|
top |
| Title /
Updated |
Author |
Score |
|
Solve Tic Tac Toe with the MiniMax algorithm
Updated: 7 Nov 2009
A C# Console program to solve Tic Tac Toe with the MiniMax algorithm and alpha-beta pruning.
C# 3.0, Windows, .NET, Dev
|
Dong Xiang |
5.00 |
|
More Texas Holdem Analysis in C#: Part 2
Updated: 20 May 2008
Using C# to do sophisticated analysis of Texas Holdem
C#, Windows, .NET 2.0, Visual Studio, Dev
|
Keith Rule |
4.90 |
|
Star Trek 1971 Text Game
Updated: 29 Jul 2008
A reworking of the 1971 Star Trek text game using C#
C#, Windows, Dev
|
Michael Birken |
4.86 |
|
Reversi in C#
Updated: 26 Sep 2005
The game of Reversi in C#.
C#, Windows, .NET 1.0, .NET 1.1VS.NET2003, Dev
|
BrainJar |
4.84 |
|
Sudoku Solver with LINQ (C# 3.0)
Updated: 7 Jul 2006
In this article, I am presenting a solution for solving and creating Sudoku puzzles with LINQ which is Microsoft’s latest enhancement to the C# language.
C# 3.0, Windows, .NET, Visual Studio, LINQ, Dev
|
derekliang |
4.82 |
|
Microsoft Robotics Studio - A pad service
Updated: 7 Sep 2007
Implement a pad service using CCR and DSS
C# 2.0.NET 2.0, WinXP, Vista, EmbeddedVS2005, Dev
|
Pedro77 |
4.79 |
|
A Bridge Design Game
Updated: 22 Dec 2006
An article describing the design and techniques used to develop a bridge design game.
C#.NET 2.0, WinXP, GDI+, VS2005, Dev
|
fdachille |
4.78 |
|
Skype Game Infra
Updated: 1 Nov 2006
Using Skype as infrastructure for multiplayer games.
C#, Windows, .NET, Visual Studio, Dev
|
Michael Gopshtein |
4.76 |
|
Fast, Texas Holdem Hand Evaluation and Analysis
Updated: 18 Apr 2006
A C# native, fast Texas Holdem Hand Evaluator.
C#, Windows, .NET 2.0VS2005, Dev
|
Keith Rule |
4.75 |
|
Learning Draughts/Checkers
Updated: 20 May 2005
A Draughts Game that learns.
C#, VC7.NET 1.1, WinXPVS.NET2003, Dev
|
pseudonym67 |
4.75 |
|
Tackle complex puzzles with LP Sokoban#
Updated: 16 Jan 2007
A simple Sokoban implementation in C# with some extras
C#, Windows, .NET, Visual Studio, Dev
|
Luc Pattyn |
4.74 |
|
Another Star Trek Game (The Retro One)
Updated: 27 Aug 2008
The Star Trek game reworked, using a 2D retro look.
C++ (VC6, VC7, VC7.1, VC8.0), C++/CLI, C, Dev
|
BadKarma |
4.71 |
|
More Texas Holdem Analysis in C#: Part 1
Updated: 20 May 2008
Using C# to do sophisticated analysis of Texas Holdem
C#, Windows, .NET 2.0, Visual Studio, Dev
|
Keith Rule |
4.71 |
|
VideoTexture Class and Webcam Application for XNA
Updated: 31 Jul 2007
A managed C# video texture class, demonstrated in an XNA WebCamComponent and used in a webcam application
C#, Windows, .NET, Visual Studio, Dev
|
Stephen Bogner |
4.70 |
|
The New, Improved Star Trek Game
- Unedited
Updated: 30 Aug 2008
Windows Form Implementation of the Classic Game
C# (C# 1.0, C# 2.0, C# 3.0), .NET (.NET 2.0)
|
djc2032 |
4.69 |
|
Sokoban Pro
Updated: 6 Jan 2005
Sokoban Pro is a modern version of the classic Sokoban puzzle game.
C#, XML.NET 1.1, Win2K, WinXP, Win2003, GDI+, VS.NET2003, Dev
|
JasperB |
4.68 |
|
Calcoolation: A Math Puzzle Board Game
Updated: 6 Aug 2009
Demo for a math puzzle board game
C# (C# 3.0), Windows (WinXP, Win2003, Vista, Win2008, Win 7), .NET (.NET 3.5), WinForms, Dev
|
Marcelo Ricardo de Oliveira |
4.67 |
|
A basic Particles System
Updated: 19 Apr 2005
Introduction to the basic idea of the particle systems, and how to create basic effects such as explosions and water fountains.
C#.NET 1.1, Win2K, WinXP, GDI, GDI+, WinForms, VS.NET2003, Dev
|
Itay Sagui |
4.66 |
|
eptaxia - A Lightweight Mind Game
Updated: 27 Aug 2006
A cute and yet challenging game written in C#. Also hints on graphics, sound, and simple class structures.
