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DirectX

Great Reads

by Stephane Rodriguez
An overview of three methods on how to perform multimedia streaming.
by Dan Peverill
A managed DirectX class library that can be used as a foundation for basic 2D games. Demo included.
by Greg Rezansoff
This brief article describes how to use managed Direct3D to render texture bitmaps with alpha channels and transparency key colours onto vertices in C# with the aid of a MatrixStack.
by hector [.j.] rivas
Part II of the step by step MFC + D3D tutorial, with a custom Direct3D framework.

Latest Articles

by John Hilton
See why your GPU is getting so hot.
by sameh obada
Extensible, hardware accelerated image processing library written in HLSL and C#.
by arussell
Box2D DebugDraw Implemented using DirectX 2D and win32
by Asif Bahrainwala
FFT using DX11 compute shader

Discussions

by Member 10829112 on DirectShow MediaPlayer in C#
by Member 10828159 on DirectShow MediaPlayer in C#
by Roman Minyaylov on Article "DirectShow Filters Development Part...
by TheCPUWizard on Article "Streaming server using Direct Show...
by Wong Shao Voon on Article "Programming Direct2D – Part 1"

All Articles