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Multimedia » DirectX » General     Intermediate

Airplane War 0.2

By Joaquin Grech (Creative1)

Airplane War is a basic flight simulator designed in C# and directx 9
C#, Windows, .NET 1.0, .NET 1.1, .NETVisual Studio, VS.NET2003, Dev

Posted: 24 Jun 2003
Updated: 24 Jun 2003
Views: 122,653
Bookmarked: 41 times
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13 votes for this Article.
Popularity: 4.58 Rating: 4.12 out of 5
2 votes, 15.4%
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Sample screenshot

Introduction

Airplane War is a basic flight simulator designed in C# and directx 9 which was one of the first games ever released after DirectX9. Its main purpose was to allow new developers to learn how to code in C# and managed DirectX but it can become a serious flight simulator for gamers.

Version 0.2 includes new enhancements from the first release:

  • Improved game physics.
  • Improved DirectInput, now it supports keyboard, joystick, keypad and mouse.
  • Added DirectPlay to allow playing on network.
  • Recoded to make it clearer.
  • Airplane now follows the landscape.

If you want to help in future releases, specially graphics and 3d designers but also developers are needed. You are more than welcome to join. Just go to: www.sourceforge.net/projects/airplanewar and drop me a message.

Things still to do

  • Add sound (anyone willing to look for sound libraries and some cool effects?)
  • Add friction when landing.
  • Add collision detection between airplanes.
  • Add network shooting.

As I said, anyone is more than welcome to help finish the game.

Airplane Controls:

Keyboard

0 to turn off engine.
1 to 9 to turn on and full speed engine.
space bar to shoot.
Arrow keys to move around.

Joysticks/Gamepads

Just play around with it, standard controls.

History

Version 0.1 (December 21st, 2002):

  • First version released and first game released using directx 9 managed code.
  • Written in less than 24 long hours.

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

About the Author

Joaquin Grech (Creative1)


http://www.joaquingrech.com
Occupation: Other
Location: United States United States

Other popular DirectX articles:

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 Msgs 1 to 25 of 48 (Total in Forum: 48) (Refresh)FirstPrevNext
Questionwinrarmembercoregod6:02 7 Nov '07  
GeneralGreat intro... but lackingmemberbruceme10113:09 12 Jul '07  
GeneralRe: Great intro... but lackingmemberJoaquin Grech (Creative1)13:20 12 Jul '07  
GeneralRe: Great intro... but lackingmemberbruceme10113:32 12 Jul '07  
GeneralUpdatememberbruceme10112:11 18 Jul '07  
Generalcompilation errorsmemberMd Saleem Navalur9:25 15 Jun '07  
Generalcompilation errorsmemberGeorgi Petrov3:36 27 Jun '06  
Generalconverting Ansi C to C#memberLuu Khoa17:23 16 Oct '03  
GeneralRe: converting Ansi C to C#memberChristian Graus18:59 16 Oct '03  
Generalthere is a exception in the program.memberfirnwolf6:32 23 Sep '03  
GeneralRe: there is a exception in the program.memberCreative16:41 23 Sep '03  
GeneralRe: there is a exception in the program.memberKevin Yan3:04 8 Jan '04  
GeneralRe: there is a exception in the program.memberJoaquin Grech (Creative1)13:31 8 Jan '04  
GeneralRe: there is a exception in the program.membervladeemir7:31 6 May '04  
GeneralRe: there is a exception in the program.sussAnonymous5:30 8 May '04  
GeneralDirectX9memberbobsheep2:40 2 Jul '03  
GeneralRe: DirectX9memberCreative13:27 2 Jul '03  
GeneralRe: DirectX9memberbobsheep3:57 2 Jul '03  
GeneralRe: DirectX9memberwcater4:14 2 Jul '03  
GeneralRe: DirectX9memberCreative14:18 2 Jul '03  
GeneralRe: DirectX9memberbobsheep4:28 2 Jul '03  
GeneralRe: DirectX9memberbobsheep4:54 2 Jul '03  
GeneralRe: DirectX9editorHeath Stewart7:41 9 Sep '03  
GeneralRe: DirectX9memberCreative14:25 2 Jul '03  
GeneralRe: DirectX9memberbobsheep5:10 2 Jul '03  

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