C#, Windows, .NET, Visual Studio, Dev
|
Bilgin Esme |
4.66 |
|
Navy Battle Game - III
Updated: 11 Aug 2005
An article on creating a multi-player game using the TGSDK.
C#.NET 1.1, WinXPVS.NET2003, Dev
|
Perry Marchant |
4.65 |
|
A C# implementation of Reversi (Othello) Game for PocketPC and Windows
Updated: 4 Aug 2004
A C# implementation of Reversi (Othello) Game for PocketPC and Windows.
C#, Windows, .NET CF, .NET 1.0, .NET 1.1VS.NET2003, Dev
|
George Mamaladze |
4.64 |
|
Peg That! A Peg Solitaire Game
Updated: 30 Mar 2009
An article on creating the classic Peg Solitaire board game
C# (C# 2.0), Windows (WinXP, Vista), Visual Studio (VS2005), WinForms, Dev
|
Jason Barry |
4.62 |
|
Microsoft Robotics Pad GUI Service
Updated: 9 Sep 2007
An article to create a game pad graphic user interface service that will use Microsoft Robotics Environment
C# 2.0.NET 2.0, WinXP, WinForms, VS2005, Dev
|
Pedro77 |
4.61 |
|
Endogine sprite engine
Updated: 17 Jul 2006
Sprite engine for D3D and GDI+ (with several game examples).
C#, Windows, .NET 1.1, GDI+, DirectX, VS.NET2003, Dev
|
Jonas Beckeman |
4.60 |
|
Simple LINQ Sudoku Solver
Updated: 5 Sep 2008
A simple way to resolve a Sudoku grid, in 10 lines of code.
C# 3.0, .NET, LINQ, Dev
|
Mickael Magniez |
4.58 |
|
Reversi
Updated: 18 Mar 2008
An implementation of the popular game Reversi, written as a project for an AI course.
C# (C# 2.0), .NET (.NET 2.0), Visual Studio (VS2005), Dev, Design
|
Zdravko Krustev |
4.56 |
|
Pentominos - A C# implementation of the famous puzzle game
Updated: 29 May 2002
This is a simple implementation of Pentominos, a puzzle game. The source code is written in C# an uses a lot of concepts about drawing and matrix handling. Hope you enjoy it !
C#.NET 1.0, Win2K, WinXP, Dev
|
Mauricio Ritter |
4.55 |
|
Lingo - A Simple Word Game in C#
Updated: 22 Aug 2007
Lingo is a simple five-letter word game in C#. It is based on the popular TV game show of the same name. The idea of the game is simple: you are given five chances to guess a five letter word, given two letters in the word initially.
C# 2.0, C# 3.0.NET 2.0, WinXP, Vista, WinForms, VS2005, VS2008, Dev
|
Benzi K. Ahamed |
4.53 |
|
FreeCell Discombobulator
Updated: 5 Oct 2005
Take control of FreeCell.
C#.NET 1.1, Win2K, WinXP, WinForms, VS.NET2003, Dev
|
Nick Butler |
4.50 |
|
Rubik's Cube in a C# Console Program
Updated: 26 Mar 2009
A C# console program that helps solve the Rubik's Cube
C# (C# 3.0), Windows
|
Dong Xiang |
4.50 |
|
PacSnake
Updated: 17 Jun 2005
PacSnake is a mix of the classic PacMan game and the classic Snake game.
C#, XML, Windows, .NET 1.1VS.NET2003, Dev
|
JasperB |
4.40 |
|
Anagrams - A Word Game in C#
- Unedited
Updated: 7 Apr 2008
The classic word game using words and letter scores alllowed in Scrabble.
C# (C# 2.0), .NET (.NET 2.0), WinForms, Dev
|
John Simmons / outlaw programmer |
4.40 |
|
WURDZ, an addictive word game - make words from random letters!
Updated: 5 Jan 2006
Written using pure C# WinForms, WURDZ is a completely new idea in the world of word games! This will be one game which will be as much fun to play as it will be to study its code, if not more. You make meaningful words from a random stream of letters, and score points.
C#, VC7, Windows, .NET, WinForms, VS.NET2003, Dev
|
Koushik Biswas |
4.40 |
|
Learning Connect Four
Updated: 22 Jul 2004
A Connect Four Game that learns from experience.
C#, VC7.1.NET 1.0, .NET 1.1, WinXPVS.NET2003, Dev
|
pseudonym67 |
4.38 |
|
Simon: memory game from the eighties
Updated: 11 May 2007
Simple memory game that uses shaped buttons
C# 2.0, Windows, .NET 2.0, Visual Studio, GDI+, WinForms, Dev
|
Mike Kitchen |
4.36 |
|
A Clone of the Jawbreaker Game in Less than 128 Lines of Code
Updated: 23 Jul 2007
Small game programming tutorial using the CImg Library
C++, Windows, Visual Studio, Dev
|
Ronounours |
4.35 |
|
Minesweeper Solver is My Solution to Solving the Expert Level in the Minesweeper Game
Updated: 15 Jun 2007
I had trouble solving the expert Minesweeper level, so I wrote a program to do it for me.
