Games |
top |
| Title /
Updated |
Author |
Score |
|
|
More Texas Holdem Analysis in C#: Part 2
Updated: 20 May 2008
Using C# to do sophisticated analysis of Texas Holdem
C#, Windows, .NET2.0, Visual-Studio, Dev
|
Keith Rule |
5.00 |
|
|
Another Star Trek Game (The Retro One)
Updated: 27 Aug 2008
The Star Trek game reworked, using a 2D retro look.
C++ (VC6, VC7, VC7.1, VC8.0), C++/CLI, C, Dev
|
BadKarma |
5.00 |
|
|
Calcoolation: A Math Puzzle Board Game
Updated: 6 Aug 2009
Demo for a math puzzle board game
C# (C#3.0), Windows (WinXP, Win2003, Vista, Win2008, Win7), .NET (.NET3.5), Dev, WinForm
|
Marcelo Ricardo de Oliveira |
5.00 |
|
|
A Simple World of Warcraft Addon using Lua
Updated: 25 Nov 2011
An example of a combat information addon for World of Warcraft using Lua and the World of Warcraft API
All-Topics
|
Richard Chambers |
5.00 |
|
|
C# Snooker
Updated: 14 Dec 2009
Sound-enabled pool game for C#.
C#2.0, .NET2.0, WinXP, Vista, Win7, Win32, GDI+, VS2005, Dev, Design, WinForm
|
Marcelo Ricardo de Oliveira |
4.98 |
|
|
Soccerlight World Cup 2010
Updated: 11 Jul 2010
A soccer game made with Silverlight and VS 2008.
C#3.0, .NET3.5, XAML, Silverlight, Dev, Game
|
Marcelo Ricardo de Oliveira |
4.97 |
|
|
Realtime Webcam Sudoku Solver
Updated: 8 Aug 2011
Sudoku solver via a webcam: A nice computer vision application.
C++, Dev
|
Bojan Banko |
4.97 |
|
|
Sprite Editor for .NET
Updated: 27 Jan 2010
Build, edit, and animate your own sprites.
C#, Windows, GDI+, Dev
|
Christ Kennedy |
4.96 |
|
|
More Texas Holdem Analysis in C#: Part 1
Updated: 20 May 2008
Using C# to do sophisticated analysis of Texas Holdem
C#, Windows, .NET2.0, Visual-Studio, Dev
|
Keith Rule |
4.95 |
|
|
Reversi in C#
Updated: 26 Sep 2005
The game of Reversi in C#.
C#, Windows, .NET1.0, .NET1.1, VS.NET2003, Dev
|
BrainJar |
4.95 |
|
|
Star Trek 1971 Text Game
Updated: 29 Jul 2008
A reworking of the 1971 Star Trek text game using C#
C#, Windows, Dev
|
Michael Birken |
4.94 |
|
|
BoxWorld (Sokoban)
Updated: 31 Oct 2011
BoxWorld game (Sokoban)
C#, VB (VB.NET), Windows, .NET, Game, WinForm
|
Tyron Harford |
4.94 |
|
|
Solve Rubik Cube Puzzle
Updated: 11 Oct 2010
Brain teaser solve Rubik cube puzzle on system
C#
|
ATUL_LOONA |
4.93 |
|
|
Sprite Editor 2.0
- Unedited
Updated: 30 Mar 2011
build, edit and animate your own sprites in .Net
C#, Windows
|
Christ Kennedy |
4.92 |
|
|
A basic Particles System
Updated: 19 Apr 2005
Introduction to the basic idea of the particle systems, and how to create basic effects such as explosions and water fountains.
C#, .NET1.1, Win2K, WinXP, GDI, GDI+, VS.NET2003, Dev, WinForm
|
Itay Sagui |
4.91 |
|
|
The Game of Clue (C# 2010)
Updated: 13 Aug 2010
You are a suspect!
C#, Windows, .NET, Dev
|
Christ Kennedy |
4.91 |
|
|
Sudoku Solver with LINQ (C# 3.0)
Updated: 7 Jul 2006
In this article, I am presenting a solution for solving and creating Sudoku puzzles with LINQ which is Microsoft’s latest enhancement to the C# language.
C#3.0, Windows, .NET, Visual-Studio, LINQ, Dev
|
derekliang |
4.90 |
|
|
Fast, Texas Holdem Hand Evaluation and Analysis
Updated: 18 Apr 2006
A C# native, fast Texas Holdem Hand Evaluator.
C#, Windows, .NET2.0, VS2005, Dev
|
Keith Rule |
4.89 |
|
|
Minesweeper Solver is My Solution to Solving the Expert Level in the Minesweeper Game
Updated: 15 Jun 2007
I had trouble solving the expert Minesweeper level, so I wrote a program to do it for me.
C#2.0, Windows, .NET2.0, VS2005, Dev
|
kubben |
4.88 |
|
|
Tackle complex puzzles with LP Sokoban#
Updated: 16 Jan 2007
A simple Sokoban implementation in C# with some extras
C#, Windows, .NET, Visual-Studio, Dev
|
Luc Pattyn |
4.88 |
|
|
eptaxia - A Lightweight Mind Game
Updated: 27 Aug 2006
A cute and yet challenging game written in C#. Also hints on graphics, sound, and simple class structures.
C#, Windows, .NET, Visual-Studio, Dev
|
Bilgin Esme |
4.88 |
|
|
Battlefield Simulator
Updated: 17 Nov 2009
KOEI-like old-school war game and battlefield simulator, with infantry, artillery, and cavalry units.
C#, Windows, .NET, Dev
|
Christ Kennedy |
4.87 |
|
|
Learning Draughts/Checkers
Updated: 20 May 2005
A Draughts Game that learns.
C#, VC7, .NET1.1, WinXP, VS.NET2003, Dev
|
pseudonym67 |
4.86 |
|
|
Simple LINQ Sudoku Solver
Updated: 5 Sep 2008
A simple way to resolve a Sudoku grid, in 10 lines of code.
C#3.0, .NET, LINQ, Dev
|
Mickael Magniez |
4.85 |
|
|
Cribbage Hand Counting Library
Updated: 4 Sep 2006
A library to score cribbage hands.
C#2.0, .NET (.NET2.0), WinXP, VS2005, Dev
|
Sean Michael Murphy |
4.82 |
|
|
A Bridge Design Game
Updated: 22 Dec 2006
An article describing the design and techniques used to develop a bridge design game.
