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SoftechSoftware homepage Abstract
How to integrate CCeButtonST in your applicationIn your project include the following files:
Create a CCeButtonST object staticallyWith dialog editor create a standard button called, for example, IDOK (you don't need to make it owner drawn) and create a member variable for this button: CCeButtonST m_btnOk;Now attach the button to CCeButtonST. For dialog-based applications, in your
OnInitDialog:
// Call the base-class method CDialog::OnInitDialog(); // Create the IDOK button m_btnOk.SubclassDlgItem(IDOK, this);Or in your DoDataExchange:
// Call the base method CDialog::DoDataExchange(pDX); // Create the IDOK button DDX_Control(pDX, IDOK, m_btnOk); Create a CCeButtonST object dynamicallyIn your application, create a member variable for the button. Please note that this variable is a pointer: CCeButtonST* m_pbtnOk;Now create the button. For dialog-based applications, in your OnInitDialog:
// Call the base-class method CDialog::OnInitDialog(); // Create the IDOK button m_pbtnOk = new CCeButtonST; m_pbtnOk->Create(_T("&Ok"), WS_CHILD | WS_VISIBLE | WS_GROUP | WS_TABSTOP, CRect(10, 10, 200, 100), this, IDOK); // Set the same font of the application m_pbtnOk->SetFont(GetFont());Remember to destroy the button or you will get a memory leak. This can be done, for example, in your class destructor: if (m_pbtnOk) delete m_pbtnOk; Class methods
SetIcon (using resources) // Parameters: // [IN] nIconIn // ID number of the icon resource to show when the mouse is over the button. // Pass NULL to remove any icon from the button. // [IN] sizeIn // Size of the icon. // [IN] nIconOut // ID number of the icon resource to show when the mouse is outside the button. // Can be NULL. // [IN] sizeOut // Size of the icon. // [IN] nIconDis // ID number of the icon resource to show when the button is disabled. // Can be NULL. // [IN] sizeDis // Size of the icon. // // Return value: // BTNST_OK // Function executed successfully. // DWORD SetIcon(int nIconIn, CSize sizeIn = CSize(32,32), int nIconOut = NULL, CSize sizeOut = CSize(32,32), int nIconDis = NULL, CSize sizeDis = CSize(32,32))SetIcon (using handles) Assigns icons to the button. Any previous icon will be removed. // Parameters: // [IN] hIconIn // Handle fo the icon to show when the mouse is over the button. // Pass NULL to remove any icon from the button. // [IN] sizeIn // Size of the icon. // [IN] hIconOut // Handle to the icon to show when the mouse is outside the button. // Can be NULL. // [IN] sizeOut // Size of the icon. // [IN] hIconDis // ID number of the icon resource to show when the button is disabled. // Can be NULL. // [IN] sizeDis // Size of the icon. // // Return value: // BTNST_OK // Function executed successfully. // DWORD SetIcon(HICON hIconIn, CSize sizeIn = CSize(32,32), HICON hIconOut = NULL, CSize sizeOut = CSize(32,32), HICON hIconDis = NULL, CSize sizeDis = CSize(32,32))SetFlat Sets the button to have a standard or flat style. // Parameters: // [IN] bFlat // If TRUE the button will have a flat style, else // will have a standard style. // [IN] bRepaint // If TRUE the control will be repainted. // // Return value: // BTNST_OK // Function executed successfully. // DWORD SetFlat(BOOL bFlat = TRUE, BOOL bRepaint = TRUE)SetAlign Sets the alignment type between icon and text. // Parameters: // [IN] byAlign // Alignment type. Can be one of the following values: // ST_ALIGN_HORIZ Icon on the left, text on the right // ST_ALIGN_VERT Icon on the top, text on the bottom // ST_ALIGN_HORIZ_RIGHT Icon on the right, text on the left // By default, CCeButtonST buttons have ST_ALIGN_HORIZ alignment. // [IN] bRepaint // If TRUE the control will be repainted. // // Return value: // BTNST_OK // Function executed successfully. // BTNST_INVALIDALIGN // Alignment type not supported. // DWORD SetAlign(BYTE byAlign, BOOL bRepaint = TRUE)SetCheck Sets the state of the checkbox. If the button is not a checkbox, this function has no meaning. // Parameters: // [IN] nCheck // 1 to check the checkbox. // 0 to un-check the checkbox. // [IN] bRepaint // If TRUE the control will be repainted. // // Return value: // BTNST_OK // Function executed successfully. // DWORD SetCheck(int nCheck, BOOL bRepaint = TRUE)GetCheck Returns the current state of the checkbox. If the button is not a checkbox, this function has no meaning. // Return value: // The current state of the checkbox. // 1 if checked. // 0 if not checked or the button is not a checkbox. // int GetCheck()SetDefaultColors Sets all colors to a default value. // Parameters: // [IN] bRepaint // If TRUE the control will be repainted. // // Return value: // BTNST_OK // Function executed successfully. // DWORD SetDefaultColors(BOOL bRepaint = TRUE)SetColor Sets the color to use for a particular state. // Parameters: // [IN] byColorIndex // Index of the color to set. Can be one of the following values: // BTNST_COLOR_BK_IN Background color when mouse is over the button // BTNST_COLOR_FG_IN Text color when mouse is over the button // BTNST_COLOR_BK_OUT Background color when mouse is outside the button // BTNST_COLOR_FG_OUT Text color when mouse is outside the button // BTNST_COLOR_BK_FOCUS Background color when the button is focused // BTNST_COLOR_FG_FOCUS Text color when the button is focused // [IN] crColor // New color. // [IN] bRepaint // If TRUE the control will be repainted. // // Return