C# 2.0, Windows, .NET 2.0VS2005, Dev
|
kubben |
4.34 |
|
Microsoft Robotics VPL Pad Services Orchestration
Updated: 10 Sep 2007
An article to orchestrate gamepad services using VPL and Microsoft Robotics Environment
C# 2.0.NET 2.0, WinXPVS2005, Dev
|
Pedro77 |
4.33 |
|
The Never Ending Memory Game
Updated: 30 Apr 2009
Learn how to write a small game using an XBap
C# (C# 3.0), Windows (WinXP, Win2003, Vista, Win2008), .NET (.NET 3.5), Visual Studio (VS2008), XAML, WPF, LINQ, Dev, Marketing
|
davehamdan |
4.33 |
|
Borg Knowledge Assimilator
Updated: 24 Jul 2005
A simple game that accumulates facts and appears to learn by conversing with players asking yes and no questions.
C#.NET 1.1, Win2K, WinXP, Win2003VS.NET2003, Dev
|
Sean Michael Murphy |
4.33 |
|
A gameserver query library
Updated: 26 Dec 2004
A library that allows to query nearly all gameserver types.
C#, Windows, .NET 1.1VS.NET2003, Dev
|
Franz Pentenrieder |
4.31 |
|
Star Trek "Galactic Conquest" Game Contest Submission (Java)
- Unedited
Updated: 6 Aug 2008
Star Trek "Galactic Conquest" Game Contest Submission (Java)
C++, C++/CLI, C, C#, Javascript, JScript .NET, Windows (Win2K, WinXP, Win2003, Vista, TabletPC), Dev, Design
|
Robert Bettinelli |
4.27 |
|
A game lobby system in C#
Updated: 21 Oct 2008
A simple lobby server for hosting multiple small games and allowing players to create and join games of many types.
C#, Windows, .NET, Visual Studio, Dev
|
BobJanova |
4.27 |
|
A cube assembly solution
Updated: 19 Jan 2009
A puzzle class to solve a cube assembly puzzle.
VB, Windows, Visual Studio, Dev
|
carl morey |
4.25 |
|
Sudoku Solver and Generator
Updated: 8 Nov 2005
Solves and generates Sudokus.
C#, VC7.1, Windows, .NET 1.1VS.NET2003, Dev
|
Jrgen Pramberg |
4.24 |
|
Cribbage Hand Counting Library
Updated: 4 Sep 2006
A library to score cribbage hands.
C# 2.0, .NET (.NET 2.0), WinXPVS2005, Dev
|
Sean Michael Murphy |
4.23 |
|
Sudoku Algorithm: Generates a Valid Sudoku in 0.018 seconds
Updated: 17 Feb 2009
An article about the simple, yet often annoying to achieve, backtracking algorithm for Sudoku generation.
VB 7.x, VB 8.0, VB 9.0
|
The ANZAC |
4.14 |
|
IndieLib - Fast Game Development
- Unedited
Updated: 4 Jan 2009
IndieLib is a c++ 2.5d engine for game development and fast game prototyping in a really easy way.
C++ (VC6, VC7, VC7.1, VC8.0), C++/CLI, C
|
Loover |
4.09 |
|
The Object-Oriented Text Star Trek Game in C++
Updated: 6 Aug 2008
The Classic Super Star Trek Game rewritten in modern Object-oriented C++
C++, Windows, Dev
|
James Curran |
4.09 |
|
Falling Blocks Game
Updated: 6 Jul 2008
Creating the game
C#WinXP, .NET 3.5, WinForms, Dev
|
Lipman Roi |
4.07 |
|
C# Asteroids
Updated: 14 Jun 2004
An article on writing a simple game in C#
C#, Windows, .NET 1.1VS.NET2003, Dev
|
Howard Uman |
4.07 |
|
DirectX Board Game Engine
Updated: 29 Nov 2007
An article on how to create a generic engine for board games such as Checkers or Chess
C# 2.0, Windows, .NET 2.0, Visual Studio, DirectX, Dev
|
Fredrik Bornander |
4.06 |
|
Sudoku Game in C#
Updated: 25 Dec 2005
The sudoku game in C#.
