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Game Development

Great Reads

by Marcelo Ricardo de Oliveira
WCF-enabled multi-player XNA game for the Windows platform.
by Vahe Karamian
The second article in a series to discuss Unity 3D and how to get started with your own 3D projects.
by Simon Jackson
I’ve compiled an extensive list of resources at your disposable on your Unity3D journey, split up in to sections to allow you to target what you need.
by Marcelo Ricardo de Oliveira
Demo for a math puzzle board game

Latest Articles

by Vahe Karamian
This article will cover the basics of Leap Motion integration into your Unity 3D project. We will look at the basic setup and implementation of the basics to get you started. In order for you to try the code you will need to have the Leap Motion hardware.
by Kel_
A game of life "MMO", with a persistent simulation running on the server.
by BD Star
This is a mini project (Tic-Tac-Toe game) for Turbo C / C++ compiler.
by Eduardo Fonseca
Learning game development does not have to be something you need to pay a lot of money for, note however that it does not mean it would be easy or that it requires no hard work, because it does.What you require to learn for free?DeterminationAccess to a place with InternetFacebook, Twitter, G+ and L


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by RedSin on article "Complete Sudoku Game in...

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