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Implementing Audit Trail using Entity Framework - Part 1By Morshed AnwarImplementing Audit Trail using Entity Framework's caching entries |
C#, .NET (.NET 3.5), SQL Server (SQL 2005), ADO.NET, Dev, Design
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Entity framework keeps track of those entire objects and relationships which have been deleted, added and modified in the container. EF keeps the state of the object and holds the necessary change-information and all the track information for each object or relationship resides as objectStateEntry. Using ObjectStateManager, one can access all this change-information like object-state (added/modified/deleted), modified properties, original and current values and can easily do audit trail for those objects. To get the Rollback feature from that audit trail, we have to consider some issues. We have to maintain the order of entity graph while doing insertion and deletion. That means root entity has been inserted before the children and during deletion we have to make it reverse. The most important issue is that we have to make sure that audit trail entry will be inserted according to this order.
So now I am going to talk about audit trail implementation that’s capable to rollback to a certain period. To make such an implementation, I am going to use the Entity framework’s caching Management that is called ObjectStateManager. Using this manager, I will be capable of finding out the object that is currently changed or added or deleted and resides in EF cache as Object state entry. In part 1, I am just going to talk about creating audit trail objects using the object state entry. In Part II, we will talk about roll back feature of this audit trial.
First, I make the table audit trail in the database:
For this table, I am going to make an Entity set in my conceptual level as:
In Entity Framework, to save all my changes into database, we have to call Context.SaveChanges() and this context is a container that has been inherited from ObjectContext class.To create the Audit trail Objects for each “Modified/Added/Deleted”, I am going to catch the event:
Context.SavingChanges +=new EventHandler(Context_SavingChanges);
In the sample program, I have done it by writing partial class:
public partial class AdventureWorksEntities
{ partial void OnContextCreated()
{
this.SavingChanges += new EventHandler(AdventureWorksEntities_SavingChanges);
}
void AdventureWorksEntities_SavingChanges(object sender, EventArgs e)
{
So in my AdventureWorksEntities_SavingChanges method, I am going to create all dbaudit objects that are going to save in DB. Here it takes each entry from EF cache of state- Added or Deleted or Modified and calls a factory method to produce audit trail object.
public partial class AdventureWorksEntities
{
public string UserName { get; set; }
List<DBAudit> auditTrailList = new List<DBAudit>();
public enum AuditActions
{
I,
U,
D
}
partial void OnContextCreated()
{
this.SavingChanges += new EventHandler(AdventureWorksEntities_SavingChanges);
}
void AdventureWorksEntities_SavingChanges(object sender, EventArgs e)
{
IEnumerable<ObjectStateEntry> changes =
this.ObjectStateManager.GetObjectStateEntries(
EntityState.Added | EntityState.Deleted | EntityState.Modified);
foreach (ObjectStateEntry stateEntryEntity in changes)
{
if (!stateEntryEntity.IsRelationship &&
stateEntryEntity.Entity != null &&
!(stateEntryEntity.Entity is DBAudit))
{//is a normal entry, not a relationship
DBAudit audit = this.AuditTrailFactory(stateEntryEntity, UserName);
auditTrailList.Add(audit);
}
}
if (auditTrailList.Count > 0)
{
foreach (var audit in auditTrailList)
{//add all audits
this.AddToDBAudit(audit);
}
}
}
And here AuditTrailFactory is a Factory method to create dbaudit object.Specially for the Modify state, it keeps the modified properties and is serialized as XML. So using these fields, you can easily show the changes of modified object by doing any comparison of old and new data.
private DBAudit AuditTrailFactory(ObjectStateEntry entry, string UserName)
{
DBAudit audit = new DBAudit();
audit.AuditId = Guid.NewGuid().ToString();
audit.RevisionStamp = DateTime.Now;
audit.TableName = entry.EntitySet.Name;
audit.UserName = UserName;
if (entry.State == EntityState.Added)
{//entry is Added
audit.NewData = GetEntryValueInString(entry, false);
audit.Actions = AuditActions.I.ToString();
}
else if (entry.State == EntityState.Deleted)
{//entry in deleted
audit.OldData = GetEntryValueInString(entry, true);
audit.Actions = AuditActions.D.ToString();
}
else
{//entry is modified
audit.OldData = GetEntryValueInString(entry, true);
audit.NewData = GetEntryValueInString(entry, false);
audit.Actions = AuditActions.U.ToString();
IEnumerable<string> modifiedProperties = entry.GetModifiedProperties();
//passing collection of mismatched Columns name as serialized string
audit.ChangedColumns = XMLSerializationHelper.XmlSerialize(
modifiedProperties.ToArray());
}
return audit;
}
Here GetEntryValueInString is for creating XML text of previous or modified object. In Entity Framework, each entry holds all change definition. First I make a clone of the current object. Using entry.GetModifiedProperties(), I can get only modified properties of an object and using OriginalValues and CurrentValues, I can build myself the old data and new data. Factory has told me what that wants – old or new. At the end, I have serialized XML and return back XML string.
private string GetEntryValueInString(ObjectStateEntry entry, bool isOrginal)
{
if (entry.Entity is EntityObject)
{
object target = CloneEntity((EntityObject)entry.Entity);
foreach (string propName in entry.GetModifiedProperties())
{
object setterValue = null;
if (isOrginal)
{
//Get original value
setterValue = entry.OriginalValues[propName];
}
else
{
//Get original value
setterValue = entry.CurrentValues[propName];
}
//Find property to update
PropertyInfo propInfo = target.GetType().GetProperty(propName);
//update property with original value
if (setterValue == DBNull.Value)
{//
setterValue = null;
}
propInfo.SetValue(target, setterValue, null);
}//end foreach
XmlSerializer formatter = new XmlSerializer(target.GetType());
XDocument document = new XDocument();
using (XmlWriter xmlWriter = document.CreateWriter())
{
formatter.Serialize(xmlWriter, target);
}
return document.Root.ToString();
}
return null;
}
To clone the entity, I have used the method which I have found in an MSDN forum post (Thanks to Patrick Magee):
public EntityObject CloneEntity(EntityObject obj)
{
DataContractSerializer dcSer = new DataContractSerializer(obj.GetType());
MemoryStream memoryStream = new MemoryStream();
dcSer.WriteObject(memoryStream, obj);
memoryStream.Position = 0;
EntityObject newObject = (EntityObject)dcSer.ReadObject(memoryStream);
return newObject;
}
That is all for Part 1 where I just create the Audit trail objects for each CUD operation.
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Last Updated: 27 Mar 2009 Editor: Deeksha Shenoy |
Copyright 2009 by Morshed Anwar Everything else Copyright © CodeProject, 1999-2009 Web16 | Advertise on the Code Project |