C#, Windows, .NET, Visual Studio, Dev
|
gokuldas |
4.03 |
|
Blackjack Game Simulator
Updated: 24 Aug 2007
Framework for blackjack game simulation
C# 2.0, Windows, .NET 2.0, Visual Studio, WinForms, Dev, Design
|
Mladen Jankovic |
4.00 |
|
Sudoku Algorithm: Strategies to Avoid Backtracking
Updated: 27 Jan 2008
A Sudoku algorithm with 4 deterministic strategies to avoid backtracking
C#
|
PeterMoon |
3.92 |
|
A FreeCell game using Cards.dll
Updated: 18 Oct 2008
Instructions for using the Cards dynamic Link library. FreeCell game included.
VB 7.x, VB 8.0, VB 9.0, VB 6WinXP, Visual Studio, Dev, Design
|
Matt Fomich |
3.89 |
|
SharpKonquest
Updated: 23 Jun 2007
.NET game like Linux Konquest, with online battles mode and much more
C# 2.0, Windows, .NETVS2005, Dev
|
Fco. Javier Marin |
3.89 |
|
Sliding Puzzle Game
Updated: 28 Mar 2004
A sliding tile puzzle game.
C#, Windows, .NET 1.0, .NET 1.1, Dev
|
gr8tushar |
3.75 |
|
Sudoku (Suduku) Solver
Updated: 17 Jan 2006
Source code for a Sudoku solver.
C#, Windows, .NET 2.0VS2005, Dev
|
Craig Spitzkoff |
3.75 |
|
Checkers for Pocket PC using a Recursive Min-Max Tree
Updated: 19 Jun 2008
Checkers/Draughts game for Pocket PC, using the recursive Min-Max tree to calculate moves, coded with C# over the .NET Compact Framework
C# (C# 1.0, C# 2.0), .NET CF, .NET (.NET 2.0), Mobile, WinMobile2003, WinMobile5, Dev, Design
|
Leonardo Paneque |
3.67 |
|
GrandSlam - A Card Playing Game (A Game like Windows Hearts)
Updated: 6 May 2007
An article about using GDI+ for Windows Forms games development and if-based intelligent game.
C# 2.0.NET 2.0, WinXP, GDI+, VS.NET2003, VS2005, Dev
|
Mehran Farshadmehr |
3.65 |
|
GameTrainer: A Tool to Train Games
Updated: 6 May 2007
An easy way to train games
C# 2.0, Windows, .NET 2.0VS2005, Dev
|
pinturic |
3.64 |
|
A C++ Breakout Game Clone in Less than 64 Lines
Updated: 23 Feb 2007
I propose a simple version of a Breakout (or Arkanoid) game in few C++ lines.
VC6, VC7, VC7.1, VC8.0Win2K, WinXP, Win2003, Vista, MFC, VS.NET2003, VS2005, Dev
|
Ronounours |
3.63 |
|
EmuEngine
Updated: 4 Dec 2006
With the EmuEngine, you can create simple 2D games in C#.
C#, Windows, .NET, Visual Studio, GDI+, WinForms, Dev
|
sniffi |
3.51 |
|
StarTrek Galaxy
Updated: 28 Aug 2008
Windows Multiple ship version of the classic StarTrek
VB, Windows, Dev
|
rehopkins |
3.50 |
|
Improved Minesweeper, I Think
Updated: 28 Jan 2009
A simulation of Minesweeper by Microsoft with improvement, I think
JavaJavaSE 6, AWT, Swing
|
Eric Beijer |
3.43 |
|
Hexomania - A Game for Hexagons
Updated: 13 Apr 2004
A strategy game that you can play versus the computer or another player.
C#, Windows, .NET 1.1VS.NET2003, Dev
|
Bishoy Labib |
3.42 |
|
Path Finder AI
Updated: 14 Jun 2004
A class to define a 2D space, put walls, set a start & end point, and return the best path.
C#, .NET, WinXP, Visual Studio, Dev
|
acontoli |
3.40 |
|
C# / C++ CLI Micro Chess (Huo Chess)
Updated: 22 Apr 2009
An article about Huo Chess, a chess program in C++ and C# that attempts to be smaller in size than the Commodore-era Microchess
C++ (VC8.0), C#, VB, Windows, Visual Studio (VS2008), Dev
|
Palavos |
3.39 |
|
Star Trek for Windows
- Unedited
Updated: 12 Feb 2009
A conversion of the old Text Based Star Trek into Windows using VB.Net 2008 Express
VB, .NET, Visual Studio (VS2008), Dev
|
Destiny777 |
3.37 |
|
A Network Based Multi-Player Eater Game
Updated: 12 Jan 2005
An article on network game programming.
C#, Windows, .NET 1.0, .NET 1.1VS.NET2003, Dev
|
Abfam |
3.36 |
|
Henry's Game
Updated: 28 Oct 2007
Simple OO to make a game
XML, C# 1.0, Windows, .NET 1.1VS.NET2003, Dev
|
snorkie |
3.36 |
|
Word Building Network Game With Intelligence
Updated: 6 Feb 2005
Word building game using C#.