C#, .NET2.0, WinXP, GDI+, VS2005, Dev
|
fdachille |
4.81 |
|
|
A Simple Lunar Lander Clone
Updated: 8 Dec 2009
This article describes how a Lunar Lander game was made with simple C# and GDI+ code
C#, .NET, GDI+, Dev
|
Juraj Borza |
4.81 |
|
|
EnigmaPuzzle
Updated: 17 Nov 2011
Enigma Puzzle – a game as difficult as the Rubik's cube
C# (C#4.0), Windows (WinXP, Vista, Win7), .NET, GDI, Dev, Game, Application, Forms, .NET4, Animation, localization
|
Michael Hodel |
4.80 |
|
|
Microsoft Robotics Studio - A pad service
Updated: 7 Sep 2007
Implement a pad service using CCR and DSS
C#2.0, .NET2.0, WinXP, Vista, Embedded, VS2005, Dev
|
Pedro77 |
4.80 |
|
|
A gameserver query library
Updated: 26 Dec 2004
A library that allows to query nearly all gameserver types.
C#, Windows, .NET1.1, VS.NET2003, Dev
|
Franz Pentenrieder |
4.79 |
|
|
Sudoku Algorithm: Generates a Valid Sudoku in 0.018 seconds
Updated: 17 Feb 2009
An article about the simple, yet often annoying to achieve, backtracking algorithm for Sudoku generation.
VB7.x, VB8.0, VB9.0
|
The ANZAC |
4.77 |
|
|
Visual Basic Sudoku Solver and Generator
Updated: 7 Aug 2011
Solver/generator for Sudoku puzzles.
VB, Windows, GDI+, VS2005, Dev, WinForm
|
ZiggyG |
4.76 |
|
|
Reversi
Updated: 18 Mar 2008
An implementation of the popular game Reversi, written as a project for an AI course.
C# (C#2.0), .NET (.NET2.0), Visual-Studio (VS2005), Dev, Design
|
Zdravko Krustev |
4.76 |
|
|
Skype Game Infra
Updated: 1 Nov 2006
Using Skype as infrastructure for multiplayer games.
C#, Windows, .NET, Visual-Studio, Dev
|
Michael Gopshtein |
4.76 |
|
|
Lingo - A Simple Word Game in C#
Updated: 22 Aug 2007
Lingo is a simple five-letter word game in C#. It is based on the popular TV game show of the same name. The idea of the game is simple: you are given five chances to guess a five letter word, given two letters in the word initially.
C#2.0, C#3.0, .NET2.0, WinXP, Vista, VS2005, VS2008, Dev, WinForm
|
Benzi K. Ahamed |
4.75 |
|
|
Endogine sprite engine
Updated: 17 Jul 2006
Sprite engine for D3D and GDI+ (with several game examples).
C#, Windows, .NET1.1, GDI+, DirectX, VS.NET2003, Dev
|
Jonas Beckeman |
4.73 |
|
|
A game lobby system in C#
Updated: 21 Oct 2008
A simple lobby server for hosting multiple small games and allowing players to create and join games of many types.
C#, Windows, .NET, Visual-Studio, Dev
|
BobJanova |
4.73 |
|
|
Let Me Out - A Simple Board Game
Updated: 22 Mar 2010
A simple board game
C# (C#3.0), Windows, .NET, Dev, WinForm
|
Yangyong Qin |
4.73 |
|
|
A Basic 3D Asteroid Game in openGL with C#
Updated: 30 Dec 2011
A Basic 3D Asteroid Game in openGL with C#
C#, OpenGL
|
GL_Terminator |
4.71 |
|
|
VideoTexture Class and Webcam Application for XNA
Updated: 31 Jul 2007
A managed C# video texture class, demonstrated in an XNA WebCamComponent and used in a webcam application
C#, Windows, .NET, Visual-Studio, Dev
|
Stephen Bogner |
4.71 |
|
|
The New, Improved Star Trek Game
- Unedited
Updated: 30 Aug 2008
Windows Form Implementation of the Classic Game
C# (C#1.0, C#2.0, C#3.0), .NET (.NET2.0)
|
djc2032 |
4.69 |
|
|
Learning Connect Four
Updated: 22 Jul 2004
A Connect Four Game that learns from experience.
C#, VC7.1, .NET1.0, .NET1.1, WinXP, VS.NET2003, Dev
|
pseudonym67 |
4.69 |
|
|
Borg Knowledge Assimilator
Updated: 24 Jul 2005
A simple game that accumulates facts and appears to learn by conversing with players asking yes and no questions.
C#, .NET1.1, Win2K, WinXP, Win2003, VS.NET2003, Dev
|
Sean Michael Murphy |
4.68 |
|
|
Sokoban Pro
Updated: 6 Jan 2005
Sokoban Pro is a modern version of the classic Sokoban puzzle game.
C#, XML, .NET1.1, Win2K, WinXP, Win2003, GDI+, VS.NET2003, Dev
|
JasperB |
4.68 |
|
|
PacSnake
Updated: 17 Jun 2005
PacSnake is a mix of the classic PacMan game and the classic Snake game.
C#, XML, Windows, .NET1.1, VS.NET2003, Dev
|
JasperB |
4.66 |
|
|
A C# implementation of Reversi (Othello) Game for PocketPC and Windows
Updated: 4 Aug 2004
A C# implementation of Reversi (Othello) Game for PocketPC and Windows.
C#, Windows, .NETCF, .NET1.0, .NET1.1, VS.NET2003, Dev
|
George Mamaladze |
4.65 |
|
|
Navy Battle Game - III
Updated: 11 Aug 2005
An article on creating a multi-player game using the TGSDK.
C#, .NET1.1, WinXP, VS.NET2003, Dev
|
Perry Marchant |
4.65 |
|
|
IndieLib - Fast Game Development
Updated: 4 Jan 2009
IndieLib is a C++ 2.5d engine for game development and fast game prototyping in a really easy way.
C++ (VC6, VC7, VC7.1, VC8.0), C++/CLI, C
|
Loover |
4.65 |
|
|
Sudoku Solver and Generator
Updated: 3 Aug 2010
Solves and generates Sudokus
C#, Windows, .NET, Visual-Studio (VS2010), Dev, .NET4
|
Jörgen Pramberg |
4.64 |
|
|
DirectX Board Game Engine
Updated: 29 Nov 2007
An article on how to create a generic engine for board games such as Checkers or Chess
C#2.0, Windows, .NET2.0, Visual-Studio, DirectX, Dev
|
Fredrik Bornander |
4.63 |
|
|
Peg That! A Peg Solitaire Game
Updated: 30 Mar 2009
An article on creating the classic Peg Solitaire board game
C# (C#2.0), Windows (WinXP, Vista), Visual-Studio (VS2005), Dev, WinForm
|
Jason Barry |
4.62 |
|
|
Sudoku Game in Java
Updated: 30 Jun 2010
A Sudoku game written in Java which generates its own games on the fly.