value: // BTNST_OK // Function executed successfully. // BTNST_INVALIDINDEX // Invalid color index. // DWORD SetColor(BYTE byColorIndex, COLORREF crColor, BOOL bRepaint = TRUE)GetColor Returns the color used for a particular state. // Parameters: // [IN] byColorIndex // Index of the color to get. Can be one of the following values: // BTNST_COLOR_BK_IN Background color when mouse is over the button // BTNST_COLOR_FG_IN Text color when mouse is over the button // BTNST_COLOR_BK_OUT Background color when mouse is outside the button // BTNST_COLOR_FG_OUT Text color when mouse is outside the button // BTNST_COLOR_BK_FOCUS Background color when the button is focused // BTNST_COLOR_FG_FOCUS Text color when the button is focused // [OUT] crpColor // A pointer to a COLORREF that will receive the color. // // Return value: // BTNST_OK // Function executed successfully. // BTNST_INVALIDINDEX // Invalid color index. // DWORD GetColor(BYTE byColorIndex, COLORREF* crpColor)SetAlwaysTrack Sets the hilight logic for the button. Applies only to flat buttons. // Parameters: // [IN] bAlwaysTrack // If TRUE the button will be hilighted even if the window that owns it, is // not the active window. // If FALSE the button will be hilighted only if the window that owns it, // is the active window. // // Return value: // BTNST_OK // Function executed successfully. // DWORD SetAlwaysTrack(BOOL bAlwaysTrack = TRUE)SetBtnCursor Sets the cursor to be used when the mouse is over the button. // Parameters: // [IN] nCursorId // ID number of the cursor resource. // Pass NULL to remove a previously loaded cursor. // [IN] bRepaint // If TRUE the control will be repainted. // // Return value: // BTNST_OK // Function executed successfully. // BTNST_INVALIDRESOURCE // Failed loading the specified resource. // DWORD SetBtnCursor(int nCursorId = NULL, BOOL bRepaint = TRUE)DrawBorder Sets if the button border must be drawn. Applies only to flat buttons. // Parameters: // [IN] bDrawBorder // If TRUE the border will be drawn. // [IN] bRepaint // If TRUE the control will be repainted. // // Return value: // BTNST_OK // Function executed successfully. // DWORD DrawBorder(BOOL bDrawBorder = TRUE, BOOL bRepaint = TRUE)DrawFlatFocus Sets if the focus rectangle must be drawn for flat buttons. // Parameters: // [IN] bDrawFlatFocus // If TRUE the focus rectangle will be drawn also for flat buttons. // [IN] bRepaint // If TRUE the control will be repainted. // // Return value: // BTNST_OK // Function executed successfully. // DWORD DrawFlatFocus(BOOL bDrawFlatFocus, BOOL bRepaint = TRUE)GetDefault Returns if the button is the default button. // Return value: // TRUE // The button is the default button. // FALSE // The button is not the default button. // BOOL GetDefault()SetURL Sets the URL that will be opened when the button is clicked. // Parameters: // [IN] lpszURL // Pointer to a null-terminated string that contains the URL. // Pass NULL to removed any previously specified URL. // // Return value: // BTNST_OK // Function executed successfully. // DWORD SetURL(LPCTSTR lpszURL = NULL)SetMenu Associates a menu to the button. The menu will be displayed clicking the button. // Parameters: // [IN] nMenu // ID number of the menu resource. // Pass NULL to remove any menu from the button. // [IN] hParentWnd // Handle to the window that owns the menu. // This window receives all messages from the menu. // [IN] bRepaint // If TRUE the control will be repainted. // // Return value: // BTNST_OK // Function executed successfully. // BTNST_INVALIDRESOURCE // Failed loading the specified resource. // DWORD SetMenu(UINT nMenu, HWND hParentWnd, BOOL bRepaint = TRUE)OnDrawBackground This function is called every time the button background needs to be painted. This is a virtual function that can be rewritten in CCeButtonST-derived classes to produce a whole range of buttons not available by default. // Parameters: // [IN] pDC // Pointer to a CDC object that indicates the device context. // [IN] pRect // Pointer to a CRect object that indicates the bounds of the // area to be painted. // // Return value: // BTNST_OK // Function executed successfully. // virtual DWORD OnDrawBackground(CDC* pDC, LPCRECT pRect)OnDrawBorder This function is called every time the button border needs to be painted. This is a virtual function that can be rewritten in CCeButtonST-derived classes to produce a whole range of buttons not available by default. // Parameters: // [IN] pDC // Pointer to a CDC object that indicates the device context. // [IN] pRect // Pointer to a CRect object that indicates the bounds of the // area to be painted. // // Return value: // BTNST_OK // Function executed successfully. // virtual DWORD OnDrawBorder(CDC* pDC, LPCRECT pRect)GetVersionI Returns the class version as a short value. // Return value: // Class version. Divide by 10 to get actual version. // static short GetVersionI()GetVersionC Returns the class version as a string value. // Return value: // Pointer to a null-terminated string containig the class version. // static LPCTSTR GetVersionC() History
Remarks
The demo application shows nearly all the features of the DisclaimerTHE SOFTWARE AND THE ACCOMPANYING FILES ARE DISTRIBUTED "AS IS" AND WITHOUT ANY WARRANTIES WHETHER EXPRESSED OR IMPLIED. NO REPONSIBILITIES FOR POSSIBLE DAMAGES OR EVEN FUNCTIONALITY CAN BE TAKEN. THE USER MUST ASSUME THE ENTIRE RISK OF USING THIS SOFTWARE. | ||||||||||||||||||||