C#.NET 1.1, WinXPVS.NET2003, Dev
|
Mohammed Aijaz Mohiuddin |
3.36 |
|
Arcaynn.GameThings
Updated: 18 Apr 2004
A lesser GPL licensed class library that includes types to represent playing cards and decks of playing cards.
C#, Windows, .NET 1.0, .NET 1.1VS.NET2003, Dev
|
Arcaynn_ |
3.33 |
|
Create games with the AllegNet library for .NET 2.0
Updated: 9 Dec 2005
An article on how to use the AllegNet library to write games with managed languages for the .NET 2.0 framework.
C#, VB.NET 2.0, WinXP, GDI+, DirectX, VS2005, Dev
|
Allegnet |
3.32 |
|
Easy-to-use Web ASP.NET Chessboard Control
Updated: 14 Sep 2007
An article to help you create a chessboard on ASP.NET using VB.NET
VB, Windows, .NET, ASP.NET, Visual Studio, WebForms, Dev
|
Louwgi |
3.30 |
|
Backtrack technique to solve Chinese Slide Block Puzzle (Hua Rong Dao)
Updated: 22 May 2005
A C# 2.0 program which solves a puzzle by DFS and BFS algortithms.
C#, Windows, .NET 2.0VS2005, Dev
|
Dong Xiang |
3.25 |
|
C# TicTacToe with AI and network support
Updated: 30 Mar 2004
A TicTacToe game written in C# with AI and network support
C#, Windows, .NET 1.1VS.NET2003, Dev
|
Daniel Carvalho Liedke |
3.20 |
|
Collision - A C# Game, part 3: pixel perfect collision detection
Updated: 16 Apr 2002
Finishing my attempt at a simple game in C#
C#, Windows, .NET 1.0, Dev
|
Christian Graus |
3.17 |
|
Star Fighter
Updated: 25 Oct 2003
A quick and dirty example to make a Star Fighter game using forms with C#.
C++, C#.NET 1.0, .NET 1.1, Win2K, WinXP, Win2003, Visual Studio, MFC, Dev
|
Rikaino |
3.16 |
|
Clickmania Game
Updated: 31 Mar 2005
A simple logical game.
C#.NET 1.1, WinXPVS.NET2003, Dev
|
aaccoobb |
3.13 |
|
TicTacToe in C#
Updated: 6 Mar 2006
A C# implementation of Tic-Tac-Toe using Minimax look-ahead.
C#.NET 2.0, WinXPVS2005, Dev
|
TheGrandInquisitor |
3.12 |
|
Game Application "- Memory Plus +"
Updated: 17 Jul 2008
Simple memory game
C++, Windows, .NET (.NET 3.0), MFC, Dev
|
Shanmuga Sundar.V |
3.08 |
|
Sample Game Part I
- Unedited
Updated: 26 Jun 2007
Basic game designing issues
C# 2.0.NET 2.0, WinXPVS2005, Dev
|
Muammar© |
3.03 |
|
HexCell - a game to demonstrate boolean flag operations
Updated: 9 Aug 2006
A game (based on Soduku) to demonstrate boolean flag setting.
VB, Windows, .NET 2.0VS2005, Dev
|
Duncan Edwards Jones |
3.00 |
|
StarTrek - Analysis of the Good, the Bad, and the Ugly
- Unedited
Updated: 25 Aug 2008
A Discussion about our StarTrek implementation.
C# (C# 1.0, C# 2.0, C# 3.0), Windows, Design
|
Jason McBurney, nefar12 |
3.00 |
|
Towers of Hanoi Puzzle Simulation
Updated: 12 Jul 2006
The article describes a recursive solution for the famous puzzle of the towers of Hanoi
C#, Windows, .NET, Visual Studio, Dev
|
Amr Elsehemy ® |
2.94 |
|
The boardgame Twix with a twist
Updated: 19 Oct 2004
This is a strategy board game that I used to enjoy playing with my neighbour when I was a teen in the 80's that I developed in Java, then ported to C#.
C#, Windows, .NET 1.1, GDI+, VS.NET2003, Dev
|
Alex A. Miller |
2.83 |
|
Navy Battle Game - II
Updated: 26 Jul 2005
A client-server navy battle game.
C#.NET 1.1, WinXP, GDI+, WinForms, VS.NET2003, Dev
|
Alex Cutovoi |
2.82 |
|
The Nim Game
Updated: 8 Aug 2007
A two-player mathematical game of strategy
C#, Windows, .NET, Visual Studio, Dev
|
Volynsky Alex |
2.82 |
|
Collision - A C# Game, part 1: parallax scrolling
Updated: 16 Apr 2002
In which I attempt to write a simple game in C#
C#, Windows, .NET 1.0, Dev
|
Christian Graus |
2.73 |
|
Send RCON Commands to Quake Based Games
Updated: 6 Dec 2007
This project sends RCON commands to Quake based games.