Java, Swing, MVC, Dev
|
Eric Beijer |
4.61 |
|
|
Microsoft Robotics Pad GUI Service
Updated: 9 Sep 2007
An article to create a game pad graphic user interface service that will use Microsoft Robotics Environment
C#2.0, .NET2.0, WinXP, VS2005, Dev, WinForm
|
Pedro77 |
4.61 |
|
|
Lock Puzzle: A Perplexing Puzzle
Updated: 22 Jun 2010
A brain melting puzzle in which you must turn several interconnected keys to unlock the solution
C# (C#4.0), .NET, Architect, Dev, Design, .NET4
|
Christopher Denmark |
4.61 |
|
|
Anagrams - A Word Game in C#
Updated: 7 Apr 2008
The classic word game using words and letter scores allowed in Scrabble
C# (C#2.0), .NET (.NET2.0), Dev, WinForm
|
John Simmons / outlaw programmer |
4.60 |
|
|
GrandSlam - A Card Playing Game (A Game like Windows Hearts)
Updated: 6 May 2007
An article about using GDI+ for Windows Forms games development and if-based intelligent game.
C#2.0, .NET2.0, WinXP, GDI+, VS.NET2003, VS2005, Dev
|
Mehran Farshadmehr |
4.58 |
|
|
Pentominos - A C# implementation of the famous puzzle game
Updated: 29 May 2002
This is a simple implementation of Pentominos, a puzzle game. The source code is written in C# an uses a lot of concepts about drawing and matrix handling. Hope you enjoy it !
C#, .NET1.0, Win2K, WinXP, Dev
|
Mauricio Ritter |
4.55 |
|
|
FreeCell Discombobulator
Updated: 5 Oct 2005
Take control of FreeCell.
C#, .NET1.1, Win2K, WinXP, VS.NET2003, Dev, WinForm
|
Nicholas Butler |
4.50 |
|
|
The Never Ending Memory Game
Updated: 29 Apr 2010
Learn how to write a small game using an XBap
C# (C#3.0), Windows (WinXP, Win2003, Vista, Win2008), .NET (.NET3.5), Visual-Studio (VS2008), XAML, WPF, LINQ, Dev, Marketing
|
davehamdan |
4.50 |
|
|
Rubik's Cube in a C# Console Program
Updated: 26 Mar 2009
A C# console program that helps solve the Rubik's Cube
C# (C#3.0), Windows
|
Dong Xiang |
4.50 |
|
|
Another Sudoku Solver and Generator
Updated: 9 Dec 2005
A program to help you to solve Sudoku problems or check if a Sudoku problem has only one solution.
VB, Windows, .NET1.1, VS.NET2003, Dev
|
Pascal Ganaye |
4.43 |
|
|
A Clone of the Jawbreaker Game in Less than 128 Lines of Code
Updated: 23 Jul 2007
Small game programming tutorial using the CImg Library
C++, Windows, Visual-Studio, Dev
|
Ronounours |
4.38 |
|
|
WURDZ, an addictive word game - make words from random letters!
Updated: 5 Jan 2006
Written using pure C# WinForms, WURDZ is a completely new idea in the world of word games! This will be one game which will be as much fun to play as it will be to study its code, if not more. You make meaningful words from a random stream of letters, and score points.
C#, VC7, Windows, .NET, VS.NET2003, Dev, WinForm
|
Koushik Biswas |
4.36 |
|
|
Simon: memory game from the eighties
Updated: 11 May 2007
Simple memory game that uses shaped buttons
C#2.0, Windows, .NET2.0, Visual-Studio, GDI+, Dev, WinForm
|
Mike Kitchen |
4.36 |
|
|
Microsoft Robotics VPL Pad Services Orchestration
Updated: 10 Sep 2007
An article to orchestrate gamepad services using VPL and Microsoft Robotics Environment
C#2.0, .NET2.0, WinXP, VS2005, Dev
|
Pedro77 |
4.33 |
|
|
Hangman Game
Updated: 2 Mar 2010
A Hangman game as a console application
C# (C#2.0, C#4.0), Windows, .NET, Dev
|
Wonde Tadesse |
4.31 |
|
|
The Game Development Framework
Updated: 21 May 2010
Simple Game Dev Fx in C# (Maps, Graphics, Path-finding AI)
C# (C#2.0), Windows (Win2K, WinXP, Win2003, Vista, Win7), .NET (.NET2.0, .NET3.0, .NET3.5), Architect, Dev, Design, .NET4, WinForm
|
CaptainSeeSharp |
4.30 |
|
|
Star Trek "Galactic Conquest" Game Contest Submission (Java)
Updated: 6 Aug 2008
Star Trek "Galactic Conquest" Game Contest Submission (Java)
Javascript, Java, JScript.NET, Windows (Win2K, WinXP, Win2003, Vista, TabletPC), Dev, Design
|
Robert Bettinelli |
4.27 |
|
|
Night Stalker
Updated: 27 Jan 2010
A C# game using Sprite-Editor graphics, way-points for AI controlled characters, and a mini-map collision detection scheme.
C#, Windows, DirectX, Dev
|
Christ Kennedy |
4.26 |
|
|
Solve Tic Tac Toe with the MiniMax algorithm
Updated: 7 Nov 2009
A C# Console program to solve Tic Tac Toe with the MiniMax algorithm and alpha-beta pruning.
C#3.0, Windows, .NET, Dev
|
Dong Xiang |
4.25 |
|
|
A cube assembly solution
Updated: 19 Jan 2009
A puzzle class to solve a cube assembly puzzle.
VB, Windows, Visual-Studio, Dev
|
carl morey |
4.25 |
|
|
Sudoku Game in C#
Updated: 25 Dec 2005
The sudoku game in C#.
