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Game Development

Great Reads

by Marcelo Ricardo de Oliveira
WCF-enabled multi-player XNA game for the Windows platform.
by Keith Rule
Using C# to do sophisticated analysis of Texas Holdem
by Marcelo Ricardo de Oliveira
Learn how to create a Windows Phone crosswords game taking advantage of online internet resources
by Marcelo Ricardo de Oliveira
Demo for a math puzzle board game

Latest Articles

by Simon Jackson
It’s finally here, my first title has now been published on Packt’s publishing site and all of the leading online bookstores (probably a few less reputable as well ??).  If you like what you see in these snippets, they you are going to love the full book. Here’s an overview …
by Palavos
An article about Huo Chess, a chess program in C++ and C# that attempts to be smaller in size than the Commodore-era Microchess
by Bartlomiej Filipek
How to start optimizing the particle system code.
by Simon Jackson
In the run up to the launch of my first published title (a book this time) I’m going to be doing some short snippets from some of the many exciting things you will learn within its pages. The sample project and code for this snippet can be found here: - AnimationCurves.zip …

Discussions

by Simon Jackson on technical blog "Mastering Unity 2D Game...
by Member 11013352 on Article "Using the Raw Input API to Process...
by Bhavik_Patel on Article "Realtime Webcam Sudoku Solver"
by db501 on Article "A 13x13 Grid Poker Hand Chart Windows...
by Florian Rappl on article "Quantum Striker"

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