Click here to Skip to main content
11,408,835 members (61,186 online)

Game Development

Great Reads

by Marcelo Ricardo de Oliveira
WCF-enabled multi-player XNA game for the Windows platform.
by Vahe Karamian
The second article in a series to discuss Unity 3D and how to get started with your own 3D projects.
by Marcelo Ricardo de Oliveira
Demo for a math puzzle board game
by Simon Jackson
I’ve compiled an extensive list of resources at your disposable on your Unity3D journey, split up in to sections to allow you to target what you need.

Latest Articles

by Grant Curell
There are no spoilers in this post. Also, before you even start there were multiple variations of the Enigma machine. This math is for the most common of those variations. First of all, if you haven’t seen the movie, you should. Historical accuracy isn’t really much of a thing, but the b
by BrainlessLabs.com
In this tip series, we will create a small C++ game engine.
by Vahe Karamian
The ninth article in a series to discuss Unity 3D and how to get started with your own 3D projects.
by Vahe Karamian
The eighth article in a series to discuss Unity 3D and how to get started with your own 3D projects.

Discussions

by Dragomir Ionuţ on Navy Battle Game - III
by Mattrix on Fast, Texas Holdem Hand Evaluation and Analysis
by Marc L. Allen on Article "A FreeCell game using Cards.dll"
by yurirz on Article "Using the Raw Input API to Process...
by Pablo Margreff on technical blog "Understanding Kinect...

All Articles