C# (C# 2.0), Dev
|
Waqas Badar |
2.71 |
|
Send RCON command to Counter Strike
- Unedited
Updated: 29 Oct 2008
In this article, I will explain how to send RCON commands to Counter Strike 1.6
C# (C# 2.0), Windows (WinXP), Dev
|
Waqas Badar |
2.71 |
|
Frog Go Hop
Updated: 24 May 2004
A Frogger clone written in C#. Using doublebuffering timers and other technics.
C#.NET 1.0, WinXP, GDI+, Dev
|
MeterMan |
2.70 |
|
Collision - A C# Game, part 2: tracking game elements and adding interaction
Updated: 16 Apr 2002
Continuing my attempt at a simple game in C#
C#, Windows, .NET 1.0, Dev
|
Christian Graus |
2.65 |
|
HiLow Card Game
Updated: 14 May 2007
An article on creating a simple card game with C#, using updated card.dll wrapper class.
C#.NET 1.0, Win2K, WinXP, Visual Studio, GDI+, Dev
|
Mike Kitchen |
2.65 |
|
Random Number Die Roller
Updated: 28 May 2003
Generates random numbers using user constraints.
C#, VC6, VC7, .NET, Win2K, WinXP, Visual Studio, MFC, Dev
|
Zachery |
2.64 |
|
Hammurabi
Updated: 10 Oct 2008
A C# port of the classic Hammurabi game.
C# (C# 1.0, C# 2.0, C# 3.0), .NET, Dev
|
BillLange1968 |
2.50 |
|
A simple Visual Basic Version of Tic Tac Toe in 2 and 3 Dimensions
Updated: 19 Apr 2004
A Tic Tac Toe game in 2D and 3D. The kids will enjoy.
VB.NET 1.1, Win2K, WinXP, Win2003VS.NET2003, Dev
|
Jeff Arrington |
2.47 |
|
Poker logic in C#
Updated: 5 Sep 2004
Compute poker probabilites with a poker simulation in C#.
C#.NET 1.0, .NET 1.1, Win2K, WinXPVS.NET2003, Dev
|
Tonetheman |
2.39 |
|
A Simple Yahtzee Game
Updated: 26 Oct 2004
An article on creating a simple dice game with C#.
C#.NET 1.0, Win2K, WinXP, Visual Studio, Dev
|
Mike Kitchen |
2.25 |
|
Insect Life Simulation
Updated: 2 Jan 2004
An article on insect life simulation.
C#, VC7.1.NET 1.1, Win2K, WinXP, Win2003VS.NET2003, Dev
|
ashvin |
1.81 |
|
Navy Battle Game
Updated: 26 Jul 2005
A client-server navy battle game.
C#, Windows, .NET 1.1, GDI+, WinForms, VS.NET2003, Dev
|
Alex Cutovoi |
1.11 |
|
|
top |
| Title /
Updated |
Author |
Score |
|
Simple AI for the Game of Breakthrough
- Unedited
Updated: 5 Jun 2009
This article presents an implementation of a simple alpha-beta player for the board game of breakthrough
C#, Windows, .NET, Dev
|
Kel_ |
5.00 |
|
Make a poker hand evalutator in Java
Updated: 8 Aug 2009
Creates, evalutates, and compares 5-card poker hands.
Java, Dev
|
CrazyJugglerDrummer |
5.00 |
|
Introduction to SDL
Updated: 20 Aug 2009
See how to use SDL to create a simple visual application.
VC6, VC7, VC7.1, VC8.0, Dev
|
MatthewCasperson |
5.00 |
|
Getting Started with Away3D
Updated: 23 Aug 2009
See how to create a simple framework for your 3D Flash applications using Away3D.
Flash, Dev
|
MatthewCasperson |
5.00 |
|
AI Life
Updated: 9 Oct 2008
Steering Behaviours, Genetic Algorithms, and Neural Networks in games
C# 2.0, C# 3.0, .NET, WinXP, Vista, GDI+, VS2005, Dev, Design
|
Rahul_Sindhu |
4.96 |
|
TetroGL: An OpenGL Game Tutorial in C++ for Win32 Platforms - Part 2
Updated: 29 Mar 2009
Learn how to load images, display them on the screen and manage them efficiently and how to display animations.
C++, Windows, Win32, Visual Studio, OpenGL, Dev, Design
|
Cedric Moonen |
4.94 |
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My Nes - Nes Emulator
Updated: 7 Oct 2009
My Nes is a portable Open Source NES/FAMICOM emulator written in C#.
C# 1.0, C# 2.0, C# 3.0.NET 2.0, WinXP, Vista, Visual Studio, Dev
|
Ala Hadid |
4.92 |
|
TurboSprite: A Simple 2D Sprite Engine for .NET Framework 2.0
Updated: 26 May 2008
A simple, object-oriented 2D Sprite Engine for .NET 2.0.