C#, Windows, .NET, Visual-Studio, Dev
|
gokuldas |
4.24 |
|
|
C# / C++ CLI Micro Chess (Huo Chess)
Updated: 29 Sep 2011
An article about Huo Chess, a chess program in C++ and C# that attempts to be smaller in size than the Commodore-era Microchess
C++ (VC8.0), C#, VB, Windows, .NET, Visual-Studio (VS2008, VS2010), Dev
|
Palavos |
4.20 |
|
|
Informed Search Algorithms to Solve Sudoku Samurai
Updated: 11 Aug 2011
Informed search algorithms to solve Sudoku Samurai
C#, .NET (.NET3.5), Win32, Dev, C#3.5, Algorithms, Sudoku-C#, Sudoku-Game, Sudoku, Development, Solution
|
hosein fereidooni |
4.20 |
|
|
3D Chess (openGL) with Artificial Intelligence
Updated: 20 May 2010
A 3D chess game that can be played between a computer and a human
C++/CLI, Linux, OpenGL
|
Gaurav Kishore, Prateek Vaishnav |
4.20 |
|
|
The Object-Oriented Text Star Trek Game in C++
Updated: 6 Aug 2008
The Classic Super Star Trek Game rewritten in modern Object-oriented C++
C++, Windows, Dev
|
James Curran |
4.09 |
|
|
Falling Blocks Game
Updated: 6 Jul 2008
Creating the game
C#, WinXP, .NET3.5, Dev, WinForm
|
Lipman Roi |
4.07 |
|
|
C# Asteroids
Updated: 14 Jun 2004
An article on writing a simple game in C#
C#, Windows, .NET1.1, VS.NET2003, Dev
|
Howard Uman |
4.07 |
|
|
Blackjack Game Simulator
Updated: 24 Aug 2007
Framework for blackjack game simulation
C#2.0, Windows, .NET2.0, Visual-Studio, Dev, Design, WinForm
|
Mladen Jankovic |
4.05 |
|
|
Sudoku (Suduku) Solver
Updated: 17 Jan 2006
Source code for a Sudoku solver.
C#, Windows, .NET2.0, VS2005, Dev
|
Craig Spitzkoff |
4.02 |
|
|
SharpKonquest
Updated: 23 Jun 2007
.NET game like Linux Konquest, with online battles mode and much more
C#2.0, Windows, .NET, VS2005, Dev
|
Fco. Javier Marin |
4.00 |
|
|
Tic Tac Toe implemented in C#
Updated: 2 Sep 2011
A simple game in C# that runs on Windows, Mac (Mono), and Linux (Mono).
C#, Windows, .NET (Mono), Linux, Dev, Game
|
Tejas_Pathak |
4.00 |
|
|
Sliding Puzzle Game
Updated: 28 Mar 2004
A sliding tile puzzle game.
C#, Windows, .NET1.0, .NET1.1, Dev
|
gr8tushar |
3.97 |
|
|
A C++ Breakout Game Clone in Less than 64 Lines
Updated: 23 Feb 2007
I propose a simple version of a Breakout (or Arkanoid) game in few C++ lines.
VC6, VC7, VC7.1, VC8.0, Win2K, WinXP, Win2003, Vista, MFC, VS.NET2003, VS2005, Dev
|
Ronounours |
3.94 |
|
|
A FreeCell game using Cards.dll
Updated: 18 Oct 2008
Instructions for using the Cards dynamic Link library. FreeCell game included.
VB6, VB7.x, VB8.0, VB9.0, WinXP, Visual-Studio, Dev, Design
|
Matt Fomich |
3.90 |
|
|
Sudoku Algorithm: Strategies to Avoid Backtracking
Updated: 27 Jan 2008
A Sudoku algorithm with 4 deterministic strategies to avoid backtracking
C#
|
PeterMoon |
3.88 |
|
|
Collision - A C# Game, part 3: pixel perfect collision detection
Updated: 16 Apr 2002
Finishing my attempt at a simple game in C#
C#, Windows, .NET1.0, Dev
|
Christian Graus |
3.77 |
|
|
"Memory". Playing in Order to Improve your Memory
Updated: 29 Nov 2009
Making a simple game in C# and WinForms
C#, .NET (.NET3.5), Visual-Studio (VS2008), Dev, WinForm
|
Gerard Castelló Viader |
3.73 |
|
|
Checkers for Pocket PC using a Recursive Min-Max Tree
Updated: 19 Jun 2008
Checkers/Draughts game for Pocket PC, using the recursive Min-Max tree to calculate moves, coded with C# over the .NET Compact Framework
C# (C#1.0, C#2.0), .NETCF, .NET (.NET2.0), Mobile, WinMobile2003, WinMobile5, Dev, Design
|
Leonardo Paneque |
3.67 |
|
|
GameTrainer: A Tool to Train Games
Updated: 6 May 2007
An easy way to train games
C#2.0, Windows, .NET2.0, VS2005, Dev
|
pinturic |
3.64 |
|
|
Henry's Game
Updated: 28 Oct 2007
Simple OO to make a game
XML, C#1.0, Windows, .NET1.1, VS.NET2003, Dev
|
snorkie |
3.61 |
|
|
EmuEngine
Updated: 4 Dec 2006
With the EmuEngine, you can create simple 2D games in C#.
C#, Windows, .NET, Visual-Studio, GDI+, Dev, WinForm
|
sniffi |
3.51 |
|
|
StarTrek Galaxy
Updated: 28 Aug 2008
Windows Multiple ship version of the classic StarTrek
VB, Windows, Dev
|
rehopkins |
3.50 |
|
|
Improved Minesweeper, I Think
Updated: 28 Jan 2009
A simulation of Minesweeper by Microsoft with improvement, I think
Java, JavaSE6, AWT, Swing
|
Eric Beijer |
3.48 |
|
|
Hexomania - A Game for Hexagons
Updated: 13 Apr 2004
A strategy game that you can play versus the computer or another player.
C#, Windows, .NET1.1, VS.NET2003, Dev
|
Bishoy Labib |
3.47 |
|
|
Path Finder AI
Updated: 14 Jun 2004
A class to define a 2D space, put walls, set a start & end point, and return the best path.
C#, .NET, WinXP, Visual-Studio, Dev
|
acontoli |
3.44 |
|
|
Star Trek for Windows
Updated: 12 Feb 2009
A conversion of the old Text Based Star Trek into Windows using VB.NET 2008 Express
VB, .NET, Visual-Studio (VS2008), Dev
|
Destiny777 |
3.40 |
|
|
C# TicTacToe with AI and network support
Updated: 30 Mar 2004
A TicTacToe game written in C# with AI and network support
C#, Windows, .NET1.1, VS.NET2003, Dev
|
Daniel Carvalho Liedke |
3.39 |
|
|
A Network Based Multi-Player Eater Game
Updated: 12 Jan 2005
An article on network game programming.
C#, Windows, .NET1.0, .NET1.1, VS.NET2003, Dev
|
Abfam |
3.36 |
|
|
Word Building Network Game With Intelligence
Updated: 6 Feb 2005
Word building game using C#.
C#, .NET1.1, WinXP, VS.NET2003, Dev
|
Mohammed Aijaz Mohiuddin |
3.36 |
|
|
Arcaynn.GameThings
Updated: 18 Apr 2004
A lesser GPL licensed class library that includes types to represent playing cards and decks of playing cards.
