx.h
#include <string.h> <-- Move to stdafx.h
#include <wchar.h> <-- Move to stdafx.h
Add a case sensitive version of the class by utilizing templates.
std::mapSecMapA \ SecMapW. Were not named specific to the encoding may have caused issuesGetKeys and GetSections functions to return const ref v.s. copy of dataLoad() whitespace preservation on key valueMSC_VER should have been _MSC_VERempty() with clear()Load() and Save() to read\write streams<< and >> to be used with streamsLoad()CIniMerge for use with << and >>CIniMerge into CIniFile, fixed issue with VC6 CIniFile::CR
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Last Updated: 28 Sep 2009 Editor: Deeksha Shenoy |
Copyright 2006 by Ludvik Jerabek Everything else Copyright © CodeProject, 1999-2009 Web17 | Advertise on the Code Project |