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Game Development

Great Reads

by Marcelo Ricardo de Oliveira
WCF-enabled multi-player XNA game for the Windows platform.
by Vahe Karamian
The second article in a series to discuss Unity 3D and how to get started with your own 3D projects.
by Simon Jackson
I’ve compiled an extensive list of resources at your disposable on your Unity3D journey, split up in to sections to allow you to target what you need.
by Marcelo Ricardo de Oliveira
Demo for a math puzzle board game

Latest Articles

by Palavos
An article about Huo Chess, a chess program in C++ and C# that attempts to be smaller in size than the Commodore-era Microchess
by syed shanu
In this article we can see how to create a simple Unity 3D game using C# Script.
by Sibeesh Passion
Hi Today we will create a drag and drop game which uses jquery drag drop functions. We will create two boxes, from one box we need to drag the content box and drop the same to another box. We will be using sortable function and its events. I hope you will like this game. Background […]
by Val Okafor
In part 1 of this three part series, we examined the exciting world of Android development career, beginning with this post I will start to introduce  the fundamentals of Android development.  The fundamentals we will cover are the Activity, Fragment, Intents, Layout, Shared Preference, ListView, Ad

Discussions

by Palavos on C++ CLI Micro Chess (Huo Chess)
by syed shanu on article "Unity 3D Game Creation using C# Script"
by CodingK on article "Unity 3D Game Creation using C# Script"
by syed shanu on article "Unity 3D Game Creation using C# Script"
by CodingK on article "Unity 3D Game Creation using C# Script"

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