C#, Windows, .NET1.0, .NET1.1, VS.NET2003, Dev
|
Arcaynn_ |
3.33 |
|
|
The Old Mighty Pong
Updated: 20 Aug 2007
A classic in game history.
VB8.0, Windows, .NET2.0, VS2005, Dev
|
Buffalloy |
3.33 |
|
|
Create games with the AllegNet library for .NET 2.0
Updated: 9 Dec 2005
An article on how to use the AllegNet library to write games with managed languages for the .NET 2.0 framework.
C#, VB, .NET2.0, WinXP, GDI+, DirectX, VS2005, Dev
|
Allegnet |
3.32 |
|
|
Easy-to-use Web ASP.NET Chessboard Control
Updated: 14 Sep 2007
An article to help you create a chessboard on ASP.NET using VB.NET
VB, Windows, .NET, ASP.NET, Visual-Studio, WebForms, Dev
|
Louwgi |
3.30 |
|
|
Backtrack technique to solve Chinese Slide Block Puzzle (Hua Rong Dao)
Updated: 22 May 2005
A C# 2.0 program which solves a puzzle by DFS and BFS algortithms.
C#, Windows, .NET2.0, VS2005, Dev
|
Dong Xiang |
3.25 |
|
|
Clickmania Game
Updated: 31 Mar 2005
A simple logical game.
C#, .NET1.1, WinXP, VS.NET2003, Dev
|
aaccoobb |
3.13 |
|
|
TicTacToe in C#
Updated: 6 Mar 2006
A C# implementation of Tic-Tac-Toe using Minimax look-ahead.
C#, .NET2.0, WinXP, VS2005, Dev
|
TheGrandInquisitor |
3.12 |
|
|
Game Application "- Memory Plus +"
Updated: 17 Jul 2008
Simple memory game
C++, Windows, .NET (.NET3.0), MFC, Dev
|
Shanmuga Sundar.V |
3.12 |
|
|
Star Fighter
Updated: 25 Oct 2003
A quick and dirty example to make a Star Fighter game using forms with C#.
C++, C#, .NET1.0, .NET1.1, Win2K, WinXP, Win2003, Visual-Studio, MFC, Dev
|
Rikaino |
3.06 |
|
|
Sample Game Part I
Updated: 26 Jun 2007
Basic game designing issues
C# (C#2.0), Windows (WinXP), .NET (.NET2.0), Visual-Studio (VS2005), Dev
|
Muammar© |
3.05 |
|
|
Send RCON command to Counter Strike
Updated: 29 Oct 2008
In this article, I will explain how to send RCON commands to Counter Strike 1.6
C# (C#2.0), Windows (WinXP), Dev
|
Waqas Badar |
3.00 |
|
|
Towers of Hanoi Puzzle Simulation
Updated: 12 Jul 2006
The article describes a recursive solution for the famous puzzle of the towers of Hanoi
C#, Windows, .NET, Visual-Studio, Dev
|
Amr Elsehemy ® |
3.00 |
|
|
StarTrek - Analysis of the Good, the Bad, and the Ugly
Updated: 25 Aug 2008
A Discussion about our StarTrek implementation
C# (C#1.0, C#2.0, C#3.0), Windows, Design
|
Jason McBurney, nefar12 |
3.00 |
|
|
HexCell - a game to demonstrate boolean flag operations
Updated: 9 Aug 2006
A game (based on Soduku) to demonstrate boolean flag setting.
VB, Windows, .NET2.0, VS2005, Dev
|
Duncan Edwards Jones |
3.00 |
|
|
The boardgame Twix with a twist
Updated: 19 Oct 2004
This is a strategy board game that I used to enjoy playing with my neighbour when I was a teen in the 80's that I developed in Java, then ported to C#.
C#, Windows, .NET1.1, GDI+, VS.NET2003, Dev
|
Alex A. Miller |
2.83 |
|
|
Navy Battle Game - II
Updated: 26 Jul 2005
A client-server navy battle game.
C#, .NET1.1, WinXP, GDI+, VS.NET2003, Dev, WinForm
|
Alex Cutovoi |
2.82 |
|
|
The Nim Game
Updated: 8 Aug 2007
A two-player mathematical game of strategy
C#, Windows, .NET, Visual-Studio, Dev
|
Volynsky Alex |
2.82 |
|
|
Collision - A C# Game, part 1: parallax scrolling
Updated: 16 Apr 2002
In which I attempt to write a simple game in C#
C#, Windows, .NET1.0, Dev
|
Christian Graus |
2.73 |
|
|
Send RCON Commands to Quake Based Games
Updated: 6 Dec 2007
This project sends RCON commands to Quake based games.
C# (C#2.0), Dev
|
Waqas Badar |
2.71 |
|
|
Frog Go Hop
Updated: 24 May 2004
A Frogger clone written in C#. Using doublebuffering timers and other technics.
C#, .NET1.0, WinXP, GDI+, Dev
|
MeterMan |
2.70 |
|
|
HiLow Card Game
Updated: 14 May 2007
An article on creating a simple card game with C#, using updated card.dll wrapper class.
C#, .NET1.0, Win2K, WinXP, Visual-Studio, GDI+, Dev
|
Mike Kitchen |
2.67 |
|
|
Collision - A C# Game, part 2: tracking game elements and adding interaction
Updated: 16 Apr 2002
Continuing my attempt at a simple game in C#
C#, Windows, .NET1.0, Dev
|
Christian Graus |
2.65 |
|
|
Hammurabi
Updated: 10 Oct 2008
A C# port of the classic Hammurabi game.
C# (C#1.0, C#2.0, C#3.0), .NET, Dev
|
BillLange1968 |
2.50 |
|
|
Poker logic in C#
Updated: 5 Sep 2004
Compute poker probabilites with a poker simulation in C#.
C#, .NET1.0, .NET1.1, Win2K, WinXP, VS.NET2003, Dev
|
Tonetheman |
2.48 |
|
|
A simple Visual Basic Version of Tic Tac Toe in 2 and 3 Dimensions
Updated: 19 Apr 2004
A Tic Tac Toe game in 2D and 3D. The kids will enjoy.
VB, .NET1.1, Win2K, WinXP, Win2003, VS.NET2003, Dev
|
Jeff Arrington |
2.47 |
|
|
A Simple Yahtzee Game
Updated: 26 Oct 2004
An article on creating a simple dice game with C#.
C#, .NET1.0, Win2K, WinXP, Visual-Studio, Dev
|
Mike Kitchen |
2.25 |
|
|
Random Number Die Roller
Updated: 28 May 2003
Generates random numbers using user constraints.
