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Game Development

Great Reads

by Marcelo Ricardo de Oliveira
WCF-enabled multi-player XNA game for the Windows platform.
by Vahe Karamian
The second article in a series to discuss Unity 3D and how to get started with your own 3D projects.
by Marcelo Ricardo de Oliveira
Demo for a math puzzle board game
by Simon Jackson
I’ve compiled an extensive list of resources at your disposable on your Unity3D journey, split up in to sections to allow you to target what you need.

Latest Articles

by Vahe Karamian
The ninth article in a series to discuss Unity 3D and how to get started with your own 3D projects.
by Vahe Karamian
The first article in a series to discuss Unity 3D and how to get started with your own 3D projects.
by Vahe Karamian
The eighth article in a series to discuss Unity 3D and how to get started with your own 3D projects.
by Vahe Karamian
The seventh article in a series to discuss Unity 3D and how to get started with your own 3D projects.

Discussions

by sidsol on article "UNITY 3D – GAME PROGRAMMING – PART 3"
by Keith Rule on Fast, Texas Holdem Hand Evaluation and Analysis
by Vahe Karamian on article "UNITY 3D – Game Programming – Part 9"
by Julio Pereira on Fast, Texas Holdem Hand Evaluation and Analysis
by CDP1802 on article "XNA is no more, as the phoenix rises...

All Articles