C#, .NET (.NET 2.0), GDI+, WinForms, Dev
|
Dion Kurczek |
4.69 |
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Game Programming - Two
Updated: 9 May 2008
Introduction to the methods used to create a simple game.
C#, Windows, .NET, GDI+, WinForms
|
SK Genius |
4.69 |
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Irrlicht car simulation
- Unedited
Updated: 21 Oct 2009
A car simulation demo using irrlicht game engine and newton physics engine
C++ (VC6, VC7, VC7.1, VC8.0), C++/CLI, C
|
Ihab ramadan |
4.68 |
|
TetroGL: An OpenGL Game Tutorial in C++ for Win32 Platforms - Part 1
Updated: 26 Aug 2008
Learn to create a Win32 message loop and game window and how to set-up OpenGL properly for 2D games
C++, Windows, Win32, Visual Studio, OpenGL, Design
|
Cedric Moonen |
4.67 |
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TetroGL: An OpenGL Game Tutorial in C++ for Win32 platforms - Part 3
Updated: 7 Nov 2008
Learn how to draw text and handle the states of your game.
C++, Windows, Win32, Visual Studio, OpenGL, Dev, Design
|
Cedric Moonen |
4.67 |
|
Chess Program in C#
Updated: 8 Jul 2009
SrcChess is a chess program built in C#
C#, .NET (.NET 2.0, .NET 3.0, .NET 3.5), WinForms, Architect, Dev
|
Jacques Fournier |
4.66 |
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Multi-Threaded Game Server Browser
Updated: 19 Jun 2009
A project that allows users to query Source and Half-Life-based master servers and individual servers
VB, .NET (.NET 3.5), All Topics, Architect, Dev, QA, Design, SysAdmin
|
Greenhorn999 |
4.64 |
|
Bouncing Balls in OSG
Updated: 29 Aug 2008
Simulation in OSG using discrete events, a Ternary Heap and Interpolation
VC8.0, VC9.0, Windows (WinXP), Visual Studio (VS2005, VS2008), OpenGL, Architect, Dev
|
Adrian Savage |
4.50 |
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Bubble Breaker by MFC
Updated: 22 Oct 2009
Plant bubble breaker's game from WinCE to Windows XP by MFC
C++, Windows (Win2K), MFC
|
cdh928 |
4.46 |
|
2D Map Editor
Updated: 8 Oct 2009
Create and edit 2D maps using tiles
C#, Windows, .NET, GDI, GDI+, WinForms
|
SK Genius |
4.37 |
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Sample Pamper Series - Part 4: 2/3D Space Game, Simple Sounds, and Threads
Updated: 25 Nov 2007
This article is the final one in the series, and it will give you a 2/3D space game out of what we have learnt from previous articles. We will also apply simple sounds to it played in threads.
C# 1.0, C# 2.0, Windows, .NET 1.1, .NET 2.0VS.NET2003, VS2005, Dev, Design
|
Windmiller |
4.33 |
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A Fast Version of Conway's Game of Life with Thread and DirectX Draw
Updated: 14 Apr 2009
A fast version of Conway's Game of Life with thread and DirectX draw
C++ (VC6, VC7, VC7.1, VC8.0), Windows, Dev
|
Jerry Jiang |
4.33 |
|
Cards Game Library
Updated: 29 Aug 2008
A library for creating a cards games with Silverlight, with two sample Solitaire games.
C#, Silverlight, Dev
|
Bishoy Labib |
4.28 |
|
Game Programming - One
Updated: 8 May 2008
Introduction to the methods used to create a simple game.
C#, .NET (.NET 2.0), GDI+, WinForms, Dev
|
SK Genius |
4.21 |
|
Scripting Coppercube with ActionScript 3
Updated: 1 Sep 2009
Learn how to control a Coppercube SWF application using ActionScript
C#, XML, ASP, ASP.NET, WebForms, Ajax
|
MatthewCasperson |
4.20 |
|
Basis of many card games: How to make a deck of cards
Updated: 3 Aug 2009
Shows various methods to making a robust deck and card class.
Java, Dev
|
CrazyJugglerDrummer |
4.00 |
|
WebConfig - your wireless router has it, now you can too
Updated: 20 Oct 2009
Use a web browser to configure your application.
C#, Javascript, HTML.NET 3.5, Dev
|
milkplus |
4.00 |
|
Designing a framework for a game engine using C++
Updated: 6 Jul 2008
This article describes my work in creating a framework for a generic game engine in C++.
C++ (VC7.1, VC8.0), Windows (WinXP, Win2003, Vista), Visual Studio (VS2005), STL, Design
|
nalla |
3.67 |
|
Simple Input Interface for XNA
Updated: 16 Jul 2007
Makes event handlers available to game developers using Microsoft's XNA.