C#, VC6, VC7, .NET, Win2K, WinXP, Visual-Studio, MFC, Dev
|
Zachery |
1.50 |
|
|
Insect Life Simulation
Updated: 2 Jan 2004
An article on insect life simulation.
C#, VC7.1, .NET1.1, Win2K, WinXP, Win2003, VS.NET2003, Dev
|
ashvin |
1.41 |
|
|
Navy Battle Game
Updated: 26 Jul 2005
A client-server navy battle game.
C#, Windows, .NET1.1, GDI+, VS.NET2003, Dev, WinForm
|
Alex Cutovoi |
1.11 |
|
Game Development - General |
top |
| Title /
Updated |
Author |
Score |
|
|
TetroGL: An OpenGL Game Tutorial in C++ for Win32 platforms - Part 3
Updated: 7 Nov 2008
Learn how to draw text and handle the states of your game.
C++, Windows, Win32, Visual-Studio, OpenGL, Dev, Design
|
Cedric Moonen |
5.00 |
|
|
Make a poker hand evalutator in Java
Updated: 8 Aug 2009
Creates, evalutates, and compares 5-card poker hands.
Java, Dev
|
CrazyJugglerDrummer |
5.00 |
|
|
Introduction to SDL
Updated: 20 Aug 2009
See how to use SDL to create a simple visual application.
VC6, VC7, VC7.1, VC8.0, Dev
|
MatthewCasperson |
5.00 |
|
|
Getting Started with Away3D
Updated: 23 Aug 2009
See how to create a simple framework for your 3D Flash applications using Away3D.
Flash, Dev
|
MatthewCasperson |
5.00 |
|
|
Simple AI for the Game of Breakthrough
Updated: 5 Jun 2009
This article presents an implementation of a simple alpha-beta player for the board game of Breakthrough.
C#, Windows, .NET, Architect, Dev
|
Kel_ |
5.00 |
|
|
WPF Simple Puzzle
Updated: 9 Jul 2010
Developing a drag and drop technique in a simple puzzle game application.
C#, .NET, WPF, Dev, Game
|
Nanung |
5.00 |
|
|
Implementing Auto-tiling Functionality in a Tile Map Editor
Updated: 7 Sep 2010
This article presents an algorithm and data structures to implement auto-tiling as seen in RPG Maker, the Starcraft level editor, etc.
All-Topics, Architect, Dev, Design, graphics, programming, Algorithms, GUI, image
|
Colin Vella |
5.00 |
|
|
Lotto Game
Updated: 22 Sep 2011
Look, Buntt cake, nope, just another Lotto game with the tumbling animation.
VB.NET, .NET, VS2010, Dev
|
rspercy65 |
5.00 |
|
|
How to Correctly Manage Screen Resolutions in Game Programming
Updated: 2 Dec 2011
Correctly managing screen resolutions in game programming
All-Topics, Game
|
GL_Terminator |
5.00 |
|
|
AI Life
Updated: 9 Oct 2008
Steering Behaviours, Genetic Algorithms, and Neural Networks in games
C#2.0, C#3.0, .NET, WinXP, Vista, GDI+, VS2005, Dev, Design
|
Rahul_Sindhu |
4.97 |
|
|
Mars Mission (2) : Explore the Solar System
- Unedited
Updated: 20 Nov 2010
strategy/action game defending the solar system : interplanetary space
C#, Windows
|
Christ Kennedy |
4.96 |
|
|
Mars Mission (4) : Astronauts
- Unedited
Updated: 5 Jul 2011
strategy/action game defending the solar system : incorporating astronauts, resources, and actions inside and outside the ships
C#, Windows
|
Christ Kennedy |
4.95 |
|
|
Mars Mission (1) : surface landing
- Unedited
Updated: 20 Nov 2010
strategy/action game defending the solar system : collision detection while flying around the surface
C#, Windows
|
Christ Kennedy |
4.95 |
|
|
TurboSprite: A Simple 2D Sprite Engine for .NET Framework 2.0
Updated: 26 May 2008
A simple, object-oriented 2D Sprite Engine for .NET 2.0.
C#, .NET (.NET2.0), GDI+, Dev, WinForm
|
Dion Kurczek |
4.95 |
|
|
TetroGL: An OpenGL Game Tutorial in C++ for Win32 Platforms - Part 2
Updated: 29 Mar 2009
Learn how to load images, display them on the screen and manage them efficiently and how to display animations.
C++, Windows, Win32, Visual-Studio, OpenGL, Dev, Design
|
Cedric Moonen |
4.94 |
|
|
My Nes - Nes Emulator
Updated: 19 Dec 2009
My Nes is a portable Open Source NES/FAMICOM emulator written in C#.
C#1.0, C#2.0, C#3.0, .NET2.0, WinXP, Vista, Visual-Studio, Dev
|
Ala Hadid |
4.94 |
|
|
Irrlicht car simulation
Updated: 21 Oct 2009
A car simulation demo using the Irrlicht game engine and the Newton physics engine.
VC6, VC7, VC7.1, VC8.0, Dev
|
Ihab ramadan |
4.93 |
|
|
Mars Mission (3) : structure interior editor
- Unedited
Updated: 21 Mar 2011
strategy/action game defending the solar system : collision detection between a polygon object moving inside a polygon container
C#, Windows
|
Christ Kennedy |
4.93 |
|
|
Game Programming - Two
Updated: 9 May 2008
Introduction to the methods used to create a simple game.
C#, Windows, .NET, GDI+, WinForm
|
SK Genius |
4.92 |
|
|
TetroGL: An OpenGL Game Tutorial in C++ for Win32 Platforms - Part 1
Updated: 26 Aug 2008
Learn to create a Win32 message loop and game window and how to set-up OpenGL properly for 2D games
C++, Windows, Win32, Visual-Studio, OpenGL, Design
|
Cedric Moonen |
4.91 |
|
|
Chess Program in C#
Updated: 4 Sep 2010
SrcChess is a chess program built in C#
C#, .NET (.NET2.0, .NET3.0, .NET3.5), VS2010, Architect, Dev, .NET4, WinForm
|
Jacques Fournier |
4.91 |
|
|
Using Quaternions Efficiently in Real-time Applications
- Unedited
Updated: 10 Nov 2010
Various methods for using quaternions in ways that maximize performance
C++, C, Windows, Dev, Game, Application, graphics, performance
|
gtdelarosa |
4.89 |
|
|
2D Map Editor
Updated: 8 Oct 2009
Create and edit 2D maps using tiles
C#, Windows, .NET, GDI, GDI+, WinForm
|
SK Genius |
4.87 |
|
|
Sitting posture recognition with Kinect sensor
Updated: 24 Oct 2011
Recognition of concentrating, non-concentrating, sleeping, and raise-hand postures.