C# 2.0, Windows, .NET 2.0VS2005, Dev
|
tillmyspace |
3.00 |
|
Sudoku
Updated: 21 Jan 2008
Play Sudoku (9X9) and solve using the Backtracking algorithm
C# (C# 2.0), .NET (.NET 2.0), Dev
|
rajesh amara |
3.00 |
|
Game Class Inheritance
- Unedited
Updated: 14 Jul 2008
A way to simplify your game classes and code for maximum efficency.
VB (VB 7.x, VB 8.0, VB 9.0, VB 6)
|
gerudobombshell |
1.78 |
|
Dancing Links Library
Updated: 17 Jul 2007
A VB.NET library with all necessary classes for exact cover solving with dancing links.
VB 8.0, Windows, .NET 1.0, .NET 1.1, .NET 2.0, .NET 3.0VS.NET2003, VS2005, Dev
|
Miran.Uhan |
1.50 |
|
Introduction to collision detection techniques in games (prelude to collision detection in XNA)
- Unedited
Updated: 20 Apr 2009
[This post is a refresh version of an older post published here] Determining if any two 3D objects intersect and get useful information about the intersection is not an easy task. Especially if you want to do it fast. The key to optimize these calculations is to quick discard non colliding objects,
STL
|
Inaki Ayucar |
|
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top |
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Author |
Score |
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XNA: A Beginner's Introduction
Updated: 17 Jul 2007
Getting started with XNA, Blender, and 3D modeling
C# 2.0, Windows, .NET 2.0, Visual Studio, DirectX, Dev
|
Marc Clifton |
4.90 |
|
Zune HD Level Program Written in XNA
Updated: 25 Sep 2009
A level program written for the Zune using the XNA framework.
C# (C# 3.0), .NET CF, Mobile, .NET 3.5, Dev
|
Joel Ivory Johnson |
4.84 |
|
XNA & Beyond: The Path to VS 2008
Updated: 29 Dec 2007
The article shows how to embed a XNA-based game into a WinForms control with ease. Also, it explains how to integrate an XNA GS project into VS2008 (this IDE is not currently supported by XNA GS), and in turn, to be able to use WPF with your XNA-based creation.
C# (C# 2.0, C# 3.0), Windows (WinXP, Win2003, Vista), .NET (.NET 2.0, .NET 3.0, .NET 3.5), XBox, Visual Studio (VS2008), DirectX, XAML, WPF, WinForms, Architect, Dev, Design
|
Pedro Güida |
4.55 |
|
XNA Batched Text Output
Updated: 2 Jul 2007
A batched text output component that is useful for debugging XNA projects.
C# 2.0, Windows, XBox, .NET 2.0VS2005, Dev
|
Bob Bradley, Kurt Wesner |
4.50 |
|
Easy Rendering with XNA Inside a Windows Form
Updated: 16 Nov 2007
This article shows an easy way to render 2D or 3D graphics in a Windows Form using XNA, keeping all the Windows features and controls
C# 1.0.NET 1.1, WinXP, Visual Studio, WinForms, Dev
|
Inaki Ayucar |
4.45 |
|
XNA Billiards Visual Demo: An example of XNA content processing and 3D rendering
Updated: 19 Nov 2007
This article is an example of visual rendering and content processing with XNA, and a good start for those who want to start learning XNA.
C# 2.0, XBox, .NET 2.0, WinXPVS2005, Dev
|
Inaki Ayucar |
4.34 |
|
Using XNA to Access an Xbox 360 Joystick
Updated: 2 Jan 2007
This article demonstrates how to use the Microsoft XNA Framework to read the state of an Xbox 360 controller
C# 2.0, .NET CF, .NET 2.0, WinXP, Win2003VS.NET2003, VS2005, Dev
|
Joel Ivory Johnson |
4.27 |
|
Driving Simulation in XNA
- Unedited
Updated: 14 Sep 2008
A Tutorial to develop a driving simulator using XNA Game Studio 2.0
C# 2.0, .NET (.NET 2.0), XBox, WinXP, Win2003, VistaVS2005, VS2008, Architect, Dev, Design
|
AmitDey |
3.79 |
|
Use the XNA framework in Visual Basic .NET
- Unedited
Updated: 20 Feb 2008
This is a VB.NET project template, using the XNA framework.
VB (VB 7.x, VB 8.0, VB 9.0, VB 6), Windows (WinXP), Dev
|
Scott Bailey |
2.60 |
|
Getting XNA 2.0 to work with Visual Studio 2008
Updated: 9 Mar 2008
How to get XNA 2.0 working with Visual Studio 2008 without installing anything other than XNA 2.0.
WinXP, Vista, .NET 3.5, Win32, Win64, VS2008, Dev
|
LightTD |
2.55 |
|
XNA: Customizing the content processing (refresh)
Updated: 20 Apr 2009
In this post, I will try to explain the basic concepts of content processing inside XNA and the simplest way to customize it.
C#, .NET, Dev
|
Inaki Ayucar |
|
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