C#, WPF, Microsoft, research, Kinect
|
Gavrilov Alexey |
4.76 |
|
|
Let's Try the Maze Article Again. This Time, It's for Real.
Updated: 7 Sep 2011
DLL library code and Console code to produce a Maze that matches the image
C#, Windows, Recursive
|
KP Lee |
4.71 |
|
|
Mars Mission (5) : the Chemistry of Fuel
- Unedited
Updated: 18 Jul 2011
adding chemical elements the ships can use as fuel, and a new auto-pilot feature
C#, Windows
|
Christ Kennedy |
4.70 |
|
|
Bubble Breaker by MFC
Updated: 22 Oct 2009
Plant bubble breaker's game from WinCE to Windows XP by MFC
C++, Windows (Win2K), MFC
|
cdh928 |
4.70 |
|
|
Dynamic Sliding Puzzle Generator
Updated: 27 Mar 2011
A dynamic sliding puzzle generator involving LINQ and photo scaling functionalities.
.NET3.5, LINQ, Dev, C#3.5
|
Krishnachytanya Ayyagari |
4.67 |
|
|
Study of Collision Detection Algorithms in Strategic Games
Updated: 5 Jun 2011
This article discusses collision detection algorithms in strategic game development, provides many algorithms, and compares them.
All-Topics, Architect, Dev
|
Amr Rekaby |
4.67 |
|
|
Game Programming - One
Updated: 8 May 2008
Introduction to the methods used to create a simple game.
C#, .NET (.NET2.0), GDI+, Dev, WinForm
|
SK Genius |
4.64 |
|
|
Multi-Threaded Game Server Browser
Updated: 19 Jun 2009
A project that allows users to query Source and Half-Life-based master servers and individual servers
VB, .NET (.NET3.5), All-Topics, Architect, Dev, QA, Design, SysAdmin
|
Greenhorn999 |
4.64 |
|
|
A Fast Version of Conway's Game of Life with Thread and DirectX Draw
Updated: 14 Apr 2009
A fast version of Conway's Game of Life with thread and DirectX draw
C++ (VC6, VC7, VC7.1, VC8.0), Windows, Dev
|
Jerry Jiang |
4.56 |
|
|
Using the Raw Input API to Process Joystick Input
Updated: 23 Apr 2011
A basic way to interpret joystick data received from Raw Input API
C, Windows, Win32, Game
|
Alexander Böcken |
4.50 |
|
|
WebConfig - your wireless router has it, now you can too
Updated: 20 Oct 2009
Use a web browser to configure your application.
C#, Javascript, HTML, .NET3.5, Dev
|
milkplus |
4.50 |
|
|
Bouncing Balls in OSG
Updated: 29 Aug 2008
Simulation in OSG using discrete events, a Ternary Heap and Interpolation
VC8.0, VC9.0, Windows (WinXP), Visual-Studio (VS2005, VS2008), OpenGL, Architect, Dev
|
Adrian Savage |
4.40 |
|
|
Sample Pamper Series - Part 4: 2/3D Space Game, Simple Sounds, and Threads
Updated: 25 Nov 2007
This article is the final one in the series, and it will give you a 2/3D space game out of what we have learnt from previous articles. We will also apply simple sounds to it played in threads.
C#1.0, C#2.0, Windows, .NET1.1, .NET2.0, VS.NET2003, VS2005, Dev, Design
|
Windmiller |
4.33 |
|
|
Cards Game Library
Updated: 29 Aug 2008
A library for creating a cards games with Silverlight, with two sample Solitaire games.
C#, Silverlight, Dev
|
Bishoy Labib |
4.33 |
|
|
OAG Library (OpenGL) Part 2.3 - Drawing 2D Textures Using the Mouse and Programatically
Updated: 22 Oct 2010
This tutorial shows library code for 2D Textures and how to draw them programatically using the mouse in an MFC application.
VC9.0, WinXP, Vista, Win7, OpenGL, Dev
|
Eduardo Tucci |
4.29 |
|
|
OAG Library (OpenGL) Part 1 - Setting Up the Library for an MFC Application
Updated: 7 Aug 2011
OAG is a library written in C++. With this library, you can create OpenGL based applications.
VC9.0, WinXP, Vista, Win7, Win32, MFC, OpenGL, VS2008, Dev
|
Eduardo Tucci |
4.27 |
|
|
Scripting Coppercube with ActionScript 3
Updated: 1 Sep 2009
Learn how to control a Coppercube SWF application using ActionScript
C#, XML, ASP, ASP.NET, WebForms, Ajax
|
MatthewCasperson |
4.20 |
|
|
Fast Networking Library 2
Updated: 20 Nov 2010
A library for easy, fast network gaming
C#, Windows, .NET, .NET4
|
Edward Nutting |
4.07 |
|
|
A 13x13 Grid Poker Hand Chart Windows Forms User Control
Updated: 18 Oct 2010
A simple .NET control to display the 'standard' 13x13 grid for two card poker hands.
C#, Windows, .NET, Gridview, User-controls, WinForm
|
Gagey1971 |
4.00 |
|
|
OAG Library (OpenGL) Part 2.2 - Drawing 2D Texts Using the Mouse and Programatically
Updated: 23 Oct 2010
This tutorial shows library code for 2D Texts and how to draw them programatically using the mouse in an MFC application.
VC9.0, WinXP, Vista, Win7, OpenGL, Dev
|
Eduardo Tucci |
4.00 |
|
|
Basis of many card games: How to make a deck of cards
Updated: 3 Aug 2009
Shows various methods to making a robust deck and card class.
Java, Dev
|
CrazyJugglerDrummer |
4.00 |
|
|
Designing a framework for a game engine using C++
Updated: 6 Jul 2008
This article describes my work in creating a framework for a generic game engine in C++.
C++ (VC7.1, VC8.0), Windows (WinXP, Win2003, Vista), Visual-Studio (VS2005), STL, Design
|
nalla |
3.91 |
|
|
Brick 2005 Game Engine (formerly Tetris 2005 Game Engine)
Updated: 7 Aug 2005
A Game engine tutorial describes how to play the game and how to customize the game. The game is user friendly that lets you to change the view, difficulty, etc. without changing the VB code.
VB6, VBScript, .NET, Dev
|
Mohit Soam |
3.58 |
|
|
Simple Input Interface for XNA
Updated: 16 Jul 2007
Makes event handlers available to game developers using Microsoft's XNA.
C#2.0, Windows, .NET2.0, VS2005, Dev
|
tillmyspace |
3.00 |
|
|
Sudoku
Updated: 21 Jan 2008
Play Sudoku (9X9) and solve using the Backtracking algorithm
C# (C#2.0), .NET (.NET2.0), Dev, Sudoku
|
rajesh amara |
3.00 |
|
|
Dancing Links Library
Updated: 17 Jul 2007
A VB.NET library with all necessary classes for exact cover solving with dancing links.
VB8.0, Windows, .NET1.0, .NET1.1, .NET2.0, .NET3.0, VS.NET2003, VS2005, Dev
|
Miran.Uhan |
1.89 |
|
|
Game Class Inheritance
Updated: 14 Jul 2008
A way to simplify your game classes and code for maximum efficency.
VB7.x, VB8.0, VB9.0, Dev
|
gerudobombshell |
1.78 |
|
|
Chess Application Class Design Using the Abstract Factory Design Pattern
Updated: 17 Jul 2008
A class design using the Abstract Factory Design Pattern for a chess application.
VB9.0, .NET2.0, .NET3.0, .NET3.5, Dev
|
Louwgi |
1.29 |
|
|
A Little Update to My Jigsaw
Updated: 30 Oct 2008
This is an update to my jigsaw, which allows the user to customize the jigsaw (size and picture).
C#, .NET2.0, .NET3.0, .NET3.5, Dev, WinForm
|
spidergeuse |
|
|
Game Development - XNA |
top |
| Title /
Updated |
Author |
Score |
|
|
XNA Snooker Club
Updated: 8 Mar 2010
WCF-enabled multi-player XNA game for the Windows platform.
C#3.0, WinXP, Vista, .NET3.5, Win7, WCF, VS2008, Dev, Design
|
Marcelo Ricardo de Oliveira |
5.00 |
|
Learning XNA 2d Engine IceCream With 1945 Demo Project
- Unedited
Updated: 10 Feb 2012
IceCream1945 is a demonstration of XNA and the IceCream 2d library in a 2d top-down scrolling shooter similar to 1942 for the NES.
C#, Windows, .NET, XBox, Dev, Game, XNA, XNA4.0
|
Tyler Forsythe |
5.00 |
|
|
Zune HD Level Program Written in XNA
Updated: 25 Sep 2009
A level program written for the Zune using the XNA framework.
C# (C#3.0), .NETCF, Mobile, .NET3.5, Dev
|
Joel Ivory Johnson |
4.99 |
|
|
XNA Billiards Visual Demo: An example of XNA content processing and 3D rendering
Updated: 19 Nov 2007
This article is an example of visual rendering and content processing with XNA, and a good start for those who want to start learning XNA.
C#2.0, XBox, .NET2.0, WinXP, VS2005, Dev
|
Inaki Ayucar |
4.97 |
|
|
XNA: A Beginner's Introduction
Updated: 17 Jul 2007
Getting started with XNA, Blender, and 3D modeling
C#2.0, Windows, .NET2.0, Visual-Studio, DirectX, Dev
|
Marc Clifton |
4.92 |
|
|
XNA & Beyond: The Path to VS 2008
Updated: 4 Jan 2010
The article shows how to embed a XNA-based game into a WinForms control with ease. Also, it explains how to integrate an XNA GS project into VS2008 (this IDE is not currently supported by XNA GS), and in turn, to be able to use WPF with your XNA-based creation.
C# (C#2.0, C#3.0), Windows (WinXP, Win2003, Vista), .NET (.NET2.0, .NET3.0, .NET3.5), XBox, Visual-Studio (VS2008), DirectX, XAML, WPF, Architect, Dev, Design, WinForm
|
Pedro Güida |
4.91 |
|
|
Easy Rendering with XNA Inside a Windows Form
Updated: 16 Nov 2007
This article shows an easy way to render 2D or 3D graphics in a Windows Form using XNA, keeping all the Windows features and controls
C#1.0, .NET1.1, WinXP, Visual-Studio, Dev, WinForm
|
Inaki Ayucar |
4.89 |
|
|
An XNA Animated Sprite Component for Windows Phone, PC, and Xbox
Updated: 10 Jul 2011
A proof of concept for an animated sprite component that I am developing to run in XNA projects on Windows Phone, PC, and Xbox. The component allows animation information to be a part of the project's content and is a step in the direction of allowing an artist to be completely over creating animati
C#, Windows, XBox, Windows-Phone-7, Dev, XNA
|
Joel Ivory Johnson |
4.82 |
|
|
Animating single bones in a Blender 3D model with XNA
Updated: 24 Jul 2011
Many available demonstrations and tutorials demonstrate how to play an animation generated in a 3D application. This tutorial demonstrates how to manipulate a 3D model using only the code to find and manipulate Bones within a simple 3D model generated in Blender.
C#, Windows, Mobile (Windows-Phone-7), XBox, Dev, XNA
|
Alan Boldock |
4.76 |
|
|
Using XNA to Access an Xbox 360 Joystick
Updated: 2 Jan 2007
This article demonstrates how to use the Microsoft XNA Framework to read the state of an Xbox 360 controller
C#2.0, .NETCF, .NET2.0, WinXP, Win2003, VS.NET2003, VS2005, Dev
|
Joel Ivory Johnson |
4.73 |
|
|
Driving Simulation in XNA
Updated: 14 Sep 2008
A Tutorial to develop a driving simulator using XNA Game Studio 2.0
C# (C#2.0), Windows (WinXP, Win2003, Vista), .NET (.NET2.0), XBox, Visual-Studio (VS2005, VS2008), Architect, Dev, Design
|
AmitDey |
4.58 |
|
|
XNA Batched Text Output
Updated: 2 Jul 2007
A batched text output component that is useful for debugging XNA projects.
C#2.0, Windows, XBox, .NET2.0, VS2005, Dev
|
Bob Bradley, Kurt Wesner |
4.53 |
|
|
Use the XNA Framework in Visual Basic .NET
Updated: 20 Feb 2008
This is a VB.NET project template, using the XNA framework.
VB6, VB (VB7.x, VB8.0, VB9.0), Windows (WinXP), Dev
|
Scott Bailey |
2.60 |
|
|
Getting XNA 2.0 to work with Visual Studio 2008
Updated: 9 Mar 2008
How to get XNA 2.0 working with Visual Studio 2008 without installing anything other than XNA 2.0.
WinXP, Vista, .NET3.5, Win32, Win64, VS2008, Dev
|
LightTD |
2.55 |
|